Tuadh
Chaos DoT Lich Witch Leveling Guide - Rank 1 Witch SCSSF
updated
https://poe.ninja/poe2/pob/15ba0
Act 1 Regex (Searchfilter)
"\d (co|f|l).+da|nt speed"
*Act 1 Gems*
Lightning Arrow & Rod until Grenades (when you find a Crossbow)
Explosive Grenades - Multishot - Elemental Armament
Gas Arrow - Multishot - Elemental Armament
Galvanic Shards - Double Barrel - Elemental Armament/Lightning Attunement
Herald of Thunder - Lightning Attunement - Elemental Armament
Streaming sometimes on
twitch.tv/tuadh
https://poe.ninja/poe2/pob/14f2a
Act 1 Regex (Searchfilter)
"^\+.*ills$|st spe|nt speed"
Act 1 Gems
Entangle - Zenith - Brutality
Bone Cage or Essence Drain - Zenith
Ravenous Swarm - Corrosion
Bonestorm - Zenith - Burgeon
Streaming sometimes on
twitch.tv/tuadh
https://poe.ninja/poe2/pob/14dc2
Act 1 Regex (Searchfilter)
"\d (co|f|l).+da|nt speed"
Act 1 Gems
Maul - Rapid Attacks - Rage
Furious Slam - Fist of War - Rapid Attacks
Shockwave Totem
Fury of the Mountain - Upheaval - Elemental Armament
Infernal Cry
Savage Fury - Prolonged Duration
Streaming sometimes on
twitch.tv/tuadh
https://poe.ninja/poe2/pob/1403b
Streaming on
twitch.tv/tuadh
Act 1 Regex (Searchfilter)
"\d (co|f|l).+da|^\+.*ills$|nt speed"
*Act 1 Gems*
Before 6: Entangle + Contagion
Afterwards:
Rend - Rapid Attacks - Magnified Area/Lightning Attunement
Wing Blast - Impact Shockwave
Rolling Magma (optional) against Lachlann
---
Lingering Illusion for Power Charge Generation against Bosses (requires some Dexterity). Best to get a Level 8 Spirit Gem. If you can't find one I would use the level 10 Gem from the Spirit Quest in Act 3.
https://poe.ninja/poe2/pob/136a0
Act 1 Regex (searchfilter)
"^\+.*ills$|st spe|nt speed"
Act 1 Gems
Entangle - Zenith - Brutality
Bonestorm - Burgeon - Brutality
Ravenous Swarm - Corossion
Thunderstorm (if you get a second Tier 5 Gem) - Living Lightning
Contagion (Clear for early Levels in particular Red Vale)
You can also use ED/Cont until you get Bonestorm for a while.
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
00:00:25 - Acts & Interludes
05:40:55 - Maps
---
https://poe.ninja/poe2/pob/12d2a
Clear on Weapon Set 1 (Lunar Assault & Lunar Blessing) and Single Target on Weapon Set 2 (Shred)
poe2wiki.net/wiki/Weapon_set
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
00:43 - Gems
06:01 - Gear
10:00 - Passive Tree
14:14 - Playstyle
---
https://poe.ninja/poe2/profile/Tuadh-4147/character/Tuadh_Werewolf
PoB is not updated so I can't generate a link.
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
00:49 - Gems
07:49 - Gear
12:26 - Passive Tree
15:34 - Skill Rotation
---
"\d co.+da|nt speed"
*Gems*
Shred - Rapid Attacks - Crescendo - Close Combat
Lunar Assault - Cold Attunement - Elemental Armament - Deep Freeze
Pounce - Fist of War - Cold Attunement - Freezing Mark
Arctic Howl - Ice Bite - Tireless - Raging Cry
Cross Slash - Cold Attunement - Elemental Armament - Close Combat
Lunar Blessing - Cooldown Recovery - Prolonged Duration - Elemental Armament
*Spirit Gems*
Savage Fury
Herald of Ice - Elemental Armament - Cold Attunement - Overreach
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
01:04:13 - Act 2
02:45:31 - Act 3
04:38:50 - Act 4
06:33:55 - Interlude 1
07:03:28 - Interlude 2
07:30:01 - Interlude 3
07:56:05 - First Map
---
https://pobb.in/tDh9go4RLrd6
Act 1 Regex
"\d l.+da|nt speed"
*Act 1 Gems*
Before Level 6
Lightning Arrow - Lightning Attunement
Lightning Rod
Contagion
At Level 6
Stormcaller Arrow - Concentrated Area - Multishot (Clear)/Lightning Attunement (Single Target)
Herald of Thunder - Elemental Armaments - Lightning Attunement
At Level 14 or higher and when you have a decent Crossbow
Galvanic Shards - Lightning Attunement - Double Barrel
Explosive Grenade - Multishot - Elemental Armaments
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
00:28 - Campaign & Interludes
06:40:48 - Mapping Starts
08:27:14 - Tier 15 Map
---
https://pobb.in/gGnn3aGKAmDi
0.4 Patch Notes
Vaal Guard's which throw Oil and Explosive Grenades now have an 11 second Cooldown on their Oil Grenade (previously 2 seconds).
