new move:qcf+K (does lots of stun, ex version instantly stuns all characters) The only way to make it hit but not knock down is to hit an already stunned opponent. ex.qcb+PP animation has changed, auto plays after first hit on a grounded opponent. properties of dp+K move have changed new move:reverse dp+K (launches opponent, is jump cancel-able)
Omega Poison Combo Video [60fps]desk2015-01-08 | New Stuff:
new move:qcf+K (does lots of stun, ex version instantly stuns all characters) The only way to make it hit but not knock down is to hit an already stunned opponent. ex.qcb+PP animation has changed, auto plays after first hit on a grounded opponent. properties of dp+K move have changed new move:reverse dp+K (launches opponent, is jump cancel-able)
track used: Warehouse stage from final fight CD.Hes got 2 Supers! SFV: The Master Ryu Combosdesk2022-11-15 | His Damage is Insane! It's super fun getting to explore what the boss characters are capable of.
Huge thanks to Killbox for the Boss character mod.
Or you can buy a T-shirt: teespring.com/stores/desk5 Flash Kicks in 1 Combo! SFV: Shadow Charlie Combosdesk2022-11-08 | Fun Loops, require 1 frame walks between the last few reps.
Huge thanks to Killbox for the Boss character mod and robhal for the darkness skin.
Or you can buy a T-shirt: teespring.com/stores/deskSFV: Shadow Lady Combos (Unplayable Boss character)desk2022-10-25 | Absolutely and completely broken. A true Marvel character in SFV with infinite combos, launchers, air chains and the most godlike pushblock ever seen.
Huge thanks to Killbox for the Boss character mod.
Or you can buy a T-shirt: teespring.com/stores/deskThe 8 Secret Characters of Marvel Super Heroes vs Street Fighterdesk2022-10-18 | Despite how long it took, this was incredibly fun to make and I'm very happy with the finished video. Hype to move onto the next one!
Ended up playing 24 hours and 14 minutes of the arcade version of MSHvSF and another 20ish hours on the console version to get all of this footage. Additionally there's the SFV footage, lots of research and an incredibly long edit. That's why this video took 2 weeks to make.
Thanks to killbox and robhal for the SFV boss moveset and Shadow mods. Without those I wouldn't have been able to do the Shadow comparisons.
Here's how to select these secret characters... Armored Spider-Man: Highlight Ryu, hold down+start for 5 seconds, hit LP+HP
Dark Sakura: Highlight Hulk, hold right+start for 5 seconds, hit LP+HP
Mech-Zangief: Highlight Blackheart, hold left+start for 5 seconds, hit LP+HP
Mephisto: Highlight Omega Red, hold down+start for 5 seconds, hit LP+HP
Shadow: Highlight Dhalsim, hold up+start for 5 seconds, hit LP+HP
U.S.Agent: Highlight M.Bison, hold up+start for 5 seconds, hit LP+HP
Apocalypse (Console Only) Beat the game without using a continue, highlight Akuma hit select 6 times and press any button
Cyber Akuma (Console Only): Beat the game on Level 8 without using a continue, highlight Akuma, hit select 5 times and press any button
Or you can buy a T-shirt: teespring.com/stores/deskThe 7 Secret Characters of Street Fighter EX plus Adesk2022-09-27 | So fun going back to cover these older SF Games. The EX series definitely has my favorite SF soundtrack of all time and I have nostaligia for the chunky 3D graphics and those awesome, dynamic replays after each round.
0:00 - Cycloid-Gamma 1:07 - Evil Ryu 1:55 - CPU Garuda 3:05 - CPU M. Bison 4:19 - Cycloid-Beta 5:08 - CPU Akuma 6:39 - Bloody Hokuto 8:02 - Unlock ConditionsShin Bison: The Ultimate Final Bossdesk2022-09-19 | Shin Bison appears in several Street Fighter games. Although unlockable in SFA3, in order to explore his moveset and combos in the other games, hacks have to be used. Ended up being a ton of work but It was way more fun than I thought it would be to test out combos with an unplayable 'boss' character.
