Marble Blast Gold - Intermediate Scripted TAS Compilation, a breakdownDom Turchi2026-09-20 | Marble Blast Gold - Intermediate Scripted TAS Compilation, a breakdown[TAS] Marble Blast Gold - Siege (5.155)Dom Turchi2024-07-22 | ...idkDom Turchi2024-03-29 | Warning: Epilepsy. No seriously.[TAS] Marble Blast Gold - Ordeal (5.634)Dom Turchi2024-03-29 | Uses berserk wall hit to be considerably less cancerous for the TL set-up, and mimics Hyran's trap location in WRR6 but fast[TAS] Marble Blast Gold - The Wave (4.914)Dom Turchi2024-03-28 | Never in a million years would I have found these tweaks. HTX and Rewind are cracked[TAS] Marble Blast Gold - Pinball Wizard (2.204)Dom Turchi2024-03-26 | Now that MBG WRR6 is out I finished this[TAS] Marble Blast Gold - Free Fall (6.579)Dom Turchi2024-03-21 | I'll never understand how to fall faster it seems[TAS] Marble Blast Gold - Fan Lift (5.912)Dom Turchi2024-03-17 | GoldenEye strats[TAS] Marble Blast Gold - Freeway Crossing (3.903)Dom Turchi2024-03-14 | ...[TAS] Marble Blast Gold - Slip n Slide (4.596)Dom Turchi2024-03-14 | ...[TAS] Marble Blast Gold - Shimmy (2.291)Dom Turchi2023-08-09 | Made some new toys[TAS] Marble Blast Gold - Skate Park (15.257)Dom Turchi2023-07-13 | Too complicated to fully optimize. No it's not viable.[TAS] Marble Blast Gold - Upward Spiral (8.349)Dom Turchi2023-07-05 | Finally got around to adding NSJ/NJ. Pretty nice catch strategy too.[TAS] Marble Blast Gold - Jump Training (3.442)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Marbletris (4.371)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - King of the Mountain (1.878)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Thrill Ride (2.866)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Super Bounce (2.790)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Gauntlet (7.831)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Path Of Least Resistance (1.996)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Half Pipe (2.932)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Hop Skip And A Jump (6.217)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Tango (2.168)Dom Turchi2023-07-05 | ...[TAS] Marble Blast Gold - Pathways (12.995)Dom Turchi2023-05-07 | Found the sub and wanted to share.
Thank you for watching and i want you to watch the next video BYE![TAS] Marble Blast Gold - Pathways (13.033) [OUTDATED]Dom Turchi2023-05-06 | This path finishes pretty close in time to the old route with the Myrus tweak, but I'm fairly certain this squeaks on by as just a little faster. Its got trap launches and I'm the one that came up with it so I'm going to pretend like it's faster even if it isn't. Definitely not coping.[TAS] Marble Blast Gold - Grand Finale (26.215)Dom Turchi2023-05-03 | Myrus[TAS] Marble Blast Gold - Great Divide Revisited (4.856)Dom Turchi2023-04-09 | I woke up and chose violence I guess. Happy Easter![TAS] Marble Blast Gold - Twisting The Night Away (17.038)Dom Turchi2023-04-08 | Trap launch idea from Berserk that needed a lot of finagling to make happen.
To get the playback to be consistent, Rivatuner Statistics Server was used to lock the framerate of Marble Blast Gold to 125 fps. When passing through the fan, the rec is also locked to 125 fps, resulting in no desync. Unfortunately, this does not play nicely with full screen MBG recording efforts, so the largest window possible was recorded instead. There will be a slight degradation in quality as a result.[TAS] Marble Blast Gold - Survival Of The Fittest (1.280)Dom Turchi2023-04-06 | A magic trick[TAS] Marble Blast Gold - Tightrope (5.679)Dom Turchi2023-04-05 | Haha number is gone. Jumped the gun uploading last time and did a bit more digging to find a more direct edge hit into the finish. This microscopic window is a tad cleaner leaving only maybe .002-.003 more time save at this speed if the marble entered the finish pad directly center.[TAS] Marble Blast Gold - Tightrope (5.690) [OUTDATED]Dom Turchi2023-04-05 | Nice[TAS] Marble Blast Gold - Battlements (1.737)Dom Turchi2023-04-01 | This should be this level's final form. There might be a tad more time save if the same corner edge hit in the previous gate trap is used, but I'm plenty satisfied with the final result of this TAS.[TAS] Marble Blast Gold - Space Slide (2.946)Dom Turchi2023-03-28 | Alternate mine and start found in the new IL strategy by ClickPond proves to be the fastest method for TAS as well. Fortunately, the triple mine hit still lives.
