iClone 7 - Walk the Distance & Follow CamWarLord7202026-09-20 | iClone 7 - Walk the Distance & Follow CamNuclear Vlad Flowframes TestWarLord7202022-09-30 | Test for an article on using AI-image generators for videos. Images from Stable Diffusion and Midjourney. Soundtrack Atom Bomb by Fluke. Used Flowframes to make the vids from the images and put it all together in Vegas 19 Pro. Had to stretch it out to 61 seconds to keep YouTube from making it into an unplayable short.
Flowframes: nmkd.itch.io/flowframesCharacter Creator 4 Sketchfab ConversionsWarLord7202022-06-20 | Testing free downloadable Sketchfab models rigged in CC4. Very easy to rig. Animated in iClone 8, real-time rendered in Omniverse. "Steampunk Mech" (skfb.ly/6ztoB) by Tornike Bardavelidze is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "MA5B Remaster" (skfb.ly/o8OGX) by BenJuddArt is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Old scout Soviet bot "E-walking-44"" (skfb.ly/6V8QE) by Groccel is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Robot" (skfb.ly/6WMV7) by DJMaesen is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).Easy to Use Replica Studios Plugin for iClone 7WarLord7202021-07-14 | Some character demos where the speech was generated by the Replica Studios desktop version linked into iClone 7's new plug-in. Replica is easy to use though some words can be robotic but sounds good for the most part.Easy Armor in ZBrush 2021.6WarLord7202021-03-25 | Easy Armor in ZBrush 2021.6 with the Project Mesh tool and Live Boolean. Simple armor construction that covers the basic steps and tools for adding armor and details.
#Easy_Armor #ZBrush_ArmorImages, Image Layer and Planes in iClone 7WarLord7202021-03-15 | A reworking of an old tutorial that brings the scene up to date in iClone 7. Download the background and images for the planes at the link below:
#iClone7 #iClone7Tutorial #Images #ImagePlanesRetargeting Actorcore Motions in BlenderWarLord7202021-03-03 | The third installment of our series focusing on Reallusion's Actorcore library of quality motion capture. This time we're retargeting in Blender.
#3DMotion #MotionPlatform #ActorCoreEasy Bump Maps in iClone 7WarLord7202021-03-02 | A quick and dirty way to create bump maps without leaving the application. Adds more detail to objects like brick and woodgrain.Using Stock Primitives and Textures in iClone 7WarLord7202021-02-28 | This video addresses several questions I get concerning how to use the primitives and why their UV maps don't always seem to work. We build a simple hallway scene and light it a wall lamp made from a capsule primitive, texture, and glow map.Retargeting ActorCore Mocap Motion in MayaWarLord7202021-02-24 | Retargeting the ActorCore avatar in the first part then transferring that motion to another character in the last part.
#3DMotion #MotionPlatform #ActorCoreShort Speed Demo on New Dynamic Cloth in ZBrushWarLord7202020-08-29 | Character Creator 3 mesh with Spotlight created 2D clothing item then converted to mesh via Snapshot for Dynamic modeling. This is a quick demo for those that have been asking what it's all about without having to watch a detailed tutorial.Create Custom iClone Softcloth Map - Easy iClone PhysicsWarLord7202020-08-15 | A simple process via Photoshop or image editor of your choice to create a physics map from the UV map for better control of softcloth physics in iClone 7.Making the Hulk in Character Creator 3WarLord7202020-08-04 | Creating the CC3 version of The Hulk. This uses the SkinGen Premium and Human Anatomy Herculean Character but you can also use a character that you have bulked up with sliders in the morph section.Character Creator 3 Skin Generator Demo CharactersWarLord7202020-07-23 | Characters either created or enhanced with the Skin Generator plug-in. This plug-in is a day and night difference in terms of realism. Very simple to use too or you can dig in deep and make custom maps for it. It can be as simple or as complicated as you want it to be. A great plug-in.Character Creator 3 FBX Key Problem as in What FBX Key???WarLord7202020-03-19 | I get several comments or questions about not having an FBX key. A quick video for moving forward when you don't have the key. It's confusing so I don't use the format when adding clothing or items.Marvelous Designer - Dress Shirt, Collar & TieWarLord7202019-11-10 | A very simple dress shirt with collar and at the end a bonus clip of adding a business tie.Marvelous Designer Jumpsuit - Beginner Techniques for other Clothing TooWarLord7202019-11-06 | In this tutorial, we create a jumpsuit that also demonstrates how to cut in cuffs and waistlines along with padding for jackets. Show techniques you can use on other clothing items and also shows how many clothing items can be made from the jumpsuit.Marvelous Designer & Character Creator 3 - Simple Hood and DrapingWarLord7202019-06-24 | In this video, we create a simple hood from an easy pattern and modify that pattern as we work. It also goes into the basics of wrapping cloth such as wrapping a hood or scarf around the head using the simulation engine and pinning. The concepts covered here should extend to other hood patterns as well.FlowScape DemoWarLord7202019-01-24 | Demo of Flowscape for Renderosity Magazine article - renderositymagazine.com/article/5022/review-flowscape-is-limited-landscape-art-escapism
