LeTim [GD]
Acheron with Frame Perfects counter — Geometry Dash
updated
FULL DESCRIPTION WILL APPEAR AFTER THE PREMIERE
My Discord: letim42
Difficulty: extreme demon
Attempts: 2113 (18 in normal mode + 2095 in practice)
Worst fail: 62%
Hardest part: 41-47%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/giu49IjW4xU
7+ minutes of hard-insane demon difficulty gameplay. Even though this level is considered a very low extreme demon, I do NOT recommend beating it as a first extreme demon. Also because of 2.2 this level has a lot of bugs so I had to fix them. Fix version of the level: 124837201
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 6289 (307 in normal mode + 5982 in practice)
Worst fail: 91%
Hardest part: beginning of drop (34-45%)
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/FX28sCs2Mo8
Another masterpiece by Kivvvi.
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 4850 (327 in normal mode + 4523 in practice)
Worst fail: 75% (78% when rebeating)
Hardest part: 43-47%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/eCF0A0AIOm4
While beating this level, an incident happened: my first 100% attempt was not recorded, because the disk space ran out. Fortunately, the rebeat did not take much time...
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 3752 (489 in normal mode + 3263 in practice)
Worst fail: 90%x2
Hardest part: 75-90%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/ycCyPkbtx84
Sequel to CYCLONE, fun low extreme demon.
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 3339 (300 in normal mode + 3039 in practice)
Worst fail: 84%
Hardest part: 43-58%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/q4RvLkXuNrk
anime demon
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 6638 (951 in normal mode + 5687 in practice)
Worst fail: 92%
Hardest part: wave (19-24%)
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/ApiaAb64NXc
My 900th completed demon. I absolutely DO NOT recommend beating it as the first extreme demon: disbalance between parts + chokepoint clicks + cancer ship at the end. And, unfortunately, I found this cool mashup after beating the level, when I was removing copyright from the original music.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portal at 0:21 can slightly shift frames, but for counting fp, it was activated as early as possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used.
My Discord: letim42#0
Buffed (verified) version: 119544028
Unbuffed version: private copy
Texture pack: youtu.be/Kg2wLtpnoB0
Table with levels for comparisons: bit.ly/GDcompars
How I make comparisons: youtu.be/4Aoeve0BRDI
How the overlay works: red color channel is taken from buffed version, green and blue - from unbuffed version. So, if the color of a pixel in both versions are same, then after overlaying its color is NOT distorted. If there is a difference, then the color is distorted depending on which color channels prevail.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Version with original music: youtu.be/mofdVNv7TDo
This video ISN'T 100% ACCURATE as there are some diagonally placed speed portals in this level that SHIFT frames. All fp are computed FOR 60 AND 120 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used.
Time codes:
0:00 Disclaimer
0:05 120 fps
1:52 60 fps
All red fp on 60 fps (where noclip is used), except the first one, do not mean that they are impossible at 60 fps - with the right frames alignment, each of them separately is possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed FOR 60 AND 120 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used.
Time codes:
0:00 Disclaimer
0:05 120 fps
1:19 60 fps
Speed portal at 0:53 can slightly shift frames, but for counting fp, it was activated as early as possible.
Speed portal at 1:02 can slightly shift frames, but for counting fp, it was activated as late as possible.
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 3831 (91 in normal mode + 3740 in practice)
Worst fail: 54%
Hardest part: 21-40%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/41DokD0lgPc
Very high-quality, beautiful, atmospheric and fun low extreme demon based on memory and timings. Probably one of the best levels as the first extreme demon. Btw I beat it on pure 60 fps, without cbf (I forgot to turn it on lol)
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 24707 (2747 in normal mode + 21960 in practice)
Worst fail: 94%
Hardest part: 53-56% and 68-78%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/dudv-tih2oo
I'm so glad I finally beat this level. I started training it back in February, played it actively in March, and only finished it now... I liked the level itself, but the experience on it was pretty bad (93%x5)... About the difficulty: in global demonlist it is above Bloodbath and below Sakupen Hell.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are some diagonally placed speed portals in this level that SHIFT frames. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portals at 0:27 and 0:33 can slightly shift frames.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portal at 0:19 can slightly shift frames, but for counting fp, it was activated as late as possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
For fp №24 3 frames are available, but you need to press in the last available frame for the click after fp №25 to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are many diagonally placed speed portals in this level that SHIFT frames. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are many speed portals in this level that SHIFT frames. All fp are computed FOR 60 AND 120 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used.
Time codes:
0:00 Disclaimer
0:05 120 fps
0:27 60 fps
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
This video ISN'T 100% ACCURATE as there are many diagonally placed speed portals in this level that SHIFT frames. All fp are computed FOR 60 AND 120 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used.
Time codes:
0:00 Disclaimer
0:05 120 fps
0:25 60 fps
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used.
For fp №12 2 frames are available, but you need to release in the last available frame for the next click to become possible.
For fp №25 2 frames are available, but you need to press in the last available frame for fp №26 to become possible.
