On The Island of Mata Nui, a great evil rises. Discover the Great Masks of Power, free the island, and fulfil your destiny.
As of August 10th, The Legend of Mata Nui REBUILT version 1.0 is now available. Though far from complete, this version marks the first step in the conclusion of a nearly 20 year saga. Expect much more in the coming months!
Some notes: • We are in no way affiliated with The LEGO Group • This is NOT a reboot of BIONICLE G1, a continuation, or any official media • This is NOT a new game • What REBUILT IS, is a continuation and expansion of the cancelled Legend of Mata Nui beta project from 2001 by Saffire Corp. • There has not previously been, and never will be any charge for LOMN or REBUILT
On The Island of Mata Nui, a great evil rises. Discover the Great Masks of Power, free the island, and fulfil your destiny.
As of August 10th, The Legend of Mata Nui REBUILT version 1.0 is now available. Though far from complete, this version marks the first step in the conclusion of a nearly 20 year saga. Expect much more in the coming months!
Some notes: • We are in no way affiliated with The LEGO Group • This is NOT a reboot of BIONICLE G1, a continuation, or any official media • This is NOT a new game • What REBUILT IS, is a continuation and expansion of the cancelled Legend of Mata Nui beta project from 2001 by Saffire Corp. • There has not previously been, and never will be any charge for LOMN or REBUILT
T-shirts and buttons available right now at: redbubble.com/people/thebeaverhouseBIONICLE Quest for the Masks RECHARGED: Rising Shadow, Hidden Light - Launch TrailerLitestone Studios2024-01-20 | FROM GREAT VICTORIES
MIGHTY HEROES ARISE...
Become the Toa Nuva, discover the secret of the Seventh Toa, find your destiny. The darkness of Makuta remains strong. The time for hiding is over.
THIS EXPANSION CONTAINS:
• All new REVENGE OF THE MAKUTA asynchronous co-op gamemode
• 150+ brand new cards & effects
• 350+ new card designs featuring
art from Red Star Games & IconicStills
• New boards, game pieces, and more!
• 810NICLE Day Collectible Trading Cards,
full set preview, also available for
purchase at http://Cards.810NICLEDay.com
In the final battle for Mata Nui, will you
choose the darkness or the light?
Trailer created & edited by Oscar Page (@Ozkabot ) Trailer Music: The End of Time 3FORCE Remix - ScandroidBIONICLE Quest for the Masks RECHARGED: Rising Shadow, Hidden Light - Teaser TrailerLitestone Studios2023-08-10 | Our final and largest expansion yet, Rising Shadow, Hidden Light is an entirely original expansion for BIONICLE Quest for the Masks RECHARGED that completely changes the gameplay! Cooperate with your fellow Toa against the shadows, or lay waste to Mata Nui as the evil Makuta, and command your legions of Rahkshi against them. What will you choose between the darkness and the light?
Trailer created & edited by Oscar Page (Ozkabot) Trailer Music: The End of Time - ScandroidBIONICLE The Legend of Mata Nui REBUILT Developer Update (Patch 1.1)Litestone Studios2022-08-10 | Special thanks to team playtesters, translators & writers Ondrik, and Reese for most of the recorded footage, and an EXTRA special thanks to all of YOU for being so patient with us for the last two years! :)
T-shirts and buttons available right now at: redbubble.com/people/thebeaverhouseBIONICLE Quest for the Masks RECHARGED: The Bohrok Swarms - Launch TrailerLitestone Studios2022-08-10 | Originally released in 2002, BIONICLE: Bohrok Swarm was the second expansion pack created for BIONICLE: Quest for the Masks by The LEGO Group and Upper Deck. In 2019, two BIONICLE nerds discovered the card game on Tabletop Simulator, and then began a three and a half year expedition to make the game playable with six players, calling it BIONICLE: Quest for the Masks RECHARGED.
