Level Pixel Level
How To Control The Pole Target - Blender IK Leg Rig Tutorial
updated
Download the files here: levelpixellevel.gumroad.com/l/hoGnhH
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda conda.bandcamp.com
I guess this is my final video in my joint series. I'll be jumping onto some grease pencil videos next.
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda conda.bandcamp.com
0:00 Intro
0:20 Adding a new joint
1:00 Adding A Driver To The Circle
2:40 Moving The Rig In Pose Mode
4:30 Moving The Rig In Object Mode
6:00 Making Nicer Shapes
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda conda.bandcamp.com
#rig #blender #oldhamcoupling
0:00 Intro
0:31 Adding A Simple Rig
1:20 Copy Rotation Constraint Test
1:33 Animation On The Main Bone
2:20 First Attempt - Drivers
2:56 Animation Attempt
4:04 Adding Motion Paths
4:20 Adding A Circle
5:30 Testing the follow path and connecting the driver
7:20 Flipping The Circle Handles
8:20 Making the rig stable
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda conda.bandcamp.com
#rig #blender #coupling
Download the addon here: gitlab.com/AquaticNightmare/rigging_nodes
Download the files here: gum.co/hoGnhH
Development Build: gitlab.com/AquaticNightmare/rigging_nodes/-/tree/develop
Main Blender Artist Topic: blenderartists.org/t/rigging-nodes/1238994
General Overview: youtu.be/1PRAAw-1jGk
Quick Start Guide: youtu.be/L-VgnPyIquQ
0:00 - Introduction
0:30 - Staring The Node Network
050 - Adding The Name And Collection
1:10 - Adding The First Bones
2:00 - Naming The Bones
2:50 - Positioning The Bones
3:55 - Fixing The Finger Bone Role
4:40 - Adding The Root Bone (Finally!)
5:46 - Adding The IK Bone
7:25 - Adding The IK Constraint
9:24 - Adding Shapes
13:40 - Change Bone Layers
14:18 - Parent The Objects Up To Rig
15:20 - Adding The Nodes To A New Rig
15:40 - Editing The New Rig
16:37 - Parenting Up The New Pieces
16:50 - Final Thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda conda.bandcamp.com
Download the addon here: gitlab.com/AquaticNightmare/rigging_nodes
Download the files here: gum.co/hoGnhH
Development Build: gitlab.com/AquaticNightmare/rigging_nodes/-/tree/develop
Main Blender Artist Topic: blenderartists.org/t/rigging-nodes/1238994
General Overview: youtu.be/1PRAAw-1jGk
Quick Start Guide: youtu.be/L-VgnPyIquQ
0:00 - Intro
0:35 - Adding The Frist Joints
1:25 - Adding The Loop Node
4:00 - Parenting The Bones
5:00 - Creating The Shapes
7:00 - Parenting The Objects
7:20 - Final Thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda conda.bandcamp.com
Download the addon here: gitlab.com/AquaticNightmare/rigging_nodes
Download the files here: gum.co/hoGnhH
Development Build: gitlab.com/AquaticNightmare/rigging_nodes/-/tree/develop
Main Blender Artist Topic: blenderartists.org/t/rigging-nodes/1238994
General Overview: youtu.be/1PRAAw-1jGk
Quick Start Guide: youtu.be/L-VgnPyIquQ
0:00 - Introduction
0:37 - Input Armature Node
3:00 - Loop Node
5:50 - Adding A Circle Shape
6:10 - Deleting Bones And Dynamic Set Up
7:10 - Final Thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda conda.bandcamp.com
Download the addon here: gitlab.com/AquaticNightmare/rigging_nodes
Download the files here: gum.co/hoGnhH
Development Build: gitlab.com/AquaticNightmare/rigging_nodes/-/tree/develop
Main Blender Artist Topic: blenderartists.org/t/rigging-nodes/1238994
General Overview: youtu.be/1PRAAw-1jGk
0:00 - Introduction
0:16 - Install the addon
0:38 - Adding your first node
5:38 - Transferring one rig to other assets
7:50 - Final Thoughts
This is meant to be a quick start, and I'll go into more detail in future videos.
