Black60Dragon
The original Ultra Star. This is easily the hardest level in the original game. It's also the one with the most Kaizo blocks. Pretty much, if you need to jump somewhere, there's a Kaizo block.
updated 8 years ago
____________________________________________________
Clear Time: 2 hours 32 minutes (plus lots of practice)
First Yattenai: 1 hour 21 minutes
First Subworld Clear: 35 minutes
Clear Rate: 0%
ID: 6K9-11Q-4VF
Inspired by:
- Darta
- Chazeground
- Execruns
- Krool_Gamer
- Nikl_Yoshi
- MojosJojo
- DictionaryBulletBill
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
Join #TeamJamp here:
discord.gg/rekPFnq
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Subscribe for more content ► http://bit.ly/2NqMk1w
Tech and Glitch Playlist ► http://bit.ly/2KPIVr2
____________________________________________________
Maker Profile ► X2J-4RJ-62H
Other Social Media:
Discord ► Black60Dragon#3317
Twitter ► twitter.com/Black60Dragon_R
Outro Music ► Creative Minds from www.bensound.com
Unlike the previous level, The Speedventure of Link has many unique and fun optimizations that can be used to save time. If this video does well I may end up making a guide for each Ninji Speedrun!
Timestamps:
0:20 - Beginning Route
3:11 - Subworld Route
4:14 - Ending Route
Full Routes:
5:26 - Sub 30
6:05 - Sub 27
6:41 - Sub 25
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
KingBoo97's video:
http://bit.ly/KBN97
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
Including Link as a playable character has so much amazing potential, and I'm really hoping Nintendo will decide to add even more characters from other series.
Timestamps
0:54 - Master Sword
2:58 - Dash Attack
5:18 - Down Thrust
6:52 - Hylian Shield
8:04 - Bow and Arrow
9:47 - Bombs
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
____________________________________________________
Levels used in the video:
*1PW-QTH-XDF (My Level)
^I've Got The Triforce
*PW5-N1T-RHG
^Links Bizarre Bomb Gallery
*707-BM7-HNG
^Bomb Bumping
*1KK-QK4-HNF
^Time Attack!: Thwomp Shove
*P73-JHJ-0MF
^Link's Up-Down-Dungeon
*WQ3-HS3-G5G
^Link’s Torture Hallway
*TTP-YW8-FSG
^Master Sword Dungeon
*H09-6SK-62H
^Link's Desert Temple Run
*7JK-5J3-FPF
^Master Quest
*FWP-FDV-PRG
^Zelda 2 Underground Temple
*CSX-HHF-1CG
^Shieldsers Awakening
*KMB-6DT-0MF
Learning With Link
*7BS-Q4J-Y0G
^Another link's adventure
*F1L-093-TRF
^Uno Mas: Master Sword Moonwalk
*5M3-P0X-RMF
^Legend of Shellda: Snowy Dungeon
*764-CC2-S4G
^Uno mas: Trial of Poe Keey
*70H-JVB-FKG
^Forest of Utility
*C4S-SLW-LSF
^Links Underground Dungeon
*3JX-D74-8HF
^Troll
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
Speedrunning is one of my favorite things to do in this game, so I really enjoyed creating this video. This is also by far the longest video I have ever made, and as such, it took me quite some time to finish it. I plan on focusing on shorter videos for the foreseeable future.
SMM Discord Server: discordapp.com/invite/HYeXx28
Timestamps
0:19 - Speedrunning Basics
2:43 - Faster Acceleration
5:49 - General Tips
9:57 - Moving Faster
14:20 - Avoid Slowing Down
17:26 - Saving a Frame
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Level IDs:
6VL-7VH-6HF (Intro)
RLN-885-WMG (Nonstop Movement)
PHC-JBQ-JPG (Routing)
W84-15V-15G (Cat Mario Dive)
TFS-LX6-8SG (Corner Boosting)
VPV-1MN-WCG (Donut Speed Tech)
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
Clear Time: Around 10 minutes
Yattenai: 1
Clear Rate: 1.27%
Maker: Jjesper
Level ID: 07L-HVM-GPF
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
If you'd like to check out the training level I have built then here is the ID: 66Q-SW5-DGF
Basic Variations:
0:00 - Explanation
1:11 - Basic Tutorial
2:18 - Mechanics Breakdown
Advanced Variations:
3:13 - Double Bounce
3:36 - Cape/Tail Flick
4:37 - Yoshi Regrab
Outro
6:25 - Clear Video
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
As you could probably tell, I bought myself a microphone so I could start voicing over the videos and I plan to start making other kinds of videos, such as kaizo tutorials.
