JulianGaming
How to Stress Test a CD
updated
youtu.be/2ODwZEkvO-4
youtu.be/2ODwZEkvO-4
Let us know what you think/what you'd like to hear more of! We're both really interested in talking about the creative process and how it applies to our separate fields.
TECHNICAL NOTES FROM SAM:
1) Hire fans: For the curious, the full suite of tools, we used a combo of RenderDoc (also supports extensions for mesh exports), NinjaRipper, and Prince of Persia modding tools from 2003 (which runs on a different variant of the same engine as Kong. they didn't work too well, but were kinda insightful). I don't remember what the exact split was besides that the modding tools got very little use, and I probably narrowly avoided downloading a virus. Just be warned, should you use these tools in multiplayer games, you may get banned by an overzealous anti-cheat. Which might be a good thing, depending on the game.
2) Rendering transparency (regarding the call of duty tweet thing): It's one of those things for which we have a lotta good-enough "solutions", but still no silver bullet - and when you discover this, it's probably because it's screwing you in some way. Once you notice sorting artifacts in games, you will never unsee them.
AUDIO EDITING:
Billy
twitter.com/SirMeowMusic
Sam's twitter:
twitter.com/SamNChiet
Mine:
twitter.com/NoodleVEVO
inspired by youtube.com/watch?v=w6Sh20OQNSc
youtube.com/channel/UCZTcubwmLZRdOSZdZbhFTzw
youtube.com/channel/UCT1Mq1MaOyXa1qHXPT5dUAw