Intro music by: conda.bandcamp.com
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the addon here: gitlab.com/AquaticNightmare/rigging_nodes
Development Build: gitlab.com/AquaticNightmare/rigging_nodes/-/tree/develop
Main Blender Artist Topic: blenderartists.org/t/rigging-nodes/1238994
Let me know if you have any questions in the comment below!
0:00 Intro
0:06 Rigging nodes addon
0:35 What are rigging nodes
1:10 One way calculation Similar to visual scripting
1:39 Scripting Node
2:07 Limitations of Rigging Nodes
2:43 Should You Use Rigging Nodes
4:05 Conclusion
Music By Carlo Conda: conda.bandcamp.com
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Want to buy me a coffee? ko-fi.com/levelpixellevel
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Time Code
0:00 - Introduction
0:30 - Adding new objects and materials
2:05 - Adding the masks and inverting masks
4:00 - Adding an eyelid
4:40 - Adding the lid mask
5:30 - Duplicate the lid
6:50 - Adding some more character to the lids
7:20 - Subd test
8:00 - Adding the smooth modifier
8:45 - Testing the lids
9:10 - All without a rig
9:30 - Adding the eyebrow
10:30 - Mirror the shapes
12:00 - Adding the BG
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Here is a quick video reviewing if statements in Blender drivers.
0:37 - Skip that intro!
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the example files here: gum.co/JGIXh
Vincent Rig: cloud.blender.org/p/characters/5718a967c379cf04929a4247
0:00 - Introduction
0:15 - Simple Example
1:30 - Leg Example
2:00 - Adding a driven shape key
4:35 - Limit volume to an area
5:40 - Production-ready example
6:45 - Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
And finally, the saga comes to an end, with the character finally in Unity, and moving around with mouse input.
Time Code:
0:00 - Intro
0:20 - Making the project
0:40 - Bringing in the assets
1:20 - Checking the animations
1:30 - Bringing the materials
1:35 - Building the character controller
2:35 - Building the animator controller
3:50 - Fixing the looping animation
4:20 - Adding the script
4:35 - Adding the variables
5:30 - Adding translation
7:40 - Adding rotation
8:35 - Adding animation
10:25 - Adding more 3D Objects
11:05 - Fixing the camera
11:35 - Camera Constraint
12:20 - Final thoughts
It has been a pleasure to make this series and I do hope you enjoyed these videos.
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
This is just a quick video where I share some of my techniques for exporting FBX files.
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
In this episode, I try out animations (haha I am not an animator, but I do enjoy it sometimes for testing)
Time Code:
0:00 -Preparing the file
0:20 - Baking the Idle Animation
1:10 - Toggling the constraints with a script
3:00 - Baking the Walk Animation
4:10 - Exporting the FBX
5:00 - Final thoughts on the control rig
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
The final part of the model rigging! In the next section, I'll test the animation!
0:00 - Intro
0:10 - Rename control shapes and parenting the bones
1:17 - Fixing the arm parenting
2:20 - Fixing weight painting issues
7:10 - Fixing the deform rig
7:40 - Adding front flap controls and mechanics
14:00 - Testing the rig
14:35 - Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
0:00 - Intro
0:10 - Duplicate and Create Control Face Nodes
1:01 - Connecting to the head control
1:20 - Rename through code
2:06 - Adding the shapes
2:40 - Resize controls and adding the group
4:10 - Adding the constraints to the rig
5:10 - Auto IK test
6:20 - Fixing the rotation mode
6:30 - Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
Hey everyone, here is part 10, where I'll add IK arms to the character.
Let me know if you have any questions.
Time Code:
0:00 - Intro
0:35 - Duplicating the joints for IK
1:00 - Renaming with script
1:30 - Adding to bone groups
1:40 - Parenting the hand control to the root
2:10 - Adding the Inverse Kinematics Constraints
2:30 - Adding the pole target
3:20 - Updating the constraint
4:50 - Connecting the FK to the IK
6:15 - Side note on the IK chain going to 3
7:35 -Adding a control shape
8:15 - Fixing the pole direction
9:00 - Adding a hand control shape
9:45 - Adding the switch from IK to FK
11:00 Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
In this update, I'll add the FK arms to the characters, and in the next one, I'll add the IK arms and the switch.