There is no export capability at present. It is a Unity based application.Marvelous Designer - Texture Manipulation, Blankets and DrapingWarLord7202018-12-06 | This goes further on how to manipulate a texture. In the video open, I said UV Mapping but I misspoke... it's more texture manipulation and how to control tiling and scale. Since we had to cover this I used the opportunity to throw in how to make a 2 sided blanket which can be resized into a pillow too.Marvelous Designer/CC3 - Pajama Bottoms - Your First CreationWarLord7202018-12-04 | A quick look at how to create a simple pajama bottom with waist and cuffs then bring it into Character Creator 3. Demonstrates how to create patterns. How to place the patterns along with how to sew them in both the 2D and 3D window.CC3 Pipeline Beginners Guide - Quick Start - SkinningWarLord7202018-11-16 | *CONTENT ADVISORY* Nude character model. Assets used in tutorial: renderosity.com/mod/freestuff/?item_id=79495
Basics of bringing in 3rd party (outside of iClone/CC3) clothing and accessories for skinning in CC3. This does not cover weight painting... just simple skinning by pressing a few buttons.CC3 Pipeline Beginners Guide - Quick Start - Levels of Detail (LODs)WarLord7202018-11-16 | This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.CC3 Pipeline Beginners Guide - Quick Start - Model Optimization (Poly Reduction)WarLord7202018-11-16 | Basic of reducing the poly count of meshes to ease the load on 3D engines. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.CC3 Pipeline Beginners Guide - Quick Start - Saving WorkWarLord7202018-11-16 | This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.CC3 Pipeline Beginners Guide - Quick Start - ClothingWarLord7202018-11-16 | Basic of applying clothing to CC3 characters. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.CC3 Pipeline Beginners Guide - Quick Start - Skin ColorWarLord7202018-11-16 | Basics of using skin color presets. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.CC3 Pipeline Beginners Guide - Quick Start - Face and HairWarLord7202018-11-16 | Basics of facial morphs (other than sliders) and hair. This quickstart provides an overview of basic functions to speed you on your way to creating custom characters.CC3 Pipeline Beginners Guide - Quick Start - Morph SlidersWarLord7202018-11-16 | Basics of body shaping with morph sliders in Character Creator 3. The basis of creating a more unique mesh based on a supplied base mesh.Character Creator 3 Pipeline Beginners Guide - IntroductionWarLord7202018-11-16 | A quick look at the CC3 interface before we move on to character creation.DAZ Clothing to Character Creator 3 via Object CreateWarLord7202018-10-03 | How to use the new "Create" function for Cloth, Hair, and Accessories to move DAZ clothing into CC3.
Also shows how to use the ELEMENT feature of mesh editing to select a single item for better placement. This is towards the end using the elbow pads.
You can follow along with similar clothing if you don't have this particular set of clothing.Character Creator 3 Beta Characters - WarLordWarLord7202018-09-27 | A demo reel of some of the characters I created during beta testing of CC3. Rendered in Iray. That easy button might just be on the horizon when it comes to character creation.iClone 7 Character Creator 2 ClownWarLord7202018-06-29 | Clown character for iClone 7 and above.Renderosity Quick Look - Sculptris Pro - zBrushWarLord7202018-05-17 | From Renderosity Magazine a look at the new Sculptris Pro addition to zBrush's 2018 update. The ability to dynamically change mesh density is a real time saver.iClone 7 Tutorial - Assassin Studio Mocap SeriesWarLord7202018-05-03 | reallusion.com/ContentStore/iclone/Pack/assassin_moves/default.html This tutorial features the easy to use, drag and drop iClone motions from Reallusion.
The advantage of using Reallusion mocap animations is that they have a specially designed motion graph system that ensures seamless transitions between primary and secondary stance modes. This offers high flexibility for professional animation production and interactive game character controls.
