The Coding Train | 1.6 Acceleration Vector - The Nature of Code @TheCodingTrain | Uploaded 4 years ago | Updated 8 hours ago
In this video, I add an βaccelerationβ vector to the Mover object and create an example where the object accelerates towards the mouse location. This is the foundation on which I will build for implementing forces in the next chapter! Code: thecodingtrain.com/tracks/the-nature-of-code-2/noc/1-vectors/6-acceleration-vector
π Watch this video ad-free on Nebula nebula.tv/videos/the-coding-train-yt-1-6-acceleration-vector-the-nature-of-code
πΉοΈ p5.js Web Editor Sketch: editor.p5js.org/codingtrain/sketches/OjCfrdWX
π₯ Previous video: youtu.be/ttz05d8DSOs?list=PLRqwX-V7Uu6ZV4yEcW3uDwOgGXKUUsPOM
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π₯ All videos: youtube.com/playlist?list=PLRqwX-V7Uu6ZV4yEcW3uDwOgGXKUUsPOM
Timestamps:
0:00 Welcome to the last video in Chapter 1!
0:47 Acceleration is the change in velocity
2:34 Motion 101 algorithm
4:38 Limit function
6:57 The 3 step process to add acceleration
9:50 Suggested exercises
Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound
π Website: http://thecodingtrain.com
πΎ Share Your Creation! thecodingtrain.com/guides/passenger-showcase-guide
π© Suggest Topics: github.com/CodingTrain/Suggestion-Box
π‘ GitHub: github.com/CodingTrain
π¬ Discord: thecodingtrain.com/discord
βͺ Nebula: go.nebula.tv/codingtrain
π Membership: http://youtube.com/thecodingtrain/join
π Store: standard.tv/codingtrain
ποΈ Twitter: twitter.com/thecodingtrain
πΈ Instagram: instagram.com/the.coding.train
π₯ Coding Challenges: youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
π₯ Intro to Programming: youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA
π p5.js: p5js.org
π p5.js Web Editor: editor.p5js.org
π Processing: processing.org
π Code of Conduct: github.com/CodingTrain/Code-of-Conduct
This description was auto-generated. If you see a problem, please open an issue: github.com/CodingTrain/thecodingtrain.com/issues/new
#forbeginners #javascript #p5js
In this video, I add an βaccelerationβ vector to the Mover object and create an example where the object accelerates towards the mouse location. This is the foundation on which I will build for implementing forces in the next chapter! Code: thecodingtrain.com/tracks/the-nature-of-code-2/noc/1-vectors/6-acceleration-vector
π Watch this video ad-free on Nebula nebula.tv/videos/the-coding-train-yt-1-6-acceleration-vector-the-nature-of-code
πΉοΈ p5.js Web Editor Sketch: editor.p5js.org/codingtrain/sketches/OjCfrdWX
π₯ Previous video: youtu.be/ttz05d8DSOs?list=PLRqwX-V7Uu6ZV4yEcW3uDwOgGXKUUsPOM
π₯ Next video: youtu.be/Uibl0UE4VH8?list=PLRqwX-V7Uu6ZV4yEcW3uDwOgGXKUUsPOM
π₯ All videos: youtube.com/playlist?list=PLRqwX-V7Uu6ZV4yEcW3uDwOgGXKUUsPOM
Timestamps:
0:00 Welcome to the last video in Chapter 1!
0:47 Acceleration is the change in velocity
2:34 Motion 101 algorithm
4:38 Limit function
6:57 The 3 step process to add acceleration
9:50 Suggested exercises
Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound
π Website: http://thecodingtrain.com
πΎ Share Your Creation! thecodingtrain.com/guides/passenger-showcase-guide
π© Suggest Topics: github.com/CodingTrain/Suggestion-Box
π‘ GitHub: github.com/CodingTrain
π¬ Discord: thecodingtrain.com/discord
βͺ Nebula: go.nebula.tv/codingtrain
π Membership: http://youtube.com/thecodingtrain/join
π Store: standard.tv/codingtrain
ποΈ Twitter: twitter.com/thecodingtrain
πΈ Instagram: instagram.com/the.coding.train
π₯ Coding Challenges: youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
π₯ Intro to Programming: youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA
π p5.js: p5js.org
π p5.js Web Editor: editor.p5js.org
π Processing: processing.org
π Code of Conduct: github.com/CodingTrain/Code-of-Conduct
This description was auto-generated. If you see a problem, please open an issue: github.com/CodingTrain/thecodingtrain.com/issues/new
#forbeginners #javascript #p5js