SilicatYT's Video: youtube.com/watch?v=2_isL-pAvik
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
I was a level tester for the first 3 events, however, this time around I had the chance to play through each of the levels completely blind without having prior knowledge of what to expect. Each level took me between a few tries for the easier levels to upwards of 20-40 minutes for the harder levels.
Subscribe for more content ► http://bit.ly/2NqMk1w
Full list of level codes ►http://bit.ly/SpeedoranJam4
Full event replay ►twitch.tv/videos/474934286
____________________________________________________
Maker Profile ► X2J-4RJ-62H
Other Social Media:
Discord ► Black60Dragon#3317
Twitter ► twitter.com/Black60Dragon_R
Outro Music ► Creative Minds from www.bensound.com
Subscribe for more content ► http://bit.ly/2NqMk1w
Tech and Glitch Playlist ► http://bit.ly/2KPIVr2
____________________________________________________
Maker Profile ► X2J-4RJ-62H
Other Social Media:
Discord ► Black60Dragon#3317
Twitter ► twitter.com/Black60Dragon_R
Outro Music ► Creative Minds from www.bensound.com
Levels Featured
B5X-QJN-VSF (#7 - Spring Clip)
LTQ-389-5SG (#8 - P Switch Clip)
0H5-K83-BMG (#9 - Super Jump)
____________________________________________________
Consider subscribing if you enjoyed the video!
http://bit.ly/2NqMk1w
Tech and Glitch Playlist:
http://bit.ly/2KPIVr2
____________________________________________________
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
Timestamps:
0:00 - Disappearing Items Glitch
0:25 - Item Carry Glitch
1:39 - Shrunken Mario Glitch
2:39 - Wall Slide Invincibility Glitch
3:06 - Small Jump Glitch
3:38 - Warp Box Bypass
I also forgot to include the ID for #6 in the video so here it is: TFL-9PS-QMF
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
Timestamps:
0:00 - Bill Blaster Physics Glitch
0:43 - Boom Boom Helicopter
1:17 - Phantom Boom Boom
1:53 - Thwomp / Clown Car Super Jump
2:13 - Boom Boom Teleportation
2:46 - Time Freeze
3:53 - Game Crash
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
Timestamps:
0:00 "Walk on Lava" Glitch
0:41 Bowser Slope Glitch
1:05 Flying Cat Luigi Glitch
1:31 Shell Slope Clip
1:44 Diagonal Thwomp Speed Boosts
2:09 Spike Wall Jump
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Outro Music Credits:
Creative Minds from www.bensound.com
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
My Maker Profile: X2J-4RJ-62H
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Clear Time: 5 minutes
Yattenai: 1
Clear Rate:
ID: M0N-WJW-5YF
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Clear Time: 2 tries
Yattenai: 0
Clear Rate: 50%
ID: 76Q-YG1-GRG
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
PS, I hope something actually plays this, lol.
Clear Time: Around 10-15 minutes
Yattenai: 0
Clear Rate:
Try It Here
supermariomakerbookmark.nintendo.net/courses/E903-0000-03EE-FCCD
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Clear Time: Around 10 minutes + 3 for deathless
Yattenai: 0
Clear Rate: 3.69%
Try It Here
supermariomakerbookmark.nintendo.net/courses/3960-0000-03EE-38EE
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Clear Time: 50 minutes
Yattenai: 0
Clear Rate: 0.24%
Try It Here
supermariomakerbookmark.nintendo.net/courses/28E9-0000-03ED-C8C1
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
I think I finally found the style I want these kind of videos to be in so I'll definetly be making more since I enjoy doing so.