I managed to get an action replay code set-up for EX2 but for EX3, after many hours of failure I found the following mod... romhacking.net/hacks/4574 So shout out to its creator, John.
A random bit of extra info. To the best of my knowledge there was no version of alpha 3 that had access to both Shin Bison and the ability to do crouch cancels. After much research the solution was Hyper Street Fighter Alpha, a game that includes Shin Bison as a playable character and a hidden dip switch menu that allows you to put crouch cancels back into the game. So the combo clips that include crouch cancelling are all from HSFA.
0:00 - SFA3 2:46 - SFEX2 5:31 - SFEX3 7:24 - SF: MovieThe 10 Console Exclusive Characters of Street Fighter Alpha 3desk2022-09-12 | I'm having lots of fun looking into the Alpha games at the moment. I think the console exclusive characters have had the least coverage of any from the Alpha series. So it was fun going back to show the games they came from, doing some combos, showing off their super/special moves as well as some references and easter eggs.
I had air recovery on for all combos, so everything is legit and inescapable to the best of my knowledge. Your character basically has to avoid neutral states whenever your opponent is being juggled, otherwise they can escape.
0:00 - Ingrid 1:11 - Maki 2:27 - Fei Long 3:37 - Guile 4:32 - T.Hawk 5:31 - Eagle 6:44 - Yun 7:50 - Dee Jay 8:43 - EvilRyu 9:34 - Shin AkumaThe 12 Secret Characters of Street Fighter Alpha 2: Golddesk2022-09-05 | Although not exhaustive, this video features lots of details on the changes EX characters have over their regular counterparts. As there doesn't seem to be a huge amount of info about this online, most of it just comes from doing a ton of testing.
Going back to Alpha 2 reminded me of how awesome it was. Incredible soundtrack, lots of great background details and easter eggs. Best in the alpha series, in my opinion.
0:00 - Cammy 0:44 - Shin Akuma 1:25 - Evil Ryu 2:12 - Alt Chun Li 2:49 - EX Character Intro 3:15 - EX Ryu & EX Ken 4:23 - EX M. Bison 5:08 - EX Chun Li 5:54 - Alt Sakura 6:12 - EX Sagat 6:59 - EX Zangief 7:36 - EX DhalsimKen Stage Easter Eggs + Cameosdesk2022-08-28 | I've wanted to make this video for literally years but there were one or 2 things I wasn't 100% sure about. Thankfully there is actually an official source (that I was only recently made aware of) confirming the identity of every character in the stage called the 'All about Street Fighter Zero 2' book. This confirmed that the butler dude is supposed to be the Capom CEO.
Plus I haven't seen the Eliza details mentioned anywhere and I thought that was interesting.
Thanks for watching.Combo The Throw!desk2022-08-21 | The sequel to 'Hit The Poke!'
If you're wondering how a 3 minute video can take 40+ hours to make, here's a lengthy explanation (you don't have to be a patreon, free to view for everyone): patreon.com/posts/70766513
Thanks for watching.TvC: Ending Cameos + Easter Eggsdesk2022-08-13 | Vile doesn't have an idle animation in MMX and Dr. Light doesn't blink like that. However I thought it'd make the video better if I animated those 2 things in.
Thanks for watching.SFV has Air Tech Recovery! This is not a drill!!!desk2022-08-05 | I think this has probably been present since the game released in 2016. However I think it could only be demonstrated after certain juggle attacks were introduced. Attacks that didn't add to the juggle counter or actually reset it (like Dan's Haoh Gadoken). Would be awesome to see someone come up with a way of somehow showing it outside of training mode.
I did extensive research to try to find any documentation of this online using any and all search terms you can imagine and could find only a single video with 200 views: youtube.com/watch?v=eL_AmkqniEg This, as far as I am aware was the first video of this effect (from 2-3 Months ago). So credit goes to Paladin850.