Act 1 Regex
"^\+.*ills$|spiri|sed block|nt speed"
Act 1 Gems
Essence Drain
Contagion
Bonestorm - Burgeon - Zenith
Ravenous Swarm - Corrosion - Armour Demolisher
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
02:14:21 - Minion Switch (Arsonists)
03:37:59 - Vaal Guards Switch (Spectres)
06:13:34 - Mapping Starts
08:38:31 - Tier 15 Map
08:43:01 - T15 Map Boss & Gear
---
https://pobb.in/kxH1D4XmK2N0
Act 1 Regex
"^\+.*ills$|st spe|nt speed"
Act 1 Gems
Bone Cage - Spell Cascade - Brutality
Bonestorm - Burgeon - Brutality
Arctic Armour
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
06:35:52 - Mapping Starts
09:14:18 - T15 Map
---
https://pobb.in/tED5x-g8AfAW
*Ember of Fusilade and Orb of Storms Combo*
Ember Fusilade is used to trigger Lightning Bolts from Orb of Storms since this skill has a pretty low base cast time of 0.4s. After you have Fusilades hovering over you ideally you cast two Orb of Storms again as each Ember Fusilade being shot will trigger Orb of Storms as well.
Act 1 Regex
"(fi|co|li).+res|^\+.*ills$|st spe|nt speed"
Act 1 Gems
Essence Drain (remove after Arc)
Contagion - Unleash (remove after Arc)
Orb of Storm - Overabundance - Controlled Destruction
Arc - Unleash - Rapid Casting I
Frost Bomb
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
06:53:11 - Mapping Starts
09:07:07 - Tier 15 Map
---
https://pobb.in/TTvTRiN11Lx6
*Ember of Fusilade and Orb of Storms Combo*
Ember Fusilade is used to trigger Lightning Bolts from Orb of Storms since this skill has a pretty low base cast time of 0.4s. After you have Fusilades hovering over you cast two Orb of Storms again as each Ember Fusilade being shot will trigger Orb of Storms as well.
Act 1 Regex
"(fi|co|li).+res|^\+.*ills$|st spe|nt speed"
Act 1 Gems
Essence Drain (remove after Arc)
Contagion - Unleash (remove after Arc)
Orb of Storm - Overabundance - Controlled Destruction
Arc - Unleash - Rapid Casting I
Frost Bomb
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
06:40:26 - Mapping Starts
09:14:14 - T15 Map
09:19:05 - T15 Map Boss & Gear
---
https://pobb.in/ZNsCuezkbLWp
Early on I used a Crossbow with +2 Projectile Skills as Essence Drain & Bonestorm have the Projectile Tag and thus will gain Gem Levels from this modifier. I couldn't find a Wand and Focus with +Gem Level modifier at the time.
Regex (Search filter)
"(fi|co|li).+res|^\+.*ills$|st spe|nt speed"
Act 1 Gems
Essence Drain - Zenith - Chain/Swift Affliction
Contagion - Magnified Area - Unleash
Bonestorm - Burgeon - Brutality (only till Dark Effigy)
Withering Presence - Prolonged Duration
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
06:38:56 - Mapping Starts
08:41:12 - Tier 15 Map
08:46:31 - T15 Map Boss & Gear
---
https://pobb.in/rJJ29lO6Cu80
Act 1 Regex
"\d (co|f|l).+da|nt speed"
*Act 1 Gems*
Before Level 6
Lightning Arrow - Rapid Attacks - Lightning Attunement
Lightning Rod
Contagion
At Level 6
Stormcaller Arrow - Rapid Attacks - Multishot (Clear)/Lightning Attunement (Single Target)
Herald of Thunder
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
01:49:27 - Gas Arrow & Toxic Growth
07:32:24 - Mapping Starts
10:25:47 - T15 Map
10:29:19 - T15 Map Boss & Gear
---
https://pobb.in/HhU1zW6XeMXD
Act 1 Regex
"\d (co|f|l).+da|nt speed"
*Act 1 Gems*
Before Level 6
Lightning Arrow - Rapid Attacks - Lightning Attunement
Lightning Rod
Contagion
At Level 6
Stormcaller Arrow - Rapid Attacks - Multishot (Clear)/Lightning Attunement (Single Target)
Frost Bomb (drop after Level 20 Zone)
Herald of Thunder - Elemental Armaments - Lightning Attunement
At Level 14 or higher and when you have a decent Spear
Lightning Spear - Elemental Armaments - Lightning Attunement
Storm Lance - Elemental Armaments - Lightning Attunement
Explosive Spear - Rapid Attacks
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
01:01:52 - Lightning Spear & Storm Lance
07:16:20 - Mapping Starts
10:06:24 - T15 Map
10:10:26 - T15 Map Boss & Gear
---
https://pobb.in/bL1oW6NRn_29
I don't have the PoB of this run however here is my 12h PoB from Poe.ninja
Day 1 Build Overview:
youtube.com/watch?v=SktFmv8X-EI
Act 1 Regex
b-b-b|g-g-r|g-r-g|r-g-g|Runn|rint|singe|Incl
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion
Holy Flame Totem
Flame Wall
Shield Charge - Momentum
Drop Rolling Magma and Flame Wall once you have Cold Snap.
