ChockritThis is my exhaustive proof of all possible patterns Petey can take during Bianco 5 in Super Mario Sunshine. Turns out Petey moonlights as a Traveling Salesman.
This project took around 6 hours to gather footage, do timings, plan out, write, and debug code. Open to suggestions on how to make this project better and what to work on in the future. A second set of eyes to verify timings,
Petey Patterns: a Proof by Exhaustion on All Possible RoutesChockrit2017-02-13 | This is my exhaustive proof of all possible patterns Petey can take during Bianco 5 in Super Mario Sunshine. Turns out Petey moonlights as a Traveling Salesman.
This project took around 6 hours to gather footage, do timings, plan out, write, and debug code. Open to suggestions on how to make this project better and what to work on in the future. A second set of eyes to verify timings,
Catch me live - twitch.tv/chockrit Catch me meming - twitter.com/chockrit Catch me going fast - speedrun.com/user/chockritCelaria | All Spheres Speedrun in 58:11.00 [Former World Record]Chockrit2023-01-31 | ...Celaria | Any% PB in 13:56.46 [2nd Place]Chockrit2023-01-21 | Speed runHuman Resource Machine | Year 32 Optimization ChallengesChockrit2021-12-05 | Size Challenge: 16 / 435 Speed Challenge: 45 / 201Celaria TAS Tools Work-In-Progress DemoChockrit2021-09-14 | ...Celaria | Control PB in 0:52.49Chockrit2021-08-24 | ...Celaria | Pressure PB in 0:26.17Chockrit2021-08-24 | This took 3 hoursCelaria | Precision PB in 0:48.06Chockrit2021-08-24 | This took three weeksCelaria | Precision PB in 0:54.95Chockrit2021-08-10 | sub 55Celaria | Potential Any% OptimizationChockrit2021-06-05 | The Reset Level and Reset to Last Checkpoint controls in Celaria work differently in fullgame Speedrun modes than in ILs. Normally, Reset Level will also reset the status of checkpoints, but it does not in Speedrun mode. So we effectively have "Warp to Start" and "Warp to Last Checkpoint" commands instead. May be a handful of levels where Warp to Start could save time over a normal run. Needs investigation.Luck Be A Landlord | Compost Heap + Golem might be brokenChockrit2021-05-15 | I ramble at 4am about my Compost Heap + Golem build for 30 minutes and I'm too tired to edit it down.Celaria | Any% PB 16:21.15Chockrit2021-04-10 | ...Nasty Little BidensesChockrit2020-11-08 | ...The Fresh Prince of Bel Air Theme except every location and preposition is West PhiladelphiaChockrit2020-06-21 | W E S T P H I L A D E L P H I AYou know what I hate?Chockrit2020-06-16 | It here. A'body hate it here.Celaria - Ascent WR/PB in 18:16Chockrit2020-01-20 | ...Pressure strat vidChockrit2020-01-17 | ...Celaria - Control 1st Checkpoint StratChockrit2020-01-16 | ...Celaria - Progression PB 43.01Chockrit2020-01-12 | ...Celaria - Progression PB 43.49Chockrit2020-01-12 | ...Celaria - Freedom Strat 1st CheckpointChockrit2020-01-10 | ...I Pulled Heros Spell List 20,000 Times, Heres What I LearnedChockrit2019-08-14 | Source code and documentation: github.com/shepsteven42/HeroSim
Follow me on: Twitter - twitter.com/Chockrit Twitch - twitch.tv/chockritSigmas Shield is Pretty GoodChockrit2019-08-01 | ...A Hat In Time Tutorial | Mafia Boss Ice Hat Quick KillChockrit2019-07-06 | This is an advanced speedrun tutorial for the Mafia Boss Quick Kill. This should only apply for runs done on patches where the easier quick kill is impossible, and when doing the level without the local coop partner.Music Analysis: Zelda Breath of the Wild Sequel TrailerChockrit2019-06-16 | The BOTW2 trailer has a looping, ominous theme that ramps up gradually, but also seems to want us to play the audio in reverse. As it turns out, it seems to borrow many motifs from the Memories Theme. Listen to my analysis and decide for yourself.
Below is linked a read-only version of the sheet I used in the video. Keep in mind it was used more as a notebook than as an actual song to be listened to, but you should be able to play around with it in FlatIO or your favorite sheet music editor.
Follow me on Twitch for live runs: http://www.twitch.tv/chockrit Follow me on Twitter for good memes: http://www.twitter.com/chockrit Join the Boop Troop: discordapp.com/invite/HJEgHBwA Hat in Time | Co-op Speedrun Timer BugChockrit2018-11-14 | This is a comparison of first actionable frames relative to in-game-time after a loading screen in 4 different areas, with Co-op mode enabled and disabled. By holding forward and dive as soon as the timer appears, this buffers a dive input so it comes out on the very first actionable frame. Then frames were compared side-by-side to find a matching animation.
