Harbour Masters 64This project is still a work-in-progress and has a rare crash for a small minority of users. Custom track import works however, all features are not yet supported.
Attributions This many year project has been through many hands and as such we have a duty and obligation to provide an honourable mention to those involved.
Port Development: MegaMech, Lywx, Coco, Sonic Dreamcaster, Proxy, and zrc76. Port Support: Kenix, Brian, Emil's Fast3d Renderer, Libultraship, Torch, and testing team Technical Support: Dario, Tharo, N64Brew, lilozies, and Fast64 Scapegoat: briaguya Visual Design: Mr. Everyday Trailer: Mr. Everyday, Andrat
We would like to thank the tool developers, decompers, compiler researchers, decomp.me, torch, n64split, splat, game researchers, and a special thanks to the OverKart 64 community. This project garnered a vast number of contributors, as such we cannot list them all here, however, a big thank you to all involved and anyone who contributed over the years. Our sincerest of apologies if we left anyone out!
Finally, we must thank everyone who tried and failed to match crash_screen_draw_square(), except the two people that succeeded. decomp.me/scratch/zL8gF
Friends, I'll see you on the race track, bring your A game, because you are going to need it!
SpaghettiKart - Mario Kart 64 PC Port (World Premiere)Harbour Masters 642025-06-21 | This project is still a work-in-progress and has a rare crash for a small minority of users. Custom track import works however, all features are not yet supported.
Attributions This many year project has been through many hands and as such we have a duty and obligation to provide an honourable mention to those involved.
Port Development: MegaMech, Lywx, Coco, Sonic Dreamcaster, Proxy, and zrc76. Port Support: Kenix, Brian, Emil's Fast3d Renderer, Libultraship, Torch, and testing team Technical Support: Dario, Tharo, N64Brew, lilozies, and Fast64 Scapegoat: briaguya Visual Design: Mr. Everyday Trailer: Mr. Everyday, Andrat
We would like to thank the tool developers, decompers, compiler researchers, decomp.me, torch, n64split, splat, game researchers, and a special thanks to the OverKart 64 community. This project garnered a vast number of contributors, as such we cannot list them all here, however, a big thank you to all involved and anyone who contributed over the years. Our sincerest of apologies if we left anyone out!
Finally, we must thank everyone who tried and failed to match crash_screen_draw_square(), except the two people that succeeded. decomp.me/scratch/zL8gF
Friends, I'll see you on the race track, bring your A game, because you are going to need it!