Uploaded June 2022 | Updated September 2026, 4 days ago
Gameplay began on frame 1121 and you win first appeared on frame 3819. This came out to a 44.96 retimed, which is barely 44s.
Mixers:
Joker
Blazing
Charity
Difficulty: Normal
Map: Cyberspace
The map cyberspace is a co-op only map that can only be played against normal and hard bosses and is forced to played on hyper m10.
As this attempt shows, the idea is that you can immediately double fight the boss if you spawn in the right spot and roll 4 and up.
Blazing mixer allowed for higher risk damage output with lowered survival. Paired with mostly tomomo while I played yuki for potential gamble plays.
Charity allowed for more attack boosting cards or possibly gamble to be pulled.
Joker is free cards enabling all sorts of wacky strategies.
The deck I used was a standard attack focused deck. Because of A tier attacker, I couldn't put as much good stuff in there as I would have liked.
Gameplay began on frame 1121 and you win first appeared on frame 3819. This came out to a 44.96 retimed, which is barely 44s.
Mixers:
Joker
Blazing
Charity
Difficulty: Normal
Map: Cyberspace
The map cyberspace is a co-op only map that can only be played against normal and hard bosses and is forced to played on hyper m10.
As this attempt shows, the idea is that you can immediately double fight the boss if you spawn in the right spot and roll 4 and up.
Blazing mixer allowed for higher risk damage output with lowered survival. Paired with mostly tomomo while I played yuki for potential gamble plays.
Charity allowed for more attack boosting cards or possibly gamble to be pulled.
Joker is free cards enabling all sorts of wacky strategies.
The deck I used was a standard attack focused deck. Because of A tier attacker, I couldn't put as much good stuff in there as I would have liked.










