[CSS] Galil from Insurgency:Sandstorm98 B2024-02-22 | Download: drive.google.com/file/d/1DikbNh-vE1vQDkkVh9gdg2kmmKMUK91Q/view?usp=sharing Credits: Infinity Ward - ORIGINAL ASSETS. Kirloper - Extract MWII Assets Ea45- Porting Animations, Textures, Materials Editing, Original Compile, Sound events. @aidenzapper8437 - rig[CSS] China QJB95-1 LMG98 B2025-06-21 | The Type 95-1 (QJB95-1) is the previous generation light machine gun of the Chinese military, offering relatively high accuracy but insufficient sustained firepower. It is currently being replaced by the latest QJB201 light machine gun.
The model is from YL单纯梦魇, featuring a Chinese Holosun 510c red dot sight. I bound it with MW23 DG-58 animations. Because the original QJB95-1 drum magazine was incompatible with these animations and animation layering was difficult to adjust, the viewmodel (v_model) uses a replaced drum magazine model (the worldmodel/w_model still uses the original QJB95-1 drum). Additionally, I adjusted the animation sequence to enable the mod to work in multiplayer. This mod replaces the M249 and supports right-click ADS (red dot sight aiming), manual inspection, and tactical reloading.
Credits: Model Source: YL单纯梦魇 New Drum Magazine Model Source: MW23 DG-58 Animation Source: MW23 DG-58 Purchase Image Creation: WIND1979 Texture Adjustment, Animation Rigging, Sound Binding, ADS Model Creation: Myself
ADS (iron sight) plugin v0.9 : drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing[CSS] Share 3 Long Sword mods (COD soulrender sword, etc.)98 B2025-06-05 | Note: To display the sword's dynamic blood decals and achieve greater damage values and attack range, you must ensure the plugin platform is installed!
The three longsword mods are as follows:
1. COD20 soulrender(swhiskey) sword: Converted from the Left 4 Dead 2 Cod20 swhiskey sword mod shared by 白丝牛乳黑丝红糖奶茶 (Author of the original mod: Animal33 and Treyarch). This mod supports manual inspect animations, featuring 4 slashing animations and 3 draw animations. I have added dynamic blood decals to it. This mod integrates two plugins. First, the Knife Blood plugin displays minor blood stains on the blade after several hits, with heavy blood coverage appearing after multiple kills. Second, the Knife_Power (Melee Damage Modifier) plugin increases the sword's damage to 1.5× default, extends its left-click light attack range to 1.8 meters, and its right-click heavy attack range to 1.5 meters (same for below). Both plugins require the plugin platform – ensure it is installed!
2. Chinese Han Sword: An iron sword from the Chinese Han Dynasty, characterized by curved edges extending from both sides. It broke the length limitations of bronze swords, featuring a lighter, narrower, longer blade and a sharper tip. Han Swords replaced bronze swords in military use by the early Western Han Dynasty, holding an irreplaceable position in Chinese bladed weapon history. The model was purchased from CG Model Website. I rigged its animations and adjusted textures, while wind1979 added dynamic blood decals. Its animations are similar to the Cod20 soulrender(swhiskey) sword above, though slightly slower. It also supports manual inspect and integrates the same two plugins, delivering higher damage, extended range, and dynamic blood effects.
3. Chinese Song Sword: Based on a Taoist ritual sword from the Chinese Song Dynasty. Swords were not only vital personal weapons but also significant ceremonial symbols in Song military culture. The Song Sword's design profoundly influenced Ming Dynasty longswords. The model was sourced from a renowned international 3D model website. I reduced its polygon count, rigged animations, and adjusted textures, while wind1979 added dynamic blood decals. Its animations are identical to the Cod20 soulrender(swhiskey) sword, supporting manual inspect and integrating the same two plugins for enhanced damage, extended range, and dynamic blood effects.
Interested players may choose one to download! For usage details, refer to the instruction document inside the compressed package.