The objective of the expansion is to control and defeat the Bohrok Swarms, traveling across the Island of Mata Nui to defeat them, and those who would stand in your way. As you travel, you must compete in Great Mask Challenges, complete Missions, and survive Bohrok attacks unleashed by your friends. Be the first to collect all six Great Mask cards, OR a full set of Krana and you win!
Also introduced in the previous version of RECHARGED is the brand new custom Masks of Might expansion pack, which adds new and exciting functions for the Great Masks, as well as introducing all new Noble Masks for the Turaga. Masks of Might is fully compatible with The Bhorok Swarms, and all other expansions. Please refer to the Rule Book and changelog for more information about these and all other changes to the base game.
Trailer created & edited by: OzkabotMBCH Character Splines SoonTMLitestone Studios2022-01-18 | Testing out the spline code/setup for the ported Alpha area, MBCH, along with a mini-boss preview.
~ShadowDraikana, Acting Project Manager and Lead ScripterBIONICLE: Quest for the Masks RECHARGED - Launch TrailerLitestone Studios2021-08-10 | Originally released in 2001, BIONICLE: Quest for the Masks was a Trading Card Deckbuilding Game created by The LEGO Group and Upper Deck, with three base sets and expansion packs. In 2019, two BIONICLE nerds discovered the card game on Tabletop Simulator, and then began a two and a half year expedition to make the game playable with six players, calling it BIONICLE: Quest for the Masks RECHARGED.
The objective of the game is to collect the Great Kanohi Masks, traveling across the Island of Mata Nui to earn them. As you travel, you must compete in Great Mask Challenges, complete Missions, and survive Rahi attacks unleashed by your friends. Be the first to collect all six Great Mask cards and you win!
Also introduced in RECHARGED is the brand new custom Masks of Might expansion pack, which adds new and exciting functions for the Great Masks, as well as introducing all new Noble Masks for the Turaga. Please refer to the Rule Book and changelog for more information about these and all other changes to the base game.
Trailer created & edited by: OzkabotWholesome RahiLitestone Studios2020-12-25 | Happy holidays, merry Crimbo, and a wonderous Naming Day everyone! What is there to say about this stupid year? It's been rough, and especially on our part very slow. We'd hoped to get the REBUILT 1.1 patch out by August, yet here we are on the cusp of 2021, and it's still unfortunately not yet completed to our standards. While we are still working diligantly to get it ready for release, we don't have a whole lot to show that isn't under the hood changes and tweaks, or otherwise worth a dedicated video. So after some deliberation, we decided to show off this little extra feature we added to the villages as a bit of a wholesome Christmas preview!
Stay safe everyone! The legend will continue in 2021. :)Litestone Studios 810NICLE Day 2020 Promotional VideoLitestone Studios2020-08-12 | Promotional video for the 810NICLE Day live event, edited by Chip Wiseman and voiced by Parker Wright.PotatuLitestone Studios2020-08-03 | Presented without context. ( ͡° ͜ʖ ͡°)Gravity HurtsLitestone Studios2020-08-03 | The things this game's old-ass engine can do never ceases to amaze me.Oh...Litestone Studios2020-08-03 | Had a bit of a problem when coding the falling platforms. This could be useful for a certain Master of Shadows later...MAN3Litestone Studios2020-07-17 | Liam noticed this morning that the pillar in PST2 was exactly the same model used in the Manas fight FMV. From there, it just kinda snowballed into remaking the area from the ground up!
T-shirts and buttons available right now at: redbubble.com/people/thebeaverhouseLegend of Mata Nui Pre-Alpha Animation Test SupercutLitestone Studios2020-06-11 | Thanks once again to Mr. David Madden for providing the clips after the first three. Expect to see this and more at a later date in LOMN REBUILT's new movie viewer menu. :)BIONICLE The Legend of Mata Nui REBUILT - Uncompressed Audio Comparison (Patch 1.1)Litestone Studios2020-04-22 | Thanks to Mr. David Madden, the original composer of Legend of Mata Nui and Tales of the Tohunga, we can now listen to around 80% of the game's music in completely uncompressed lossless audio quality. These newly released tracks will soon be implemented into REBUILT Patch 1.1, and the original soundtrack on BioMedia Project.
