GameDesignDirect0:00 - Intro 0:47 - Game Balance isn't Real 1:59 - Allow me to Introduce myself 4:34 - Why do people play games? 7:14 - What IS game Balance, Really? 9:29 - Where tuning fails 9:38 - Data Lies 15:07 - Players Lie 22:50 - The goals of Game Balance 29:02 - Another way to tune games 31:40 - How to tune for Harmony 36:40 - My Method 37:07 - Tuning Risk vs Reward 41:36 - Tuning Fun vs Frustration 47:10 - Tuning thoughtless play patterns 50:42 - Tuning for your audience 52:33 - Tuning gameplay optimizations 56:07 - Be deliberate, and communicate with players 57:52 - Conclusion
Thanks for watching Game Design Direct. If you'd like to collaborate, reach out to @keits.bsky.social , and always remember; Don't panic!
Written and Hosted by @Rockeits Edited by @BrainGeniusAcademy
Game Balance Isnt Real [ Game Design Direct Ep001 ]GameDesignDirect2026-05-14 | 0:00 - Intro 0:47 - Game Balance isn't Real 1:59 - Allow me to Introduce myself 4:34 - Why do people play games? 7:14 - What IS game Balance, Really? 9:29 - Where tuning fails 9:38 - Data Lies 15:07 - Players Lie 22:50 - The goals of Game Balance 29:02 - Another way to tune games 31:40 - How to tune for Harmony 36:40 - My Method 37:07 - Tuning Risk vs Reward 41:36 - Tuning Fun vs Frustration 47:10 - Tuning thoughtless play patterns 50:42 - Tuning for your audience 52:33 - Tuning gameplay optimizations 56:07 - Be deliberate, and communicate with players 57:52 - Conclusion
Thanks for watching Game Design Direct. If you'd like to collaborate, reach out to @keits.bsky.social , and always remember; Don't panic!
Fun for me, frustration for thee! This is a quick response video to some of the comments people left on the "Game Balance Isn't Real" video.
Thanks for watching Game Design Direct. If you'd like to collaborate, reach out to @keits.bsky.social , and always remember; don't panic!
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