These motions have been captured with professional actors in Reallusion's motion capture studio, to work together seamlessly by stacking them one after another down the timeline. We also show how to edit existing mocap motions, to better fit our needs. Reallusion already has a vast library of motion capture motions, that will continue to add to the library in the future. Animations just got a lot easier with these professional, high quality motion capture from Reallusion.
1:00 Rotational Engine 9:15 Spoofing a Volumetric Street Light 13:50 Controlling Ponytail Hair Physics 14:57 Stack Motions 3 17:12 Three Point Lighting basicsThe Black Kat - iClone 7WarLord7202018-02-23 | The Black Kat character consists of a bodysuit and separate mask. Character Creator 2 character that can wear the default Avatar Cloth based men's clothing.
Hair consists of mesh over a textured scalp. Can be used without the hair mesh. Hair mesh visibility is off by default and needs to be turned off when using the Mask.
1:08 Article Illustration 3:00 Interacting with Physics Tip 4:07 Common Problems with Stacking Motions 6:09 Timing Basics 10:01 Reuse/Re-purpose Assets
Please note some of these episodes are geared toward beginners to get them started. There may be more advanced methods for some of the same operations but those are not the scope of the beginner tutorials. If a new animator barely knows the terminology then following advanced methods can be frustrating.Animating in RealtimeWarLord7202018-01-09 | The release of iClone 7 has generated a lot of questions from new users. Going back to basics here for beginners and those that want to brush up on their skills. Future tutorials will be multi-topical and short as possible on each segment with some more advanced tutorials sprinkled in the mix. Got lots of stuff to cover and already have several segments recorded and ready for POST then release.
Image for 2D/3D comp can be downloaded here: http://www.mediafire.com/file/sl320l8oz3hwo7a/curvemanbust1.jpgAtlantis Guard - iClone 7WarLord7202018-01-03 | iClone 7, Non-Standard Human, works will iClone motions and the Motion Puppet and MixMoves. Gills and tentacles are accessories with the Head Tentacles containing spring bones.
Marketplace: city.reallusion.com/ContentPreview.aspx?i=JIC4228f8be940043531&g=Blue Genie iClone 7 CharacterWarLord7202017-12-29 | Blue Genie Non-Standard Human character compatible with iClone motions and the Motion Puppet. Extended bones are mapped from the waist down and can be animated by keyframe. The last bone is set as a spring to give a little movement. Character can be taken into 3DXchange for remapping the extended bones as bones or springs.
Marketplace: city.reallusion.com/ContentPreview.aspx?i=JICf872225da786a8696&g=Happy Holidays EveryoneWarLord7202017-12-25 | I hope you have a joyous celebration...whatever it may be... and that you and yours have a safe and happy holiday season! Thank you all for your support!!!Hunter Predator iClone 7 CharacterWarLord7202017-12-15 | iClone 7, Character Creator 2 based character. At the marketplace: city.reallusion.com/ContentPreview.aspx?i=JIC6dec4e0d8e4bab425&g=iClone 6 & 7 Freebie SnowmanWarLord7202017-12-02 | Mapped from the waist up and able to lip sync this Christmas freebie works best with the Motion Puppet masking out the lower torso and legs. An example is provided in the video.
iClone 6 Version: city.reallusion.com/ContentPreview.aspx?i=JIC7433219f6ef0fc868iClone 7 Dogfight DemonstrationWarLord7202017-11-30 | This short clip is a demo that I've given in times past when I've been asked to speak about animation to students or a public group.They don't see the editing or the adding of music as that would take too long. Instead I use a finished clip like this one before I begin. I've updated it for iClone 7.
The pilots are dummies that don't animate so motion is implied by rocking the planes back and forth around the pilot props in the camera angle. Didn't want to get into animating characters at a live demo. Usual time to completion is around 40 to 45 minutes while speaking to the audience during the process.iClone 7 Holding Musical Instruments - Two Handed PropsWarLord7202017-11-08 | Two methods, one very simple with the other being a little more complicated to make the hands stay on the instrument or object. Also how to add basic animation with masks. The second method also works for two handed props like weapons, poles, brooms and shovels. Project File for first method: http://www.mediafire.com/file/1kedfdc475f2e36/Two_Handed_Props.zip
6:25 Method 2 Using Dummies for two handed objectsDrive In Demo - iClone 7WarLord7202017-11-02 | Burger, Fries and soda type Drive In. Parking Lot with Drive In building and interior props including food service props. Bonus low poly crowds are included for scene filler. Delivered as one prop but can be detached into separate props.