How do you finish a project? Leo da vinki said "art is never finished, only abandoned". what he meant by that was that art can be tweaked and adjusted forever - which leads us to an interesting question: how do you finish a project? in this vid i will explain my process in real time as i finish my most recent design, DZATA. love you please subscribe
What goes into Finishing a High Scoring Design? OpenRCT2 Building Tips and Advice OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-03-09 | You can download DZATA here! Leave a comment if you have thoughts! nedesigns.com/park/6103/dzata Download OpenRCT2 here: openrct2.io Background music: Yoshi's Island Soundtrack - Nintendo
How do you finish a project? Leo da vinki said "art is never finished, only abandoned". what he meant by that was that art can be tweaked and adjusted forever - which leads us to an interesting question: how do you finish a project? in this vid i will explain my process in real time as i finish my most recent design, DZATA. love you please subscribeHOW do you build for CONTESTS? - Ep. 17 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-10-04 | In this episode we continue to develop the entrance area of Fundamental Forest, and dive into the world of CONTESTS! That's right, this week we will be beggining a side quest to complete a submission to the mighty Duerklink's Ride Creation Contest! See more info in the links below!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Explore DKMP here! https://www.dkmp.wtf/ See the contest rules here! https://www.dkmp.wtf/post/rcc77-inverted-coaster-contest-2-october-2025
Chapters: COMING SOONBEFORE OPENRCT2 hacking was HARD - Ep. 16 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-09-27 | In this episode we dive into the depths of the past, long before OpenRCT2 made our lives worth living! Join me as I try (and fail) to do the extremely convoluted methods we had to use to achieve the simplest results, and compare them to our modern miracles in Open!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOONWE EXPAND THE MAP! and OFFICE HOURS with Therty! - Ep. 15 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-09-20 | In this episode we finally realise the map is that little bit too small. We also complete some bits and bobs around the map before welcoming Therty to discuss his project with us on Office Hours! Legitness!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Download Therty's park here! https://www.dkmp.wtf/contest-parks/rcc75_mamarillas-%26-therty
Chapters: COMING SOONNEW HAUNTED MANSION! And building your FEEDBACK! - Ep. 14 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-09-13 | In this episode we tackle a whole bunch of stuff that you guys have been suggesting. Thanks once again for all the amazing feedback you guys give, it really goes a long way to making the series as good as it can be!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOONSteam Train Station! and more OFFICE HOURS! - Ep. 13 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-09-06 | In this episode we finally tackle the entrance area's train station, and we take a trip down memory lane almost two decades (!!!) in our Office Hours segment. Love to see ya!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOONTaking Criticism and Getting Stronger For It! - Ep. 12 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-08-30 | In this episode we reflect on comments made about a screenshot I posted, and we make our splashboats look pretty!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOON 0:00 - welcome! 2:48 - the comments on NEDESIGNS.com 4:55 - they're opinions, not facts. sometimes they're facts. but usually they're just opinions 6:09 - reading posix's comment 8:54 - breaking it down 14:45 - reading some of the other comments 19:57 - initial conclusion (is that an oxymoron?) 23:11 - handyman prison 23:49 - inverted coaster refinement 28:55 - splash boats! splash boats! splash boats! 34:24 - the case of the missing carrot 36:43 - the case of the missing pirate 39:13 - reworking the pirate screen area 46:32 - thanks for watching!Splash Boats and OFFICE HOURS! - Ep. 11 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-08-23 | This week we zero in on that elusive water ride for our pirate section, and we pilot a new segment, OFFICE HOURS, where I look at YOUR work and give you tips on what to improve!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOON 0:00 - welcome! 2:40 - timelapse 1 4:04 - splash boats secret station idea 5:01 - alergic to police cars 7:23 - the great sailcloth debacle of '25 13:49 - queue views 15:35 - viewing platforms, interaction is key 16:55 - the great splash boat migration of '25 21:38 - will it sync?! 23:20 - timelaspsesess 2 23:56 - queue design 26:30 - OFFICE HOURS, feat. therty's "The Mine Train"! 