Act 2
Cold Snap - Controlled Destruction - Arcane Surge
Creeping Frost - Controlled Destruction - Arcane Surge
Wintertide Brand (until Vortex for Single Target)
Frost Bomb
Act 3
Vortex - Creeping Frost - Controlled Destruction - Arcane Surge - Efficacy/Elemental Focus
Act 4
Cold Snap - Controlled Destruction - Arcane Surge - Bonechill
*Aura Gems*
Malevolence (Act 3)
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
04:11:59 - Mapping Starts
08:48:18 - Eater
08:50:53 - Exarch
---
https://pobb.in/7RVc2tuiwrpe
Act 1 Regex
g-g-g|Runn|rint
Act 1 Gems
Cobra Lash - Chance to Poison - Void Manipulation
Whirling Blades - Faster Attacks - Momentum
Frostblink
Withering Step
Venom Gyre - Lesser Multiple Projectiles - Chance to Poison/Void Manipulation
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
04:13:58 - Mapping
06:47:58 - Red Maps
07:40:31 - Eater
07:43:47 - Exarch
---
https://pobb.in/szd9ny4V3Y73
Volatile Dead and Corpse Pact will be buffed in 3.27. Run was done in 3.26.
Volatile Dead: Orb Explosions now deal 25% more Damage at all gem levels. Now has 210% Effectiveness of Added Damage (previously 170%).
The Corpse Pact Notable Ascendancy Passive Skill now has 4% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% (previously 2% increased Attack and Cast Speed).
Act 1 Regex
"b-b-b|g-g-r|g-r-g|r-g-g|Runn|rint|me Sh"
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion
Holy Flame Totem
Flame Wall
Shield Charge - Momentum
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
03:10:01 - Volatile Dead
04:14:42 - Mapping
06:25:30 - Mostly Red Maps
07:27:34 - Eater
07:34:36 - Exarch
---
https://pobb.in/N_NPvtuJbKNz
Act 1 Regex
b-b-b|g-g-r|g-r-g|r-g-g|g-r|r-g|Runn|rint
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion
Flame Wall
Holy Flame Totem
Frostblink
Leap Slam - Momentum
Streaming on
twitch.tv/tuadh
---
00:00 - Intro
02:58:21 - Wander
04:34:36 - Mapping Starts
07:16:15 - Red Maps
08:35:47 - Eater
08:39:07 - Exarch
---
https://pobb.in/9tHhmYT1UwVV
Both Volatile Dead and Spellslinger will be buffed in 3.27. Run was done in 3.26.
Volatile Dead: Orb Explosions now deal 25% more Damage at all gem levels. Now has 210% Effectiveness of Added Damage (previously 170%).
Spellslinger Support: Supported Skills now deal 30-20% less Damage with Hits and Ailments at gem levels 1-20 (previously 37-31%).
Act 1 Regex
"b-b-b|g-g-r|g-r-g|r-g-g|Runn|rint|me Sh"
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion
Holy Flame Totem
Flame Wall
Shield Charge - Momentum
The attack rate of my Frenzy was too high in the end and this will mess negatively with the trigger rate. I had a little bit too much after getting Uber Lab (Golems) which I didn't know at the time so DPS could have been about 20% more. PoB has now been adjusted.