Download: mega.nz/folder/rFERDTpS#IF5xepUjSqfHA8Zu0grfCQ[CSS] AA12 Shotgun (Supports ADS)98 B2025-06-01 | This share features the legendary AA12 shotgun. Its high-capacity 20-round drum magazine delivers devastating firepower! The original mod was created by CrazyModder, Polybagel, and The One Of Wonders for CS:GO. Cjsrk has ported it to Counter-Strike: Source and added an ADS model.
This mod replaces the XM1014. It features a 20-round drum capacity and supports manual inspection and right-click ADS (requires relevant plugins). The mod includes a small plugin called "Shotgun Reload Repair For AA12" to enable the 20-round drum reloading. Therefore, you must have Metamod:Source and SourceMod installed before installing this mod, otherwise reload bugs may occur.
The mod comes in two versions: 1. Normal Version: Fires regular buckshot. 2. Dragon's Breath Version: Includes a Dragon's Breath plugin and fires incendiary Dragon's Breath rounds. Players must choose one version based on their preference.
Note: After reloading while in ADS mode, a bug may occur where the crosshair disappears or the view remains stuck in ADS mode. Simply pressing the right mouse button again will return things to normal.
Mod Package: CSS Modern War on Terror Mods Integration Package Map: blackhawkdown
The weapons that appear in the video: AKS74U、AK74N、RPG-7、M16、Type 56-2、PKM
CSS Modern War on Terror Mods Download link: youtu.be/NNdAjCMz6bk?si=GeMuOiiQjrL02gYa[CSS] Play the new Gun Game mode98 B2025-05-10 | Plugins used: DeathMatch:SM Plugin Improved Version, Easy GunGame v1.0 Game Version: CS Source v92 Test environment: The mod integration pack for the war between USA and China
The person recording the screen is a friend of mine. The GunGame mode of the Easy GunGame plugin v1.0 is really very interesting to play! Due to the large number of weapons in this mod package, from pistols to grenade launchers, there are dozens of weapons, and the shooting skills of the screen recorder are relatively mediocre, so it takes more than 30 minutes to complete a round of Gun Game, please forgive me!
Easy GunGame Plugin v1.0: youtu.be/mImoikuGaJw?si=KG9hAfF_RykB4-7K[CSS] DeathMatch:SM Plugin Improved Version98 B2025-05-01 | The video was recorded by Old Jesse. Thank you very much for his help! Surely everyone has heard of the Deathmatch mode. This time, I'm sharing an improved version of a classic Deathmatch plugin. This is my improved version of the DeathMatch:SM plugin for SourceMod (original plugin: forums.alliedmods.net/showthread.php?p=929190). First, thanks to the original author, altex! The improvements in this version include: 1. Added a Team Battle sub-mode (mimicking team battle modes in games like CSOL). Disabled by default. Use the CVAR sm_ggdm_teambattle_enable to enable/configure it (range: 0-999, where 0 disables it, and 1-999 sets the team kill target). When enabled, the top of the screen displays the current kill counts for CT and T teams. When one team reaches the target kill count, that team wins the round, ending it immediately. 2. Removed hostage entities and disabled bomb planting by Ts to prevent unrelated entities/actions from interfering with deathmatch gameplay and causing premature round endings. 3. Increased rewards for killing real players: $1500 per kill. 4. Increased rewards for killing bots (greater than that for real players) to prevent bots from running out of money for weapon purchases in later stages.
For the installation and usage methods, please refer to the instruction documents in the compressed package.