T-shirts and buttons available right now at: redbubble.com/people/thebeaverhousePhysics Tests 2: Electric Boogaloo (Beta [REBUILT])Litestone Studios2019-07-06 | Y'all like that there motion sickness? :vGTFO.mp4Litestone Studios2019-07-06 | Changing player orientation with slide triggers be like...Physics Tests (Beta [REBUILT])Litestone Studios2019-07-05 | So apparently all slides do is just give the character the properties of a ball. As such, THIS is apparently possible, even on this game's 20 year old physics engine.
-Vahkiti, Project LeaderBIONICLE The Legend of Mata Nui REBUILT - Announcement TrailerLitestone Studios2019-06-24 | Some clarification about REBUILT since there appears to be some confusion:
• This is NOT a reboot of BIONICLE G1, a continuation, or any official media • This is NOT a new game • What REBUILT IS, is a continuation and expansion of the cancelled Legend of Mata Nui beta project from 2001 by Saffire Corp. • There has not previously been, and never will be any charge for LOMN or REBUILT
We are in no way affiliated with LEGO, and as has been pointed out many times, the game looks old because it IS old. Part of the project's eventual goal is to make it look better by modern standards, which as has been shown in the trailer, is a process that is already underway with character models.
It's time friends. Time for the beginning of the final chapter in a 20 year saga. Here's the exclusive announcement trailer for BIONICLE: The Legend of Mata Nui REBUILT, launching August 10th, 2019, 810NICLE Day.
T-shirts and buttons available right now at: redbubble.com/people/thebeaverhouseLOMN WIP Partial Virtual Machine SupportLitestone Studios2019-05-30 | The video you see is running a slightly downgraded version of the current work in progress patch, (All updates minus DLL mod features, which currently cause a crash) in a 500mb RAM Windows XP VM, through DXWnd, in Software mode. This is done because currently both DGVoodoo and hardware acceleration result in crashes as well.
No ETA on the release for this due to the issues outlined above, as well as one with lighting you may notice, and one with sound later on. However it can now at least be confirmed that the game WILL run in a VM. If only just. -LiamBIONICLE: The Legend of Mata Nui - Raiding the Rock MonsterLitestone Studios2019-04-18 | With the new executable patches, and typo corrections in the OSI, you can now fight Gorignak.
~ JrMasterModelBuilder, Lead coderBIONICLE: The Legend of Mata Nui - Rock Elemental Fix v0.5 (Beta)Litestone Studios2019-04-16 | Turns out part of the reason this guy was broken was due to a typo in the OSI file that caused kicking the rocks this guy's boulder produces crash the game.
This guy actually does have his stomping attack from Alpha v0.006, and does indeed have a weak point that can be exposed by kicking three rocks into him. The rocks don't do damage, even during the phase where his weak point is exposed, so the weak point needs to be shot normally.
Two problems still remain. The elemental's hitbox is still broken, meaning not only can he be damaged at any point in the fight (and Pohatu getting hit by a boulder still damages the elemental for some reason), the elemental spheres still do damage for every frame they are inside his body (thus the crash in this video), and the bug showcased by Shadowknight still applies with the Stone Rain causing the Rock Elemental to die like a Rahi, causing a crash. The fight does otherwise function now, however.
Coming soon in the next patch, and in Rebuilt v1.0.
~Reese Bagshaw, Lead Tester, WriterRaising the Ta Koro Bridge (Beta [REBUILT])Litestone Studios2019-04-16 | With a little elbow grease and help with the models, I managed to put this together.