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
02:49:17 - Volatile Dead Spellslinger
04:35:32 - Mapping Starts
07:29:29 - Red Maps
08:50:50 - Eater
08:58:01 - Exarch
---
https://pobb.in/cKsJt4Yo8zMn
Act 1 Regex
"[gb]-[gb]-[gb]|Runn|rint|me Sh|derha"
Act 1 Gems
Rolling Magma - Elemental Proliferation - Arcane Surge
Flame Wall
Whirling Blades - Faster Attacks - Momentum
Frostblink
Lightning Trap - Swift Assembly - Added Lightning Damage
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
04:19:25 - Mapping Starts
04:53:21 - Trap Miner
06:51:16 - Red Maps
08:56:37 - Eater
09:01:29 - Exarch
---
https://pobb.in/m7Z-HYsxGvjb
Act 1 Regex
b-b-b|g-g-r|g-r-g|r-g-g|Runn|rint|singe
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion
Holy Flame Totem
Flame Wall
Shield Charge - Momentum
Winter Orb maybe needs some buffs...
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
01:14:37 - Winter Orb
04:07:01 - Mapping Starts
07:11:50 - Red Maps
08:28:24 - Eater
08:32:08 - Exarch
---
https://pobb.in/8qryIXfV0k2F
Act 1 Regex
[gr]-[gr]-[gr]|Runn|rint
Act 1 Gems
Spectral Throw - Volley - Momentum/Chance to Bleed
Leap Slam - Faster Attacks - Momentum
Sniper Mark
Frostblink
Final Thoughts:
This is the second fastest run so far but also one of my luckiest ones as well. I had a 600pDPS staff in the end. In a short run like that I would normally not expect to find anything better than 450pDPS. Last time I did a cyclone run with normal RNG it took almost 1 hour longer. youtube.com/watch?v=NaSOuGYHEYE
Build is far from meta but this playstyle might appeal to a wider playerbase as it's pretty easy to play. Build has very little avoidance which could be solved by investing more into block.
Overall, not bad in a Day 1 Leaguestart Scenario but this build will not scale well into T17's because there are so many mods that are bad for this build and your defence won't be great there.
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
02:10:11 - Shockwave Cyclone
03:59:13 - Mapping Starts
05:37:35 - Mostly Red Maps
06:32:16 - Exarch
06:36:38 - Eater
---
https://pobb.in/rE8I5tYU8T_s
Act 1 Regex
[gr]-[gr]-[gr]|g-r|r-g|Runn|rint
Act 1 Gems
Spectral Throw - Volley - Momentum/Chance to Bleed
Leap Slam - Faster Attacks - Momentum
Sniper Mark
Frostblink
Final Thoughts:
Overall, this build had pretty good clear since after attacking Static Strike would just "auto-hit" for 6s and Shockwave is great for clear but the single target damage especially towards the end was somewhat lacking. Of course this would have been less of an issue if I had something better than a 450dps staff but I had played build with a similarly bad weapon and they would still deal about 30% mroe damage.
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
03:00:42 - Static Strike
04:41:42 - Mapping Starts
05:56:42 - Mostly Red Maps
07:02:25 - Exarch
07:09:50 - Eater
---
https://pobb.in/AQRYlTKsyGxB
Act 1 Regex
b-b-b|g-g-r|g-r-g|r-g-g|Runn|rint|Lord|Wani
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion/Arcane Surge
Holy Flame Totem
Flame Wall
Shield Charge - Momentum
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
04:26:01 - Mapping Starts
06:14:01 - Red Maps
07:11:59 - Eater
07:16:02 - Exarch
---
https://pobb.in/Mwyc6Yd54oeC
Act 1 Regex
b-b-b|g-g-r|g-r-g|r-g-g|Runn|rint|singe|Incl
Act 1 Gems
Rolling Magma - Elemental Proliferation - Arcane Surge
Holy Flame Totem
Flame Wall
Shield Charge - Momentum
Creeping Frost - Efficacy
Drop Rolling Magma and Flame Wall once you have Cold Snap.