For the Back-to-Hub from Mafiatown, this is the frame Hat Kid lands after bonking. For the entrance to Welcome to Mafiatown, this is the first frame the white splat appears around Hat Kid. For the Subcon and Battle of the Birds comparisons, this was the first frame a medium dust particle was created when Hat Kid begins sliding on the ground.
The point of this video is to show that the in-game-timer tends to start earlier relative to the first actionable frame when Co-op is enabled, artificially inflating speedrun times by several seconds over the course of a full-game run. This affects Co-op runs with two players (2p) and with one-player-two-controllers (1p2c).
To avoid at least some of this timeloss, Co-op mode must be disabled at some point in the level before the loading screen, which itself costs time. Co-op speedruns must weigh any timesave from a Bow Kid strat against the timeloss of leaving her enabled between levels, or the timeloss of menuing to disable and re-enable her.
Some Bow Kid strats save only around 4 seconds (after considering the extra menuing), such as the gap jump in Owl Express Rift. But because Bow Kid needs to collect the Time Piece, that timesave is artificially reduced by ~1.25s, simply because the timer starts early upon spaceship load-in when Bow Kid is enabled.Illness Has Spread | Bow Kid IL in 3:57.94Chockrit2018-11-11 | PonChampIllness Has Spread | Bow Kid IL in 4:00.28Chockrit2018-11-10 | Sub 4 possible but hard, potential to implement a cutscene stack in Windmill that will skip jumping off. Needs more testing.Alpine Purple Rift IdeaChockrit2018-11-05 | Useful for Bow Kid categories, potentially useful for Solo.A Hat in Time | Coop Any% PB in 55:14.63 by Chockrit and KonasumiChockrit2018-11-04 | Me: twitch.tv/chockrit twitter.com/chockrit
Kona twitch.tv/konasumi twitter.com/KonasumiSRNew Route for Bow Kid ATP CategoriesChockrit2018-11-04 | ...Alpine Close DoubleDipChockrit2018-11-03 | Needs more testingTrain Rift Bow Kid ComparisonChockrit2018-10-15 | ...Murder on the Owl Express | IL with Bow Kid in 2:17.13Chockrit2018-10-14 | ...Murder Bow Kid Comparison 2Chockrit2018-10-14 | Strat suggested by EpicYoshiMaster, would be even faster 2p.Village Contract BK CompChockrit2018-10-12 | For routes which need to sign Toilet contract, in Bow Kid Any%, ATP and its variants. 1p2c.Picture Perfect Bow Kid ComparisonChockrit2018-10-07 | ...Murder Bow Kid ComparisonChockrit2018-10-07 | ...Gibraltar Hog / FlextankChockrit2018-10-01 | From Group Stages of 9-16-18 Peasant Cup. Vod Review PurposesSubcon Well Bow Kid Strat ComparisonChockrit2018-09-25 | All three of these could be improved by ~0.5s so the comparison is fair. I could see Door Skip being ~1.5s faster at best but also a bit harder.DWTM Bowkid ComparisonsChockrit2018-09-24 | ...DWTM Bow Kid Quick KillChockrit2018-09-19 | Drop Bow Kid on the spot and charge brewer. Because Hat Kid is the target, Bow Kid takes damage but is not knocked back.A Hat in Time | Toilet Quick Kill on DLC PatchChockrit2018-09-16 | Possible with either Vsync or Environment Detail on current DLC Patch at time of upload. Vsync may have multiple-frame window, Environment Detail seems to have 1-frame window.
The game lags enough that the toilet never calculates collision with the giant cherry and thus falls straight through. More research needs to be done to see if this is possible in earlier phases of the fight.My Spider Sense is TinglingChockrit2018-07-23 | Hey, didn't see you there . . . . . . . . Guess My SR: ~3200I die for mother RussiaChockrit2018-05-26 | Guess My SR . . . . . . . . . 3150Blocked Your Slam MmmmmbitchChockrit2018-05-26 | Guess My SR . . . . . . . . . . . 3150Parade Buttons ComparisonChockrit2018-05-13 | Idealized comparison for this strat saves ~1.6s at best probably.Picture Perfect 1st DJ 12.62Chockrit2018-05-12 | ...Picture Perfect 2 Yarn No OB 49.03Chockrit2018-05-12 | ...[A Hat in Time] Moon Rift No OB in 34.18Chockrit2018-04-06 | ...