Download: drive.google.com/file/d/1Ype2joKtimJ5yMprIyo0jTCT2-iGnSPH/view?usp=sharing[CSS] Ron Mp798 B2025-04-17 | Download: drive.google.com/drive/folders/1azA0BjEJDP_qLXwMqpk9ShfMIAqF6amF?usp=sharing[CSS] Tactical AR TR-1 (Support sight switching, Dynamic Scope)98 B2025-04-08 | The original author of this mod isArchangel☭. Old Jesse and cjsrk adapted it to fit my Side Sight ADS plugin. The weapon now supports manual inspection, tactical reloading, and ADS (including its high power scope and Auxiliary red dot scope). This weapon replaces gaili. To use the ADS feature of the weapon, you need to make sure you have the Side Sight ADS plugin installed.
How to use the ADS of this weapon: - **Hip-fire → Primary Optic**: left ALT key. - **Hip-fire → Secondary Optic**: Right-click. - **Switch Between Optics (When the auxiliary sight is on)**: ALT while scoped. - **Exit Scopes**: Right-click.
The Modern War on Terror Mods integration pack also updates the weapon, also supporting Side ADS, and players who have installed the integration pack can download the update.
Integration package address: mega.nz/folder/OMlUEL5S#vZIl5KKfMq5Uj2Az87qSAQ[CSS] New Version of Side Sight ADS Plugin Supporting Hybrid Scopes Released!98 B2025-02-24 | Special Note: The official 64-bit update for CSS has recently been released. If you own the official version and use plugins, DO NOT update yet! This update will break plugin platform functionality, disabling all plugins. The latest v1.13.0 version of the plugin platform is updated but it does not seem to be perfect, please wait until a new plugin platform compatible with 64-bit CSS is released and runs stable enough to update the game!
Side Sight ADS Plugin has finally reached v1.0! The previous v0.8 version only supported sniper rifles with side-mounted sights. The new version now adds support for assault rifles and SMGs with hybrid scopes (e.g., red dot scope+ flip magnifier combos, ACOG scopes with top-mounted red dots scope, etc.). Compatible weapons now allow seamless switching between hip-fire and dual optic modes! Currently, only 2 weapon mods with hybrid scopes are compatible with this plugin. We hope more modders will create hybrid-scope weapons for this system! Special thanks to Old Jesse for his invaluable insights, extensive testing, and feedback—this update wouldn’t exist without him!
Important Instructions: If you are using the old v0.8 Side Sight ADS plugin and its compatible weapon mods: 1. DO NOT overwrite your existing IronSight2.txt file. 2. Open the old IronSight2.txt, and according to the "ReadMe! .txt "specification file, change the original side sight ads code. Failure to do this will cause the plugin to ignore invalid codes, breaking functionality!
Old version of the Side Sight ADS Plugin Demo: youtu.be/qb7oCJqZ4s8?si=1FpXmexHGSdFlRfY[CSS] Projectile based cold weapons + Throwing Knives Plugin98 B2025-02-05 | Note: This plugin only supports plugin platforms of at least v1.11 or later!
This is a Spring Festival gift for everyone! Wishing you all a happy New Year and good fortune in everything! This plugin is modified from the SourceMod plugin "Throwing Knives" for CS:S. The original plugin only generated throwing knives that could deal damage, but after my modifications, it now supports "mainstream" remote cold weapons! It not only supports throwing knives (supports new weapons from the adding new guns plugin, allowing up to 10 melee weapons to be used as throwing knives), but also supports primary or secondary weapons adapted as bows or crossbows, firing arrows that can damage enemies (each supporting up to 10 weapons, supports new weapons from the adding new guns plugin). Special thanks to old Jesse for his testing and advice, without him this new version of the plugin would not have been born! Throwing knives are thrown by pressing the "K" key, while bows and crossbows are fired with the left mouse button. Thrown knives or arrows will be visible when they hit a person, wall, or object. Enemies killed by knives or arrows will also display the killing weapon on their bodies. The compressed package includes 4 adapted weapons (all supporting manual inspection): 2 types of throwing knives (you can choose one, or use the second as an additional weapon from adding new guns plugin), 1 bow (compatible with the ads plugin, allowing right-click aiming), and 1 crossbow mod, which can be freely selected. I hope to see more adapted mods in the future!