Act 2
Cold Snap - Controlled Destruction - Arcane Surge
Creeping Frost - Controlled Destruction - Arcane Surge
Wintertide Brand (until Vortex for Single Target)
Frost Bomb
Act 3
Vortex - Creeping Frost - Controlled Destruction - Arcane Surge - Efficacy/Elemental Focus
Act 4
Cold Snap - Controlled Destruction - Arcane Surge - Bonechill
*Aura Gems*
Malevolence (Act 3)
Once you have the Mana Reservation Efficiency & Lightning Golem: Malevolence & Zealotry
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
03:55:29 - Mapping Starts
05:04:07 - Mostly Red Maps
06:37:01 - Eater
06:40:43 - Exarch
---
https://pobb.in/K2M8L3Kbk3ed
Act 1 Regex
b-b-r|b-r-b|r-b-b|[gr]-[gr]-[gr]|Runn|rint|Litho
Act 1 Gems
Spectral Throw - Momentum - Volley/Faster Attacks
Leap Slam - Faster Attacks
Frostblink
(Sniper's Mark, if you are using Volley)
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
04:34:35 - Mapping Starts
06:12:20 - Red Maps
07:48:40 - Eater
07:53:02 - Exarch
---
https://pobb.in/RcjM6fwx5Jjs
Act 1 Regex
b-b-b|g-g-r|g-r-g|r-g-g|Runn|rint
Act 1 Gems
Rolling Magma - Elemental Proliferation - Arcane Surge
Flame Wall
Holy Flame Totem
Frostblink
Leap Slam - Momentum
Streaming sometimes on
twitch.tv/tuadh
Final Thoughts:
I had pretty bad RNG on campaign gear but even with mediocre RNG I think early maps would have been nearly as rough as it was in this run. This build gets a lot stronger once you have the last ascendancy point and enough regen to sustain Righteous Fire. EB Mom is needed to sustain RF early on. This character is very squishy against Physical Attacks if you don't find enough Armor Gear like I did.
---
00:00 - Intro
04:14:20 - Mapping Starts
06:39:34 - Adding Righteous Fire
07:00:52 - Red Maps
08:02:53 - Eater
08:07:17 - Exarch
---
https://pobb.in/aqSCimJ5VgW9
Act 1 Regex
"b-b-b|g-r|r-g|Runn|rint|me Sh|singe|Incl"
Act 1 Gems
Rolling Magma - Elemental Proliferation - Arcane Surge
Flame Wall
Holy Flame Totem
Shield Charge - Momentum
Flame Dash
Final Thoughts:
This is my fastest runs so far despite having a bad Wand/Sceptre. However, Wintertide isn't very strong before you have your Golems at 34. So I would recommend using Cold Snap early on more and adding Creeping Frost to your setup. After 34 (Golems) Wintertide Brand had decent damage with pretty good uptime.
This build is very squishy against Physical Attacks. I'd reckon that 80% of my deaths in Maps were due to Physical Attack Damage. If I had pushed this character past Exarch & Eater I would have gone definitely ES/EV gear to get Evade Chance higher than 60%. For ES Sustain I would recommend Ghost Shrouds and one ES Spell Leech node.
Overall, fairly fast in a Day 1 Scenario but I doubt Wintertide will scale particularly well into T17s.
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
04:02:00 - Mapping Starts
05:35:53 - Mostly Red Maps
06:26:30 - Eater
06:31:43 - Exarch
---
https://pobb.in/mHin-5ThVSQS
(Passive Tree adjusted)
*Act 1 Regex*
g-g-r|g-[gr]-g|r-g-g|Runn|rint
*Act 1 Gems*
Caustic Arrow - Mirage Archer - Void Manipulation
Shrapnel Ballista - Chance to Poison
Frostblink
Poisonous Concoction - Volley - Void Manipulation
Shield Charge - Faster Attacks - Momentum
Withering Step
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
03:56:02 - Mapping Starts
05:35:24 - Mostly Red Maps
06:55:33 - Eater
07:00:30 - Exarch
---
https://pobb.in/12co7yCTyITk
*Act 1 Regex
r-r-r|g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|Runn|rint
*Act 1 Gems*
Spectral Throw - Volley - Momentum
Leap Slam - Faster Attacks - Momentum
Sunder - Chance to Bleed - Ruthless/Momentum
Frostblink
Streaming sometimes on
twitch.tv/tuadh
---
00:00 - Intro
04:22:03 - Earthshatter & Mapping Starts
06:10:47 - Mostly Red Maps
07:56:39 - Eater
08:01:00 - Exarch
---
https://pobb.in/eDv9hP-ZCFlW
Melee Splash instead of Multistrike for clear.
