We Did It (Corrscope Test)Jack Edwards2025-06-09 | This is a quick test using a two bar loop. Save the planet! Stop rendering everything in 1080p! Shame you can't do stereo.
Sound Engine: Deflemask (PCE Turbografx-16) Graphics: CorroscopeAmen Nebula | Run Reborn 3D OSTJack Edwards2026-04-04 | Track 3 from my new 3DS homebrew game.
Amen Nebula, obviously named after the sample it contains, may be the most technical of all four songs. It was difficult to get this track to a point where it sounded okay on 3DS speakers. Dialing in the bite of the low end to avoid the kick drums without compromising the flow of the track was tricky. Software used: LMMS (music), Corrscope (visuals) and Blender (compositing and editing) ----------------------------------- RunReborn3D is Powered by the OCTAVE game engine. There are builds for the 3DS, Wii and Windows at github.com/Jackitron/RunReborn3D
#lmms #homebrewgamesInfinity Road | Run Reborn 3D OSTJack Edwards2026-04-04 | Track 2 from my new 3DS homebrew game.
Infinity road was a study of the DnB music used for the run games, particularly F-777's Travelling the Galaxy. Being the second track, I had a bit more confidence to smooth out the bass and use some side-chain to bring the track to life. The track is criticized for lacking atmosphere, but I think it fits the higher-tension platforming of the game. Software used: LMMS (music), Corrscope (visuals) and Blender (compositing and editing) ----------------------------------- RunReborn3D is Powered by the OCTAVE game engine. There are builds for the 3DS, Wii and Windows at github.com/Jackitron/RunReborn3D
#lmms #homebrewgamesTunnel of Dreams | Run Reborn 3D OSTJack Edwards2026-04-04 | Track 4 from my new 3DS homebrew game.
Tunnel of Dreams turned out similar to F-777's 'Wormhole to Somewhere' - but with a more optimistic feel that leans on strings in lieu of a strong lead, making a fuller sounding track that revolves through its chords. It is intended to be a mid-game song to push the player through frustrations. Software used: LMMS (music), Corrscope (visuals) and Blender (compositing and editing) ----------------------------------- RunReborn3D is Powered by the OCTAVE game engine. There are builds for the 3DS, Wii and Windows at github.com/Jackitron/RunReborn3D
#lmms #homebrewgamesMain Title | Run Reborn 3D OSTJack Edwards2026-04-04 | Track 1 from my new 3DS homebrew game.
The Title theme was the first track written for Run Reborn 3D. Like a lot of 3DS music, it has a punchy bass and reduced high end, designed to compensate for smaller speakers. Software used: LMMS (music), Corrscope (visuals) and Blender (compositing and editing) ----------------------------------- RunReborn3D is Powered by the OCTAVE game engine. There are builds for the 3DS, Wii and Windows at github.com/Jackitron/RunReborn3D
#lmms #homebrewgamesLost track remade from memoryJack Edwards2025-11-23 | Some sequence I lost on a PO-133, remade from memory. #ym2612 #trackers
Record in 720p and save the planet!Froggy Went A CourtinJack Edwards2025-10-31 | Thanks for listening to my silly video. Reharmonization of a classic folk tune. Now with Linn drums!Gordon Stops Thanos? #avengers #thanosJack Edwards2025-06-29 | Hadn't seen this done before so here you go.Top 10 Impossible Korg Monologue PatchesJack Edwards2024-07-22 | Some of my best and most technical patches for the #Korg Monologue that are not your typical patch.
You will need the Monologue Sound Librarian installed on your computer to install these patches to your synth.
I am not affiliated with Korg Inc. or any of their subsidiaries.Tales of Beatrix Potter (Big Band Remix)Jack Edwards2023-10-17 | This is a reupload. Bit Hawaii 5-0 and final mix was a bit heavy on my end. Blame the user, not the DAW. I think.
Feel free to use with credit provided, CC BY-SA etc.
#lmms #remixNTS-1 and J-6 Showcase: TimeJack Edwards2023-09-11 | Hans Zimmer's Iconic four-bar piece running on the Roland Aira J-6, with Korg's Nutekt NTS-1 providing the heavy lifting with some effects. Both are solid entry-level boxes - my only issue with them being the lack of smoothing / knob value catching when moving between parameters!
I am powering the NTS-1 from a USB power bank to reduce the noise.
All NTS-1 custom oscillators used in the video can be found on the Korginc Github page. korginc.github.io/logue-sdk/unit-index/oscVolfinger (Arcade Dub)Jack Edwards2023-03-15 | The eerie tension in this scene reminded me of something. Turns out they go together magically. Exactly 6800 frames! Can you guess whose initials are in the highscores table?