Credits for some of the setups and/or research:
Robraf
Suspiscious Door
Psycrow
Stevo19
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
If you don't know how the glitch works, there's a Pink Coin in a non-reachable subworld that only goes into effect while in the editor or uploading the level, but is treated as non-existent when the level is played outside of those modes.
PS, please don't actually upload impossible levels as it just ruins the fun for other people. This could technically also be used as a dev exit if you needed one, so there are other uses for it.
Smashy's Video:
youtube.com/watch?v=zkgixopnw_M
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Clear Time: Around 15 minutes (plus 5 for deathless)
Yattenai: 2
Clear Rate: 0.36%
Try It Here
supermariomakerbookmark.nintendo.net/courses/5C1D-0000-03C4-BD26
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Level Featured:
? by R2D2
supermariomakerbookmark.nintendo.net/courses/48DD-0000-0354-220D
Video Credits:
Super Mario Maker - Falling POW Glitch - Tutorial from BTG
youtube.com/watch?v=isHp3lQ1_7Q
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
If you want to have a go at the 1/ 7,529,536 level here's the ID:
supermariomakerbookmark.nintendo.net/courses/12F5-0000-03C4-2811
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
PS, I hope this works in SMM2. Collect 100 coins, you say?
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Clear Time: 5 minutes
Yattenai: 3
Clear Rate: 0.12%
Try It Here
supermariomakerbookmark.nintendo.net/courses/D1B8-0000-030F-F8A9
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
I enjoyed the platforming in the beginning at least.
Clear Time: 2 minutes
Yattenai: 0
Clear Rate: 0.19%
Try It Here
supermariomakerbookmark.nintendo.net/courses/B55E-0000-03AD-04EA
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
I didn't have any deaths to the final Chain Chomp in my first run, but it did kill me on my first attempt at getting a deathless run...
Clear Time: 15 minutes (6 minutes for deathless)
Yattenai: 0
Clear Rate: 3.49%
Try It Here
supermariomakerbookmark.nintendo.net/courses/7B4C-0000-03E6-CC78
Other Social Media:
Discord: Black60Dragon#3317
Twitter: twitter.com/Black60Dragon_R
Clear Time: Around 30 minutes or so
Yattenai: 1, lol
Clear Rate: 0.24%
Try It Here
supermariomakerbookmark.nintendo.net/courses/6A9E-0000-03E4-82A4
Send Me Your Levels!
goo.gl/VQpdgF
Clear Time: 15 minutes (1 try for deathless)
Yattenai: 1 to the falling Boos
Clear Rate: 1.96%
Try It Here
supermariomakerbookmark.nintendo.net/courses/A1F1-0000-03E4-CB2E
Send Me Your Levels!
goo.gl/VQpdgF
I have left detailed explanations for all of these levels below.
1. 0:00 Offscreen Shenanigans
This level abuses a weird mechanic in the game where Mario is unable to interact with enemies that are offscreen. It is possible to manipulate the vertical screen scroll by performing an action animation (in this case a fireball throw) and bouncing or jumping off an object on the 1st possible frame.
2. 0:28 P Switch Dilemma
Mario is able activate a P Switch while traveling upwards by partially clipping into the corner of the blocks. The clip is done by very lightly pressing forward and then immediately jumping.
3. 0:55 Koopa Troopa Trouble
Yoshi is able to clip items into a pipe by spitting them into the corner. The items need to be clipped in a specific order or the Koopa won't be able to cross. Dismounting the Yoshi is not necessary, but I do find it easier for some reason.
4. 1:35 Magikoopa Learns to TAS
It is possible to force a Magikoopa to perform a "midair input" by starting his magic throw and then forcing him to change directions during the attack animation.
5. 1:59 Don't Let Go!
Holding down the jump button will cause Mario to stall in the air for 1 additional frame before descending.
6. 2:39 Two Walls Are Overrated
Clipping into the corner of a block (or P Switch) will interrupt Mario's wall jump state allowing him to immediately turn around and perform a one-sided wall jump.
7. 2:55 The Hidden Solution
Normally hitting the bottom block will cause the POW Block to be spawn-blocked by the top block, however this is not the case if the block above it is hit causing the two blocks to become "disconnected."