Act 1 Regex
b-b-b|g-g-r|g-r-g|r-g-g|Runn
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion/Arcane Surge
Flame Wall
Holy Flame Totem
Leap Slam - Momentum
Frostblink
Streaming some of the runs on:
twitch.tv/tuadh
---
00:00 - Intro
02:45:30 - Swap to SRS
04:10:30 - Mapping Starts
06:09:25 - Mostly Red Maps
07:00:57 - Eater
07:06:00 - Exarch
---
https://pobb.in/nL0XfD1ddF5A
Act 1 Regex
g-g-r|g-[gr]-g|r-g-g|Runn|rint
Act 1 Gems
Caustic Arrow - Mirage Archer - Void Manipulation
Shrapnel Ballista
Frostblink
Withering Step
Toxic Rain - Mirage Archer - Void Manipulation
Toxic Rain - Ballista Totem Support - Void Manipulation
twitch.tv/tuadh
---
00:00 - Intro
04:18:41 - Mapping Starts
06:06:56 - Mostly Red Maps
07:22:25 - Eater
07:30:17 - Exarch
---
https://pobb.in/1wCj7yohszBn
*Act 1 Regex*
g-g-r|g-[gr]-g|r-g-g|g-r|r-g|Runn|rint
*Act 1 Gems*
Spectral Throw - Volley - Momentum/Chance to Bleed
Leap Slam - Faster Attacks - Momentum
Sniper Mark
Frostblink
For Spectral Throw in Act 2 up to Lightning Strike you can use Vicious Projectiles, Cruelty or Added Fire Damage (if Physical Damage Weapon)
If you got a lot of Elemental Damage on your Two-Hander, Rings you can go Lightning Strike without Pierce or play Spectral Throw with Elemental Damage with Attacks Support - Trinity - Volley/LMP
twitch.tv/tuadh
---
00:00 - Intro
02:03:21- Swap to Lightning Strike
04:24:24 - Mapping Starts
06:47:56 - Mostly Red Maps
08:06:24 - Eater
08:12:29 - Exarch
---
https://pobb.in/Y1wrWdc1pKrP
Act 1 Regex
"g-g-g|b-b-b|g-g-[rb]|g-[rb]-g|[rb]-g-g|g-g|Runn|rint|me Sh"
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion
Flame Wall
Whirling Blades - Faster Attacks - Momentum
Fire Trap - Swift Assembly - Elemental Proliferation/Combustion
twitch.tv/tuadh
---
00:00 - Intro
04:21:42 - Mapping Starts
06:56:58 - Mostly Red Maps
08:09:02 - Eater
08:12:58 - Exarch
---
https://pobb.in/83066yXwt7vv
*Act 1 Regex*
"b-b-b|g-r|r-g|Runn|rint|me Sh|derha"
*Act 1 Gems*
Rolling Magma - Elemental Proliferation - Combustion
Flame Wall
Holy Flame Totem
Shield Charge - Momentum
Frost Blink or Flame Dash
twitch.tv/tuadh
---
00:00 - Intro
01:28:23 - Crackling Lance
04:29:10 - Mapping Starts
06:20:15 - Mostly Red Maps
07:47:01 - Eater
07:51:02 - Exarch
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https://pobb.in/oE3ZAMW9Zu-_
Act 1 Regex
r-r-r|g-[gr]-r|r-[gr]-g|g-r-g|r-g-r|g-r|r-g|Runn
*Gems*
Perforate (Act 1) - Chance to Bleed - Ruthless
Perforate (Act 2) - Melee Physical Damage - Ruthless/Chance to Bleed
Perforate (Act 4) - Melee Physical Damage - Fist of War - Pulverise (Act 3 Library Quest or Act 6)
Leap Slam - Faster Attacks - (Momentum) - (Rage)
*Aura Gems*
Blood and Sand (Act 1)
Blood and Sand, Herald of Ash and Herald of Purity (Act 2)
Rallying Cry without Autoexertion
Once you have the sockets and colors for it you can put all Warcries on Autoexertion:
Autoexertion - Intimidating Cry - Seismic Cry
Autoexertion - Infernal Cry - Battlemage Cry - Vulnerability
twitch.tv/tuadh
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00:00 - Intro
04:22:28 - Mapping Starts
06:07:55 - Mostly Red Maps
07:03:20 - Eater
07:06:49 - Exarch
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*Act 1 Gems*
Essence Drain (remove after Arc)
Contagion - Unleash (remove after Arc)
Orb of Storm - Overabundance - Controlled Destruction
Arc - Unleash - Controlled Destruction
Frost Bomb
Search Filter
"spell s|t speed|spell d|resist"
twitch.tv/tuadh
https://pobb.in/qVVwBeuy13KJ
or Poe Ninja (current Char)
Click on 2nd Weapon Set (My first Weapon Set is bugged)
https://poe.ninja/poe2/profile/Tuadh-4147/character/Tuadh_Chaos
Leveling Guide:
youtube.com/watch?v=rQMElG_OPBc
More Bossing Showcase:
youtube.com/watch?v=IwtxcqIruas
twitch.tv/tuadh
---
00:00 - Intro
00:10 - Buffs to Chaos Lich
00:55 - Gems
04:40 - Passive Tree
06:59 - Gear Stats
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https://pobb.in/2Z4aL2xWbOdL
PoB not updated so here are the gems:
Contagion - Magnified Area - Unleash
Essence Drain - Chain - Zenith
Dark Effigy - Poison - Overabundance - Controlled Destruction
Withering Presence - Prolonged Duration - Chaos Mastery
Convalensence - Prolonged Duration - Cooldown Recovery
Despair - Decaying Hex - Prolonged Duration - Efficiency
*Searchfilter*
"spell s|t speed|spell d|resist"
twitch.tv/tuadh
---
00:00 - Intro
00:25 - Gems
04:08 - Passive Tree
07:00 - Ascendancy
08:00 - Gear
09:38 - Outro
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Path of Building
https://pobb.in/K_PCXxGa4mVM
Added Tornado Shot later into my gem setup (around 9h in).
