In addition to being the first-ever VR Special Selection at the Cannes Film Festival, CARNE y ARENA was awarded a special Oscar in October, 2018 -- the first such award in 19 years. CARNE y ARENA is a six-and-a-half- minute solo experience that employs state-of-the-art technology to create a multi-narrative space with human characters. The project reunites frequent collaborators Iñárritu and three-time Academy Award®-winning cinematographer Emmanuel Lubezki, alongside producer Mary Parent, Legendary Entertainment and ILMxLAB.
Industrial Light & Magic
Academy Award®-winning director Alejandro G. Iñárritu’s conceptual virtual reality installation CARNE y ARENA (Virtually present, Physically invisible) explores the human condition of immigrants and refugees. Based on true accounts from Central American and Mexican refugees, CARNE y ARENA blurs and binds together the superficial lines between subject and bystander, allowing individuals to walk in a vast space and live a fragment of a refugee’s personal journey.
In addition to being the first-ever VR Special Selection at the Cannes Film Festival, CARNE y ARENA was awarded a special Oscar in October, 2018 -- the first such award in 19 years. CARNE y ARENA is a six-and-a-half- minute solo experience that employs state-of-the-art technology to create a multi-narrative space with human characters. The project reunites frequent collaborators Iñárritu and three-time Academy Award®-winning cinematographer Emmanuel Lubezki, alongside producer Mary Parent, Legendary Entertainment and ILMxLAB.
In addition to being the first-ever VR Special Selection at the Cannes Film Festival, CARNE y ARENA was awarded a special Oscar in October, 2018 -- the first such award in 19 years. CARNE y ARENA is a six-and-a-half- minute solo experience that employs state-of-the-art technology to create a multi-narrative space with human characters. The project reunites frequent collaborators Iñárritu and three-time Academy Award®-winning cinematographer Emmanuel Lubezki, alongside producer Mary Parent, Legendary Entertainment and ILMxLAB.
updated 6 years ago
In addition to being the first-ever VR Special Selection at the Cannes Film Festival, CARNE y ARENA was awarded a special Oscar in October, 2018 -- the first such award in 19 years. CARNE y ARENA is a six-and-a-half- minute solo experience that employs state-of-the-art technology to create a multi-narrative space with human characters. The project reunites frequent collaborators Iñárritu and three-time Academy Award®-winning cinematographer Emmanuel Lubezki, alongside producer Mary Parent, Legendary Entertainment and ILMxLAB.
The ILM Art Department, our StageCraft Virtual Production team, and our visual effects crew helped create an entire island and execute process shots with a desert environment, as well as digital cars on our Burbank StageCraft LED Volume.
Watch the Oscars tomorrow at 8e/5p on ABC! #Oscars95
Reel by Brent Segura-Bowers, Senior Creative Services Editor at ILM.
Director
Sam Raimi
ILM Visual Effects Supervisor
Julian Foddy
ILM Animation Supervisor
Chris Lentz
ILM Associate Visual Effects Supervisor
Florian Witzel
ILM Executive Visual Effects Producer
Jeanie King
ILM Visual Effects Producer
Danielle Legovich
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© 2022 MARVEL
VFX Vendors
Industrial Light & Magic, Hybride, Image Engine, Important Looking Pirates, Ghost, Jellyfish, Lola, Base, Distillery, Screen Scene, Tippett, and StereoD.
Context Reel: youtu.be/M74Jb8iggew?t=1
Breakdown Reel: youtu.be/M74Jb8iggew?t=242
Season 2 finds Geralt embracing his destiny as he protects Ciri from the forces battling for control of the Continent — and from the mysterious power she possesses.
@Netflix
Light & Magic, a six-part series about @ILMVFX, starts streaming July 27 on @disneyplus.