8. 3:15 Where'd the Shell Go?
This uses a really weird and obscure mechanic that causes enemies to be killed if they are partially or fully wall clipped when a P Switch is either activated or ends. The shell is clipped by very lightly moving forward and then throwing the shell upwards.
9. 3:57 The Speed of Donuts
Holding forward while on a Donut Block will cause them to fall one frame faster than normal.
10. 4:35 Yoshi Holds His Breath
If Yoshi eats a P Switch while it is being activated the game will still think there is an object in his mouth, despite this not being the case. This allows Yoshi to swim faster than he normally would be able to without an item.
11. 5:15 Mario Too Strong
Turning around and having momentum in the opposite direction before throwing an item will allow Mario to throw it with very little distance.
12. 5:36 New Tech!?
This is an extremely obscure tech I found a while back. Normally when Mario throws an item he simply releases the item from its current position, however this is not the case when he is in the NSMBU game style. Instead, the item is thrown like a baseball by very slightly moving it backwards before throwing it. By performing a throw cancel midair input it is possible to drop the item slightly closer to Mario than normal. (PS, this was very hard to force, lol)
13. 6:19 Warping Spin Jump
Partially wall clipping by spin jumping into the corner of a Rotating Block will cause Mario to be warped upwards (almost as if he did a wall jump without the 1 frame input). This will only work if there is an item inside of the block (because otherwise it will be destroyed) and if Mario has a power-up.
Profile:
supermariomakerbookmark.nintendo.net/profile/Black61Dragon
Bookmarks
1. 0:00
My first setup owo by Blast
supermariomakerbookmark.nintendo.net/courses/5E90-0000-03CF-4AC7
2. 0:13
bomb trick by DonkeySoup
supermariomakerbookmark.nintendo.net/courses/CD1B-0000-0312-17AC
3. 0:26
Multi tech: Pow reset jump by NoPlan-Dan
supermariomakerbookmark.nintendo.net/courses/D2FF-0000-02DE-21A0
4. 0:35
one cool reclaim by Mason
supermariomakerbookmark.nintendo.net/courses/B28A-0000-03B9-06A9
5. 0:50
One dumb Galoomba tech by Gordan
supermariomakerbookmark.nintendo.net/courses/85A7-0000-03D6-ED73
6. 1:02
If only this was new soup by Robert
supermariomakerbookmark.nintendo.net/courses/FFB7-0000-03B6-7280
7. 1:17
One Wall Clip To Midair - TAS 1 by TASer
supermariomakerbookmark.nintendo.net/courses/DFB0-0000-0343-482B
8. 1:29
[TAS] Bumper, Spring and a Pow by Tatiaus
supermariomakerbookmark.nintendo.net/courses/4D40-0000-039D-CC70
9. 1:51
P-Switch Wall Clip Tech by Diabl0
supermariomakerbookmark.nintendo.net/courses/DDCD-0000-03DD-94C6
10. 2:05
Impossible level you're hacking by Moli
supermariomakerbookmark.nintendo.net/courses/465D-0000-025C-5E27
11. 2:25
Shelmet Invincibility by Nate (Apple)
supermariomakerbookmark.nintendo.net/courses/8082-0000-0365-F7C8
12. 2:35
ギ ミ ッ ク 提 供 #12 by Noah
(Unknown)
13. 2:42
TAS: New POW Tech by HackaKat
(Level Deleted?)
14. 2:52
TAS: Double Bomb Bounce by HackaKat
supermariomakerbookmark.nintendo.net/courses/BAC5-0000-035B-2E9A
15. 3:03
Tatsuo's Easy TAS by Tatsuo
supermariomakerbookmark.nintendo.net/courses/6C47-0000-03E2-6BBD
16. 3:13
? by もつく
(Unknown)
17. 3:29
パ ネ の 新 技 ? by レ イ
(Unknown)
18. 3:42
Weird Jank Triple by Hoagie
(Level Deleted?)