Download: mega.nz/folder/SIcnUSbC#OeDa7eVmTzjV1Tta5X0CPA[CSS] Use Scar-H with working scope to smash enemy bots!98 B2024-12-21 | I used the scar-h with a usable scope (supports dynamic scope effects). This weapon is very useful in medium or long range combat and completely suppressed the enemy bot!
Mod download address: mega.nz/folder/OMlUEL5S#vZIl5KKfMq5Uj2Az87qSAQLong-lost Counter-Strike Source, let’s relive the classic98 B2024-12-15 | I haven't played CS Source for a long time, so I revisited this classic game when I had some free time over the weekend! I used a map I just downloaded from GameBanana. This map has its own filter, and it feels a bit like Call of Duty when playing!
Mod download address: mega.nz/folder/OMlUEL5S#vZIl5KKfMq5Uj2Az87qSAQ[CSS] Side Sight ADS plugin Demonstration98 B2024-10-23 | This is a plugin derived from the original ads plugin, which is a complementary tool to the ads plugin. Because ads plugin can not be used for m4, usp, sniper rifle, left some regret. At present, it is dedicated to providing ads function for sniper rifles with side sight, which greatly enhances the melee ability of sniper rifles, and the sniper is no longer afraid of the enemy close! The plugin was co-produced by cjsrk and Old Jesse. The replacement sg550 module that came with the plug-in was made by @cindyqwq6873 .
Because it is derived from the ads plugin, its function and use method are similar to that of the ads plugin, and it also supports dynamic scope and other effects, and the method of making side sight ads model (ads model) is similar. There are only two significant differences:
1. This plugin is currently only available for sniper rifles. Do not fill the ads codes of other weapons into the weapon information profile of this plugin (IronSight2.txt) ! 2. Different from right-clicking to switch the ads status of the ads plugin, the plugin uses the left ALT key by default to switch the side ads status of the sniper rifle and the waist firing/opening sniper scope status.
Installation and use methods see the compressed package description file, the current adaptation weapon is still relatively small, I hope there will be more sniper rifles adapted to this plugin in the future!
Suitable weapons mega.nz/folder/Oc9hHIjZ#ziTUwxRc9t13jfj9EJsg1A[CSS] Carry old school style CAR -15, support dynamic scope!98 B2024-10-14 | I recently revamped an old school CAR15 weapon mod and now share it with you.
The model's styling and camouflage are from the CAR-15 in the movie "Blood Diamond", full of old school style! It supports ADS (supports dynamic scope effects, but equal magnification), manual inspection, and tactical reloading. And it is significantly more accurate when firing in scope. It replaces Galil.
Game environment: CSS V92 Mod: Modern War on Terror Mods integration pack
Mod link: youtu.be/NNdAjCMz6bk?si=g0XIyybuTM6Yo55I[CSS] China QLU-11 grenade launcher + plugin98 B2024-09-17 | QLU-11 grenade launcher is a Chinese semi-automatic grenade launcher with a multiplier scope.
This module replaces the CT sg550, but comes with a new version of the bullet explosion plugin. Instead of bullets, it fires an explosive rifle grenade (with the solid grenade entity, which is affected by gravity). Because it replaces a sniper rifle, it can zoom in too! It's very powerful!
The original model is from the l4d2 mod of 逝去的十月, thanks to Old Jesse for converting it to CSS!
Link: mega.nz/file/zFkjlZ7Y#eBhU9JQ94K5Mz_kDE6WIRGyIAhr4PJXrTpSXtBDxT90[CSS] Modern War on Terror Mods Bots battle98 B2024-09-15 | Here's a Bots battle demo of the Modern War on Terror Mods integration pack: In addition to using ADS and quick melee attacks on enemies (as demonstrated in the previous video), bots can also use rifle grenades or RPG-7 rockets, taser guns and other powerful weapons! In addition, the muzzle flame under the third person is no longer the simple decal of the original CSS, but the beautiful MW gun fire particles!