Let me know if you have any questions!
0:00 - Intro
0:10 - Fixing a parent
0:35 - Fixing the elbow
1:55 - Duplicating and join the bones
3:00 - Fixing the names
4:40 - Moving the bones to new layers
5:30 - Adding the constraints
7:15 - Testing out the rig
7:30 - Adding the shapes with code
9:30 - Adjusting the size of the controls
11:00 - Adding to a bone group
11:40 - Final thoughts
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Example Files: gum.co/yfWhc
Music By Carlo Conda: conda.bandcamp.com
I'll add a simple foot roll set up to this rig. On a more advanced character, I might add more features, but this should be enough to get me through this character.
Time Code:
0:00 - Intro
0:10 - Adding the new controls
1:35 - Moving to a new bone group
2:05 - Fixing the axis
3:25 - Moving new controls to a new layer
4:00 - Parenting up the new controls
4:30 - Testing the foot
5:10 - Adding the control shapes
5:40 - Moving the bones (again)
6:00 - Finishing the control shapes
7:40 - Scaling the controls
8:00 - Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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IK Intro Video: youtu.be/LYqsEEgan7s
Time Code:
0:00 - Introduction
0:25 - Duplicating the leg controls
0:50 - Duplicating and Joining
1:00 - Renaming with a script
3:30 - Connecting the constraints through code
5:30 - Testing the constraints
5:50 - Adding the Hip Control
6:10 - Parenting the feet
6:25 - Adding the Inverse Kinematics
7:35 - Adding a new foot IK target
8:00 - Aligning the IK foot Bone
8:25 - Parenting The New IK
8:40 - Adding the new shape
10:05 - Adding to the bone groups
10:30 - Adding the pole targets
13:20 - Adding pole target shapes
14:30 - Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
Custom Shape Link
youtube.com/watch?v=SfSIz12WjSI
Custom Group Link
youtu.be/JeeGKM6ZaQo
In this video, I'll add some spine controls. Be sure to follow along with the example files if you have any problems!
Time Code:
0:00 - Intro
1:00 - Adding the second armature object
1:30 - Adding the root bones
2:10 - Adding custom shapes
4:05 - Adding Root Bones To A Bone Group
4:20 - Duplicating, Removing and Connecting Spine Controls
5:20 - Parenting the Spine Bones
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
If you're enjoying this series consider buying me a coffee so I can make more :) ko-fi.com/levelpixellevel
Let me know if you have any questions in the comment below!
Time Code:
0:00 - Intro
0:10 - Fixing the head
0:47 - Fixing an issue with the Leg/Arm
2:40 - Pelvis Fix
6:20 - Spine Fix
10:30 - Final Thoughts
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
Weight Painting Addons for Blender:
blendermarket.com/products/lazy-weight-tool
gumroad.com/l/weight_paint_tools
If you're enjoying this series consider buying me a coffee so I can make more :) ko-fi.com/levelpixellevel
Let me know if you have any questions in the comment below!
Time Code:
0:00 - Introduction
0:24 - Zero out the rig
0:35 - Looking at the problem
0:50 - Adjusting the pivot
1:35 - Isolate the hand (alt + b)
1:40 - Weight Painting the finger
3:30 - Pose testing
3:50 - More Weight Painting
5:10 - Watching Paint Dry
6:00 - Testing out a fist shape
6:55 - Final thoughts
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
Hey everyone, to continue with this series I'm now moving onto some more advanced weight painting as I work through this character.
0:00 - Intro
0:10 - Weight painting the arm and hand
155 - Changing the bone shape to b-bone
2:10 - Continue with the fingers
5:20 - 7:25 - Finger Weight paint time lapse
7:29 - Weight painting the elbow
10:50 - 12:00 - Foot timelapse 1
12:05 - Adjusting the foot pivot location
13:00 - 13:36 - Foot timelapse 2
13:50 - Checking the foot
15:17 - 16:19 - Continue down the leg
16:25 - Fixing the foot weights
22:55 - Continue with the torso
22:58 - 24:48 - Torso time lapse
24:50 - Adding new cloth bones
26:05 - Weight painting the cloth
27:00 - 28:30 - Cloth and Spine time Lapse
28:40 - Final Thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
If you missed part one check it out here: youtu.be/urWpSFpFWeU
This was a fun series to make! I can't wait to share more with you from this process!