19. 3:55
Wiggler Midair (WARNING: Jank) by Thabeast
supermariomakerbookmark.nintendo.net/courses/81FA-0000-0343-8C3C
20. 4:17
Yoshi Midair by Second
supermariomakerbookmark.nintendo.net/courses/8525-0000-0360-3555
21. 4:33
下置きリサイクルですよ by D3★はるか
supermariomakerbookmark.nintendo.net/courses/0B27-0000-03CF-EAFA
22. 4:48
Wall clip pswitch carry jump by Tatiaus
supermariomakerbookmark.nintendo.net/courses/1546-0000-03DA-A0F3
23. 5:17
Rei :) by Anthony♪
supermariomakerbookmark.nintendo.net/courses/44B4-0000-03D0-F001
This was a pretty unique level for being just a consistency level, but I wasn't a fan of having to ride the blocks for 20+ seconds just to go into the next section. The hardest part was jumping onto that first block and not hitting the spikes, lol. Most of my deaths were there actually.
Clear Time: 10 minutes
Yattenai: 1 from air balling the Midair P Jump, lol.
Clear Rate: 0.08%
Bookmark
supermariomakerbookmark.nintendo.net/courses/ACC2-0000-0237-7890
P-Switch Jump Perfectionist by Tatsuo
Pretty straightforward level. You can skip every other P Switch jump though, lol. I ended up beating it a second time to get a faster clear time.
Clear Time : 1 Attempt
Clear Rate: 0.38%
Bookmark:
supermariomakerbookmark.nintendo.net/courses/CB34-0000-03DE-B125
Spin P Jump by CN.Lele
Not 0%, but I figured I'd include it anyways because it came up as a recommend course after beating the others, lol.
Clear Time: 3 minutes
Clear Rate: 0.55%
Bookmark:
supermariomakerbookmark.nintendo.net/courses/F545-0000-0375-5568
Send Me Your Levels!
goo.gl/VQpdgF
Clear Time: 10 minutes
Clear Rate: 0.26%
Try It Here
supermariomakerbookmark.nintendo.net/courses/306D-0000-01EE-8BE2
Send Me Your Levels!
goo.gl/VQpdgF
This level originally had a 1F Regrab ending and was much harder overall, but I got annoyed after losing to a wall clip in the final section and decided to nerf the level, lol.
Clear Time: 5 minutes (Plus around 90 minutes of attempts on the original)
Yattenai: 2 on the original version (0 on final version)
Clear Rate:
Try It Here
supermariomakerbookmark.nintendo.net/courses/66F6-0000-03DE-89E5
Send Me Your Levels!
goo.gl/VQpdgF
Bookmarks
0:00 Flyday: Adv. Tricks of the Trade by Christian
supermariomakerbookmark.nintendo.net/courses/344D-0000-03CD-F3E6
2:33 FlyDa- Flunday Hype by Klinklangs
supermariomakerbookmark.nintendo.net/courses/437E-0000-035C-CE61
3:51 TEAMFLIGHT by Anthony
supermariomakerbookmark.nintendo.net/courses/0633-0000-03CC-9397
4:57 Flyday: Funky Floating by Christian
supermariomakerbookmark.nintendo.net/courses/BFB9-0000-0357-F1AD
6:31 Bump n' Fly by Flipside
supermariomakerbookmark.nintendo.net/courses/D803-0000-0331-361F
8:19 The Swoop Around the Corner ♥ by Catscandal
supermariomakerbookmark.nintendo.net/courses/7281-0000-0346-2ECD
10:32 Props to You by Kiznal
supermariomakerbookmark.nintendo.net/courses/92C6-0000-0384-338D
Send Me Your Levels!
goo.gl/VQpdgF
The #Team1F Recruiting Camp by Katz
This one is a very easy practice level for low frame and 1 frame tricks.
Clear Time: 2-3 minutes
Bookmark:
supermariomakerbookmark.nintendo.net/courses/9548-0000-03BC-18CA
Super Pika Bros. 1-F #Team1F by [ks]¹+²=³
This is possibly the most jank 1 frame trick I've ever seen, lol. Even after making the jump it is so difficult to actually land on the P Switch. Everything afterwards isn't too difficult.
