verklagekasper3D animation of a mysterious shape shifting mass in outer space luring the viewer. A trippy psychedelic video exploring shape, texture, and color. Rendered with Povray.
The Space Shifter [1080p Full HD] (3D Animation)verklagekasper2014-08-24 | 3D animation of a mysterious shape shifting mass in outer space luring the viewer. A trippy psychedelic video exploring shape, texture, and color. Rendered with Povray.Steve Jobs Rolling Shutter Effect (2009)verklagekasper2020-10-12 | Made this in 2009, hence no 16:9 and no HD. Parts of the screen are moving slightly ahead in time, others slightly backward, creating a kind of ripple effect.Livestream von verklagekasperverklagekasper2018-05-03 | ...Hall of Orbs XL (80 minutes long 3D Animation)verklagekasper2018-04-10 | Diving through an alley of spheres to the sound of synthetic drone music. Extra long version, rendered with Povray.Hall of Orbs (3D Animation)verklagekasper2018-04-06 | Diving through an alley of spheres to the sound of synthetic drone music. Rendered with Povray.Destroy All Planets (1968), but 180 frames are squeezed into 1verklagekasper2018-01-23 | A time distorted rolling shutter version of the japanese monster movie "Destroy All Planets" featuring Gamera. Destroy All Planets (1968) is in the public domain, you can watch it at: archive.org/details/DestroyAllPlanets1968Timeturbulenceverklagekasper2018-01-18 | Rolling shutter effect. Made this in 2009, hence no 16:9 and no HD... Parts of the screen are moving slightly forward in time, others slightly backward, creating an effect looking like ripples. More specifically, there's a rotating line going through the middle. The pixels on that line are taken from frame n. The pixels to the left of the line are taken from frames n-1, n-2, n-3... and the pixels to the right of the line are taken from frames n+1, n+2, n+3 etc.. Or to put it another way, the plane of the screen is moving through the movie as a 3dimensional block, yet it's not perpendicular to the time dimension but rather tilted.Looping Trafficverklagekasper2013-09-28 | What if traffic was like a video game, the same cars and bikes looping again and again? Would it resemble reality better than reality? Experimental.Ghost Hunting Flashlight Trick: Physical Explanation and Experimentsverklagekasper2012-03-25 | Some ghost hunters use a flashlight to communicate with ghosts. Typically, the performing ghost hunter turns the flashlight's head to a position where the lamp easily goes on or off by the slightest touch. Then the ghost hunter puts it on a table or on the ground and starts asking questions. Eventually, the flashlight seems to respond by going on or off. The questioning goes on, and the flashlight keeps going on and off without any noticable force affecting it. The ghost hunters claim that the flashlight is operated by a spirit.
But there is a physical explanation for the flashlight repeatedly going on and off by itself. This video presents experiments with the Mini Maglite 2-Cell AA (Xenon), which happens to be the model used in the TV-Show "Ghost Hunters" that made the trick popular. Experimental results and considerations of contact physics reveal that the trick is actually caused by a heat cycle.
In particular, the cycling is caused by the flashlight's reflector expanding under the heat of the lamp and contracting when the lamp is off, thereby breaking or making contact as it is reducing or increasing pressure on the switch. The long and distinct on and off phases of the cycle are caused by complex events on the contact surfaces. First, when the lamp is off, some pressure is required to break the insulating layers of oxide and other debris that cover the contact surfaces. The lamp stays off until the reflector contracted far enough so that the spring in the tail cap inflicts enough pressure on the contacts to break the oxide layers. When the layers break, the first point of electric contact overheats, melts and spreads, and the contacts get welded together. As the lamp goes on, the reflector starts expanding from the heat of the lamp. It expands until it generated enough force to break the welded spot. Depending on the quality of the weld, the lamp either goes off quickly, as the contact surfaces jump apart, or it goes off flickering, as a bridge of molten metal is formed between the contacts which burns out. After the lamp goes off and the contacts start closing again, it takes some time to remake contact. Because if the surfaces jumped apart when the welded contact spot broke, the resulting gap needs to be closed again. In any case, pressure on the contacts needs to be built up again to break the oxide layers, which either grew back instantly after the weld broke or which got even worse by the oxidization and degredation of the liquid contact bridge. As contact is remade, the cycle starts again.Alien Club Visionverklagekasper2011-12-30 | The pareidolia of an alien colored dance club explored with experimental dub step music.Psychedelic Blob - Remastered [1080p Full HD]verklagekasper2011-10-24 | As a study of an artificial world, "Psychedelic Blob" is the artistic and technical predecessor of "Jelly Trip Experience", rendered in Full-HD. The animation was computed with Povray, the music done with my Sonitarium synth (http://www.verklagekasper.de/synths) and a vocoder.Trippy Dancing Fluid Girlverklagekasper2011-08-30 | A dancer in a tank of psychedelically twirling fluid. A High Definition computer animation made with a fluid simulation engine I coded in Java, using iClone and MVTools (AviSynth) for animation input. Music made with FL-Studio.Excusememamwhereisthebathroom: Answer the Doorverklagekasper2010-04-02 | Sims exploring the joys of love triangles, random madness, and fire extinguishing.横浜のアニメーション - Yokohama Morphing Walkverklagekasper2009-12-25 | Morphing zoom walk through Yokohama, from Chinatown to Minatomirai to Yokohama Station in 4 minutes. Video by me and music by myself - with my free synth Tetra, http://www.verklagekasper.de/synths/index.html Morphing was done with Sqirlz Morph. I reuploaded this since the old version looked so bad.Creating EVP through Ultrasoundverklagekasper2009-12-24 | This clip demonstrates how to fabricate Electronic Voice Phenomena through modulated ultrasound, without manipulating the recorder or the recorded sound files. It is shown how to prepare an inaudible ultrasound sample and then record that sample with digital and tape recorders, making it audible again. The approach presented here is based on digital aliasing and nonlinear distortion.Jelly Trip Experience - 3D Computer Art (HD)verklagekasper2009-10-17 | Shape, color, and sound in perpetual jelly motion, inspired by the hypnotic continuity of a lava lamp. A long High Definition computer animation made with Povray. Music made with my Sonitarium synth (http://www.verklagekasper.de/synths), while I was in Japan.Cube Planet (Povray Animation Video)verklagekasper2009-01-11 | My first animation done with Povray. Non-linear transformations are gradually applied to force a cube shape on every object. Music done with FL Studio and my Sonitarium synth: http://www.verklagekasper.de/synths/index.html