Happy to hear from anyone who has posted about this mechanic before and I will gladly update this description.
Thanks for watching.If the Mortal Kombat 2 intro ROCKED EVEN HARDER!!desk2022-08-04 | This is the most fun I've had making a video in a while and I could not be more hype with how it turned out. Always great to be able to do some fun music/editing stuff and building off something as hype as the MK2 intro was awesome. Would be great to do something similar with other fighting game intros.
These extra videos that involve creating bespoke music are made possible by supporters on patreon. patreon.com/biffotasty
I sometimes create more indepth, multi-media breakdowns on both editing and combos over on patreon. Something I can't do in a youtube description: patreon.com/posts/hit-poke-notes-69391445
There's some subtle and not so subtle editing things in there. I ended up creating my own CvS2 transition graphic (the bit with the yellow and black squares) and ripping the Street Fighter Zero 'Z' transition frame by frame. Also, pokes get hit!
Long time viewers will know I often make combo videos for new fighting games I'm excited about. This time I was actually able to work with DNF duel to do exactly that. If you want to support my channel and maybe try out a new fighting game, please check out the links to the steam page and official youtube channel above.
It has Rollback Netcode and everything else you'd expect in a new fighting game. Story mode, Combo Trials, Arcade, Survival Mode and all that good stuff.
Thanks for Watching!
0:00 - Striker 0:31 - Dragon Knight 0:53 - Trouble Shooter 1:20 - Berserker 1:45 - Inquisitor 2:11 - Ghostblade 2:32 - Ranger 3:00 - Crusader 3:20 - Enchantress 3:36 - Grappler 3:57 - Kunoichi 4:23 - Hitman 4:48 - Launcher 5:13 - Vanguard 5:40 - Swift Master 6:05 - Lost Warrior 6:39 - Game InfoStreet Fighter 6 Super Art Comparisondesk2022-06-11 | Feels like things are leaning in the SF3 direction with 3 Super arts and parries.
SF6 footage was originally captured by Arekkz Gaming: youtube.com/watch?v=iI6Ro-8mHX8 Their video has the supers for Luke and Jamie in there too, so check it out.
Thanks for watching.Guile Street Fighter 6 Gameplay Comparisondesk2022-06-10 | 0:00 Real Time Trailer Comparison 1:04 Individual Moves
He has some new target combos and functionality. This means 'like for like' comparisons weren't always possible but with a few cheeky clips from SFIV, I think it's pretty close.
Thanks for watching.Street Fighter ACE Move Steal Showcasedesk2022-06-07 | The Street Fighter 6 trailer has people speculating that it may include a 'create a fighter' or 'custom character' mode. This made me think about ACE from SFEX3.
In that game you could complete challenges to earn points and spend those points on buying new moves. Some of these moves are taken from other games and even share the same inputs.
Anyway, I've wanted to make a video like this for ages and this seemed like the perfect time.
Thanks for watching.Street Fighter 6 Trailer Easter Eggs + Cameosdesk2022-06-03 | Everything I noticed in the Street FIghter 6 Trailer. Also, the Pandas are definitely a hidden message.
Thanks for watching.Super Dynamic Cooking Time!desk2022-05-30 | A video about El Fuerte and his various exploits.
You can get early access to Music videos like this, an MP3 of the track, a big 'making of' post and other fun stuff over on Patreon. patreon.com/biffotasty
As far as I can tell this was introduced in the latest patch. For some reason if a character parries Gill's d+VT2, after a short delay that character will receive damage, no matter what state they are in (even if they are completely invincible).This breaks throws performed by both Gill and the other character. Kind of fun, probably won't happen too often in actual matches.
Thanks for watching.SFV Ending Cameos + Easter Eggsdesk2022-05-23 | Some of the endings in SFV's Arcade mode are awesome and feature references to other games. This video breaks down all the endings in the SF1 path.
There are approximately 20 million other endings in SFV for the other 5 Arcade Mode paths. Let me know if you want to see another video like this featuring some of them.