43:21 - thanks for watching!Haunted Harbour Progress! - Ep. 10 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-08-16 | In this episode we tackle a NEMESIS/INFERNO style Inverted coaster, take a trip down memory lane to be critical about my past projects, and we tackle a huge chunk of Haunted Harbour!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOON 0:00 - welcome! 2:47 - building an invert! 19:49 - Hunted Harbour 27:28 - reflecting on Saeiqa (an old design of mine) 33:44 - reflecting on DZATA (another old design of mine) 37:27 - train station buildings 38:50 - haunted harbour redux 42:51 - thanks for watching!What do you do when you dont feel inspired?😰 - Ep. 9 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-08-09 | Find Brians Channel here! youtube.com/watch?v=0nCm7zNM9Zw&list=PLtljDMpene7oC3J9norOFpXCYeJs0AXas
In this episode we discuss motivation and inspiration and what to do when you can't find either. We get quite a lot done today, and we get to experience the ups and downs together!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOON 0:00 - welcome! 5:02 - what dat peep doin 5:33 - what are we doing today 8:08 - tip 1: show up 8:45 - train station balance 11:47 - build badly, and learn from it 20:05 - tip 2: use google images. thats it. thats the tip. 20:10 - but no, really. the internet has so many amazing resources 31:00 - tip 3: be kind to yourself, and walk away for a moment 31:35 - restaurant under the lift hill 34:51 - nice little building 36:30 - entrance secret passageways 38:00 - the one by the lake 45:05 - thanks for watching!INSANELY HIGH-SCORING DESIGN! An interview with Steve, creator of MACAW - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-08-06 | Check out Macaw here! nedesigns.com/park/6160/macaw
Steve has reached the rank of ELITE PARKMAKER over at New Element. So I decided to ask Steve to sit down and chat about his insights on Macaw. As I am ever looking for more understanding of the mysteries of RCT, I mainly wanted to pick his brains regarding his planning and macro ideas he outlined in his Macaw Post-Mortem. Very glad to be able to share those insights with you here today.
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: COMING SOON 0:00 - welcome! 1:51 - pirate macro 2:50 - funky track interaction 4:37 - junior woodie idea 7:42 - wait for a better idea 8:05 - pirate buildings from ep6 8:50 - ghost train! 9:40 - more boat 12:05 - more macro 14:50 - developing the swinging ships 25:45 - rebuilt rotated 31:12 - ghost train development 37:40 - you've gotta be kitten me mystery 38:40 - back to training ghosts 47:50 - even more pirate ship stuff 50:57 - dock buildings 54:00 - the peep tsunami 54:48 - completing the loop 55:48 - thanks for watching!Flying Coaster and Foliage Tutorial! - Ep. 7 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-07-26 | Thank you so much for your patience last episode - still no internet at Fundamental Forest HQ, but we're ahead of that particular game this week. In this episode we talk about my method of achieving effective foliage, and we whittle away at a Vekoma Flying coaster! Oh yeah - and we let in the peeps!
I would like to thank you also for the outpouring of constructive feedback regarding the support limit question, you have all given me food for thought, but above all, made me thankful to have a group of viewers who were invested in the project. Thank you once again!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: 0:00 - welcome! 1:38 - peeps on the loose 2:00 - all cup no snow 3:04 - junior woodie?? 4:27 - scenery copying trick 8:32 - pirate macro concerns 10:48 - para-shoot to kill 14:38 - pirate ride selection 16:13 - bobsled pipe dream 16:47 - vekoma flyer situation 17:40 - target practice demolition 18:37 - royal joust queue bias 21:27 - flyer ideas 23:05 - foliage tutorial! 23:56 - get a room peeps 24:45 - back to the foliage tutorial 25:47 - natural shaped footprint, then tall trees 26:55 - then medium trees 27:28 - then the small trees 28:00 - tree hierarchy 31:00 - end with shrubbery 32:25 - beginning our forest walk foliage 44:03 - solving the peep jam 45:05 - rapid fire flyers 49:33 - the design we’re rolling with 55:20 - thank you so much!Pirate Area!!! Woo! And Technical Issues! Boo! - Ep. 6 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-07-21 | It seems the Pirates have left the high seas and have instead been attacking my ISP and my computer. As I write this I am sat at the local library - remember folks, Libraries are not only excellent community hubs and repositories of knowledge, they also have free Wi-Fi and comfy chairs from which to upload your hobby videos!
