05prash
James Bond 007: Blood Stone - Theme Music
updated
Mode: Online Solo (Players 1)
Magic Find: 300%
An Epic Story by MaxKoMusic | maxkomusic.com
Music promoted by chosic.com/free-music/all
Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
creativecommons.org/licenses/by-sa/3.0
Superepic by Alexander Nakarada | serpentsoundstudios.com
Music promoted by chosic.com/free-music/all
Attribution 4.0 International (CC BY 4.0)
creativecommons.org/licenses/by/4.0
0:00 Intro
0:09 Drop Highlights
3:50 Memorable Moments
4:36 Ending
Mode: Online Solo (Players 1)
Magic Find: 300%
Music: bensound.com/royalty-free-music
0:00 Intro
0:09 Drop Highlights
4:53 Interesting Moments
6:07 Ending
Mode: Online Solo (Players 1)
Magic Find: 300%
Music by Hot_Music from Pixabay
0:00 Intro
0:09 Drop Highlights
4:33 Memorable Moments
6:07 Ending
Mode: Online Solo (Players 1)
Magic Find: 500%
Music: http://www.bensound.com/royalty-free-music
0:00 Intro
0:09 Drop Highlights (Runs 1-200)
2:54 Drop Highlights (Runs 201-400)
4:58 Drop Highlights (Runs 401-600)
8:15 Drop Highlights (Runs 601-800)
11:27 Drop Highlights (Runs 801-1000)
13:04 Unique Rings Identification
14:51 Ending
Captured on an NVIDIA GTX 970 on PC.
Composer: Borislav Slavov
Fort Joy Beach
Composer: Borislav Slavov
Composer: Borislav Slavov
Fort Joy Prison
Composer: Borislav Slavov
Fort Joy Beach
Composer: Borislav Slavov
Composer: Borislav Slavov
Composer: Borislav Slavov
Composer: Borislav Slavov
- Silent Assassin
- Suit Only
- No Knockouts
- Fiber Wire
- No HUD
- Silent Assassin
- Suit Only
- No Knockouts
- Accidents Only
- No Additional Infections
- No HUD
- No Reloads
Music
- Apocalypse - Hitman: Blood Money Official Soundtrack
Starting gear
- Modern Emetic Syringe
- Disposable Scrambler x3
- ICA19 Pistol (Silenced)
Agent 47’s final targets are Owen Cage, a cultist who infected himself with the virus to become Patient Zero but was intercepted and quarantined before he could get to his destination, and Klaus Liebleid, who is trying to reverse-engineer the virus in the Gama Facility, Hokkaido.
Targets
- Owen Cage
- Klaus Liebleid
- All Infected People
- Silent Assassin
- Suit Only
- No HUD
- No Reloads
- Accident
Note: The following challenges are not applicable for this mission.
- No Knockouts
- No Distractions
- Fiber Wire
Music
- 47 Makes a Decision - Hitman 2: Silent Assassin Official Soundtrack
Starting gear
- Rifle - Sieger 300
The next target for 47 is Dr. Bradley Paine. He is hiding out in Colorado at the militia camp and has already infected four of the soldiers with the virus in order to spread it around.
Since the virus is highly contagious, 47 needs to eliminate Dr. Paine and the infected soldiers from a distance, and has to solely use a sniper rifle.
Targets
- Bradley Paine
- Infected Patients (4)
- Silent Assassin
- Suit Only
- No HUD
- Fiber Wire Kill
- Silent Assassin
- Suit Only
- No Knockouts
- No Distractions
- Fiber Wire Only
- No HUD
- No Reloads
Music
- Secret Invasion - Hitman: Blood Money Official Soundtrack
Starting gear
- Fiber Wire
- Lockpick
En route from Thailand, 47 changes course to head for Sapienza, Italy, where he is to eliminate one Brother Akram, a cult member not known for subtlety, and one Craig Black, renowned author of the Cassandra Snow franchise.
In addition, 47 has to pocket a sample of the virus, which is to be handed over to the author by Brother Akram stroke midnight in the church’s graveyard.
Targets
- Craig Black
- Brother Akram
- Retrieve Virus Sample
- Silent Assassin
- Suit Only
- No Knockouts
- No Distractions
- Fiber Wire Only
- No HUD
- No Reloads
Music
- Hunter - Hitman: Blood Money Official Soundtrack
Starting gear
- Fiber Wire
47 is sent back to the Himmapan Hotel on the terms of eliminating a doomsday cult. His targets are the two leaders of this cult, Oybek Nabazov and Sister Yulduz. A plan of unleashing a bio-weapon on this city has been leaked to the agency by the reclusive millionaire codenamed Locksley.
Targets
- Oybek Nabazov
- Sister Yulduz
Tomb Raider - The Dagger Of Xian is a fan remake of the original Tomb Raider 2 video game.
