05 Path Tracing and Materials (Content Intermediate) @NotchVFX
05 Path Tracing and Materials (Content Intermediate)  @NotchVFX
Uploaded October 2023 | Updated September 2026, 1 week ago
00:00 - Intro
00:27 - Enabling Ray Tracing
02:38 - Ray-traced Sky Light and Environment Image
04:26 - The Pathtracer and RT Refinement Nodes
06:29 - Ray-traced Materials
09:58 - Multi-Bounce Refractions
12:08 - Glass RT Material Node
14:55 - Advanced Ray Tracing and Path Tracing Techniques
15:34 - Rendering with Path Tracing

Be advised: this was created for Notch 0.9.23 and is likely to be out-of-date for 1.0 or newer Notch projects. However, the general principles should still apply.

Throughout the course, we will also be using a resource pack we have prepared for you. You need to download and unzip this pack on your computer before you continue with the course.

Download the pack here:
tinyurl.com/2w98t7ce

Learn more about Notch at https://notch.one or download from https://notch.one/trial
05 Path Tracing and Materials (Content Intermediate)Working in Notch 1.0: The NURA Renderers - Hybrid Renderer (4/5) #madewithnotch #motiongraphics05 - Particles (Notch Essentials)05 Supported File Formats (Essentials) [Spanish]Render Queue (Notch Quick Tip)00 Introduction and Course Resources (Essentials) [Russian]Managing Video Resources (Notch Quick Tip)01 UI (Essentials) [Italian]Applying Post - FX To Geometry  (Notch Quick Tip)Rendering Video with Alpha Channel (Notch Quick Tip)04 Final Thoughts (Virtual Production)02 Streaming via Direct Show and RTMP (Virtual Production)
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05 Path Tracing and Materials (Content Intermediate)

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