In this episode we begin with a run down of what I was building during the technical issues, and then we move on to long awaited PIRATE AREA!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: 0:00 - intro (i dont actually have any staff and nor did i fire them) 1:04 - the great "disable support limits" debacle 5:24 - car ride! im addicted! 7:12 - path popping off 12:03 - putting the newbs on blast 13:25 - more stealing from blackpool 15:40 - planning buildings 17:55 - leveraging foliage to work for you 20:20 - developing the diagonal brakes 22:47 - robin hood's target practice ride 24:57 - pushing the ride further 28:11 - letting the context inspire us 29:37 - getting amped for the amphitheatre 34:16 - parachute ride idea 38:42 - the big picture is looking gooooooood 39:10 - palette test 40:38 - LIVE building a test building 53:35 - test building 55:50 - the confession 57:21 - the parachute ride 59:35 - LIVE BUILDING another test building 1:10:38 - the realisation... 1:12:43 - outroCar Rides and Gorgeous Gorges! - Ep. 5 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-07-12 | In this episode we're hanging out and following the process of building a car ride, as well as gouge out a gorgeous gorge on the other side of the map! DRAMA!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
Chapters: 0:00 - welcome! 1:04 - the impossible task of building a junior coaster station 1:30 - big buildings and defensive foliage 2:53 - forest highwalk news 4:10 - the train and its valley 11:41 - revenge of the junior coaster station 11:50 - rise of the ferris wheel 12:40 - car ride ft. beepy mcgee 17:12 - crumbs 17:14 - the car ride reaction 21:09 - landscape tool tip! 23:34 - using landscaping to enhance coasters 26:42 - back to the car ride 29:53 - pondering the demographics 31:00 - genuinely the best joke ever 32:30 - if in doubt copy Andrelczyk 33:56 - defeating the junior coaster station 41:30 - use stuff to block ugly angles 45:14 - cat ride calls us home 48:10 - cat-stle station 1:09:58 - thank you for watching!!!!Stand-up Coasters and Sight Lines! - Ep. 4 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-07-05 | In this episode we put the forest into Fundamental Forest by starting work on a Robin Hood themed mid-90's Intamin Stand Up coaster! We also get very invested in sightlines, and the importance of iteration in the creative process. Remember, try and try again!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
CHAPTERS COMING SOON 0:00 - Intro! 2:00 - Kid section roundup 5:56 - looking at context to provide ideas 7:35 - the inspiration 8:37 - viewing platforms NEED views 11:10 - beginning the coaster 13:53 - the next idea 14:30 - twist it 90 16:23 - sometimes a blank canvas is better than context 17:56 - back in context 21:05 - buildings suppliment ride flow 22:16 - the next next idea 23:24 - beginning the redesign 27:20 - we're getting there 28:55 - Golden Arrow 32:32 - GASP 35:06 - Robin Hood Theming 36:55 - queues are captive attention 38:25 - don't block your angles 40:05 - paths connect plazas 41:03 - tower ride to activate the turnaround 41:55 - trust yourself to be able to fix it 43:23 - track discolouration 44:43 - RIP friar tuck's runaway truck 45:36 - rename every ride! 46:14 - friar's tuck shop 53:45 - under the brakes and up the hill 54:52 - creating a river 58:45 - waterfalls 1:00:01 - some wider context 1:01:00 - loop your path, Brian says so 1:02:10 - forest high walk 1:04:35 - thank you so much for watchingGardens and Kid Coasters! Fundamental Forest - Ep. 3 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-06-28 | In this episode we get our hands dirty and create a beautiful garden area and begin our work on the kids area near the entrance! We also get very philosophical, talking a lot about symmetry and contrast, as well as how stories create our inspiration! Don't underestimate this stuff, guys!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
NOTE: Episode 1-4 are pre-recorded. From episode 5 onward I will be using YOUR FEEDBACK! Comment below what you want to see and I will reply!