*Act 1 Gems*
Lightning Arrow - Lightning Attunement - Rapid Attacks
Stormcaller Arrow (against Bosses who dash/teleport around a lot or have a weird hitbox) - Lightning Attunement - Rapid Attacks
Lightning Rod - Concentrated Effect - Execute
Herald of Thunder - Innervate
Barrage
Freezing Salvo - Hourglass - Magnified Area
*Regex*
"t speed|adds|d phys|m life"
*Gear Progression*
Vendor checks for decent bows (%inc Physical Damage, flat Lightning, flat Physical) are pretty important. At 28 you can get the Dualstring Bow. Pick up all Dualstring Bows no matter what rarity. I would use Blacksmith Whetstones, Artificer's Orbs & Storm Runes that I have gathered so far to craft a decent Dualstring Bow.
For example a Dualstring with decent flat Lightning/flat Physical are worth investing your currency into. I would continue using that bow until the next tier of Dualstring which is Twin Bow (level 55) unless you get a very good bow before that. You can also get flat damage on your gloves, quiver and rings. The next bow base to aim for would be Gemini at 78.
Once you get the Reforge Bench I would also use that to reforge failed crafts.
twitch.tv/tuadh
---
00:00 - Intro
08:00:55 - Mapping Starts
11:32:38 - T15 Map
11:39:55 - T15 Map Boss
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Path of Building
https://pobb.in/pbvlB0YmxKji
Normally, I would go for "Lead Through Grace" as the second Ascendancy Notable but as I had a lot of Spirit on my gear so I went for Unbound Avatar instead.
*Act 1 Gems*
Glacial Cascade (before Ice Strike) - Rapid Attacks - Cold Attunement
Ice Strike - Rapid Attacks - Cold Attunement
Tempest Bell - Rage - Execute
Frost Bomb (for Exposure)
Herald of Ice
Regex
"t speed|adds|d phys|m life"
Change in 0.3 to Glacial Cascade:
Glacial Cascade: No longer has Consumes Freeze on enemies to deal 350% more Damage. It now Consumes Freeze on non-Unique enemies to deal 150% more Damage, and Consumes Freeze on Unique enemies to deal 425% more Damage. Burst Radius is now 0.6 metres (previously 0.5 metres). The Final Burst Radius is now 0.9-1.2 metres at Gem levels 1-20 (previously 0.7 metres at all Gem levels). Quality now provides Gain 0-15% of Physical Damage as Cold Damage (previously 0-10%).
twitch.tv/tuadh
---
00:00 - Intro
7:51:28 - Mapping Starts
11:44:50 - T15 Map
11:49:35 - T15 Map Boss
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Path of Building
https://pobb.in/-9FO_ujKR33N
Act 1 Gems
Essence Drain - Zenith - Chain/Swift Affliction
Contagion - Magnified Area - Unleash
Bonestorm - Multishot - Brutality (only till Dark Effigy)
Withering Presence - Prolonged Duration
Regex
"spell s|t speed|spell d|resist"
twitch.tv/tuadh
---
00:00 - Intro
7:33:05 - Mapping Starts
10:39:47 - T15 Map
10:45:45 - T15 Map Boss
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Nerf in 0.3:
Frost Wall: Now deals 80% less damage in the first 0.5 seconds of its duration.
Frost Bomb: Now deals 7-11 Cold Damage at Gem level 1 (previously 16-23), scaling up to 238-538 at Gem level 20 (previously 467-701). Now has a Cooldown of 6 seconds (previously 3.5), and now has a 4 second Detonation Time instead of a 3 second Duration before Exploding. Now Chills Enemies as though dealing 300% more Damage, and now applies Elemental Exposure instead of Cold Exposure. It initially applies 20% Elemental Exposure, and 2% per Pulse, up to a maximum of 50%. Quality now provides +0-10% more Maximum Elemental Exposure applied (previously 0-20% increased Cold Exposure Effect).
