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Design with TP | 03 | Getting Started with World Creator 2 | Surface Filters @DesignwithTP | Uploaded 7 years ago | Updated 1 hour ago
In this video, we cover the basics to adding, organizing, and adjusting a couple Filters which effect the surface of the terrain. We primarily go over the Filter "Fluvial" as it gives us an understanding at some of the core functions to filters and filter distribution across the landscape.

For more info on World Creator 2:
http://www.world-creator.com

Software features:
http://www.world-creator.com/features
03 | Getting Started with World Creator 2 | Surface Filters04 | Getting Started with World Creator 2 | TexturingQuixel Mixer | 01 | Interface OverviewWorld Creator 3 LIVE | 01 Part 1 | Modeling a CanyonWorld Creator 2 Fundamentals | 05.1 | Biomes ExtendedWorld Creator 3 LIVE | 02 Part 1 | Modeling an Arctic ShelfSettlers of Catan Ep. 5 | World Creator | UE5World Creator 2023 | Ep. 3 | Biome WorkflowWorld Creator 2021 LIVE | 12 | Creating Alpha StampsWorld Creator 2 Fundamentals | 04.2 | Macro vs. Micro EffectsWorld Creator 2021 State of Development #4: Part 105 | Getting Started with World Creator 2 | Areas

03 | Getting Started with World Creator 2 | Surface Filters @DesignwithTP

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