SparrowHere you can see my PoV from the recent vMoL world record score by Stress Tested on the 22nd of July 2020.
In this run I was subbing on a Magicka Necromancer for the second day improving on the score we achieved the day before. My performance in this particular run wasn't great... especially on first boss where I got yeeted off a pillar and dropped a double colossus straight after... yeah me pepega. Flip side world first 2 pad nuke so that's something right?
For the gear I was running the standard 1pc Crit, 1pc Thrassian, 5pc Mother's Sorrow, 5pc False Gods on all bosses since sustain was pretty rough on the previous attempt when only running 4pc False Gods. In trash all that changed was swapping my front bar inferno to a lightning stave.
A note here is compared to the previous run I dropped Arcanist in trash and tried to use Blastbones only early on to ensure neither stole thrassian stacks, as if either of these get the killing blow it doesn't count as seen here: youtube.com/watch?v=XsfZPR7JW88
Anyway thanks for watching and thanks Stress Tested for letting me sub and get my first world records, was an enjoyable 2 days & I hope they go on and keep smashing these scores out.
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Music used: Song: Mel Ody - Living With Ghosts (ft. Like Lions) Link: youtu.be/RQ3njU_B4gU Music promoted by FMW. Released by Lacuna.
[Greymoor] vMoL 173,758 World Record (2 Pad Nuke!) - Magicka Necromancer - Stress Tested (Sub)Sparrow2020-07-24 | Here you can see my PoV from the recent vMoL world record score by Stress Tested on the 22nd of July 2020.
In this run I was subbing on a Magicka Necromancer for the second day improving on the score we achieved the day before. My performance in this particular run wasn't great... especially on first boss where I got yeeted off a pillar and dropped a double colossus straight after... yeah me pepega. Flip side world first 2 pad nuke so that's something right?
For the gear I was running the standard 1pc Crit, 1pc Thrassian, 5pc Mother's Sorrow, 5pc False Gods on all bosses since sustain was pretty rough on the previous attempt when only running 4pc False Gods. In trash all that changed was swapping my front bar inferno to a lightning stave.
A note here is compared to the previous run I dropped Arcanist in trash and tried to use Blastbones only early on to ensure neither stole thrassian stacks, as if either of these get the killing blow it doesn't count as seen here: youtube.com/watch?v=XsfZPR7JW88
Anyway thanks for watching and thanks Stress Tested for letting me sub and get my first world records, was an enjoyable 2 days & I hope they go on and keep smashing these scores out.
--
Music used: Song: Mel Ody - Living With Ghosts (ft. Like Lions) Link: youtu.be/RQ3njU_B4gU Music promoted by FMW. Released by Lacuna.
Track: Unknown Brain - Inspiration (feat. Aviella) [NCS Release] Music provided by NoCopyrightSounds. Video: youtu.be/aCH1eyWq9B0 Free Download / Stream: http://ncs.io/InspirationYO[Flames of Ambition] Stamina Necromancer | 103k+ Static RotationSparrow2021-03-15 | This is a video showcasing one of my Stamina Necromancer rotations for the Flame of Ambition DLC. I've showcased a rotation using the Vateshran daggers which have become viable to run this patch due to a bugfix and sustain improvements.
This is just one of many rotations, but the other rotations will just follow the first and last sections of this rotation so I've decided to showcase the 'hardest' rotation.
In terms of racial changes Orc was nerfed slightly losing 1k max stamina, and Dunmer were slightly buffed, getting close to 2k stamina as well as 256 weapon damage, edging out ahead of Khajiit with the medium armour passives, unlike their Magicka counterparts. Although all Dunmer, Khajiit, Orc, Altmer or Bosmer are fine to use with less than 5% difference in dps.
I've gone for the double DW setup here, using two daggers since Necromancer don't need additional penetration due to their Dismember passive. You'll notice I'm running a flame glyph on the off hand here rather than a berserker glyph, this is because the new CP which increases your chance at applying status effects means your uptime on the burning status effect is high enough to pull ahead slightly - although berserker is still perfectly fine to use for more cleave, or if you're lacking the CP.
The rotation for this parse was a two line 10s static which changes to a 12s static in execute, as Shrouded will out damage blade cloak here but you still need to keep it up for the spectral cloak buff, it also maximises the damage from Siphon.
Prebuff - Archer, Blastbones, Meteor, Trap
Repeat (swap any shrouded cast for ult, or add it in as an additional skill) (Alternate 2 shrouded casts one rotation, archer - trap the next rotation) 100-50% Blastbones - Cloak - Soul - Silk Blastbones - Rending - Siphon Blastbones - Shrouded/Archer - Shrouded/Trap
This rotation basically drops Blastbones at 50%, then Soul & Silk at 30%. As mentioned for alternative rotations you will skip the 50% stage, dropping blastbones & dots at 30% if you run whirling as an execute ability you will also start to use it here.
Check out liko.gg for other builds and rotations from many other content creators!
Song: N3WPORT & Meggie York - Runaway [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: http://ncs.io/nrunaway Watch: http://youtu.be/i6WvvstJ-Dw[Flames of Ambition] Magicka Sorcerer | 101k+ Static RotationSparrow2021-03-06 | This is my Magicka Sorcerer rotation video for the Flame of Ambition DLC. Different to last patch I've showcased using Frags as a spammable here as it still does competitive damage while freeing up a skill slot for another DOT - but if that's not your thing running a spammable in place of degen or orb is perfectly fine to do.
There's a lot of potential still in this class, since it's my first time using Frags as a spammable I opted for an easier rotation focusing on two casts of prey per rotation rather than rotating between one or two as I did last patch, but using last patches rotation should be better as DOTs will have a much higher uptime also.
The key change this patch for magicka dps is the change in passives for races, weapons and armour types. This has lead to 7 light becoming viable or in some scenarios best in slot. It has also lead to the gap between Khajiit, Altmer and Dumner being closed, and Khajiit actually pulling away with the highest damage potential if only slightly. However a benefit to Khajiit and the reason I have chosen it here is the added health and sustain which admittedly magsorc does lack, especiallyif you use an extra spammable.
I've opted for Dual Wield here also, as this patch Daggers were changed to provide spell crit which synergises really well with Khajiit's racial passives - even on other races they do still out perform the traditional inferno by 1-2k (where applicable anyway). You'll notice I'm running a poison glyph on the off hand here, this is because the new CP which increases your chance at applying status effects means your uptime on the poisoned status effect is high enough to pull ahead slightly - although shock or absorb magicka are both perfectly fine to use.
The rotation for this parse was a two line static consisting of: Prebuff - Twilight, Atro, Trap, (la) Boundless, (la) Degen
Check out liko.gg for other builds and rotations from many other content creators!
Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Veil44 Title: Astatine Listen on YouTube: youtu.be/9r4HEcW5dLk[Flames of Ambition] Magicka Dragonknight | 95k+ Static Rotation (Unstable)Sparrow2021-03-05 | This is my Magicka Dragonknight rotation video for the Flame of Ambition DLC. For this rotation I'm showcasing a slightly more difficult two line rotation with Unstable Wall of Elements which does result in slightly more damage than the easier alternative Blockade of Fire rotation which can be found here: youtube.com/watch?v=8LkAVZ8YZqo
For this rotation I was also forced to use Heroism pots in order to sustain, there is no drawback to this other than the cost of them, as Flames of Oblivion grants Major Prophecy on both bars, and Degeneration grants Major Sorcery, and both skills are active 100% of the time as they are slightly over cast.
The key change this patch for magicka dps is the change in passives for races, weapons and armour types. This has lead to 7 light becoming viable or in some scenarios best in slot. It has also lead to the gap between Khajiit, Altmer and Dumner being closed, and Khajiit actually pulling away with the highest damage potential if only slightly. However a benefit to Khajiit and the reason I have chosen it here is the added health and sustain which is definitely nice to have especially if you're not using heroism pots as sustain is noticeably worse off.