0:00 - Introduction 1:10 - Splashes of Colour 2:28 - wait, where is the carousel??? 5:37 - minature railway idea 7:53 - macro ideas 10:14 - teapot time jump 10:32 - Bills! get it? like duck bills!!! 10:45 - anyway... the power of planning 12:54 - the peep-view philosophy 13:53 - story is the key to inspiration 17:17 - garden time! 17:57 - symmetry, breaking symmetry 18:41 - garden details 20:45 - high density contrasting low density 21:17 - developing the garden more 21:47 - beginning the kids area 24:02 - simple but effective 25:30 - build order is surprisingly important 26:31 - brands and makes inform decision making 28:13 - adding some fun scenery 29:57 - adding more rides 31:28 - paths move people, plazas hold people 33:00 - garden symmetries 33:35 - if in doubt, sink it 34:13 - cafe time 36:59 - outro, thanks so much for watching xxxWe Design Racing Woodies! Fundamental Forest - Ep. 2 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-06-21 | Just because we're practicing the fundamentals doesn't mean we can't make it fun! In this episode we continue to develop the entrance area and try our hand at creating some extremely cool racing wooden rollercoasters!
Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
NOTE: Episode 1-4 are pre-recorded. From episode 5 onward I will be using YOUR FEEDBACK! Comment below what you want to see and I will reply!
0:00 - Intro 1:10 - Rebuilding the park info building 4:04 - how to make floating slanted fences WITHOUT CHEATS! 6:28 - more buildin 8:46 - Planning our coaster! 11:44 - FIELD TRIP! to Diamond Heights 12:32 - building the ride! 19:33 - Why it's important to have reasons for building what you build 20:24 - completing the coaster 23:05 - The challenge of stations 24:25 - the power of landscaping 26:47 - making the ride entrance significant 33:44 - continuing on the entrance! 38:22 - an abandoned idea... 41:00 - ... leads to a better idea 44:34 - OutroBasic But POWERFUL OpenRCT2 Tips! #openrct2 #rct #rct2 #rollercoastertycoon #rollercoastertycoon2SSSammy - RCT Tutorials, Reviews and More!2025-06-20 | Check out the related video to join us in FUNDAMENTAL FOREST! SPECIAL THANKS to users aytherX and Milo for suggesting this video!THE BEGINNING... for Beginners! Fundamental Forest - Ep. 1 - OpenRCT2SSSammy - RCT Tutorials, Reviews and More!2025-06-14 | Are you someone who has always loved the classic feel of RCT1 and 2 but have only dabbled in scenario play? Are you looking to create something a bit more serious? Then this is the video series for you. Join us as we create a custom theme park using only the most basic of techniques - no complicated hacks, no fancy bells and whistles, just solid FUNDAMENTALS.
NOTE: Episode 1-4 are pre-recorded. From episode 5 onward I will be using YOUR FEEDBACK! Comment below what you want to see and I will reply!
TIMESTAMPS: 0:00 - Introduction 3:43 - Getting Started (R.I.P Ugly Twisters :'( ) 9:22 - Beginning some Planters 14:27 - Decorating the Fountain 20:38 - The ENTRANCE! 33:18 - The first building inside the Park 43:25 - The Carousel Weenie 49:20 - We're always in a process of experimentation 55:35 - The "Leading Lines" Planters 59:16 - Back after a timeskip 1:02:48 - What do you want to see next?How does a Judge Vote? NEW ELEMENT DESIGN CHALLENGE 6 FIRST IMPRESSIONSSSSammy - RCT Tutorials, Reviews and More!2025-05-11 | How does a judge go about critically appraising high level RCT? Join me as I try and explain my thought process taking these designs in for the first time. View the Competition Forum here! nedesigns.com/topic/42165/new-element-design-challenge-6 You can Download these parks here! nedesigns.com/tag/5207/nedc6
