Mihai NiculaHello ! I have converted my Unreal Engine 4 project to Unreal Engine 5 and also changed a bit some stuff around. Mostly used in this one Quixel Megascans and Ultra Dynamic Sky.
I wanted to test a quick Time of Day with Lumen to see how it goes. I say for a first test, it's handling it pretty well. Also Nanite is really awesome. Love it
Gothic 1 - Old Camp - Unreal Engine 5 - Fan ArtMihai Nicula2022-06-07 | Hello ! I have converted my Unreal Engine 4 project to Unreal Engine 5 and also changed a bit some stuff around. Mostly used in this one Quixel Megascans and Ultra Dynamic Sky.
I wanted to test a quick Time of Day with Lumen to see how it goes. I say for a first test, it's handling it pretty well. Also Nanite is really awesome. Love it
Tracks: Gothic 1 OST - Mine Valley and Free Mine by Kai Rosenkranz Mixed with ambience by Craft of AmbienceMihai Nicula | Real-Time Artist | Showreel 2023Mihai Nicula2023-10-11 | Real-Time | Environment Artist | Unreal Engine Authorized Instructor
Some of the projects I've been working on in the past 5 years. More can be found at mihainicula.com
Music - 'Golden Hour' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.auUE5 - Ring of ThoughtsMihai Nicula2023-07-27 | Music by @ScottBuckley - The Long Dark
I played in Unreal Engine 5 with some Lumen and Nanite.
Hello! Hope you enjoyed my mini video. This is a fan-art recreation of the old-school Gothic 1, The Old Camp.
Everything is done in Unreal Engine 4 and used: 3DS Max, zBrush, Substance Painter and Alchemist, Quixel Megascans and Speedtree. Also used a few marketplace assets just to speed things up like the river material and the sky effect.
The music is composed by Kai Rosenkranz and the nature ambience and music mix is done by the channel Craft of Ambience. I found this fitting for my scene.
EnjoyWhite Apartment - UE 4 ArchvizMihai Nicula2017-07-29 | A reproduction with some personal touches in Unreal Engine 4 of Espace St-Denis by Anne Sophie Goneau.