I've opted for Dual Wield here also, as this patch Daggers were changed to provide spell crit which synergises really well with Khajiit's racial passives - even on other races they do still out perform the traditional inferno by 1-2k (where applicable anyway). You'll notice I'm running a poison glyph on the off hand here, this is because the new CP which increases your chance at applying status effects means your uptime on the poisoned status effect is high enough to pull ahead slightly - although shock or absorb magicka are both perfectly fine to use.
The rotation for this parse was a two line static consisting of: Prebuff - FoO x3, Rune, Trap, Eruption
Repeat (swap any non-empowered whip cast for Ult when ready, if you need more sustain you can swap the first cast of Rune with an extra Whip, but still cast it on the second rotation to keep up the dot) -
Check out https://liko.gg for other builds and rotations from many other content creators!
Music: Flow by Nomyn soundcloud.com/nomyn Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/-_flow Music promoted by Audio Library youtu.be/xMOsN82Lqjs[Flames of Ambition] Magicka Dragonknight | 93k+ Static Rotation (Blockade)Sparrow2021-03-05 | **For some reason game sound didn't record... sorry about that**
This is my Magicka Dragonknight rotation video for the Flame of Ambition DLC. For this rotation I'm showcasing an easier one line rotation with Elemental Blockade which does result in slightly less damage than the harder alternative Unstable Wall of Elements rotation which can be found here: youtube.com/watch?v=IijGKUuIfRA
For this rotation I chose not to run Heroism potions since sustain was plenty good enough, and Degeneration does also fall off for a couple of seconds although they should result in a little more dps on the dummy and definitely more in raid if your tank can run Igneous weapons.
The key change this patch for magicka dps is the change in passives for races, weapons and armour types. This has lead to 7 light becoming viable or in some scenarios best in slot. It has also lead to the gap between Khajiit, Altmer and Dumner being closed, and Khajiit actually pulling away with the highest damage potential if only slightly. However a benefit to Khajiit and the reason I have chosen it here is the added health and sustain which is definitely nice to have.
I've opted for Dual Wield here also, as this patch Daggers were changed to provide spell crit which synergises really well with Khajiit's racial passives - even on other races they do still out perform the traditional inferno by 1-2k (where applicable anyway). You'll notice I'm running a poison glyph on the off hand here, this is because the new CP which increases your chance at applying status effects means your uptime on the poisoned status effect is high enough to pull ahead slightly - although shock or absorb magicka are both perfectly fine to use.
The rotation for this parse was a one line static consisting of: Prebuff - FoO x3, Rune, Trap
Repeat (swap any non-empowered whip cast for Ult when ready) -
creativecommons.org/licenses/by/3.0 Music promoted by RFM: youtu.be/LVsu8EQqCak[Flames of Ambition] Magicka Necromancer | 98k+ Static RotationSparrow2021-03-05 | This is my Magicka Necromancer rotation video for the Flame of Ambition DLC. Different to last patch I've showcased the DOT rotation here for magcro as it is stronger than a traditional spammable rotation - however in fights where this rotation isn't reliable you can revert to last patches spammable setup/rotation perfectly fine.
The key change this patch for magicka dps is the change in passives for races, weapons and armour types. This has lead to 7 light becoming viable or in some scenarios best in slot. It has also lead to the gap between Khajiit, Altmer and Dumner being closed, and Khajiit actually pulling away with the highest damage potential if only slightly. However a benefit to Khajiit and the reason I have chosen it here is the added health and sustain which although not needed, is definitely nice to have.
I've opted for Dual Wield here also, as this patch Daggers were changed to provide spell crit which synergises really well with Khajiit's racial passives - even on other races they do still out perform the traditional inferno by 1-2k (where applicable anyway). You'll notice I'm running a poison glyph on the off hand here, this is because the new CP which increases your chance at applying status effects means your uptime on the poisoned status effect is high enough to pull ahead slightly - although shock or absorb magicka are both perfectly fine to use.
The rotation for this parse was a two line static consisting of: Prebuff - Arcanist, Trap, Destro
Repeat (swap either Rune cast for ult or a heavy attack if needed) - Blastbones - Boneyard - Unstable Blastbones - Rune - Orb Blastbones - Siphon - Degen Blastbones - Arcanist/Trap - Rune
This doesn't change in execute, however when approaching the last say 100-200k you will want to drop any dots that don't have a direct damage portion to them as they wont run the full duration. In terms of damage potential you want to use Blastbones - Rune - Siphon - Unstable however keep in mind the 3s delay on blastbones and the 2s delay on Rune here, don't waste a skill cast.
Check out https://liko.gg for other builds and rotations from many other content creators!
Song: Kaisemotions & Rachel Leycroft - You'll Be Link: youtu.be/pDxPk-1JZ2M Music promoted by FMW. Released by ARWV.[Flames of Ambition] Magicka Warden | 98k+ Static RotationSparrow2021-03-04 | This is my Magicka Warden rotation video for the Flame of Ambition DLC. Different to last patch I've showcased the DOT rotation here for magden as it is stronger than a traditional spammable rotation - however in fights where this rotation isn't reliable you can revert to last patches spammable setup/rotation perfectly fine.
The key change this patch for magicka dps is the change in passives for races, weapons and armour types. This has lead to 7 light becoming viable or in some scenarios best in slot. It has also lead to the gap between Khajiit, Altmer and Dumner being closed, and Khajiit actually pulling away with the highest damage potential if only slightly. However a benefit to Khajiit and the reason I have chosen it here is the added health and sustain which admittedly magden does still lack somewhat.
I've opted for Dual Wield here also, as this patch Daggers were changed to provide spell crit which synergises really well with Khajiit's racial passives - even on other races they do still out perform the traditional inferno by 1-2k (where applicable anyway). You'll notice I'm running a poison glyph on the off hand here, this is because the new CP which increases your chance at applying status effects means your uptime on the poisoned status effect is high enough to pull ahead slightly - although shock or absorb magicka are both perfectly fine to use.
The rotation for this parse was a two line static consisting of: Prebuff - Netch, Trap
Repeat (swap either Rune cast for ult or a heavy attack if needed) - Fissure - Unstable - Winters Fissure - Rune - Orb Fissure - Fetcher - Degen Fissure - Trap/Netch - Rune
This doesn't change in execute, however when approaching the last say 100-200k you will want to drop any dots that don't have a direct damage portion to them as they wont run the full duration. In terms of damage potential you want to use Fissure - Rune - Unstable however keep in mind the 3s delay on fissure and the 2s delay on Rune here, don't waste a skill cast.
Check out liko.gg for other builds and rotations from many other content creators!
♫Music By♫ ●DigitalTek & George Cooksey - I Feel It [Bass Rebels] ●Song - youtu.be/OuDgDpk4wAE ●Download / Stream - bassrebels.co.uk/IFeelIt[Flames of Ambition] Magicka Nightblade | 95k+ Static RotationSparrow2021-03-04 | This is my Magicka Nightblade rotation video for the Flames of Ambition DLC, which I've already briefly showcased with the Mechanical Acuity video but I thought I'd release another with Sorrow.
Nothing has really changed over the last few patches for magblade in terms of rotation or gear sets to be honest. Still running the same skills, and the same gear (more or less). A note here I've chosen to use a melee spammable in concealed weapon this is only because elemental weapon appears to be buggy with dual wield and high ping currently, unless you bash weave every cast as shown by Saligia below.
A few things have changed however this patch outside of the obvious champion point change, and they are changes to weapon and racial passives.
The change to weapon passives now makes dual wield a very desirable choice on magicka dps, where applicable anyway, and on non-acuity setups actually pulls ahead slightly. This is because the dagger passive has been changed to also grant spell critical (and swords to also grant spell damage), plus they get higher base spell damage since there are two weapons rather than just one.
The change to racial passives closed the gap further between Khajiit, Altmer and Dunmer all being neck and neck with each other. Khajiit does have slightly higher damage potential since it's crit damage was buffed, and is my choice here since it also offers extra health and sustain.
In this parse I was running the thief mundus which is slightly stronger when not using Acuity, but if you regularly swap between the two setups the shadow really isn't far behind at all.
Another note is when running dual wield, your second enchant can be a poison one, granted you have enough spare CP for the status effect passive, as this does a little more dps then simply running a shock or an absorb glyph due to the poisoned effect - however it is only slightly more.