~Shadowknight, Data Wrangler Team Lead, OSI ScripterBIONICLE The Legend of Mata Nui: 1st Anniversary Live Stream Day 2 (Beta)Litestone Studios2019-03-27 | Multistreaming with restream.io
Welcome to Litestone Studios! Home of BIONICLE: The Legend of Mata Nui!Lewa must go, his planet needs himLitestone Studios2019-02-15 | Clipped from BIONICLE: The Legend of Mata Nui - 1 Year Anniversary Live Stream (Part 1)
T-shirts and buttons available right now at: http://redbubble.com/people/thebeaverhouse -- Watch live at twitch.tv/thebeaverhouse -- Watch live at twitch.tv/thebeaverhouseBIONICLE: The Legend of Mata Nui - 1 Year Anniversary Live Stream (Part 2)Litestone Studios2019-02-15 | The LOMN 1 Year Anniversary Live Stream was a special event held by Litestone to celebrate 1 year since the release of the LOMN alpha. Both builds were played entirely over the course of two days featuring special guests such as Liam Robertson of Game History Secrets, and Darvell Hunt, former assistant programmer at Saffire for the game itself, and the source of the beta's eventual release. Along with members of Litestone's team both current and former, we answered viewer questions and talked about the game's prior and continued development over the course of these playthroughs.
This pre-recorded video covers the alpha release, and was streamed live on February 10th 2019. Twitch chat replay can be found on the Beaverhouse Twitch channel:
Credits: • Vahkiti, (Liam): Host, Producer • Liam Robertson: Host • Darvell Hunt: Host • Shadowknight (Nate): Host • Hexadecimal Mantis: Host • JrMasterModelBuilder: Host • Reese: Host • Fraug: Host • Swert: HostBIONICLE: The Legend of Mata Nui - 1 Year Anniversary Live Stream (Part 1)Litestone Studios2019-02-15 | The LOMN 1 Year Anniversary Live Stream was a special event held by Litestone to celebrate 1 year since the release of the LOMN alpha. Both builds were played entirely over the course of two days featuring special guests such as Liam Robertson of Game History Secrets, and Darvell Hunt, former assistant programmer at Saffire for the game itself, and the source of the beta's eventual release. Along with members of Litestone's team both current and former, we answered viewer questions and talked about the game's prior and continued development over the course of these playthroughs.
This pre-recorded video covers the alpha release, and was streamed live on February 10th 2019. Twitch chat replay can be found on the Beaverhouse Twitch channel:
Credits: • Vahkiti, (Liam): Host, Producer • Liam Robertson: Host • Darvell Hunt: Host • Shadowknight (Nate): Host • Benji: Host • JrMasterModelBuilder: Host • Reese: Host • Fraug: Host • Grampa Walker: Host • Gabe: HostLie Down, Try Not To Dance, Dance A LotLitestone Studios2019-01-12 | Believe it or not, this is actually progress. :VBut What If Sidequests DIDNT Suck? (Beta [REBUILT])Litestone Studios2019-01-10 | Note: The footage shown here is a work in progress. Various things are not yet completed, and thus, subject to change.
Expect the first builds of LOMN Rebuilt Q1 2019.
#LegendNoLonger #TheLegendRebuiltBIONICLE: The Legend of Mata Nui Rebuilt (Working Title) - First LookLitestone Studios2019-01-03 | First 15 minutes of BIONICLE: The Legend of Mata Nui Rebuilt. An entirely new branch of The Legend of Mata Nui combining the best parts of the alpha and beta builds, with some modern game design practices, all new features, and eventually, a completed final boss fight against the Master of Shadows himself: The Makuta.
Note: The footage shown here is a work in progress. Various things are not yet completed, and thus, are subject to change.
Expect the first builds of LOMN Rebuilt Q1 2019.
#LegendNoLonger #TheLegendRebuiltBIONICLE The Legend of Mata Nui: Patch Ver. 1.2 RELEASELitestone Studios2018-12-06 | Download the game at: http://bit.ly/LegendofMataNui or automatically from within your launcher
T-shirts and buttons available right now at: redbubble.com/people/thebeaverhouseThe F**kening - Episode 1Litestone Studios2018-11-22 | This is what you get when you replace character cutscene animations but forget to replace the actual scenes themselves...