There's some weird shenanigans where the small slide on the space friction acts a little like a natural bounce and speeds up the marble a little before the first mine hit. Frame perfect jumping at "Go" is actually slower to the mine than the start in the TAS. #torqueEngine[TAS] Marble Blast Gold - Acrobat (4.499)Dom Turchi2023-02-22 | I don't try to understand the physics of this game anymore... stuff HTX found in rewind that looks impossible but isn't. I improved the path a little to shave off another .5 over his original TAS.[TAS] Marble Blast Gold - Time Trial (2.099)Dom Turchi2023-02-09 | I have found the elusive .001 time save to break the 2.100 curse. I used backspin instead of releasing WASD to maximize the amount of time holding WD before the slope jump. The technique is not guaranteed to save .001 either, so it's fortunate it worked here.[WR] Marble Blast Gold - Mine Field (1.944)Dom Turchi2023-02-05 | Sub 2 baby! Yeaaaahh![TAS] Marble Blast Gold - Tri Twist (17.526)Dom Turchi2023-01-28 | I have no idea what's going on anymore with this level. But I do know that my scripted SOB is know 11:29 so that's cool.[TAS] Marble Blast Gold - Trap Door Madness (3.059)Dom Turchi2023-01-20 | NSJ + lower wall hit with different movement[TAS] Marble Blast Gold - Go For The Green (2.986)Dom Turchi2023-01-02 | More galaxy brain strats by HappyTreeX1 for the sub. So different I'd personally give him partial route credits.[TAS] Marble Blast Gold - Monster Speedway Qualifying (12.864)Dom Turchi2022-12-31 | Doomblah tweak + roll at gem 1 = crazy low first wall hit = better jump sequence for gem 2[TAS] Marble Blast Gold - Take The High Road (5.605)Dom Turchi2022-12-30 | Basically everything but the route itself was completely changed by HappyTreeX1. This one has to be dead... it's just so clean.[TAS] Marble Blast Gold - Slip n Slide (4.651) [OUTDATED]Dom Turchi2022-12-30 | HappyTreeX1 improved on my tweaks by adding a very quick extra side edge hit (at the V) which set-up a roll-less ending. Clean stuff.[TAS] Marble Blast Gold - Under Construction (2.289)Dom Turchi2022-12-28 | Berserk wanted me to improve Under Construction... so I did.[TAS] Marble Blast Gold - Elevator (3.551)Dom Turchi2022-12-27 | TAS only set-up that has more control and thus consistent results. I was able to actually use the fastest platform activation I ever found, though it requires IC manipulation so I'm sure there is more in there somewhere.[TAS] Marble Blast Gold - Skee Ball Bonus (2.753)Dom Turchi2022-12-27 | Something I tried many moons ago and thought was impossible, but HappyTreeX1 proved me otherwise. With some tips from him, we were able to completely crush the real time strategy. Keeping the catch is incredibly tough, so much so that the TAS finally figured out how to grab gem 3! Some additional milliseconds can be saved before the initial catch, but I'm no longer in the business of milking frames anymore. Enjoy.[TAS] Marble Blast Gold - Platform Training (5.658)Dom Turchi2022-12-15 | Tried to accomplish this years ago but with no luck. Turns out with 6 frame perfect inputs (3 of which are 1ms backspin taps) and the impossible becomes possible.[TAS] Marble Blast Gold - There And Back Again (7.568)Dom Turchi2022-12-13 | Some optimizations that saved .011[TAS] Marble Blast Gold - Pitfalls (9.696)Dom Turchi2022-12-13 | Reuploading because the .001 difference was driving me insane...[TAS] Marble Blast Gold - Whirl (3.880)Dom Turchi2022-12-13 | Cool NB tweak found by HTX that gives better velocity out of the half-pipe for the sub[TAS] Marble Blast Gold - Points Of The Compass (6.268)Dom Turchi2022-12-10 | ...[WR] Marble Blast Gold - There and Back Again (7.704)Dom Turchi2022-10-11 | ...