The rotation for this parse is a two line static rotation consisting of: Prebuff - Siphoning, Merciless, Shade, Trap - Degeneration
Track: Lost Sky - Need You [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/ZpsV5SGa5R4 Free Download / Stream: http://ncs.io/NeedYou[Flames of Ambition PTS] Magicka Nightblade | 91k+ Mechanical Acuity | Static RotationSparrow2021-02-16 | Just a quick video showcasing the change to Mechanical Acuity and how it lines up with Nightblades Incapacitating Strike ultimate perfectly - the parse isn't perfect as I double casted merciless and froze for 2-3 seconds in execute missing path & 2 impales... yay fluctuating ping.
The change to acuity makes the proc occur once every 21 seconds, and Nightblades incapacitating strikes is ready every 21 seconds, given you cast a siphoning ability inbetween casts of your ultimate (crippling grasp, siphoning attacks, swallow soul etc.) for the ultimate gain, which is why you see incap ready perfectly pre execute, and a little late in execute as you stop casting siphoning abilities.
The rotation here is the same as last patch, honestly I've not played around much yet as the PTS only became viable to test on this week - armour debuffs weren't working pre this week for whatever reason.
Start: Merciless, Siphoning, Shade, Trap - Degen
Repeat: Unstable - Path - Incap - Ele - Bow - Cripple - Ele x3 - Bow - Degen
Execute: (Swap any impale for incap, given you wont need to reapply dots whilst the 6s buffs active) Unstable - Path - Shade - Trap - Impale x7 Unstable - Path - Impale x9
Music used: Track: Outwild x She Is Jules - Golden [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/Jxa-Ir6XJCg Free Download / Stream: http://ncs.io/Golden[Markarth] Stamina Nightblade - 105k+ 2 Line Static RotationSparrow2020-11-14 | This is my Stamina Nightblade rotation for the Markarth DLC.
You can gain a bit more DPS by using Maarselok over Selenes, but that requires bash weaving on cooldown. You can also gain 1-2k from changing your spammable to Rapid Strikes but I feel this takes away from the class identity so chose not to.
-Execute (Replace any Killers Blade for Incap, just ensure the next 5 skills are Impale) Cloak - Trap - Shade - Killers Blade x8 Cloak - Killers Blade x10
You can make a few adjustments to either free up slots, or use a different back bar set, as all BRP DW, vMA 2H, vDSA Bow & vMA Bow are very close DPS wise. To change for each you can:
(Silk is more DPS than Soul, so you could also swap Soul and Silk around, then swap out Soul for any of the below scenarios - but it can be wonky to cast) -vMA 2H: Swap Cloak for Stampede, optionally swap Silk for Carve. -vDSA Bow: Swap Cloak for Barrage, then swap out Silk for Poison Injection. -vMA Bow: Swap Cloak for Barrage. Optionally swap Silk for Poison Injection (This is a weaker option as you would ideally choose Endless Hail here but it wouldn't fit easily into a static rotation).
You could also choose to swap Advancing Yokeda for Leviathan, then swap out your monster set for vDSA DW (you would then keep up Rending in execute in place of the 1st Killers Blade).
You can also choose to just drop Soul and move trap to the front bar creating a flex slot. Rending is also a weaker dot so you can do the same here. Just ensure you never cast more than 3 skills on the back bar else you risk losing AY stacks (Which is why I break the back bar with Soul Trap, or if replacing that casting Trap on the front bar).
Song: Cerberuh - I Was Blind Link: youtu.be/Lw21_m1tHTs Music promoted by FMW. Released by Magnified.[Markarth] Magicka Necromancer - 97k+ 2 Line Static RotationSparrow2020-11-12 | This is my Magicka Necromancer rotation for the Markarth DLC.
Everything is basically the same as the previous patch, bar the dummy having Major Vulnerability already applied to it, opening up the use of other ultimates for comparison purposes.
I've also swapped out Mystic Orb for Degeneration since I'm too lazy to turn the dummy around all of the time.
♫Music By♫ ●Ray Le Fanue feat. Bailey Jehl - The Story Never Ends [Bass Rebels] ●Song - youtu.be/4yGJ4HXnDIM[Markarth] Magicka Sorcerer - 100k+ 2 Line Static Rotation (2 Pets)Sparrow2020-11-10 | This is my Magicka Sorcerer 2 pet rotation for the Markarth DLC.
2 Pets is unfortunately the strongest setup from my testing (I hate pets), the extra buffs available this patch on the dummy furthering the gap. From quick tests 1 pet was around 97k with 0 pet being even lower at 93k (I may put videos up for these when light attacks are fixed).
The rotation for this one is slightly different than last patch being:
I've ran Crushing Shock on this parse rather than Elemental Weapon as it's slightly cheaper and even then I needed to cast 2 heavy attacks. If you can sustain Elemental weapon that should be 1-2k more dps.
Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Fotiz Liberis Title: The Calling Listen on YouTube: youtu.be/4tJ98Kd7XXA[Markarth] Magicka Nightblade - 98k+ 2 Line Static RotationSparrow2020-11-10 | Everything on this build is the same as last time, bar a slight adjustment to CP due to the dummy having a little more of a pen debuff this patch & swapping back to Zaan since Maw was nerfed (via a fix to burning procs).
You could definitely get higher but I don't really want to parse whilst light attacks are borked so this will do :)
Song: Netrum - Any Closer [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: http://NCS.lnk.to/AnyCloser Watch: http://youtu.be/aXlBUL6NEtI[Stonethorn] vAS 116,656 - Magicka Nightblade - Unchained AnimalsSparrow2020-11-02 | This was from our last night of raids before the patch hit. We were aiming for a sub 3 minute trial time with a decent score but unfortunately fell short either to vitality or laggy instances (you can see our theoretical quickest time on Lulu's Speedrun addon)
This run definitely wasn't my best performance primarily because of missed light attacks, but still a decent parse and our highest score which turned out to be the EU record.
The gear I ran here was 2pc Slimecraw, 5pc Perfected False Gods (body), 5pc Medusa (front bar).
I was trying an off balance setup this raid, with CP into the exploiter passive and Elemental Blockade over Unstable Wall - overall I didn't really notice a difference on either Sphere dps or Boss dps. Mini dps was definitely higher but we're ignoring them anyway soooo...
Music used: Track: Rogers & Dean - Jungle [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/QnL5P0tFkwM Free Download / Stream: http://ncs.io/Jungle[Stonethorn] vMoL 174,620 ex World Record - Magicka Nightblade - Unchained AnimalsSparrow2020-11-02 | Unchained Animals - 14th October - Stonethorn DLC Veteran Maw of Lorkhaj (World Record) 174620 Score 9:46 Time 36/36 Vitality
This is my PoV from the previous world record set by Unchained Animals which 4D managed to take back before the end of the patch. I was playing on a Magicka Nightblade here.
I feel my performance went alright until a missed an incap on Skinrai execute, also my ult saying it's ready when it wasn't on Rakkhat paired my gear not swapping properly (due to me needlessly casting Channelled Acceleration when I have Medusa on) ... leading to a very sub par parse.
This run could definitely have been made even quicker since we had adds roleplay out of group on the pulls after Zhaj'hassa due to a slightly buggy instance, as well as an issue with gear swaps on 1st and last - but all in all a good run and a new world record set!
Parses & Timings (Including the prebuff stage): imgur.com/a/oxKYLTm 01:50 Zhaj’hassa the Forgotten 05:00 Vashai and Skinrai 08:45 Rakkhat
As for music used, I just had a LoFi spotify playlist in the background and forgot to exclude music from the recording so just left it in: open.spotify.com/playlist/0vvXsWCC9xrXsKd4FyS8kM?si=psd81tfJTh6Qytkt9hhDqA[Stonethorn] Magicka Necromancer - 90k+ Static RotationSparrow2020-08-31 | *Song got copystriked so I've had to mute the video... sorry D:*
This is my Magicka Necromancer rotation for the Stonethorn update.