Marvel Studios' "Hawkeye" is an original new series set in post-blip New York City where former Avenger Clint Barton aka Hawkeye has a seemingly simple mission: get back to his family for Christmas. But when a threat from his past shows up, Hawkeye reluctantly teams up with Kate Bishop, a 22-year-old skilled archer and his biggest fan, to unravel a criminal conspiracy.
Director
Rhys Thomas
Production VFX Supervisor
Greg Steele
ILM Visual Effects Supervisor
Vincent Papaix
ILM Animation Supervisor
Mathew Cowie
ILM Executive Visual Effects Producer
Jeanie King
ILM Visual Effects Producer
Ali Greene
Reel Editor
Kandace Morran
@marvel
Developed by Josh Boone and Benjamin Cavell, The Stand is Stephen King's apocalyptic vision of a world decimated by plague and embroiled in an elemental struggle between good and evil.
Visual Effects Supervisor
Jake Braver
ILM Visual Effects Supervisor
Laurent Hugueniot
Additional Visual Effects Supervisor(s)
Scott Pritchard & Hayden Jones
ILM Visual Effects Producer
Panos Theodoropoulos
ILM Executive Visual Effects Producer
Stefan Drury & Adele Jones-Venables
ILM Associate Visual Effects Supervisor
Vincent Papaix
ILM Associate Visual Effects Producer
Siobhan Condon
Marvel Studios’ “WandaVision” blends the style of classic sitcoms with the Marvel Cinematic Universe in which Wanda Maximoff (Elizabeth Olsen) and Vision (Paul Bettany)—two super-powered beings living their ideal suburban lives—begin to suspect that everything is not as it seems.
Director
Matt Shakman
Head Writer
Jac Schaeffer
ILM Visual Effects Supervisor
Steve Moncur
ILM Executive Visual Effects Producer
Stefan Drury
ILM Visual Effects Producer
James Schembri
@marvel
@disneyplus
Marvel Studios’ “WandaVision” blends the style of classic sitcoms with the Marvel Cinematic Universe in which Wanda Maximoff (Elizabeth Olsen) and Vision (Paul Bettany)—two super-powered beings living their ideal suburban lives—begin to suspect that everything is not as it seems.
Director
Matt Shakman
Head Writer
Jac Schaeffer
ILM Visual Effects Supervisor
Steve Moncur
ILM Executive Visual Effects Producer
Stefan Drury
ILM Visual Effects Producer
James Schembri
@marvel
@disneyplus
The mercurial villain Loki (Tom Hiddleston) resumes his role as the God of Mischief in this hit series that takes place after the events of "Avengers: Endgame."
Director
Kate Herron
ILM Visual Effects Supervisor
David Seager
ILM Animation Supervisor
Dave Crispino
ILM Executive Visual Effects Producer
Jeanie King
ILM Visual Effects Producer
Ali Greene
@marvel
An FBI profiler pursuing the world's most wanted art thief becomes his reluctant partner in crime to catch an elusive crook who's always one step ahead.
Director
Rawson Marshall Thurber
ILM Visual Effects Supervisor
Craig Hammack
Aleksei Cernogorods
ILM Animation Supervisor
Zaini Mohamed Jalani
ILM 2D Supervisor
Walter Gilbert
ILM Executive Visual Effects Producer
Jeanie King
Laurence Berkani
ILM Visual Effects Producer
Brian Barlettani
Josiane Fradette
“We are thrilled to have contributed to the work on ‘Black Widow’, and to have it listed among the ten films that were selected at the VFX bakeoff for the Academy Awards this year,” said Craig Hammack, Visual Effects Supervisor at ILM. “Congratulations to our amazing and talented team of artists, and all the support that surrounds them!”
Streaming now on @disneyplus, Natasha Romanoff aka “Black Widow”, confronts the darker parts of her ledger when a dangerous conspiracy with ties to her past arises. Pursued by a force that will stop at nothing to bring her down, Natasha must deal with her history as a spy and the broken relationships left in her wake long before she became an Avenger.