Interesting notes: Pohatu meets Kopaka is not featured here because the scene/animations were not modified between the alpha and beta builds. Lewa meets Tahu isn't here either because the alpha version was not finished at the time of that build. As in, the only thing we have for that scene is the text.
~Shadowknight, Data Wrangler Team Lead, OSI ScripterGLY3 - Dark and Scary Mode (Beta)Litestone Studios2018-11-22 | What happens when you add a dark fog effect to a massive underwater cave?
If you aren't scared of this area now, you will be after watching this.
~Shadowknight, Data Wrangler Team Lead, OSI ScripterStone Rain fix? (Beta)Litestone Studios2018-11-21 | Fixed the Stone Rain glyph crash, but revealed a new bug in the process. This boss is a complete disaster...
~Shadowknight, Data Wrangler Team Lead, OSI ScripterGlossary Fix (Beta)Litestone Studios2018-11-21 | Added the unused glossary entries into the menu. The reason they weren't there to begin with was probably thanks to the lack of images for them
~Shadowknight, Data Wrangler Team Lead, OSI ScripterBLR2 Crash Fix, Plus Some Other BLR Area Fixes (Beta)Litestone Studios2018-11-21 | Fixed the infamous BLR2 exit crash, plus took care of a few other bugs that cropped up.
~Shadowknight, Data Wrangler Team Lead, OSI ScripterKopaka Cinematic 1 (German) (Beta)Litestone Studios2018-11-21 | After shadowknight taught me how to use the stringtables, I translated the game into German. This is how it'll look like. Unfortunately support for special characters (like "ö", "ä", and "ü") isn't in the game yet, so that'll have to be implemented at a later date.
~OndrikB, Lead Tester and LocalizerVatopa-Nui Beaten in 4.25 Seconds (Beta)Litestone Studios2018-11-21 | Probably the fastest in a long time. If it's played perfectly, then 2 seconds might be possible.
~OndrikB, Lead Tester and LocalizerWater Everywhere (Beta)Litestone Studios2018-11-21 | This is the result of an out-of-bounds glitch.
~Hexadecimal Mantis, programmer, localization team leadNobua Cinematic 2 Port (Alpha to Beta)Litestone Studios2018-11-21 | Like the other cutscenes, this cutscene was ported to from the alpha to the beta by Team Litestone. I added the data to the already heavily edited stringtable, and the text displays correctly now. This cutscene still needs some tweaking, and there is a crashing issue that needs to be fixed.
~Hexadecimal Mantis, programmer, localization team leadTogglable Collision Boxes (Beta)Litestone Studios2018-11-21 | I apologize in advance for the poor video quality here. I'm recording on my laptop. Credit to JrMasterModelBuilder for finding the gCollisionBoxes global. With a simple exe patch I was able to get this running. These debug collision boxes show up on almost everything except the death triggers for some reason. Hopefully these debug collision boxes will be useful for future fixes and patches.
~Hexadecimal Mantis, programmer, localization team leadZa WarudoLitestone Studios2018-11-21 | This was just made for fun, it's not part of the official patch or game. I modified the mask of time to stop time completely rather than slowing it down. This is basically just an over-the-top jojoke.
~Hexadecimal Mantis, programmer, localization team leadGali Cinematic 1 Port (Alpha to Beta)Litestone Studios2018-11-21 | Like the Nobua cutscene, this cutscene was ported from the alpha to the beta by Team Litestone. In the Beta, this cutscene is greatly abridged compared to the alpha version. I created a modified stringtable once again so the text actually shows up correctly now. This particular version of the cutscene is easily one of my favorites.
~Hexadecimal Mantis, programmer, localization team leadTahu Animations In A NutshellLitestone Studios2018-11-21 | I needed to upload the unmodified version somewhere. ¯\_(ツ)_/¯ Dedicated to our boi Fraug L. Coolman
~Hexadecimal Mantis, programmer, localization team lead