This test was done with Maw, Mother's Sorrow & Siroria. Using Medusa over Sorrow isn't much of a dps loss, but free's up another slot for a DOT or a defensive skill. You'll notice I'm using a precise Inferno here, that's because Siroria doesn't have any spell crit bonuses so I didn't see any difference between precise or infused. However when pairing with an alternative set that does have spell crit bonuses (e.g. False God) infused should still be better. The rotation was a 2 line static rotation of:
Check out liko.gg/builds where you will find other builds from a multitude of different content creators!
Music Used: Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Last Chariot Title: Flying High Listen on YouTube: youtu.be/cbVgvY1P-ZQ[Stonethorn] Magicka Nightblade - 95k+ Static RotationSparrow2020-08-31 | This is my Magicka Nightblade rotation for the Stonethorn update.
This test was done with Maw, Mother's Sorrow & Siroria. You can replace Sorrow for Medusa for a minimal dps loss, and you will gain a free slot for another skill, as you can drop Barbed Trap.
Check out Skinnys vid for an explanation on the gear/skills magblade will be using and a visual representation of the rotation: youtube.com/watch?v=5qes3LUzlQo
Check RNCesus' video for ST/AOE setups and skills you may be using: youtu.be/_C2zIJRoQTA
Check out liko.gg/builds where you will find other builds from a multitude of different content creators!
Music Used: Track: Xaia, Rain Man, Oly - Breakdown [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/CyD8hAjj8L8 Free Download / Stream: http://ncs.io/Breakdown[Greymoor] vSS Godslayer! - Magicka Templar - Console TestedSparrow2020-08-09 | *Unfortunately had to mute a portion of this due to a copyright claim on a non-copyrighted song don't leave me - Desolent :( *
Console Tested - 8th August - Greymoor DLC Veteran Sunspire (Godslayer) 253,848 Score 22:44 Time 36/36 Vitality
This is my PoV from the Godslayer that Console Tested achieved last night, as well as an EU record! I was subbing on a Magicka Templar, my only role being portals on Nahvi, other than that I was free to be a parse monkey!!
I'm not sure whether logs are private but feel free to ask any questions in the comments :)
Swing Rabbit ! Swing ! by Amarià soundcloud.com/amariamusique Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: bit.ly/al-swing-rabbit-swing Music promoted by Audio Library youtu.be/lt7fn1NVxQM[Greymoor] vMoL 174,258 World Record - Magicka Necromancer - Stress TestedSparrow2020-08-07 | Stress Tested - 5th August 2020 - Greymoor DLC Veteran Maw of Lorkhaj 174,258 Score 10:11 Time 36/36 Vitality
Here you can see my POV from the latest Maw of Lorkhaj world record by Stress Tested. This run is 14 seconds quicker than the previous world record set by 4D on PC NA.
Terrifying how this could be made even quicker due to the time lost before first boss on the adds but on the plus side this was my first ever spotless triumph so there's another achievement ticked off :)
For trash I settled on running 5pc False God (Lightning), 5pc Sorrow, 1pc Crit, 1pc Thrassian. I tested the Masters Lightning + Shock Clench but it was consistently worse than the above setup, plus sustain was very ropey.
-- Music used: ♫Music By♫ ●Danny Evo & potatofries - Hidden Truths [Bass Rebels Release] ●Song - youtu.be/3EvbAwm5kqA
♫Music By♫ ●Liam M & VERONICA - Out Of Control [Bass Rebels Release] ●Song - youtu.be/n2Mz_iVrATI
Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Olaft Tupik Title: Flower On The Hill Listen on YouTube: youtu.be/vbcA1hfmk40[Greymoor] GOD SLAYER! 251,386/24:26 - Third Degree Gurns - Magicka Necromancer (Third Tank)Sparrow2020-07-24 | (Unfortunately I forgot to start recording after the break so it's Twitch VOD quality :( I've also sped up the trash fights to 1.25x because aint nobody got time for that)
THE CURSE HAS BEEN LIFTED!!!
After a long grueling prog, and multiple team changes, Third Degree Gurns has finally gotten their 2nd Godslayer - with a respectable time and score to boot (Currently fastest EU as of posting this video).
For this run I was on a Magicka Necromancer, one of two in the lineup. On Lokke I was in Portal 2b and was also playing the role of third tank on Nahvi. Other than that it was use my collossus when called for/at certain points and do damage dont die I guess.
Track: Time To Talk - Time To Talk ft. George Michel [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/56cURJQVAw0 Free Download / Stream: http://ncs.io/TTT
Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Oscuro Title: When You're Silent It Speaks Listen on YouTube: youtu.be/FBk4Of1EHf4
Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Aurora B.Polaris Title: Recollections Listen on YouTube: youtu.be/rztYq_U6qqk[Greymoor] vMoL 173,622 World Record - Magicka Necromancer - Stress Tested (Sub)Sparrow2020-07-22 | Here you can see my PoV from the recent vMoL world record score by Stress Tested on 21-07-20. (We beat this again on 22-07-20 which i'll upload tomorrow but this was already uploaded so meh)
In this run I was subbing on a Magicka Necromancer and honestly wasn't expecting to get this done so quick... since I haven't been let out of vSS for 2 patches kek, but all in all congrats everyone really chill run and really great players!
For the gear I was running the standard 1pc Crit, 1pc Thrassian, 5pc Mother's Sorrow, 5pc False Gods on all bosses since sustain was pretty rough on the previous attempt when only running 4pc False Gods. In trash all that changed was swapping my front bar inferno to a lightning stave.
♫Music By♫ ●Sergius - Vitality [Bass Rebels Release] ●Song - youtu.be/g0DjGemEDrkThrassian Test - MagNecro PetsSparrow2020-07-22 | Quick vid testing whether pets on MagNecro (Arcanist & Blastbones) give you a Thrassian stack if they get the killing blow, as you can see from the 1st clip Arcanist doesn't, then from the 2nd clip neither does blastbones. I then did a regular parse just to prove that killing this dummy regularly does give a stack which it did (skip to 2:10 to cut out the wonky parse)
Excuse the audio, recording borked.[Greymoor] Magicka Sorcerer - 91k+ Static RotationSparrow2020-06-29 | This is my Magicka Sorcerer rotation for the Greymoor chapter.
I am using the new vampire spammable "Blood for blood" as it hits harder than any other spammable, and also costs health which boosts sustain by a tonne, in a raid this will be fine as you have healers, but on the dummy I've slotted Entropy on all classes without a reliable self heal to *try* to prevent it from overperforming. (Check out Liko's MagDen parse for an explanation on this part as well as a side by side parse: liko.gg/content/2991/liko-magicka-warden-pve-build-(95-99k+)-greymoor-elder-scrolls-online-eso).
The main change for magicka sorcerers is the sustain benefit from using blood for blood, meaning they no longer need to use GCDs for spell symmetry or even heavy attacking. Also pets now have scaling with Bloodthirsty which is a nice dps boost.
One note on using Blood for Blood is that it doesnt proc Crystal Fragments, so using a regular spammable (Elemental Weapon, or Force pulse etc) is very comparible dps.
I've slot Entropy here as a self heal, this is because sorcs dont have a reliable self heal, and using Blood for Blood doesnt proc crystal fragments since it's not a magicka costing skill. In a raid when you have healers you can swap this skill for Aegis, or even Mages Wrath for an execute.
This test was done with Maw, Mother's Sorrow & Siroria. I still hate pets but Maw is definitely a dps gain over Zaan... plus the lil guys starting to grow on me. The rotation was a 2 line static rotation of:
--- Song: Marin Hoxha - Without you (ft. Nilka) Link: youtu.be/9IPNizwTQxE Music promoted by FMW. Released by Magic. ---[Greymoor] Magicka Templar - 94k+ Static RotationSparrow2020-06-24 | This is my Magicka Templar rotation for the Greymoor chapter.
I am using the new vampire spammable "Blood for blood" as it hits harder than any other spammable, and also costs health which boosts sustain by a tonne, in a raid this will be fine as you have healers, but on the dummy I've slotted Entropy on all classes without a reliable self heal to *try* to prevent it from overperforming. (Check out Liko's MagDen parse for an explanation on this part as well as a side by side parse: liko.gg/content/2991/liko-magicka-warden-pve-build-(95-99k+)-greymoor-elder-scrolls-online-eso).