Thanks for watching.The Necalli Bug that just got Patched Outdesk2022-05-16 | In older games something like this would cause the game to hang indefinitely. I began getting footage of the 'failsafe' thing that forces the match to continue in 2018 but never completed the video. This seemed moderately interesting and an excuse to show it off.
Thanks for watching.Rare Combos in Alpha 2desk2022-05-09 | Alpha 2 is 25 years old now. Lots of stuff has been done in combo videos in that time but I've done my best to record some clips that you may not have seen before.
Also, Alpha 2 has some quite obscure glitches that I wasn't super familiar with. The 'facing the other direction' bug was vital for some of these combos and I found the steps to do it here... izumojin.com/zero2/bug.html
Thanks for watching.Disappointing observation about reverse hitting attacksdesk2022-05-02 | I had no idea this could happen. I've been trying to find fun combos in a bunch of games and this was a bit disappointing to stumble across. However, it is somewhat interesting and also a mechanic I wasn't aware of until now.
Thanks for watching.Why do the New Combos Work? Definitive Update Side-by-Side Comparisondesk2022-04-18 | This is the longest video I have ever made. I have been working on definitive update videos for the past 20 days. I hope you've found some of them entertaining or informative.
You can find the 3min version of the track featured in this video (Dan: Infinite Music) over on my patreon...
Thanks for watching.Necalli Got New Combos! (SFV Definitive Update Patch)desk2022-04-10 | Can V-Trigger cancel from regular stomp. Shoryuken is super cancellable.
Thanks for watching.Blanka Got New Combos! (SFV Definitive Update Patch)desk2022-04-08 | df+hp juggles further into combos. New Links. Ground shave roll juggles further into combos.
Thanks for watching.Chun-Li Got New Combos! (SFV Definitive Update Patch)desk2022-04-07 | B+HP Crush Counter launches opponent in the air for longer. V-Skill 2 has a ton more juggle and OTG potential. You can combo after cr. HP in V-Trigger 1.
Thanks for watching.Sakura Got New Combos! (SFV Definitive Update Patch)desk2022-04-06 | df+HK is special cancelable. V-Trigger 2 j.tatsu is easier to combo after.
Thanks for watching.Urien Got New Combos! (SFV Definitive Update Patch)desk2022-04-06 | Ex.Headbutt juggles more and moves further. HP Fireball can be charged into its 2 hit version much more quickly. V-Skill 1 charged headbutts can juggle more.
Thanks for watching.Rose Got New Combos! (SFV Definitive Update Patch)desk2022-04-04 | Forward+HK is now boss. Ex soul spark has faster start-up. VT2 now has OTGs.
Thanks for watching.Bison Got New Combos! (SFV Definitive Update Patch)desk2022-04-04 | V-Trigger 1 overhaul allowing for specials to be cancelled into each other without using meter. Able to maintain charge during ex. psycho inferno, even if opponent switches sides and it launches further. New Target Combo.
Thanks for watching.Ibuki Got New Combos! (SFV Definitive Update Patch)desk2022-04-03 | New Special Move! mk, d+hk, hk Target combo causes a juggle state. New links.
Thanks for watching.Sagat Got New Combos! (SFV Definitive Update Patch)desk2022-04-02 | VT1 juggles further into combos, can be cancelled into from ex.fireball. VT2 cancels into specials.
Thanks for watching.Ken Got New Combos! (SFV Definitive Update Patch)desk2022-04-02 | In VT1 you can cancel fireballs into V-Skills. VT2 resets the juggle count.
Thanks for watching.Guile Got New Combos! (SFV Definitive Update Patch)desk2022-04-01 | New VT1 Cancels, also juggles more. Can cancel kicks into VT2 without charge.
Thanks for watching.Zangief Got New Combos! (SFV Definitive Update Patch)desk2022-03-30 | Cr. HP launches, cr.HK juggles. Various juggle properties have changed for stuff.