Cold Snap: Has been reworked, and renamed to Snap. It can now be used on any Orb spell or any frozen, shocked or ignited enemy, causing an explosion of the corresponding damage type and creating a remnant of the corresponding type from enemies. This explosion can chain react to a limited extent from enemies hit that are affected by the same ailment. Now deals 48-540 to 72-810 Cold Damage, 2-27 to 46-512 Lightning Damage, or 17-192 to 26-288 Fire Damage at Gem levels 5–20 (previously 70-670 to 105-1005 Cold Damage). Quality now grants 0-10% chance to spawn an additional remnant (previously 0-20% chance to not consume freeze).
Path of Building
https://pobb.in/FJ1bsmNWinWu
*Act 1 Gems*
Frost Bomb - Spell Cascade - Concentrated Effect or Execute/Controlled Destruction if you don't like the small AoE
Essence Drain - Chain - Zenith/Swift Affliction
Contagion - Unleash - Magnified Effect
I would use Chaos DoT early on mainly for clear then drop those spells when you get Frost Wall at 31.
*Regex*
"spell s|t speed|spell d|d block"
(spell skill|cast speed|spell damage|increased block chance)
If you like to have more Defence I would use an "increased block chance" Shield instead of a Focus.
*Gear Progression*
Look for +Levels to Spell Skills Gem at the Vendor. +Levels to Gems will provide flat damage. %increased Damage is important too but I would prioritise additional Levels to Gems over that. You can also get +Levels to Spell Skills on Shields (Focus), Wands and Amulet.
Additional Gem Levels will increase the base Mana Cost significantly. You might have to use Inspiration as a Support Gem.
twitch.tv/tuadh
---
00:00 - Intro
8:20:28 - Mapping Starts
11:39:39 - T15 Map
11:47:02 - T15 Map Boss
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*Path of Building*
https://pobb.in/Psgn448dx5jo
*Act 1 Gems*
Stormcaller - Rapid Attacks - Lightning Attunement (Single Target)/Multishot (Clear)
Freezing Salvo - Hourglass - Execute
Herald of Thunder - Innervate - Magnified Area
Barrage
*0.3 Changes*
Herald of Thunder: Bolt impact radius is now 1 metre (from 1.4)
You can no longer socket multiple copies of the same Skill Gem into your main skill sockets.
Freezing Salvo: Spread has been increased by 25% Now fires an additional arrow at each Ice Fragment near its target location. Now has an Attack Damage of 68-150% at Gem levels 5-20 (previously 78-172%). Now accumulates a missile every 0.75 seconds at all Gem levels (previously 1-0.8 seconds at Gem levels 5-20), and now accumulates up to 10 additional missiles (previously 12). Quality now provides 0-40% more Freeze Buildup (previously Delay between missile accumulation is 0 to -0.2 seconds shorter).
*Regex*
"t speed|adds|d phys|m life"
*Gear Progression*
Vendor checks for decent bows (%inc Physical Damage, flat Lightning, flat Physical) are pretty important. At 28 you can get the Dualstring Bow which allows you to drop Scattershot support. Pick up all Dualstring Bows no matter what rarity. I would use Blacksmith Whetstones, Artificer's Orbs & Storm Runes that I have gathered so far to craft a decent Dualstring Bow. For example a Dualstring with decent flat Lightning/flat Physical are worth investing your currency into. I would continue using that bow until the next tier of Dualstring which is Twin Bow (level 55) unless you get a very good bow before that then I would consider adding Scattershot and using that bow. You can also get flat damage on your gloves, quiver and rings. The next bow base to aim for would be Gemini at 78.
Once you get the Reforge Bench I would also use that to reforge failed crafts.
twitch.tv/tuadh
---
00:00 - Intro
7:38:42 - Mapping Starts
10:15:28 - T15 Map
10:24:40 - T15 Map Boss
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For PoB import: Tuadh4147
https://pobb.in/ET1q8dMi68BI
Need to farm those in Maps:
poewiki.net/wiki/The_Porcupine
poewiki.net/wiki/The_Coming_Storm
Update: Seems like they nerfed the droprate of these div cards in low tier maps (I didn't find a Coming Storm in around 30 Leyline/Wharf Maps even though it used to be a pretty common card)
On Leaguestart I will stream on YouTube.
Occasionally I am on
twitch.tv/tuadh
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