For fp №37 2 frames are available, but you need to press in the first available frame for fp №38 to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Version with original music: youtu.be/11D7tq2Hjv8
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portals at 0:24-0:25 can slightly shift frames, but for counting fp, they were activated as early as possible.
For fp №41 2 frames are available, but you need to press in the first available frame for fp №42 to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are many speed portals in this level that SHIFT frames. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portals at 0:14, 0:20, 0:27, 0:34 and 0:38 can slightly shift frames.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are many "snap bug" jumps in this level that SHIFT frames. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Article about snap bug: gdcreatorschool.com/intermediate/gameplay-1/gameplay-features/player-snap-bug
All "snap bug" jumps that I've encountered that shift frames differently depending on the jump time: 0:44, 1:30-1:31, 2:12, 2:52, 3:39, 3:49, 3:51, 4:20, 4:42, 4:57-4:59, 5:01, 5:06, 5:10, 5:28, 5:46, 5:56, 6:25, 6:31, 6:57, 7:04, 7:12, 7:16
For fp №62 lucky frames alignment is needed.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
All frames are computed EXACTLY FOR 2000 FPS! Of course, at higher fps there will be MUCH MORE frames and at lower fps there will be MUCH LESS frames. Keep it in mind!
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used. Keep it in mind!
For fp №19 2 frames are available, but you need to press in the first available frame for the next release to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are many diagonally placed speed portals in this level that SHIFT frames. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portals at 0:42, 0:48, 1:03, 1:07, 1:09, 1:12 and 1:25 can slightly shift frames.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Had to edit the songs a bit for better sync, but the first ~45 seconds sync perfectly without any changes
0:00 BUSSIN with boogie's song
1:24 boogie with BUSSIN's song
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Time codes:
0:00 Disclaimer
0:05 Deco version
2:35 Layout version
For fp №6 2 frames are available, but you need to press in the first available frame for fp №7 to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used. Keep it in mind!
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
For fp №6 2 frames are available, but you need to press in the last available frame for the next click to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Version with original music: youtu.be/D3PwXh1T1hM
File with my calculations (video accuracy proof): bit.ly/3DYPrdp
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
For fp №7 2 frames are available, but you need to press in the last available frame for fp №8 to become possible.
For fp №17 2 frames are available, but you need to press in the first available frame for fp №19 to become possible.
For fp №45 2 frames are available, but you need to press in the first available frame for fp №47 to become possible.
My Discord: letim42#0
Difficulty: insane demon
Attempts: 1743 (156 in normal mode + 1587 in practice)
Worst fail: 2:09 (the percentage is broken in this level...)
Hardest part: 1:06-1:15
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
More than 4 years after beating the first level CraZy, I beated the entire trilogy. I really enjoyed it, the ending is just perfect. One of my favorite trilogies.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
For fp №2 2 frames are available, but you need to press in the first available frame for fp №3 to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Version with original music: youtu.be/n8wMepgd6tA
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used. Keep it in mind!
For fp №33 2 frames are available, but you need to press in the first available frame for fp №34 to become possible.
For fp №39 2 frames are available, but you need to press in the first available frame for fp №40 to become possible.
My Discord: letim42#0
Nerfed (verified) version: 112313819
Unnerfed version: 112316867
Texture pack: youtu.be/Kg2wLtpnoB0
Table with levels for comparisons: bit.ly/GDcompars
How I make comparisons: youtu.be/4Aoeve0BRDI
How the overlay works: red color channel is taken from unnerfed version, green and blue - from nerfed version. So, if the color of a pixel in both versions are same, then after overlaying its color is NOT distorted. If there is a difference, then the color is distorted depending on which color channels prevail.
My Discord: letim42#0
Difficulty: insane demon
Attempts: 2124 (63 in normal mode + 2061 in practice)
Worst fail: 83%
Hardest part: first wave (19-50%)
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
i got high and decided to beat this old level lol
My Discord: letim42#0
Difficulty: insane demon
Attempts: 579 (38 in normal mode + 541 in practice)
Worst fail: 90%
Hardest part: 33-58%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
I've beated one of my old debts. I trained this level shortly after it came out. But then I played on 60 fps, without bypass, which is why I drop it. This level is much harder on low fps, especially wave at 47-49% - on 60 fps it's pure random. I don't remember exactly how many attempts I spent then, I think about 3k. Well, with CBF and upgraded skill, I beated it in an hour and a half lol. And yes, shakes are turned on in the video, but I completed the level, of course, without shakes. Although at first I forgot to turn them off and almost on the first try I unexpectedly fluked everything despite the shakes and died at 90%.
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 6072 (575 in normal mode + 5497 in practice)
Worst fail: 94%
Hardest part: 66-77%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/kY-KDBvAUmQ
No one expected this, but before New Year I completed another extreme demon. I started training it a few months ago, then I got ~4k attempts. But a couple of days ago I returned to it and after another ~2k attempts I trained the level again and beated it. It's quite difficult to play this level for a long time, as the hand quickly starts to get tired from such a high CPS. I was lucky that I didn't die on the last wave, in practice I beat it 50/50. I plan to complete the entire "natural disasters" trilogy from Bianox: CYCLONE, HURRICANE and TORNADO.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are many diagonally placed speed portals in this level that SHIFT frames. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Some of fp №30-37, 68-83, 136-138, 143 and 149-151 may need a lucky frames alignment to be possible on 60 fps.
