@FallenBreath
  @FallenBreath
Fallen_Breath | [1.13+] 72k ICE Farm @FallenBreath | Uploaded 3 years ago | Updated 2 hours ago
A project by Fallen_Breath & acaciachan

A lag friendly and cheap ice farm with full 72k rate. Comparing to the original design of the layout (youtube.com/watch?v=WYQUQohFsQ8), most of the wirings and the unit layout are refactored, reducing the use of observers by ~50%, reducing average lag and peak lag; The activation logic for the upper collection and lower output parts are simplified by using conflict-free activation timings; Additional independent ice filling modules make it possible to obtain a true fully 72k rate without stacking the ice area for a lot; Simple ice digging chamber, explosion chamber based ice overflow handling and fully automated pigman farm effectively enhance the user experience

[Attributes]
5760 ice spawning area + 160 ice filler ice spawning area
5760gt total clock cycle, 1440gt ice collecting clock cycle

[Rate]
72,000 ice/h, passed 400+h testing without any ice missing

[Lag]
Ice farm only: 4.6mspt avg, 8.0mspt max
With pigman farm: 7.2mspt avg, 10.6mspt max
E-2288G @ 4.65Ghz 1.15.2 + lithium

The pigman farm produces about 10.5k exp/h, which is enough for a player with unbreaking III pickaxe to mine infinitely
The switch is idiot proof. It takes about 1.2min the farm shuts down when you turn off the switch

Thanks Stars_Where for the ice unit layout idea
Thanks redberd, _Flag_E_ for other help


WDL(1.13.2): mediafire.com/folder/ezu4ho8stxyab/72k_ice
Shader: Sildurs Vibrant Shaders v1.283 Extreme-VL, BSL_v7.1.04.1
Mods: Optifine, G4mespeed, Replay
Music: Arlow - Freefall (Instrumental)
Bilibili: bilibili.com/video/BV17B4y1u7na
TIS Discord: http://discord.gg/G52vRRb
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[1.13+] 72k ICE Farm @FallenBreath

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