jvgsjeff | 16 Things That City Folk Introduced That Are Still Around (Animal Crossing) @jvgsjeff | Uploaded November 2021 | Updated October 2024, 3 hours ago.
Sixteen things that City Folk introduced to the Animal Crossing series (among the five main worldwide releases) that are still around today. Includes features, events, and special characters. Animal Crossing: City Folk (ACCF) was released on the Nintendo Wii in 2008.
0:08 The message board bird
0:19 Auroras (northern lights)
0:35 Shopping district
1:21 Festivale, Pave
1:48 Labelle / Label
2:04 Camera
2:18 Changeable shoes, Kicks
2:51 Quick tool swap
3:09 Lloid
3:23 Zipper, Bunny Day
3:48 Nat
4:01 Phineas
4:21 Pro Designs
4:59 BONUS: Things ACCF Introduced that *aren't* still around
Note #1: The camera (for in-game screenshots) was technically introduced with Doubutsu no Mori e+ in Japan. But City Folk was the first worldwide release to include it.
Note #2: The GameCube version of Animal Crossing had talking gyroids that would save your game and provide other features. However, they were each called Gyroid, not Lloid. Also, they spoke somewhat robotically ("request processed"), rather than using the formal, old-timey dialect that Lloid uses.
Thanks for watching, and Never Stop Crossing!
Jeff's ACCF Blog: jvgs.net/accfblog
JVGS: jvgs.net
Twitter: twitter.com/jvgsjeff
Sixteen things that City Folk introduced to the Animal Crossing series (among the five main worldwide releases) that are still around today. Includes features, events, and special characters. Animal Crossing: City Folk (ACCF) was released on the Nintendo Wii in 2008.
0:08 The message board bird
0:19 Auroras (northern lights)
0:35 Shopping district
1:21 Festivale, Pave
1:48 Labelle / Label
2:04 Camera
2:18 Changeable shoes, Kicks
2:51 Quick tool swap
3:09 Lloid
3:23 Zipper, Bunny Day
3:48 Nat
4:01 Phineas
4:21 Pro Designs
4:59 BONUS: Things ACCF Introduced that *aren't* still around
Note #1: The camera (for in-game screenshots) was technically introduced with Doubutsu no Mori e+ in Japan. But City Folk was the first worldwide release to include it.
Note #2: The GameCube version of Animal Crossing had talking gyroids that would save your game and provide other features. However, they were each called Gyroid, not Lloid. Also, they spoke somewhat robotically ("request processed"), rather than using the formal, old-timey dialect that Lloid uses.
Thanks for watching, and Never Stop Crossing!
Jeff's ACCF Blog: jvgs.net/accfblog
JVGS: jvgs.net
Twitter: twitter.com/jvgsjeff