For fp №1 2 frames are available, but you need to release in the last available frame for fp №3 to become possible.
For fp №11 and 12 2 frames are available, but you need to release in the last available frame for fp №13 to become possible.
For fp №17 2 frames are available, but you need to press in the first available frame for fp №18 to become possible.
For fp №19 3 frames are available, but you need to press in the second available frame for fp №20 to become possible.
For fp №101 2 frames are available, but you need to press in the last available frame for fp №102 to become possible.
For fp №135 2 frames are available, but you need to press in the first available frame for fp №137 to become possible.
For fp №145 3 frames are available, but you need to press in the second available frame for fp №146 to become possible.
For fp №148 2 frames are available, but you need to release in the first available frame for fp №149 to become possible.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portals at 0:45, 0:46, 0:56 and 1:06 can slightly shift frames, but for counting fp, they were activated as early as possible.
Speed portal at 2:01 can slightly shift frames, but it was activated in way for the last click to become possible.
My Discord: letim42#0
Nerfed (verified) version: 74457770
Unnerfed version: 62912799
Texture pack: youtu.be/Kg2wLtpnoB0
Table with levels for comparisons: bit.ly/GDcompars
How I make comparisons: youtu.be/4Aoeve0BRDI
How the overlay works: red color channel is taken from unnerfed version, green and blue - from nerfed version. So, if the color of a pixel in both versions are same, then after overlaying its color is NOT distorted. If there is a difference, then the color is distorted depending on which color channels prevail.
My Discord: letim42#0
Buffed (verified) version: 109780665
Unbuffed version: private copy
Texture pack: youtu.be/Kg2wLtpnoB0
Table with levels for comparisons: bit.ly/GDcompars
How I make comparisons: youtu.be/4Aoeve0BRDI
How the overlay works: red color channel is taken from buffed version, green and blue - from unbuffed version. So, if the color of a pixel in both versions are same, then after overlaying its color is NOT distorted. If there is a difference, then the color is distorted depending on which color channels prevail.
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
Version with original music: youtu.be/kkPPt9AMLmc
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
This video ISN'T 100% ACCURATE as there are many diagonally placed speed portals in this level that SHIFT frames. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Keep it in mind!
Speed portals at 0:49, 1:02, 1:43, 1:49, 1:50, 1:52, 1:54, 1:55, and 2:32 can slightly shift frames, but for counting fp, they were activated as early as possible.
Speed portal at 2:33 can slightly shift frames, but for counting fp, it was activated as late as possible.
Speed portals at 0:20 and 0:51 can slightly shift frames, but for counting fp, they were activated in a way that they shift frames in most cases.
My Discord: letim42#0
New version: 75284290
Old version: 76310037
Texture pack: youtu.be/Kg2wLtpnoB0
Table with levels for comparisons: bit.ly/GDcompars
How I make comparisons: youtu.be/4Aoeve0BRDI
How the overlay works: red color channel is taken from old version, green and blue - from new version. So, if the color of a pixel in both versions are same, then after overlaying its color is NOT distorted. If there is a difference, then the color is distorted depending on which color channels prevail.
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 6610 (807 in normal mode + 5803 in practice)
Worst fail: 97%
Hardest part: 43-60%
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/8kQSx5aAcB8
Rofl demon. Despite unluck in normal mode the day before completing the level, I spent quite a few attempts.
My Discord: letim42#0
Difficulty: extreme demon
Attempts: 11678 (4609 in normal mode + 7069 in practice)
Worst fail: 84%x2
Hardest part: first ship (0-8%)
Texture pack: youtu.be/EBKyJLo5LxI
List of my demons: bit.ly/2wvkV8q
Raw footage: youtu.be/4GIP2d_3Kjs
On the first day, when I just started training this level, I already wanted to drop it. But I was confused by the fact that it was placed very low in the global list (a little higher than Acu), so I decided to beat it anyway. I wasted a lot of nerves... And an indecently large number of attempts for an extreme of such difficulty. My skill on ship after it definitely improved, but was it worth it... I HATE THIS LEVEL
My Discord: letim42#0
Texture pack: youtu.be/EBKyJLo5LxI
Top of levels by number of frame perfects: bit.ly/FPLL_GD
File with my calculations (video accuracy proof): bit.ly/3zaetEb
Frame perfects (fp) are timings when ONLY ONE frame is available for press/release. All fp are computed EXACTLY FOR 60 FPS! Of course, at higher fps there will be MUCH LESS fp or not at all and some of these timings may become EASIER. Red frame perfects mean that NOCLIP is used. Keep it in mind!
For fp №3 2 frames are available, but you need to release in the first available frame for fp №4 to become possible.
For fp №8, 13 and 64 2 frames are available, but you need to press/release in the first available frames so that the next presses/releases won't be fp.
My Discord: letim42#0