The main change for magicka templars is the sustain benefit from using blood for blood, meaning they no longer need to use a GCD for rune, or even multiple for spell symmetry, also magicka is much higher going into execute so radiant oppression gets a higher % boost "Also deals up to 20% more damage in proportion to your current Magicka."
I've not slot a self heal here since Purifying Light does a good enough job at keeping our HP up as the heal is basically active 100% of the time from it's secondary effect.
This test was done with Maw, Mother's Sorrow & Siroria. I still hate pets but Maw is definitely a dps gain over Zaan... plus the lil guys starting to grow on me. The rotation was a 2 line static rotation of:
Replace any spam for Sweep. You can swap Bane for any other DoT (Ritual, Scalding, Entropy or even a shield, heal etc).
This then changes from 30% - 15% to: Unstable - Orb - Bane/Trap - PL - 3x Beam (Alternate Bane and Trap every other rotation, swap bane for Ult when ready).
Then again from 15% until dead to: Unstable - Trap - PL - 3x Beam - Shards Unstable - 4x Beam - Shards (Alternate PL with Ult when ready).
--- Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Nomyn Title: Astral Listen on YouTube: youtu.be/C5OUN5OEBcs ---[Greymoor] Magicka Necromancer - 90k+ 2 Line Static (Simplified)Sparrow2020-06-02 | As requested in my other 91k+ rotation video here: youtube.com/watch?v=wAvX-ehCCLk
(See my reply to the pinned comment below for a more indepth explanation of the rotation inc. prebuffs & light attack placement)
Music used: Song: 3rd Silhouette - Simple Song Link: youtu.be/987rtU7R3p4 Music promoted by FreeMusicWave.[Greymoor] Magicka Necromancer - 91k+ Static RotationSparrow2020-06-02 | *Had to replace audio due to a copyright claim - it's probably too loud so I'd turn down your volume...*
This is my Magicka Necromancer rotation for the Greymoor chapter.
I am using the new vampire spammable "Blood for blood" as it hits harder than any other spammable, and also costs health which boosts sustain by a tonne, in a raid this will be fine as you have healers, but on the dummy I've slotted Entropy on all classes without a reliable self heal to *try* to prevent it from overperforming. (Check out Liko's MagDen parse for an explanation on this part as well as a side by side parse: youtube.com/watch?v=fm2FX...).
The main change for Necromancers this patch is a bug fix affecting pets, so Blastbones & Arcanist recieved huge buffs as they now scale properly with Bloodthirsty... however dps does level out since Siphon is back on the GCD. As a result of this I've opted for casting Siphon as a 3rd skill after BB as it is much much more reliable since the corpse is fresh, I've found in instances where BB isn't reliably a 1-3 or 1-4 skill, or targeting is just broken (vSS for example) that ignoring siphon is better for me.
Due to Necro's having a self synergy every 2nd rotation that heals you back to full I've not slot entropy for this parse.
This test was done with Maw, Mother's Sorrow & Siroria. I still hate pets but Maw is definitely a dps gain over Zaan... yuck. You'll notice I'm using a precise Inferno here, that's because Siroria doesn't have any spell crit bonuses so I didn't see any difference between precise or infused. However when pairing with an alternative set that does have spell crit bonuses (e.g. False God) infused should still be better. The rotation was a 2 line static rotation of:
Also sorry for the quality, was just testing rotations out so didnt pre-record & AMD's 'record that' function doesnt look to be too great, that or I've just not configured it properly.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Song: CNKT - Mine (ft. Veronica Bravo) Link: youtu.be/jrfxsAWtIrU Music promoted by FMW. Released by Killabite Media. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬[Xbox EU] Big Fish | Tick Tock Tormentor (Full Run) | Magicka NecromancerSparrow2020-05-24 | This was the 3rd of Big Fish's Trifecta run this patch, well done all!
Excuse the quality, I had my Xbox set at 1440p and recorded at 1080p like a dumb dumb. Also excuse the barriers, after multiple 35/36 runs due to DC's, sprint bugs etc over the past 2 weeks we just sort of wanted to get it over with ':D
My role in this run was to call out collossus for each of the 3 necromancers, pull the 3rd lever on the AG, and solo collossus the triplets since we opted for safer strats there so it was possible, other than that it was just do damage don't die I guess.
Class: Breton Magicka Necromancer. Gear: Zaan, False God (Body), Sorrow (Front bar) *For the AG we only swapped to Balorg*
Tracklist: Lemon Fight - Stronger (ft. Jessica Reynoso) [Champion Remix] Futuristik - Like U Say
Prismo - Stronger (ID Remix) Culture Code - Make Me Move (feat. Karra) (ID Remix) Cartoon - On & On (feat. Daniel Levi) Unknown Brain - Perfect 10 (ft. Heather Sommer) Diamond Eyes - Everything Spektrum & Sara Skinner - Keep You Last Heroes - Dimensions Lost Sky - Fearless Unknown Brain - Superhero (feat. Chris Linton) Heuse, Zeus x Crona - Pill (feat. Emma Sameth) JPB & MYRNE - Feels Right (ft. Yung Fusion) Rob Gasser - Ricochet Desembra - Hit Em IZECOLD - Close (feat. Molly Ann) [Brooks Remix] RMCM & James Roche - Diamonds (feat. Micah Martin) WATEVA - Ber Zer Ker Raven & Kreyn - So Happy Tobu - Return To The Wild Jim Yosef - Imagine Elektronomia - Energy[Greymoor PTS] Magicka Nightblade - 92k+ Static RotationSparrow2020-05-22 | *Note: This is still PTS, if anything changes I'll try to post a new vid or at the least write it here in the description.*
This is my Magicka Nightblade rotation for the Greymoor chapter.
I am using the new vampire spammable "Blood for blood" as it hits harder than any other spammable, and also costs health which boosts sustain by a tonne, in a raid this will be fine as you have healers, but on the dummy I've slotted Entropy on all classes without a reliable self heal to *try* to prevent it from overperforming. (Check out Liko's MagDen parse for an explanation on this part as well as a side by side parse: youtube.com/watch?v=fm2FX...).
Due to Nightblades Merciless resolve healing every 5-6 skill casts I've chosen to not slot Entropy for this parse.
You will also notice a strange ult choice on the back bar (Soul Tether) this is because I didnt need to use Siphoning Strikes with the spammable costing health not magicka, so I decided to run an extra DoT here, meaning I had to slot the ult for the Siphoning Passive of 8% magicka, on the other hand keeping Siphoning strikes and remorphing to Soul Harvest is perfectly fine as you can see from Liko's video here: youtube.com/watch?v=oqqssc7eqGQ
This test was done with Zaan, Mother's Sorrow & Siroria. Not sure if Maw would pull ahead here, guess it depends on Zaan luck with Incap buuuut I still hate pets. The rotation was a 2 line static rotation of:
(Incap) being an extra skill cast to make the most out of burst. If it doesn't allow just replace 1x Spam for incap ensuring you at least get off 1x Bow proc while the buff is active.
Execute dropping all dots bar Unstable, Path & Trap:
Unstable-Path-Trap/Exe-Exe x8 (Cast Incap in place of 1x Exe)
You will also notice that if Merciless Resolve was about to run out by the end of the rotation I would cast Crippling early, then refresh Merciless in it's place, this is only really beneficial if your Incap bonus is active since Crippling has an initial hit.
Check out Skinnys vid for an explanation on the gear/skills magblade will be using and a visual representation of the rotation: youtu.be/Q7ycyTsFQOU
Music Used: - Music provided by HearWeGo (goo.gl/nDS3zR) Artist: Aiur Oscar Title: Moomin Trip Listen on YouTube: youtu.be/FHXdryZy8Ys -[Greymoor PTS] Magicka Warden - 93k Static RotationSparrow2020-05-21 | *Note: This is still PTS, if anything changes I'll try to post a new vid or at the least write it here in the description.*
This is my Magicka Warden rotation for the Greymoor chapter.