0:00 - Introduction
0:50 - Parenting the rig
1:40 - Beginning the weight painting
2:20 - Selecting mesh and assigning
3:15 - Fixing the mirror on the eye
4:40 - Assigning the armor
5:45 - Adjusting the armature modifier settings
6:00 - Weight painting the helmet tail
17:00 - Weight painting the neck and head
20:00 - Adding the chest and shoulders
24:00 - Working through the clavicle
25:00 - Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Music By Carlo Conda: conda.bandcamp.com
Part 2 is here: youtu.be/wuo6B79CNvU
This was a fun series to make! I can't wait to share more with you from this process!
0:00 - Intro
0:46 - Reviewing the file
1:00 - Building the deform rig
1:00 - Adding the spine
2:00 - Adding the Hip and Leg and fighting with mirror
3:40 - Adding the Foot
4:30 - Adding the clavicle and the arm
6:00 - Adding the fingers
8:50 - Adding Armour Pieces
9:40 - Adding the sword and shield controller
10:00 - Adding the Head, Neck and Eyes
11:50 - Checking the names and parenting
13:26 - Mirror over the rig
13:30 - Fixing a problem with the mirror
15:20 - Final thoughts
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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0:00 - Overview
1:00 - Simple Example
2:30 - Actual Tank Tread Example
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Mac terminal location: blender.stackexchange.com/questions/102860/how-to-open-system-console-to-get-output-from-blender-on-mac-os-10
This is a quick overview of how dependencies work in Blender.
0:00 - Simple Two Joint Example
2:50 - Fixing A Dependency With Hierarchy
4:27 - IK Leg Example
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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For more behind the scenes check out our Patreon: patreon.com/LevelPixelLevel
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Live-Action Reference: youtube.com/watch?v=DI7fiJq3MFg&ab_channel=BetterBldgHardware
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Here is a link to the example files: gum.co/dsZhf
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Episode 1 - The Mines.
Is it pronounced Godot or Godot? I'll never know :)
Water Shader used in this level: godotengine.org/asset-library/asset/343
Character Controller: docs.godotengine.org/en/stable/tutorials/3d/fps_tutorial/part_one.html
Godot Game Engine: godotengine.org
Quixel Bridge: quixel.com/bridge
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/sBphI
This is just a quick guide for how I use the Locked Track Constraint. This is a great constraint and I use it when I'm rigging machinery all the time!
Let me know if you have any questions in the comment below!
0:00 - Introduction
0:18 - Adding The Bones
1:20 - Parenting The Bones
2:10 - Setting The Rotation Mode
2:30 - Parent The Objects
3:00 - Adding The Constraints
4:50 - Testing The Rig
5:20 - Animating The Rig
6:35 - Rigging A Double Joint
7:00 - Duplicating The Bones
7:25 - Parenting The Objects
7:50 - Editing The Constraints
8:05 - Parenting The Bones
8:20 - Testing The Rig
8:50 - Final Thoughts
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Consider supporting me on Patreon as well: patreon.com/LevelPixelLevel
This week I showed the Patrons how I built this tread rig!
Let me know if you have any questions in the comment below!
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●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/atuKW
Lattice Intro Guide:
youtu.be/cFJOL4AKbKk
youtu.be/ENGb_yFGzlg
youtu.be/cFJOL4AKbKk
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download these files here: gum.co/pZtWA
This example is something that is fairly common in shots, picking something up and putting it back down.
There are other ways to do this, this example is simply showing how to achieve this with the child of constraint.
Child Of Constraint Documentation: http://builder.openhmd.net/blender-hmd-viewport-temp/rigging/constraints/relationship/child_of.html
Dynamic Parent Addon: blender-addons.org/dynamic-parent-addon
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/GApWI
While this constraint is amazing when used right, I've seen many shots where this constraint has caused things to break.
The biggest take away should be the Apply Visual Transforms! This option allows you to place and object.