@marvel
Marvel Studios’ “Eternals” welcomes an exciting new team of Super Heroes to the Marvel Cinematic Universe. The epic story, spanning thousands of years, features a group of immortal heroes forced out of the shadows to reunite against mankind’s oldest enemy, The Deviants. The outstanding ensemble cast includes Richard Madden as the all-powerful Ikaris, Gemma Chan as humankind-loving Sersi, Kumail Nanjiani as cosmic-powered Kingo, Lauren Ridloff as the super-fast Makkari, Brian Tyree Henry as the intelligent inventor Phastos, Salma Hayek as the wise and spiritual leader Ajak, Lia McHugh as the eternally young, old-soul Sprite, Don Lee as the powerful Gilgamesh, Barry Keoghan as aloof loner Druig, and Angelina Jolie as the fierce warrior Thena. Kit Harington plays Dane Whitman.
@marvel
Director
Chloé Zhao
ILM Visual Effects Supervisor
Daniele Bigi
Nigel Sumner
Jay Cooper
David Seager
ILM Animation Supervisor
Mathieu Vig
Eric Leong
Matt Cowie
Matt Shumway
ILM Executive Visual Effects Producer
Jeanie King
ILM Visual Effects Producer
Claudia Lecaros
Arwen Munro
Katherine Farrar Bluff
ILM Assoc. Visual Effects Producer
Ali Greene
For its sophomore outing, Lucasfilm’s hit Disney+ series built upon the groundbreaking technical and artistic achievements accomplished during season one, combining traditional methodologies, with ever-advancing new technologies. The team also increased the physical size of the ILM StageCraft LED Volume which would again be used for over half of all scenes. This season also marked the debut of ILM’s state-of-the-art real-time cinema render engine called, Helios. The high-resolution, high-fidelity engine was used for all final pixel rendering displayed on the LED screens and offers unmatched performance for the types of complex scenes prevalent in today’s episodic and feature film production.
Practical creature effects have been a vital part of the aesthetic and charm of the Star Wars universe since 1977, and for season two, the effects team realized over 100 puppeteered creatures, droids, and animatronic masks, which included the beloved Tatooine Bantha, realized as a ten foot-high puppeteered rideable creature.
Practical miniatures and motion control photography were used once again for scale model ships, as well as miniature set extensions built for use in ILM’s StageCraft LED volume. Stop motion animation was also utilized for the Scrap Walker at the Karthon Chop Fields. The greater krayt dragon on Tatooine was realized as a six-hundred-foot computer-generated creature that would swim shark-like through the sand environment by way of a liquefaction effect, wherein the sand would behave like water.
We would like to acknowledge the care and dedication that the team here at ILM put into the show, along with our partners at Legacy Effects, Hybride, Image Engine, Important Looking Pirates, Ghost VFX, Lola, Stereo D, Tippett Studios, Base FX, Raynault, Virtuous, and Yannix.
We hope you enjoy this look inside The Mandalorian: Season 2.
Check out this video created by Jared Tan, Jedi Academy class of 2021!
Are you interested? Keep your eyes peeled for when we announce our next Jedi Academy and Join the Force: jobs.jobvite.com/lucascompanies/p/jointhejedi
StageCraft is a purpose-built, production-hardened platform that allows filmmakers to explore new ideas, communicate concepts, and execute shots in a collaborative and flexible production environment.
For the second season of Lucasfilm’s hit Disney+ series, The Mandalorian, Industrial Light & Magic reengineered their StageCraft virtual production platform rolling out version 2.0 in which ILM introduced among other things, Helios, Industrial Light & Magic’s first cinematic render engine designed for real-time visual effects. Engineered from the ground up with film and television production in mind, Helios offers incredible performance, high fidelity real-time ray tracing, the ability to rip through scenes of unparalleled complexity, all while leveraging ILM’s unrivaled color science, and was designed from the start to work seamlessly with ILM StageCraft.