I am using the new vampire spammable "Blood for blood" as it hits harder than any other spammable, and also costs health which boosts sustain by a tonne, in a raid this will be fine as you have healers, but on the dummy I've slotted Entropy on all classes without a reliable self heal to *try* to prevent it from overperforming. (Check out Liko's MagDen parse for an explanation on this part as well as a side by side parse: youtube.com/watch?v=fm2FX...).
Due to this spammable being free cast I've opted for not casting netch and instead replacing a Fissure cast for a Blood For Blood cast every now and then.
This test was done with Zaan, Mother's Sorrow & Siroria. Technically using Maw would pull ahead but I hate pets. The rotation was a 2 line static rotation of:
You can replace any fissure with spam if sustain drops low (I tend to replace the first and last so it's just 5 straight spams). Replace any spam for Ult when ready.
Check out Liko's vid linked above for a more indepth explanation of this class.
Music Used: - Track: Cream Blade - Heavenly (feat. Romi) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/t4IOgVatNLI Free Download / Stream: http://ncs.io/CBHeavenly -[Greymoor PTS] Magicka Dragonknight - 88-90k Static RotationSparrow2020-05-21 | *Note: This is still PTS, if anything changes I'll try to post a new vid or at the least write it here in the description.*
This is my Magicka Dragonknight rotation for the Greymoor chapter.
I've included both Elfbane & Non-Elfbane parses.
The rotation isn't much different from last, but the main difference is that the Asylum staff was changed so both the perfected and non-perfected apply after 3 casts, rather than 2. Another change was that Zaan is no longer buffed by Elfbane so I experimented with Ilambris and Grothdaar as a replacement. *You can see other tests with AS & Whip here: imgur.com/a/NcZP0kr
Anyway onto the tests here, I am using the new vampire spammable "Blood for blood" as it hits harder than any other spammable, and also costs health which boosts sustain by a tonne, in a raid this will be fine as you have healers, but on the dummy I've slotted Entropy on all classes without a reliable self heal to *try* to prevent it from overperforming. (Check out Liko's MagDen parse for an explanation on this part as well as a side by side parse: youtube.com/watch?v=fm2FX8xub2Q).
The first test was done with Zaan, Mother's Sorrow & Siroria. Technically using Maw would pull ahead by 2-3k but I hate pets. The rotation was a 2 line static rotation of:
Up next was a test using Ilambris, Elfbane & Siroria. Maw, Domihaus and Grothdaar are all very close, but I hate pets, Domihaus doesnt hit the dummy and Grothdaar was a little behind. The rotation was a 1 line static rotation of:
Music Used: - Track: InfiNoise - Bring me back to life (Feat. DNAKM)[NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/Tci64rGWr50 Free Download / Stream: http://ncs.io/BMBTL - Track: Marin Hoxha & Caravn - Eternal [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/hECg1-wUyKg Free Download / Stream: http://ncs.io/Eternal - Track: Rameses B - Can't Let You Go (feat. Florenza) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/JZk8X7fRkKY Free Download / Stream: http://ncs.io/CLYG -[Third Degree Gurns] Vet Sunspire HM - GODSLAYER! - Magicka Necromancer (Full run)Sparrow2020-04-13 | We finally achieved the God Slayer achievement in veteran Sunspire (Speedrun + No Death + Hardmode).
My role for this was Magicka Necromancer, then 3rd tank on the last boss.
This was far from our quickest run but after being flawless until mid way through the second boss everyone understandably started playing safer.
Either the last, or the second to last run was the GS run.
You can catch me raiding live at twitch.tv/osparrowo[VOD] Third Degree Gurns - God Slayer Progression 9-3-20Sparrow2020-03-09 | Been progging this for a good few weeks now, after quite a lot of swapping around the team we're looking to be making steady progress! 30:07 being the quickest run yet with plenty of deaths but hopefully soon :)
The first run took around an hour, the next two just over 30 minutes.
Watch my streams progging this on twitch.tv/osparrowo -- Watch live at twitch.tv/osparrowo[Harrowstorm] Magicka Dragonknight 91.7k - 1 Line StaticSparrow2020-03-07 | This is an updated parse and rotation from the last one, as Elf Bane now increases the duration of Wall of Elements. Bare in mind that it doesn't increase the secondary effects from vMA staff, Engulfing Flame Damage or the Burning Embers heal, it also doesn't increase FoO (which may or may not be intended) so the ceiling could be higher.
This parse is still unfortunately still on the PTS due to me not having a light Zaan monster set as of yet, so the potential DPS is higher with better ping.
The rotation is now a 1 line static rotation, over casting some DoT's but as you can see it's not dropped the dps much if any.
The gear I'm using here is different to the last parse, as discovered by Liko & Lulu, using the Asylum Inferno front bar with 3pc False Gods body (for the minor slayer) pulls basically identical DPS as the Whip rotation, however it gives much much better sustain and allows for ranged game play, however the previous setup is still perfectly viable, just swap FP for Whip.
In a raid you'll likely want to swap Talons for Orb as it provides roughly the same dps and the rotation can stay the same. This is because Talons does override it's self if cast by multiple people, so currently one one person can run the skill. Once this is fixed, Rune would be the skill to replace.
I also tried with using 9 or 10 spammables and found the sustain to be better, and the dps to be the same, so it's preference here.
If you wanted to use Blockade rather than Unstable you would see around a 1-2k dps loss, but much better sustain and a slightly easier rotation of:
You'll notice I bashed a LOT here, that is because MagDK can run poisons front bar as they get increased poison damage, and also sustain from the combustion passive, but even so it only net me 1.8k dps.
Music used: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Track: ROY KNOX x WTCHOUT - Shadows (Feat. Sviivan) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/o8Y_uR6ZDxo Free Download / Stream: http://ncs.io/RWShadows - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Third Degree Gurns - Tick Tock TormentorSparrow2020-01-28 | Long time coming considering we've been deathless on the AG for a couple weeks now.
As said in the beginning it was a bit of a meme run with 2 stuck in combat bugs, a DC & people being stage 3-4 vamp on the AG but glad we got it done!
Mark's my trifecta, even if two were on Xbox and this one on PC :D
I just used a mix here because finding like 10 non-copyright songs is effort... youtu.be/RwL97hTi2zI[Harrowstorm PTS Week 2] Magicka Warden 85.5k - 2 Line StaticSparrow2020-01-27 | Nothing has really changed combat wise this week so I figured I'd do a quick parse to test out the new changes to the Warden passive that grants 10% critical damage done to targets that have the chilled status effect.
Static rotation and CP isn't optimal either since it's the early days, but as you can see it's not really changed much for MagDens as their solo chilled uptime isn't great, unless you sacrifice something to up it, in this case I've dropped the berserk enchant for a frost enchant as that got me the best results (there's about a 2k difference between normal setup, swapping front bar for frost & swapping back bar for frost).
This passive is basically just a tuned down version of Nightblade or Templars passive, in my opinion it needs a change to be effective, either a higher value or an easier proc condition.
The rotation is similar to the previous ones: Shalk - Unstable - Winters - Netch/Trap Shalk - Birb/Ult - Fetcher - Degen Shalk - Birb - Birb
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Escape by Niwel soundcloud.com/niwel-516897768 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: bit.ly/escape-niwel Music promoted by Audio Library youtu.be/03GaWGDtfnk - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -[Harrowstorm PTS Week 1] Magicka Dragonknight 91k - 2 Line StaticSparrow2020-01-21 | Quick parse to test out the new changes to the Elfbane set, it's had the 5pc bonus increased to 5s from 2s.
Static rotation isn't optimal either since it's the first day, but as you can see it's had some really nice results for MagDK as basically all of our DoT's, excluding FoO and Trap have had their duration increased meaning more whips! Also as an added bonus our Zaan monster set has an increased duration too!
You'll notice it seems I overcast Unstable wall, this is because it's bugged and isn't affected by Elfbane for some reason, but once that's fixed I'll be redoing this.