Child Of Constraint Documentation: http://builder.openhmd.net/blender-hmd-viewport-temp/rigging/constraints/relationship/child_of.html
Dynamic Parent Addon: blender-addons.org/dynamic-parent-addon
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/EHgim - right now this does not work in 2.83
Time Offset Modifier: tinyurl.com/wlomw65
0:00 - Introduction
0:40 - Eye Rig
1:40 - Eyebrow
3:10 - Mouth Rig
3:40 - Simple Time Offset Rig
5:30 - Advanced Time Offset Rig
7:20 - Old Mouth Rig
8:50 - Thank you, Patrons!
Grease Pencil Eyebrow Rig: youtu.be/xU3SEcU_mag
Grease Pencil Eye Rig: youtu.be/W16SHbI_QzQ
Grease Pencil Mouth Rig: youtu.be/qsvKNimuE1I
Hilda Face Rig: youtu.be/lgRvXfciDYc
Drivers Master Class: youtube.com/playlist?list=PLbjn7kaP877u1sX4zl081V8jUeSHDY18G
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/EhEuL
Rig Method: youtu.be/XleNIUWoydY
Shape Key Method: youtu.be/XleNIUWoydY
Action Constraint: youtu.be/iG-xHq-8cmc
0:00 - Introduction
1:00 - Adding a copy rotation constraint
1:40 - Add to the other lids
2:20 - Final thoughts
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/EhEuL
Eyelid Geometry: youtu.be/C1I11DhPzFs
Rig Method: youtu.be/XleNIUWoydY
Shape Key Method: youtu.be/XleNIUWoydY
World Space Bone: youtu.be/eUTbey47N5I
Action Constraint Beginner Guide: youtu.be/5JmPFsIEgHI
0:00 - Introduction
0:50 - Adding the armature
2:50 - Moving the bones to the vertex
4:40 - Snapping to the points
4:50 - Adding the bottom lid pieces
5:40 - Fixing the axis
6:50 - Weight painting the rig
7:20 - Flood to the head bone
8:10 - Preparing the options
9:00 - Painting the weights
10:00 - Testing the weights
10:45 - Adding the controls
11:30 - Adding drivers
13:10 - Adding a panel
17:00 - Fixing the roll axis
18:00 - Cleaning up the weight painting
19:20 - Testing out the weight painting
20:00 - Turning on the subdivision
20:30 - Mirror the set up
22:40 - Mirror the panel values
24:00 - Adding the bottom eyelid
24:50 - Adding the bottom eyelid drivers
25:30 - Flipping the bone axis
26:20 - Fine tune the bottom lid
26:40 - Adjusting the roll on the bottom lid
27:45 - Mirror the bottom lid
28:00 - Copy the panel values
28:30 - Final thoughts
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/EhEuL
Eyelid Geometry: youtu.be/C1I11DhPzFs
Shape Key Method: youtu.be/XleNIUWoydY
Action Constraint: youtu.be/iG-xHq-8cmc
Weight Painting Tip: youtube.com/watch?v=haBMilkToFE
0:00 - Introduction
0:50 - Adding the armature
2:50 - Moving the bones to the vertex
4:40 - Snapping to the points
4:50 - Adding the bottom lid pieces
5:40 - Fixing the axis
6:50 - Weight painting the rig
7:20 - Flood to the head bone
8:10 - Preparing the options
9:00 - Painting the weights
10:00 - Testing the weights
10:45 - Adding the controls
11:30 - Adding drivers
13:10 - Adding a panel
17:00 - Fixing the roll axis
18:00 - Cleaning up the weight painting
19:20 - Testing out the weight painting
20:00 - Turning on the subdivision
20:30 - Mirror the setup
22:40 - Mirror the panel values
24:00 - Adding the bottom eyelid
24:50 - Adding the bottom eyelid drivers
25:30 - Flipping the bone axis
26:20 - Fine tune the bottom lid
26:40 - Adjusting the roll on the bottom lid
27:45 - Mirror the bottom lid
28:00 - Copy the panel values
28:30 - Final thoughts
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
.....................................................................