Modern War on Terror Mods -- Actual combat demonstration: youtu.be/a7Pc8cYnDYY?si=MLIgGu9x22ZAbI8X[CSS] Modern War on Terror Mods Actual combat demonstration98 B2024-09-08 | I'm just playing around with the latest mods integration package.
Mods integration package address: youtu.be/NNdAjCMz6bk?si=NPlXxkzt53Dq0M3I[CSS] Modern War on Terror Mods integration pack released (COD Style)!98 B2024-08-30 | @PhantomCSSMS @PieroMinayaRojas @-C3N30R- @Alice_Walker37 @IvIrWhy @divinegreed8252
This mods integration pack has many weapon types (nearly 60), all support manual inspection, most weapons support ADS, and integrates many interesting plugins! Watch the video and read the documentation to learn about the specific features. This integration package comes with additional translations into Chinese, English and Russian. The pack uses characters from vad36 on GameBanana; Weapons and other mods come from 98B, @cindyqwq6873 Archangel☭, Old Jesse, cjsrk, @YabrakPlays @kelpo833 , GameBanana, and others. Plugins come from cjsrk, @ducheese251 冬眠中的熊, Ignoration-maths, and sourcemod. Here I would like to express my heartfelt thanks to the authors of modules and plug-ins! The detailed source of mods and plugins and the features they have are recorded in the "Credits list.txt" file, which players can read carefully. In addition to the integration package, the download link also provides a recommended map package, which integrates 20 maps that I think are good. You can download and use this map package after installing the integration package. If you are not interested, you can ignore it.
Installation and use method: 1.Since the mods integration pack will replace all characters and weapons, in order to avoid mods conflicts, please delete all characters and weapon mods under cstrike/custom/ of your game first!
2.Unzip the cstrike folder inside the package to the game root directory, overwriting the folder with the same name.
3.This integration package integrates the latest plugin platform without having to install it yourself. But if your game is legitimate and you're using the plugin platform for the first time, you'll also need to find CSS in steam, right-click on it, and add a parameter to the properties: -insecure.
4. Enter the game and click on "OPTIONS" ---- "Multiplayer" ---- "Advanced... " in the main menu of the game, then change the value of the "Multiplayer decal limit" option from the default 200 to 3000 or higher, and finally click "OK" to save and exit.
5. Just get into the game and play!
Downlaod: mega.nz/folder/OMlUEL5S#vZIl5KKfMq5Uj2Az87qSAQ[CSS] Knife damage value and damage range modification plugin98 B2024-08-25 | The function of this plugin is very simple, is used to modify the damage of CSS knife and its light / heavy attack range. This is no longer afraid of katana, axe and other longer weapons used to replace the knife mod did not show a strong power! Plugin author: cjsrk
Plugin features: 1. You can modify only the default knife, or you can modify multiple melee weapons (such as those that adding new guns plugin).
2. The damage of melee weapons can be modified (by setting the damage multiplier).
3. You can set the damage range of left-click light attack and right-click heavy attack of melee weapons respectively! Deals damage when hitting enemies or hostages outside the default damage range and within the new damage range, and can have a blood splatter effect and a knife hit human sound; When it hits an object such as the wall, it can produce a scratch.
4. By setting the shield weapon name, it can be compatible with the shield plugin.
Download: mega.nz/file/rFtkWYDa#JpdvAOw5yQIRSTGa4OVreYW5vTSorZYFPfi3LGow8IE[CSS] Different glove skin for CT and T plugin demonstration98 B2024-08-09 | As the name suggests, this plugin, in conjunction with the weapon model, allows CT and T to use different glove skins when using the same weapon! It can be used with CSS hands, or other arms such as cod hands.
This plugin is compatible with the ADS plugin, the breakable screen shield, dynamic blood knife, and the weapon skin switch plugin.
