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With a lot of compositing and sound design, I edited the text out the first film’s end sequence to capture that vibe.Pokémon Trainer Chillhop Ambience (2-Hour Session)Satchbags Goods2021-12-29 | Nothing captivated me about being a Pokémon trainer quite like the unremarkable moments in between all of the battles—the thing that trainers did the most: walk.
With a lot of compositing and sound design, I edited the text out the first film’s end sequence to capture that vibe.
Hey jabronis. I'm not making a career in cooking things but I thought every once in a while I'd share some of the sandwiches I make when I'm hungry, love myself, and allow myself a few minutes to make something delicious before playing Animal Crossing. I've worked on these most of my teen and adult life and their super tasty. So yeah. Again. Limited series. I'm not trying to make this my whole personality.I have a show with Alex Faciane.Satchbags Goods2020-02-19 | Apple Podcasts: https://t.co/wbhlqwEFCK Spotify: https://t.co/uhRWXhaKyb Google Play: https://t.co/REr3bnGPuYFight I NeedSatchbags Goods2019-07-12 | Directed, Shot, and Edited a music video for Stephen Babcock's new single "Fight I Need" – open.spotify.com/artist/2T7RS31mcELNJfm8drXu4oSpending A Night In The WoodsSatchbags Goods2019-04-25 | MUSICBED has been the dopest partner for good music. if you want good tracks in your YouTube videos, sign up – http://share.mscbd.fm/satchelldrakesPlanning StuffSatchbags Goods2019-03-08 | MUSICBED has been the dopest partner for good music. if you want good tracks in your YouTube videos, sign up – http://share.mscbd.fm/satchelldrakes
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Directed by Satchell Drakes Co-Written with Payton Knobeloch Music by Marc JunkerMixtape Monday Vol. 22 #mixtape #chillhopSatchbags Goods2019-01-21 | START MIXTAPE HERE: youtube.com/watch?v=cJE82U0oDFg&list=PLigyhleJWhjDBnDHQPZmNzMugblPj0kK6&index=1Take A Brain DumpSatchbags Goods2019-01-12 | Let's do it to it. So you have a creative idea. How are you supposed to organize all of the tasks in your life around the stuff you wanna do? Here's a tried and true method that's helped me a bunch.
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Follow me on Twitter @SatchellDrakes Follow me on Instagram @satchell.drakesAllowing People To Be WrongSatchbags Goods2017-12-06 | Playing some Sonic and talking about life with you wonderful people.
All illustrations by Onion Knight. Check out his work at onionknight.co
All music by the amazing Marc Junker over at junker.caFirewatch Is Mine (No Spoilers)Satchbags Goods2016-05-20 | Sometimes having the privilege of asking all of the right questions is more valuable than having all of the answers.
After spending quite a few years on Twitter, I’ve had my fair share of getting pulled into toxic moments. I’ve also made some of my closest friends on there. I wanted to put together a resource that might help people share their worldview in a manner that is effective and conscious of their context. Mike McHargue of The Liturgists Podcast essentially did all of the work and tackled this issue the best with a matrix of four questions to help with just that. Here's essentially an overdramatic Retweet of that matrix.Can We Be Too Inspired?Satchbags Goods2016-02-14 | Discussing the popularity of "Inspiration Porn" among us and how "Idea Debt" can be very dangerous.Is The Internet Killing Truth?Satchbags Goods2016-02-01 | I get things wrong a lot. Expect no different here. Nonetheless, I've been sitting on these scatterbrained conclusions for a bit and thought I'd share. Always open for discussion. I fear my lack of industry knowledge and strong word use might be out of line. Try to take it the best you can. :)That Dragon, Cancer & PurposeSatchbags Goods2016-01-11 | 100% of the ad-revenue generated for the next 60 days will be donated to charity:water. Learn more at charitywater.org
Thanks to Ryan Green for a Beta Invitation and for interviewing. Directed, Written, and Produced by Satchell Drakes (@SatchellDrakes) Original Score by Mark Junker (@the_junk) Opening Logo Animation by Javed Sterritt (@goodbloodgames) Opening Camera Assistance by Chris Neal (@chrisneal)
Subscribe. It keeps us alive. And follow us on Twitter for fun and updates: twitter.com/satchelldrakesTop 3 Gamepads for Apple TV, iPhone, iPad and OS XSatchbags Goods2016-01-02 | Follow me on Twitter for updates @SatchellDrakes Subscribe! It keeps us alive!Creativity and Internet PresenceSatchbags Goods2015-12-31 | Okay after some wrestling, this vlog is staying up. Enjoy.Grand Theft Auto V & The Wolf of Wall StreetSatchbags Goods2015-12-19 | 100% of the ad-revenue generated for the next 60 days will be donated to charity:water. Learn more at charitywater.org
Directed, Written, and Produced by Satchell Drakes (@SatchellDrakes) Original Score by Mark Junker (@the_junk) Opening Logo Animation by Javed Sterritt (@goodbloodgames) Opening Camera Assistance by Chris Neal (@chrisneal)
Subscribe. It keeps us alive. And follow us on Twitter for fun and updates: twitter.com/satchelldrakesArtingSatchbags Goods2015-08-30 | Just drSGC 2015 • Con ThievesSatchbags Goods2015-07-28 | Just a short film of the great friends I got to see again at the ScrewAttack Gaming Convention. I wasn't able to capture everyone, so the remainder is kept alive in my memories!
Special Thanks to: Jirard, Austin, Jeff, James, Shane, Jack, Sam, Wallid, Gilly, Josh, Todd, Ace, Connor, Weidman, Khalil, Warren, Jimmy, Tilby, Frazier, Mark, Campbell, Tatum, Zech, Whetzel, Nos, CJ Cutman, Bobo, Darv, Wyatt, Jared, Heidi, Jon, and Lucah!
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*Correction: The Bauhaus Movement took place is 1899, not 1999 as falsely stated in the video note.Anti-Semantics - Fez & Phil FishSatchbags Goods2013-08-21 | Welcome to the first episode of Anti-Semantics! A new show where we will concisely look at select, intriguing aspects of the game at hand. This time around, we'll be looking at Fez!
Follow me on Twitter: http://twitter.com/SatchbagsGoods Check out the show's Facebook Page: http://facebook.com/satchbagThe Sonic & Knuckles SagaSatchbags Goods2013-06-06 | The Sonic & Knuckles saga is a memorable staple Sonic series that is looked upon more positively than other facets of the franchise. It consists of two games released in the same year: Sonic 3 and Sonic & Knuckles. In many cases, these two titles set a bar of high expectations for what would come next from the "blue blur," as 90's marketing would call him.
There has been much speculation over what it brought to the table story-wise. There has been speculation on the fruitfulness and validity of its fundamental mechanic. There has also been a sizable amount of speculation on what went on during the development of the game. Here is where I try my best (and potentially fail in some parts) to piece together what this saga was with objectivity as the vehicle of conveying information, and a personal passion for the series as a vehicle of getting it out there as cohesively as possible.
Follow me on Twitter @SatchbagSays I podcast every week at http://bitbarista.comMy Childhood Was 8-BitSatchbags Goods2012-11-12 | A homage to the perfect childhood.