Clear Time 5-10 minutes
Bookmark:
supermariomakerbookmark.nintendo.net/courses/778B-0000-0397-6F0E
SR|Goose joins #Team1F by B Swizzle
This one was very fun and had a great difficulty. The middle section is easily the hardest with the beginning being practice and the end being 2Fs.
Clear Time: 15-20 minutes
Bookmark:
supermariomakerbookmark.nintendo.net/courses/3F87-0000-03A6-81AD
Team 1F Levels
tinyurl.com/team-1F-sheet
Send Me Your Levels!
goo.gl/VQpdgF
Try It Here
supermariomakerbookmark.nintendo.net/courses/E252-0000-03D8-7065
Send Me Your Levels!
goo.gl/VQpdgF
There's mostly every basic Kaizo trick, and 8 advanced ones for True Ending. Also, I apparently forgot to re-get one of the pink coins after dying with it so I missed true ending 😞
Clear Time: 2 minutes 16 seconds
Yattenai: 0
Clear Rate: 14.28%
Try It Here
supermariomakerbookmark.nintendo.net/courses/52DA-0000-03D7-E311
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1. 1st Frame Door Entry
2. 1st Frame Conveyor Jump
3. Midair Input Galoomba Clip
4. 1st Frame Fireball Throw
5. Shellmet Duck Jump
6. 1st Frame Lava Lift Jump
7. Spike Wall Jump
8. Rotating Block Bounce Cancel
9. Screen Scroll Manipulation + Offscreen Enemy Bypass
10. Dickvine + Spike Door Entry
11. Yoshi One-Way Wall Bypass
12. Regrab POW Jump
13. Used P Switch Throw
14. Yoshi Regrab + Yoshi Shell Jump
15. Swag 1 Frame Yoshi Tongue (optional)
I'm not sure if there will be a part 3. I have more tricks in mind, but I also don't want to just make a level with a bunch of uninteresting tricks just for the sake of it.
Clear Time: 1 try
Yattenai: 0
Clear Rate: 2.22%
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Clear Time: 10 minutes or so (plus 5 more for deathless)
Yattenai: 0
Clear Rate: 1.07%
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These are done by interrupting what is known as the wall jump state. This is essentially the invisible force that prevents Mario from immediately turning around after a wall jump.
The following methods will allow for one-sided wall jumps:
Being partially clipped in a wall
Hitting a wall/ceiling
Shooting a fireball
Throwing an item.
It is not necessary to have a super star for some of these sections, however it makes it considerably easier due to its ability to accelerate Mario faster.
Clear Time: 1 try
Yattenai: 0
Clear Rate:
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There is a lot of interesting ways to use one-way walls so I've been wanting to build a tech showcase level for a while and finally got around to doing so. I put every trick that I know of that still works in NSMBU.
Clear Time: 1 try
Yattenai: 0
Clear Rate:
Try It Here (Edit: slightly different from the video)
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I ended up nerfing the level after 5-ish hours of attempts because it was getting too difficult and time consuming, This is without question the longest time I have ever spent building/uploading a level. It was definitely worth it because I think this is my best speedrun level yet.
Clear Time: 5-6 hours or so. (I didn't keep track lol)
Yattenai: 1 (plus 8 deaths in the last section...)
Clear Rate:
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The level requires a forced pause that allows Mario to collect the hidden pink coin behind the grinder. This causes the player to key death forcing the pink coins to respawn that you collected at the start. Then when the player does the Yoshi back tongue you can do it without collecting a key letting you pass the key check.
And shout out to Louis_XIX, ReflectivistFox, Warspyking and No-Plan Dan for creating the setup that I used to force key death.
Clear Time: 30 minutes or so
Yattenai: 0
Clear Rate:
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I honestly have no idea why this is the case, but my theory is there's some sort of clashing sound effects and both sides cancel each other out.
The glitch is pretty inconsistent however, so it probably can't be used for anything unless someone finds a better setup for it. It's fun to mess around with either way.
Featured level
楽しい辛口80秒SPEED RUN!!!! by にしやま
supermariomakerbookmark.nintendo.net/courses/0268-0000-02EE-2624
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