This is a playthrough of the demo version available at the below location.
http://tombraider-dox.com
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- Wolf collar fix
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
- Silent Assassin
- No Distractions
- No HUD
- Poison Kill
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- Wolf collar fix
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- Wolf collar fix
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- Wolf collar fix
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
- WO Lighting Everywhere (White Orchard Lighting in Toussaint)
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- Wolf collar fix
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- Wolf collar fix
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A typical routine of a witcher travelling to a village, taking up a monster contract, investigating clues to identify the monster, luring out the monster, and killing it.
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Complete Animations
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Fog and DOF tweaker
- Friendly HUD (with 3D Markers)
- Friendly Stash
- Geralt enhanced wind effect HairWorks
- Icon Text
- Immersive Cam
- Immersive Cam - Alternate Horse Controls
- Immersive Cam - Immersive Meditation
- Immersive Cam - Immersive Motion - Re-envisioned
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lip Movement and HiRes Shadows on NPCs in gameplay
- Lore-friendly Witchers
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
- Killing Ogthrak (Warchief #2)
- Hunting Captains (Miscellaneous)
A rove through Toussaint showing off the scenic beauty achieved using mods.
For more similar videos, check out the below playlist.
youtube.com/playlist?list=PLac_Rzte0ZNekWcg_Zl8SFvyhi2Xp1Gwj
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Custom Time Scale
- Durable Weapons N' Armors
- E3DodgeSystem
- Extended View Distance (Removes Fog)
- Friendly HUD
- Geralt enhanced wind effect HairWorks
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lore-friendly Witchers
- Meditation UI Change
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
- WO Lighting Everywhere (White Orchard Lighting in Toussaint)
A rove through White Orchard showing off the scenic beauty achieved using mods.
For more similar videos, check out the below playlist.
youtube.com/playlist?list=PLac_Rzte0ZNekWcg_Zl8SFvyhi2Xp1Gwj
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Custom Time Scale
- Clear Lighting in Toussaint
- Durable Weapons N' Armors
- E3DodgeSystem
- Extended View Distance (Removes Fog)
- Friendly HUD
- Geralt enhanced wind effect HairWorks
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lore-friendly Witchers
- Meditation UI Change
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A rove through Skellige showing off the scenic beauty achieved using mods.
For more similar videos, check out the below playlist.
youtube.com/playlist?list=PLac_Rzte0ZNekWcg_Zl8SFvyhi2Xp1Gwj
Mods in play:
- The Witcher 3 HD Reworked Project
- All Quest Objectives On Map
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Brutal Blood
- Custom Time Scale
- Clear Lighting in Toussaint
- Durable Weapons N' Armors
- E3DodgeSystem
- Extended View Distance (Removes Fog)
- Friendly HUD
- Geralt enhanced wind effect HairWorks
- Improved Particle Systems
- Instant Witcher Senses
- Jump in Shallow Water
- Lore-friendly Witchers
- Meditation UI Change
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
A rove through Velen showing off the scenic beauty achieved using mods.
For more similar videos, check out the below playlist.
youtube.com/playlist?list=PLac_Rzte0ZNekWcg_Zl8SFvyhi2Xp1Gwj
Mods in play:
- The Witcher 3 HD Reworked Project
- Alternate Aard Water Ripple Fix
- Beautiful Rocks
- Better Torches
- Custom Time Scale
- Clear Lighting in Toussaint
- Durable Weapons N' Armors
- E3DodgeSystem
- Extended View Distance (Removes Fog)
- Improved Particle Systems
- Lore-friendly Witchers
- Meditation UI Change
- More Shadows
- Next Gen Candles
- Next Gen Stones and Misc
- Nitpicker's Patch - various visual fixes
- No Dirty Lens Effect
- Roach Never Stops
- Supreme to Extreme Graphics Options
- Volumetric clouds over Skellige
- The Wolf Medallion
Lighting and ReShade Presets:
- Wiedzmin Lighting Mod
- Wild Hunt Re-Engaged
- Different SFX or ReShade Presets For Each Location
- Weakening Sauron's Army - Hunting Captains (Miscellaneous)
- Into the Pit (Side)
- Shattered Memories
- The Outcasts
- Hunting Captains (Miscellaneous)
- Climbing the Ranks
- The Warchief
- The Spirit of Mordor
- Hunting Captains (Miscellaneous)
- Hunting Captains (Miscellaneous)
- An Interested Party
- Hunting Captains (Miscellaneous)
- Prologue
- The Slaver
- Silent Assassin
- Suit Only
- No Distractions
- No HUD
- Fiber Wire Kill
This is a playthrough of the following quests in Act 1 - The Sightless Eye.
- Sisters to the Slaughter
This is a playthrough of the following quests in Act 1 - The Sightless Eye.
- Tools of the Trade