In addition, the future release of modern anti-terrorism mods will integrate this plugin (all weapons will be modified), stay tuned.
Note: 1. The plugin kit provides two glove skin reference files that you can replace with other glove skins (as long as you follow their original naming rules). 2. The use of this plug-in requires a certain understanding of the CSS weapon model and qc file (there is a simple tutorial to explain the use of the file), and those who lack knowledge of CSS should use it with caution.
1. New adding new guns version requires support for the adding new guns plugin (included in the zip package).
2. The parent weapon has been changed to the Desert Eagle, so it takes up the slot of the secondary weapon (but it is still purchased in the Equipment menu), and the third person gun position is more beautiful and reasonable than the previous version.
3. When using, you must press the right mouse button to aim before clicking the left mouse button to shoot.
4. The rocket launcher will be forced to drop after the ammo is emptied (the model will then disappear).
The model was still the Old Jesse model (the same as the previous version), the action was changed to @PhantomCSSMS 's rocket action, and I rebound the skeleton.
1. Insurgency: Sandstorm SCAR-H (replaces galil, Multiple Skins switch) The mod comes with three skins (default Tan, digital camouflage, Hunter camouflage) and supports dynamic scope, manual inspection, tactical reloading, and weapon skins switching. Once you've installed the switching weapons skins plugin for CSS and set the toggle hotkey (such as the recommended i key), press the hotkey to switch skins in-game! In addition, since it replaces galil instead of aug/sg552, the rate of fire will not slow down when firing in ADS!
Source of model: Insurgency: Sandstorm Action source: @kelpo833 's MWII action Original author: @YabrakPlays (youtu.be/YL1JHT0q9ns? si=mJ-jvLuqcIOtiF1X) Add magnification scope, dynamic scope model making, weapon skins integration: cjsrk
2. CODOL Remington ACR (replaces aug) The model's materials are impressive, and it also supports dynamic scope, manual inspection, and tactical reloading.
Model source: CODOL Original author: @cindyqwq6873 Dynamic scope model making, material adjustment: cjsrk
The mods are as follows: 1. MP7A2 [replaces tmp, supports dynamic scope effect, but because it has a red dot sight, the image is the same size] This model has a silencer, supports ADS, manual inspection, and tactical reloading.
Model source: Insurgency: Sandstorm, HASH Action source: MWII Original author: Archangel☭ Dynamic scope model production: cjsrk
2. AK105 [Replace AUG, support dynamic scope effect] This model supports ADS, manual inspection, and tactical reload.
Model source: Escape from Tarkov, @cindyqwq6873 , CISDP Action source: @kelpo833 Original author: Archangel☭ Dynamic scope model production: cjsrk
3. QBZ191 Deluxe Accessories Version [Replace AUG, support dynamic scope effect] The material of this model is very delicate and beautiful. It supports ADS and manual inspection. Because there are a total of six reload actions, it is very luxurious, so no tactical reload plug-in is set for use.
Model source: YL单纯梦魇 , Animal_33 Original author: Archangel☭ Dynamic scope model production: cjsrk
50+ Mods those have been modified to fit the ADS plugin: https://m.youtube.com/watch?v=YBXiYvMhK9c&t=167s drive.google.com/drive/folders/1Toax1OwfO0XtiPT0MzdvIt60Ram46OOi?usp=sharing[CSS] New version of ADS plugin demonstration (v0.8 version, supports dynamic scope effect!)98 B2024-06-16 | The ADS plugin v0.8 version has finally been released (including graphic tutorials on making dynamic scope models), supporting dynamic scope effects! Main plugin author: cjsrk The largest contributor of the new version of the plug-in: sika (花花花。, His username on sourcemod is fi0r1)
Weapons used in the video: Actual combat demonstration: @kelpo833 's scar-l (modified from an old ads mod), Tactical AR (latest modification, the original author is Archangel☭), cjsrk's QBZ191 (modified from an old ads mod)
Static demonstration: M4A1 (modified from old ads mod), QBU191 (modified from old ads mod), VHS-2 with switchable sights (modified from old ads module, because it has a red dot scope, so it is the same size image)
Pay special attention: If you are using an older version of the ADS plugin (v0.7) and the weapons that is compatible with that old version, be sure not to update IronSight.txt (to avoid overwriting the ADS code for each weapon). Then open the old IronSight.txt and add two angle brackets at the end of each line of ADS code! If you do not do this, the ADS code will be ignored by the plugin, resulting in no ADS! Of course, I have re-uploaded all ads mods (all updated ads codes)!