The purpose-built, production-hardened platform allows filmmakers to explore new ideas, communicate concepts, and execute shots in a collaborative and flexible production environment.
Editor: Chris Hawkinson
Edited by Brent Segura-Bowers
Over 50 percent of The Mandalorian Season 1 was filmed using this ground-breaking new methodology, eliminating the need for location shoots entirely. Instead, actors in The Mandalorian performed in an immersive and massive 20’ high by 270-degree semicircular LED video wall and ceiling with a 75’-diameter performance space, where the practical set pieces were combined with digital extensions on the screens. Digital 3D environments created by ILM played back interactively on the LED walls, edited in real-time during the shoot, which allowed for pixel-accurate tracking and perspective-correct 3D imagery rendered at high resolution via systems powered by NVIDIA GPUs. The environments were lit and rendered from the perspective of the camera to provide parallax in real-time, as if the camera were really capturing the physical environment with accurate interactive light on the actors and practical sets, giving showrunner Jon Favreau, executive producer and director Dave Filoni, visual effects supervisor Richard Bluff, and cinematographers Greig Fraser and Barry Baz Idoine, and the episodic directors the ability to make concrete creative choices for visual effects-driven work during photography and achieve real-time in-camera composites on set.
The technology and workflow required to make in-camera compositing and effects practical for on-set use combined the ingenuity of partners such as Golem Creations, Fuse, Lux Machina, Profile Studios, and ARRI together with ILM’s StageCraft virtual production filmmaking platform and ultimately the real-time interactivity of the Unreal Engine platform.
VISUAL EFFECTS SUPERVISOR: ROGER GUYETT
ILM VISUAL EFFECTS SUPERVISOR: PATRICK TUBACH
ANIMATION SUPERVISOR: PAUL KAVANAGH
ILM VISUAL EFFECTS PRODUCER: STACY BISSELL
ILM ADDITIONAL VISUAL EFFECTS SUPERVISOR: DANIELE BIGI, NIGEL SUMNER,
ILM ANIMATION SUPERVISOR: STEPHEN APLIN, LEE MCNAIR,
LUCASFILM DESIGN SUPERVISOR: JAMES CLYNE
ILM VISUAL EFFECTS ART DIRECTOR: CHRIS VOY
ILM ASSOCIATE VISUAL EFFECTS PRODUCER: KACY MCDONALD, ED RANDOLPH, MAGGIE LEUNG, RUSSELL LUM
ILM EXECUTIVE VISUAL EFFECTS PRODUCER: LUKE O'BYRNE
VISUAL EFFECTS SUPERVISOR
David Vickery
ANIMATION SUPERVISOR
Jance Rubinchik
VISUAL EFFECTS PRODUCER
Rob Shears
ILM EXECUTIVE PRODUCER
Ann Podlozny
CG SUPERVISOR
Peter Kyme
COMPOSITE SUPERVISOR
Jan Maroske
VISUAL EFFECTS ART DIRECTOR
Jason Horley
VIRTUAL PRODUCTION SUPERVISOR
Matt Rank
VISUAL EFFECTS PRODUCTION MANAGERS
Rachel Cohen
Eranka Weerasuriya