0:00 - Intro 2:48 - Scoopy - Paint The Town Blue 14:55 - Milo - Cerulean Breeze 27:23 - Xtreme97 - The Cartographer 42:25 - Monsterbux - Gaudi Gardens 59:25 - Sulakke - Ramses 1:11:50 - Ottersalad - Sugar Rush 1:17:00 - nin - Unfriendly Invader 1:25:20 - Liampie - Mirage 1:31:34 - Lurker - Wellspring Gardener 1:38:26 - AJ - The Metal Moss 1:45:55 - Ge-Ride - Met a Rebel 1:50:02 - BarnNID - Farewell, For Worse Until Someday 1:59:00 - Jaguar - Hydrocelestis 2:07:00 - Mulpje - Valley of HuanglongOpenrct2: How to build a 999x999 map in two weeks (part 3/3)SSSammy - RCT Tutorials, Reviews and More!2024-12-04 | When I speak quietly my microphone cuts off - not usually an issue, but when you're building for hours upon hours, sometimes ones voice lowers to a whisper lmao
DOWNLOADS Built for Version1's advent calendar on nedesigns.com: nedesigns.com/topic/42060/ne-advent-calendar-2024/?fromsearch=1 Huge thank you to Sadret for their unending commitment to making amazing plugins. Get worldpainter here: openrct2plugins.org/plugin/R_kgDOMo-Qtw/openrct2-worldpainter You can search the names of other plugins demonstrated in this video, too!H2HX CAPTAINS ROUNDTABLE! Streamed 01/09/24SSSammy - RCT Tutorials, Reviews and More!2024-09-07 | Huge thank you to RWE, captain of the Evergreen Gardeners, J K, captain of Lonely Hearts Club, Kumba, captain of the Hurricanes, Liampie, captain of Damnbusters, WhosLeon, captain of the Jazzcats, and Scoopy, captain of the Soda Jerks!
0:00 - Winner Announcement 3:57 - The JAZZCATS discuss Vere Aeternum 33:40 - The SODA JERKS discuss Expo MiamiH2HX Semifinals, 3rd Place, and 5th Place Talkback Stream with the Builders! Streamed 22/08/24SSSammy - RCT Tutorials, Reviews and More!2024-08-28 | An enormous thank you as always to everyone at nedesigns.com for making these streams so fun and interactive. My apologies for the technical issues - there's a first time for everything, and I hope we've seen the last of it!
0:00 - RWE and Lurker on Troubadours et Baladins 25:24 - Xtreme97 and Otter on Lostileth 52:35 - alex and Ulvenwood on Radio Park Tbilisi 1:21:39 - J K and SSSammy on Constellations 1:48:12 - In:Cities on Hell 2:16:35 - Monsterbux and MrBrightside711 on The Royal Institute of Extraordinary BiotaNOITAd: Embarrassing Deaths in the Daily Run - NOITASSSammy - RCT Tutorials, Reviews and More!2024-03-29 | Noita is one of the best games ever made. The results that emerge from the rogue-like sandbox nature of the game are thrilling every time. The "one chance only" nature of the game, combined with the viciously unfair wompings, make for a hilarious - if often frustrating - masterpiece.Grand Tour Contest Finals! Interviews with the Creators! Livestreamed 22/12/23SSSammy - RCT Tutorials, Reviews and More!2023-12-23 | nedesigns.com/topic/41427/the-grand-tour-23-grand-final-voting - FOLLOW THIS LINK TO DOWNLOAD THE PARKS! Don't forget to make an account and join the greatest community in the history of RCT!
Huge Thanks to Lurker, RWE, Gustav Goblin, Liampie, FK, Ethan, and J K, for taking the time to share their building process with us!
0:00 - Lurker 10:30 - Gustav Goblin and RWE 24:30 - Liampie (with Turtle in text chat) 44:30 - FK 55:15 - Ethan 1:14:55 - J K
Special thanks to the Admins for all the work they do to keep this community as strong as it is.Checking Out R1-R3 of H2H Classic - New Element Discord Stream Archive - 27/08/22SSSammy - RCT Tutorials, Reviews and More!2022-08-28 | Join SSSammy and various amazing builders as they review the RCT creations submitted as part of the latest contest at New Element, the greatest RCT community the world has ever known. Head 2 Head Classic is a competition that spirits us back through time to 2005, and our competitors must create their masterpieces using styles and tools from that era.
This is an archive of a stream that took place on the NEW ELEMENT Discord on 27/08/22.
A quick lesson on how to get effective foliage. This is by no means the only way to effectively use foliage, it is merely a simple step-by-step guide for new users or people who just want to improve.