v0.8 version update content: 1. Sika's camera plugin is integrated, so the dynamic scope effect is added. For some weapons with mirrors, this effect can be turned on by aligning them! Thanks to sika for the camera plugin and guidance, and thanks to old Jesse and @ducheese251 . for their great help! 2. Fixed the bug that when the OldReloadModel item of the ads code is set to 2, the empty reloading may be interrupted. 3. According to Ducheese's suggestion, the triggering of the machine aiming when reloading or executing the draw action is prohibited.
In the new ADS plugin compressed package, in addition to the plugin body, it also contains edge shadow lens materials, graphic tutorials for making normal ads models (and video tutorial links), graphic tutorials for making ads models that support dynamic scope, etc., in addition Also included are 3 ads models and source file examples for reference (2 of them support dynamic scope effects).
In addition, I have also modified some old ads mods with zooms to support dynamic scope effects, and I have re-released these mods. I believe that with the efforts of mod makers, more mods that support dynamic scope effects will be released in the future!
Preview 1: youtu.be/jtFq8XT-0x4?si=ZWYCMKMrhecgFmSc[Reprint] Quick Melee Plugin (Rainbow Six? COD?)98 B2024-04-26 | This plugin is fun! It allows you to implement quick melee functionality in CSS like Rainbow Six or COD!
The plugin created and published by @ducheese251 Ducheese (大起司). This plugin enables quick dagger attacks to be triggered by a button (which automatically cuts back to the original weapon after a period of time). The plug-in comes with a configuration file.
For details on how to use the plugin, please refer to the description file attached with the plugin.
Thanks to fi0r1 (花花花。) 's camera plugin and his help, cjsrk successfully implemented the Dynamic Scope effect in CS Source! And this plugin can be paired with cjsrk’s ADS plugin!
This test shows that the ADS plug-in will soon support in-mirror magnification effects. Moreover, in the ADS state, turning on this special effect and firing, the FPS will be reduced by about 20 frames, which has little impact.
The weapons in the video are all weapons that already support the ADS plug-in. After some minor modifications, they can support the in-scope magnification effect. Let us look forward to the release of the new version of the ADS plugin!
@PhantomCSSMS @Alice_Walker37 @LynxGamer1523MW2019 MINIMI MK398 B2024-04-10 | port from mw2019,viper sounds,Stomatolog,PMR, RIG by Marathon707 mega.nz/file/GFF1DLpL#w9yYjwQyvClMuZ05pGffrUmYcFOUqXDOWFCgqAtF-sY3/5,no mac,ump,98 B2024-04-05 | ...[CSS] Test something interesting98 B2024-04-03 | Different gloves used by CT and T , ADS pistols and Shotgun quick loading……
New Test: try different gloves used by CT and T: youtu.be/SL_5wjYHKdM?si=rcco2J9zREOZLTZY[CSS] New Test: try different gloves used by CT and T98 B2024-03-30 | This is a small plugin newly written by cjsrk. It is just an experiment to see whether Counter-Strike and Terrorists can really use the gloves of their respective camps when using the same weapon. It seems to have a good effect. Perhaps, this little plugin can be used in new mod packs in the future.[Update] [ADS] Galil from Insurgency:Sandstorm98 B2024-03-28 | Just added the ADS model to the previously released Galil to adapt to the ADS plugin.