Shot and edited by Chris Hawkinson
VISUAL EFFECTS SUPERVISOR
Rob Bredow
VISUAL EFFECTS PRODUCERS
Erin DusseaultTJ FallsJanet Lewin
LUCASFILM DESIGN SUPERVISOR
James Clyne
ILM VISUAL EFFECTS SUPERVISOR
Patrick Tubach
ILM ANIMATION SUPERVISOR
Matthew Shumway
VISUAL EFFECTS SUPERVISORS
Julian Foddy
Nigel Sumner
VISUAL EFFECTS SUPERVISORS
Grady Cofer
Roger Guyett
VISUAL EFFECTS ANIMATION SUPERVISOR
David Shirk
ILM VISUAL EFFECTS SUPERVISING PRODUCER
Luke O'Byrne
ILM SENIOR VISUAL EFFECTS PRODUCER
Ann Podlozny
ILM VISUAL EFFECTS PRODUCER
Abbigail Keller
ILM VISUAL EFFECTS SUPERVISORS
Daniele Bigi
Dave Dally
VISUAL EFFECTS ART DIRECTOR
Christian Alzmann
ILM VISUAL EFFECTS SUPERVISOR
Russell Earl
ILM ANIMATION SUPERVISOR
Kevin Martel
ILM VISUAL EFFECTS PRODUCER
Katherine Farrar
ILM VISUAL EFFECTS EXECUTIVE PRODUCER
Jeanie King
ASSOCIATE VISUAL EFFECTS SUPERVISOR
Robert Weaver
VISUAL EFFECTS SUPERVISORS
Jeff Capogreco
Dan Snape
VISUAL EFFECTS PRODUCERS
Danielle Legovich
Cabral Rock
ANIMATION SUPERVISORS
Shawn Kelly
Eric Leong
Gang Trinh
CG SUPERVISORS
Justin Martin
Steve Sauers
Doug Sutton
COMPOSITING SUPERVISORS
Paolo Acri
Scott Pritchard
VISUAL EFFECTS SUPERVISOR
DAVID VICKERY
ANIMATION SUPERVISORS
JANCE RUBINCHIK
GLEN McINTOSH
ILM VISUAL EFFECTS SUPERVISOR
ALEX WANG
ILM VISUAL EFFECTS PRODUCER
KATHRYN MANN
ILM VISUAL EFFECTS EXECUTIVE PRODUCER
ANN PODLOZNY
VISUAL EFFECTS PRODUCER
CLAUDIA LECAROS
VISUAL EFFECTS SUPERVISOR
Rob Bredow
VISUAL EFFECTS PRODUCERS
Erin DusseaultTJ FallsJanet Lewin
LUCASFILM DESIGN SUPERVISOR
James Clyne
ILM VISUAL EFFECTS SUPERVISOR
Patrick Tubach
ILM ANIMATION SUPERVISOR
Matthew Shumway
VISUAL EFFECTS SUPERVISORS
Julian Foddy
Nigel Sumner
ILM VISUAL EFFECTS SUPERVISOR
Craig Hammack
ILM ANIMATION SUPERVISOR
Mathew Cowie
ILM VISUAL EFFECTS PRODUCER
Lee Briggs
ILM VISUAL EFFECTS EXECUTIVE PRODUCER
Jeanie King
Reel edited by:
Brent Segura-Bowers
VISUAL EFFECTS SUPERVISOR
DAVID VICKERY
ANIMATION SUPERVISORS
JANCE RUBINCHIK
GLEN McINTOSH
ILM VISUAL EFFECTS SUPERVISOR
ALEX WANG
ILM VISUAL EFFECTS PRODUCER
KATHRYN MANN
ILM VISUAL EFFECTS EXECUTIVE PRODUCER
ANN PODLOZNY
VISUAL EFFECTS PRODUCER
CLAUDIA LECAROS
VISUAL EFFECTS SUPERVISOR
Rob Bredow
VISUAL EFFECTS PRODUCERS
Erin DusseaultTJ FallsJanet Lewin
LUCASFILM DESIGN SUPERVISOR
James Clyne
ILM VISUAL EFFECTS SUPERVISOR
Patrick Tubach
ILM ANIMATION SUPERVISOR
Matthew Shumway
VISUAL EFFECTS SUPERVISORS
Julian Foddy
Nigel Sumner
We hope you enjoy the reel which was screened at SIGGRAPH 2017's Computer Animation Festival and debuted world-wide on the September 27th episode The Star Wars Show.
Edited by Brent Segura-Bowers
We hope you enjoy the reel.
(Edited by Brent Segura-Bowers)
Shot and edited by Chris Hawkinson