The rotation is similar to the previous ones: Talons - FoO - Unstable - Engulfing - Embers - Trap - Eruption - Rune - 3x Whip Talons - FoO - Unstable - 8x Whip
I'm throwing this one out as some people didn't like the complexity of the previous rotation (a lot of barswaps), however by just shifting some skill orders around you can eliminate half of these.
Everything about this build should be the same as the previous parse, except I forgot to transmute the jewellery to BT... oopsie, but that will still pull higher.
The rotation of this parse is fairly simple, being:
BB-Blockade-Degen-Archer/Trap BB-Boneyard-Skull/Ult BB-Skull(&Siphon)-Skull *Cast Siphon with the skull as it's off the GCD, also alternate Trap & Arcanist, so Trap one rotation, Arcanist the next.*
You'll notice I did bash a fair bit on this parse, mainly when Major Vuln was active, but also when I was at fairly high stam. Doing so net me just over 1.4k dps :)
–––––––––––––––––––––––––––––– OLWIK - Taking Over (feat. Alexa Lusader) [NCS Release] Music promoted by NCS youtube.com/watch?v=1jnA7keAlo4 ––––––––––––––––––––––––––––––Request: NMA vs Tzogvin burstSparrow2019-11-17 | Request for Shiro
Prebuilt Tzog stacks, also pre hit the 21m dummy for all the buffs.
Trap-BB-Hail-Archer-Ballista (BB-WB-WB-WB x3)
CMX + Gear: imgur.com/a/FkGOySs Done in 3 thirsty since I know people in our team are gonna be too lazy for farm a 2nd set in infused O.o
Dont go off the total DPS since each parse lasts a different amount of time due to poisons/poisoned effect still ticking after I'd finished, roughly it was: NMA1 90.2k NMA2 94.3k TZO1 86.1k TZO2 88.7k
So for burst phases e.g. vHOF 3rd NMA looks to be the better choice.
Visit my discord server: discord.gg/PUvtmWk[Dragonhold] StamSorc 89k - StaticSparrow2019-11-13 | Here's my static rotation for the Stamina Sorcerer.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount.
Here I am using the same setup as last patch, being monster set (Selenes in this case, although Maarselok will be better in raid), Relequen body & Lokkestiz front bar. 7 medium, Sharp front, infused back, 3x bloodthirsty.
For all tests I will also be using Lava Foot food, the shadow mundus & essence of weapon power potions.
The rotation of this parse is fairly simple, being 3x Bound Armaments procs per front bar rotation:
Hail-Hurricane-Trap BA-WB-WB-WB BA-WB-WB-WB BA-WB *Swap any WB for refreshing BA, or Ult*
From around 30% swap WB for Exe, then from around 20-15% swap BA for Exe (If BA runs out slightly before 15% there's no point refreshing it, just start Exe spam early)
*I forgot to bash in this parse, so you could pull a little more there, you can also opt for casting Trap on cooldown which would also net more dps*
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Track: Electro-Light - Symbolism pt.II [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/U7gDB634iAA Free Download / Stream: http://ncs.io/Symbolism2YO - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -[Dragonhold] Breton MagDK 84.4k - 2 Line StaticSparrow2019-11-10 | These parses are a little late as ZoS took the first 3 weeks to make the PTS even worth testing on, then raiding and RL got in the way of testing afterwards, so these parses aren't the best but they are mainly just to show the rotations.
Anyway here's my 2 line static rotation for the Magicka Dragonknight.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount, which is the reason I have chosen the Breton race for all of my Magicka tests.
Here I am using the same setup as last patch, being Zaan monster, Mothers Sorrow body & Siroria front bar. 5/1/1, precise front, infused back, 3x bloodthirsty.
For all tests I will also be using Ghastly eye bowl food, the shadow mundus & essence of spell power potions.
The rotation of this parse is fairly simple being the same from 100-0% and only having 1-2 variations per rotation:
Start with: FoO-Trap-Eruption then repeat: Embers-Breath-Blockade-Degen FoO-5x Whip-Trap/Eruption *Cast Ult when ever ready in place of 1x Whip. If you need to use Spell Sym try to swap the last whip before Eruption since it's a very costly skill. Rotate Trap with Eruption, one the first rotation, the other the next.*
You'll notice I bash in this rotation, I try to do this after whips and mainly when Standard is active. In this particular parse it net me 1.1k.
*Sorry about the music ending early, I initially had the same one that was on Liko's vid O.o so had to quickly change it*[Dragonhold] StamDK 83k - Static RotationSparrow2019-11-07 | *Edit: I forgot to show Character sheet, the race is Orc with 64 points into Stamina & I am not a vamp here due to it being a freshly levelled character for TTT progression, however running Stage 2 Vamp would improve sustain so I would recommend it.*
Here's my static rotation for the Stamina Dragonknight.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount.
Here I am using the same setup as last patch, being monster set (Velidreth in this case, although Maarselok will be better in raid), Relequen body & Lokkestiz front bar. 7 medium, Nirn/Precise front, Infused back, 3x bloodthirsty.
I'm using the Master's bow here, but due to the downtime on Poison Inject the Maelstrom bow parses basically the same, it's preference at this point.
For all tests I will also be using Lava Foot food, the shadow mundus & essence of weapon power potions.
The rotation of this parse is fairly simple, being one line static and only really changing in execute to spam more Whirling Blades, although not running an execute & instead slotting a Fighters Guild ability for the passive hit maybe 500-1k dps less but as you can imagine had much better sustain.
The rotation also focuses on keeping up the Stagger buff from Stonefist as it's a nice boost to group DPS.
–––––––––––––––––––––––––––––– Journey Home by Day 7 soundcloud.com/day7official Creative Commons — Attribution-NoDerivs 3.0 Unported — CC BY-ND 3.0 Free Download / Stream: http://bit.ly/2DQE2et Music promoted by Audio Library youtu.be/FrBe9vwtKyA ––––––––––––––––––––––––––––––[Dragonhold] StamNecro 92.6k - Static RotationSparrow2019-11-07 | Here's my static rotation for the Stamina Necromancer.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount.
Here I am using the same setup as last patch, being monster set (Selenes in this case, although Maarselok will be better in raid), Relequen body & Lokkestiz front bar. 7 medium, Precise front, infused back, 3x bloodthirsty.
I've also swapped to the Maelstrom Bow, since they have nerfed poison inject to the point that just using another Wrecking Blow, or Execute is more damage.
For all tests I will also be using Lava Foot food, the shadow mundus & essence of weapon power potions.
The rotation of this parse is fairly simple, being one line static and only really changing from around 15% HP (where Executioner will out DPS BlastBones). A key note for this rotation is Siphon has been taken off the GCD, meaning you can cast it with another skill (like a synergy) in the same GCD.
15-0% (Here Exe out parses BB, but you still want to use one BB as a reliable corpse for Siphon.) Hail-Archer Trap(& Siphon)-Exe-Exe Exe-Exe-Exe Exe-Exe-Exe Exe-Exe-BB *Swap any Wrecking Blow, or Executioner for Ult*
CP is: 40 Thaum, 56 Mighty, 57 Piercing, 61 Precise, 56 MAA
I also tested using other spammables with the same setup/rota: Crushing Weapon: 89k Skull: 88k (1x Heavy attack needed) Carve/Scythe: 87k (3x heavy attacks needed)
–––––––––––––––––––––––––––––– Music Used: Disfigure - Blank VIP (feat. Tara Louise) [NCS Release] youtube.com/watch?v=j5DCb1ycXyA ––––––––––––––––––––––––––––––[Dragonhold] Breton Magnecro 84.7k - 2 line staticSparrow2019-11-04 | These parses are a little late as ZoS took the first 3 weeks to make the PTS even worth testing on, then raiding and RL got in the way of testing afterwards, so these parses aren't the best but they are mainly just to show the rotations.
Anyway here's my 2 line static rotation for the Magicka Necromancer.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount, which is the reason I have chosen the Breton race for all of my Magicka tests.