Download the files here: gum.co/EhEuL
Rig Method: youtu.be/XleNIUWoydY
Action Constraint: youtu.be/iG-xHq-8cmc
Eyelid Geometry: youtu.be/C1I11DhPzFs
0:00 - Introduction
0:42 - Add the shape key
1:00 - X-mirror
1:10 - Making the shape
2:40 - Cleaning up the shape
3:54 - Testing the shape
4:25 - Adding the rig
5:02 - Turning on x-mirror
5:36 - Duplicating the shape keys
6:30 - Adding Vertex Groups
7:00 - Assigning the groups
8:00 - Testing the groups
8:05 - Assign the group to the shapes
8:20 - Testing the shapes
8:30 - Adding the drivers
10:00 - Copy and paste the driver
10:44 - Testing out the rig
11:00 - Flipping the bone role
11:20 - Fixing the shapes and rotation mode
13:00 - Final thoughts
Drivers Master Class: youtube.com/playlist?list=PLbjn7kaP877u1sX4zl081V8jUeSHDY18G
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the work files here: gum.co/XcLAP
Part 1: youtu.be/qsvKNimuE1I
0:00 - Introduction
0:20 - Adding The World Space Controls
1:20 - Renaming Controls
2:10 - Parenting The Bones
3:21 - Adding Fall Off Constraints
4:34 - Copy Constraints To Other Controls
6:00 - Fixing The Offset Option
6:25 - Updating The Bottom Lip Controls
7:30 - Adding The Corner Constraints
10:12 - Testing Out The Rig
11:20 - Adding The Teeth And The Tongue
14:20 - Rigging The Teeth And The Tongue
16:10 - Final Tests And Thoughts
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
.....................................................................
Download the work files here: gum.co/XcLAP
Part 2: youtu.be/3_e-O_uCUL0
This is a good starting point for building mouths, but once you have these base concepts down try adding additional features.
0:00 - Introduction
0:10 - Creating The Grease Pencil Object
2:30 - Adding The Deform Bones
5:45 - Fixing The Rotation Mode And Adding Bone Groups
6:10 - Adding the Armature Modifier
7:00 - Weight Painting The Lips
9:00 - Bone Location Fixes
9:50 - Testing The Weights
10:30 - Adding The Initial Controls
14:10 - Adding Constraints
18:00 - Fixing The Middle Of The Lip
21:40 - Final Thoughts And Next Video
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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You can download the files here: gum.co/lIMPf
Copy Attribute Menu: docs.blender.org/manual/fr/dev/addons/interface/copy_attributes.html
Action Constraint: docs.blender.org/manual/en/latest/animation/constraints/relationship/action.html
0:00 - Introduction
0:16 - Simple Rig - Adding animation
0:32 - Gumroad link
0:35 - Rename the action
1:10 - Adding an Action Constraint
1:24 - Local Space vs World Space
1:50 - Testing the constraint
2:10 - Keying the action target
2:22 - Second example - Twist Animation
2:35 - Adding the action constraint
3:26 - Copying the action
4:07 - Testing the constraint
4:15 - Advanced example
5:10 - Adding the action constraint
5:40 - Testing the constraint
6:10 - Removing the animation
6:30 - Final thoughts
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Download the files here: gum.co/bStWO
0:00 - Introduction
0:22 - Simple Example
0:35 - Disconnected Bone (Keep Offset)
1:35 - Connected Bone
2:00 - Breaking Blender Bones/Joints
2:50 - Connected Bones Rotation Issue
4:10 - Connected Bones And Bendy Bones
6:00 - Leg Example - Connected vs Disconnected Bendy Bones
7:00 - Final Thoughts
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: instagram.com/levelpixellevel
●Pinterest: pinterest.ca/levelpixellevel
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Gear Generator: geargenerator.com
Original Gear Video: youtu.be/qrjXJnUfyGk
BEDMAS: thoughtco.com/definition-of-bedmas-2312372
Let me know if you have any questions in the comment below!
.........................................................................
●Website: levelpixellevel.com
●Patreon: patreon.com/LevelPixelLevel
●Twitter: twitter.com/LevelPixelLevel
●Instagram: https://www.instagram.com/levelpixell...
●Pinterest: pinterest.ca/levelpixellevel
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