Uploaded November 2023 | Updated September 2026, 3 weeks ago
UPDATE!! Character Creator now has "GoZ Plus" functionality - in order to follow the videos in this series, make sure you UNcheck "Enable GoZ Plus" when sending characters from Character Creator to ZBrush, explained here:
youtu.be/bnHz1U64lco?si=7vEOxNugLxYndcUF&t=236
More information about GoZ Plus:
youtube.com/watch?v=bnHz1U64lco
Watch the Full Character Creator Pipeline - Body Playlist:
youtube.com/playlist?list=PLkzopwqcFevb_Nl1KBzLe1_NaBmcOQJY0
Color Swatch ZTL:
drive.google.com/file/d/0B4gz6JkzQ5FFYVZ3aDcwN29Pbkk/view?usp=sharing&resourcekey=0-dxLr2LcNMTa2Ox367tL4HA
Get Character Creator here: reallusion.com/character-creator
Get iClone here: reallusion.com/iclone/default.html
Get Face Tools here: reallusion.com/character-creator/zbrush/character-face-tools/default.html
All Reallusion products here: reallusion.com/store/product.html
Goblin Clothing, Gear, and Armor Creation Livestream:
youtu.be/VJNWCHIbQ-g?si=XhIWjrI_oAoX4DsS
ZBrush Mesh & Reallusion Character Creator Workflow Playlist:
youtube.com/playlist?list=PLkzopwqcFevZPD511TZxfcshIrELHLNDy
ZBrush Summit 2018 Pavlovich Presentation (Grandma Pass Geo):
youtu.be/VmPGhLRMYXE?si=H7UCO1kejAtkvAeu
ZBrush Topology Creation Techniques:
youtube.com/watch?v=n5_cZK-9peg
Houdini Auto Game Res Playlist:
youtube.com/playlist?list=PLkzopwqcFevYgULeHVJynXnMsbsA_UrnG
Character Creator Pipeline - Body Playlist:
youtube.com/playlist?list=PLkzopwqcFevb_Nl1KBzLe1_NaBmcOQJY0
Dennis Porter Auto Smoothing Groups for Maya Script:
dennisporter3d.artstation.com/projects/nr62r
youtube.com/channel/UCWiZI2dglzpaCYNnjcejS-Q/playlists
twitch.tv/pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instructors/michael-pavlovich.html
artstation.com/artist/michaelpavlovich
sketchfab.com/pavlovich
0:00 - Intro
4:10 - Namespace High Res Naming
5:12 - Cinematic Res Breakup
6:44 - Game Res Breakup
7:24 - Game Res vs Grandma Pass
9:53 - Dynamesh Game Res
13:38 - Boolean Game Res
16:47 - Polygon Limits in CC
18:00 - SDiv 1 Game Res
18:42 - Polypaint Material IDs
27:29 - Exporting the High Res
29:35 - Low Res Breakdown
31:03 - Texture Set Material Assignments
33:40 - Unlock and Soften Vertex Normals
35:12 - Reverse Normals
36:32 - One Sided Cloth Meshes
36:45 - Edge Extrude for Cloth Assets
UPDATE!! Character Creator now has "GoZ Plus" functionality - in order to follow the videos in this series, make sure you UNcheck "Enable GoZ Plus" when sending characters from Character Creator to ZBrush, explained here:
youtu.be/bnHz1U64lco?si=7vEOxNugLxYndcUF&t=236
More information about GoZ Plus:
youtube.com/watch?v=bnHz1U64lco
Watch the Full Character Creator Pipeline - Body Playlist:
youtube.com/playlist?list=PLkzopwqcFevb_Nl1KBzLe1_NaBmcOQJY0
Color Swatch ZTL:
drive.google.com/file/d/0B4gz6JkzQ5FFYVZ3aDcwN29Pbkk/view?usp=sharing&resourcekey=0-dxLr2LcNMTa2Ox367tL4HA
Get Character Creator here: reallusion.com/character-creator
Get iClone here: reallusion.com/iclone/default.html
Get Face Tools here: reallusion.com/character-creator/zbrush/character-face-tools/default.html
All Reallusion products here: reallusion.com/store/product.html
Goblin Clothing, Gear, and Armor Creation Livestream:
youtu.be/VJNWCHIbQ-g?si=XhIWjrI_oAoX4DsS
ZBrush Mesh & Reallusion Character Creator Workflow Playlist:
youtube.com/playlist?list=PLkzopwqcFevZPD511TZxfcshIrELHLNDy
ZBrush Summit 2018 Pavlovich Presentation (Grandma Pass Geo):
youtu.be/VmPGhLRMYXE?si=H7UCO1kejAtkvAeu
ZBrush Topology Creation Techniques:
youtube.com/watch?v=n5_cZK-9peg
Houdini Auto Game Res Playlist:
youtube.com/playlist?list=PLkzopwqcFevYgULeHVJynXnMsbsA_UrnG
Character Creator Pipeline - Body Playlist:
youtube.com/playlist?list=PLkzopwqcFevb_Nl1KBzLe1_NaBmcOQJY0
Dennis Porter Auto Smoothing Groups for Maya Script:
dennisporter3d.artstation.com/projects/nr62r
youtube.com/channel/UCWiZI2dglzpaCYNnjcejS-Q/playlists
twitch.tv/pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instructors/michael-pavlovich.html
artstation.com/artist/michaelpavlovich
sketchfab.com/pavlovich
0:00 - Intro
4:10 - Namespace High Res Naming
5:12 - Cinematic Res Breakup
6:44 - Game Res Breakup
7:24 - Game Res vs Grandma Pass
9:53 - Dynamesh Game Res
13:38 - Boolean Game Res
16:47 - Polygon Limits in CC
18:00 - SDiv 1 Game Res
18:42 - Polypaint Material IDs
27:29 - Exporting the High Res
29:35 - Low Res Breakdown
31:03 - Texture Set Material Assignments
33:40 - Unlock and Soften Vertex Normals
35:12 - Reverse Normals
36:32 - One Sided Cloth Meshes
36:45 - Edge Extrude for Cloth Assets