The setup for Magnecro has changed slightly this patch, as you can see I used Spell Strat in place of Mother's Sorrow as this pulled slightly ahead for me. The reasoning for this is that we have an extra 10% crit in execute now due to using Skull as a spammable. However if you did still want to use Mother's Sorrow you could run an infused, or a nirnhoned front bar staff.
For all tests I will also be using Ghastly eye bowl food, the shadow mundus & essence of spell power potions.
The rotation of this parse is fairly simple, staying the same from 100-0% and having the ult dropped as part of the rotation.
*Cast Siphon with the skull as it's off the GCD, also alternate Trap & Arcanist, so Trap one rotation, Arcanist the next.*
You'll notice I bash at points in this parse, I try to do this on any skill that wont have a barswap after it to save it bugging out (high ping and all), so namely the 1st Skull & the last BB of the rotation (in this parse it net me 800 dps).
–––––––––––––––––––––––––––––– NCT x T & Sugah - Along The Road (feat. Voicians) [NCS Release] youtube.com/watch?v=oDdR6Tm-U0c ––––––––––––––––––––––––––––––[Dragonhold] Stamblade 84.3k - 2 line staticSparrow2019-10-31 | These parses are a little late as ZoS took the first 3 weeks to make the PTS even worth testing on, then raiding and RL got in the way of testing afterwards, so these parses aren't the best but they are mainly just to show the rotations.
Anyway here's my 2 line static rotation for the Stamina Nightblade.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount.
Here I am using the same setup as last patch, being monster set (Selenes in this case, although Maarselok will be better in raid), Relequen body & Lokkestiz front bar. 7 medium, Nirn/Sharp front, infused back, 3x bloodthirsty.
For all tests I will also be using Lava Foot food, the shadow mundus & essence of weapon power potions.
The rotation of this parse is fairly simple, being 2x bow procs per front bar rotation:
Endless-Poison-Shade/Trap Soul-Bow-Rending-Spam x3-Bow *Fit in Incap either as an extra skill before the 1st bow proc, or in place of a spammable*
Exe drop rending, soul, bow & surprise, replacing them for Impale. If you're comfortable you could also drop shade, then cast Trap on cooldown.
You'll also notice I bash on this parse, usually just after casting Incap. This is because it boosts all of your damage by 20%, including bashes. Also bashing can proc the axe bleed so definitely try do do this. (On this parse it net me just under 1.6k dps)
–––––––––––––––––––––––––––––– Music Used: Futuristik - Little Bit (feat. Sethh) youtube.com/watch?v=0gxIZLHBxBQ ––––––––––––––––––––––––––––––[Dragonhold] Breton Magplar 83.7k - 2 line staticSparrow2019-10-29 | **I may update this parse, as I'm still testing whether double casting PL each rotation is better, but the PTS is down so I figured I push something out in the meantime ;)**
These parses are a little late as ZoS took the first 3 weeks to make the PTS even worth testing on, then raiding and RL got in the way of testing afterwards, so these parses aren't the best but they are mainly just to show the rotations.
Anyway here's my 2 line static rotation for the Magicka Templar.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount, which is the reason I have chosen the Breton race for all of my Magicka tests (I also use Spell Symmetry here, as MagPlar uses 2 DoT's hit by the cost increase, shards & blockade which both now cost around 5k magicka per cast).
Here I am using the same setup as last patch, being Zaan monster, Mothers Sorrow body & Siroria front bar. 5/1/1, precise front, infused back, 3x bloodthirsty.
For all tests I will also be using Ghastly eye bowl food, the shadow mundus & essence of spell power potions.
The rotation of this parse is fairly simple both pre execute & also in execute, however if you wish you can opt for casting both Purifying & Bane on cooldown, rather than undercasting them in a static rotation (which will net 1-2k more dps).
Shards-Blockade-Barrage-Bane/Trap-Purifying-Degen-4x Spam *Alternate Trap/Bane, cast Sweep in place of a spam*
From 30% drop Barrage doing 2x beams in place of ele, then from 20% drop degen & bane doing the below rotation: Shards-Blockade-Purifying-3x Beam *Cast Trap/Sweep as an extra skill*
--------------------------------------------- Music used: T & Sugah x NCT - Stardust (feat. Miyoki) [NCS Release] youtube.com/watch?v=5pfDp6Wrf6Y ---------------------------------------------[Dragonhold] Breton Magblade 85k - 2 line staticSparrow2019-10-29 | These parses are a little late as ZoS took the first 3 weeks to make the PTS even worth testing on, then raiding and RL got in the way of testing afterwards, so these parses aren't the best but they are mainly just to show the rotations.
Anyway here's my 2 line static rotation for the Magicka Nightblade.
The basis of this patch is ZoS have reverted most of what they did last patch RE DoT's, therefore they are no longer worth using unless they run their full duration. They have also increased the cost of AOE DoT's by a considerable amount, which is the reason I have chosen the Breton race for all of my Magicka tests.
Here I am using the same setup as last patch, being Zaan monster, Mothers Sorrow body & Siroria front bar. 5/1/1, precise front, infused back, 3x bloodthirsty.
For all tests I will also be using Ghastly eye bowl food, the shadow mundus & essence of spell power potions.
The rotation of this parse is fairly simple, being 2x bow procs per front bar rotation:
Cripple-Blockade-Path-Shade/Trap Bow-Degen-4x spam-Bow *Fit in Incap either as an extra skill before the 1st bow proc, or in place of a spammable*
Exe drop shade, degen & bow, replacing them for Impale. You could probably drop Cripple also, however I like to time my exe rotation from this as it appears as a debuff on the enemy.
You'll notice I bash at points in this parse, mainly this is after I've cast an Incap as it boosts all damage by 20% including bashes. On console & being a Breton this is the only place I'll likely do so as bashing on a controller includes blocking and cuts stam regen to 0. From the CMX this net me just under 1k dps.
–––––––––––––––––––––––––––––– Good For You by THBD soundcloud.com/thbdsultan Creative Commons — Attribution 3.0 Unported— CC BY 3.0 Free Download / Stream: http://bit.ly/2PgU6Mu Music promoted by Audio Library youtu.be/-K_YSjqKgvQ ––––––––––––––––––––––––––––––[Xbox EU] Gryphon Heart by Synchronised - Off TankSparrow2019-10-11 | The one run I didnt stream we get it, so could only clip the last 5 minutes :'(
Oh well, IR & GH now ticked off!! Gg Sync. Had to tank for this one which was interesting but enjoyable too, cant wait to get back on a DD for TTT tho.
Did 2 OT strat, with both in Imperium/Alkosh so dds could run a damage monster set & still be reasonably safe. Looks to have worked nicely.
Music used: Mr FijiWiji - Yours TrulyvAS HM Pug - Magplar interrupterSparrow2019-09-22 | Random vAS PUG that I was thrown on interrupter last minute so didn't have time to swap to my sorc, luckily there was already 2 sorc DD's so no passives were missed.
Notice me standing at Llothis in exe since I forgot to stop the timer :/
4 new clears in this run, including the kite heal, both tanks & a dd so all in all good run :)
Music used (Finding non-copyright music to fill a 20 min vid is difficult, I just grabbed anything lul): MADANII & L:LUCID - Sober Koste - Dreaming Aero Chord - Burning Ed Sheeran - I See Fire (Kygo Remix) Spektrum - Keep You
Timer(s): Single Boss - codepen.io/UIPro/full/vpVaqz Edited Double Boss - codepen.io/Sparr0w/full/wbKradSynchronised Immortal Redeemer - Interrupter/TimerSparrow2019-09-12 | This is our 2nd Immortal Redeemer, going back for those who missed it. 2nd raid into the first day so gg all :) (I messed up the first with cone + jumps... oops)
I was on interrupts and did a pretty weak job keeping up damage on olms inbetween so definitely room for improvement there. Next time I'd likely drop Siphon for another DoT and only cast BB once per rotation maybe which should make it easier.
Overall good night tho, on to GH now 💪
Music used: Kaivon - HeartbeatFarm Animals vCR+3 Clear!!Sparrow2019-09-09 | Long time coming, but we finally got it done! :)
Catch my cheeky horn downstairs... I was not risking a last portal fuckup O.o