Pokémon Red Version and Blue Version are role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments to the Pokémon series. They were first released in Japan in 1996 as Red and Green, with Blue being released later in the year as a special edition. They were later released as Red and Blue in North America, Europe and Australia over the following three years. Pokémon Yellow, a special edition version, was released roughly a year later. Red and Green have subsequently been remade for the Game Boy Advance as Pokémon FireRed and LeafGreen, released in 2004.
ZloolS
It's almost 8 hours of Pokemon; let's face it, nobody is going to watch the entire thing.
Pokémon Red Version and Blue Version are role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments to the Pokémon series. They were first released in Japan in 1996 as Red and Green, with Blue being released later in the year as a special edition. They were later released as Red and Blue in North America, Europe and Australia over the following three years. Pokémon Yellow, a special edition version, was released roughly a year later. Red and Green have subsequently been remade for the Game Boy Advance as Pokémon FireRed and LeafGreen, released in 2004.
Pokémon Red Version and Blue Version are role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments to the Pokémon series. They were first released in Japan in 1996 as Red and Green, with Blue being released later in the year as a special edition. They were later released as Red and Blue in North America, Europe and Australia over the following three years. Pokémon Yellow, a special edition version, was released roughly a year later. Red and Green have subsequently been remade for the Game Boy Advance as Pokémon FireRed and LeafGreen, released in 2004.
updated 12 years ago
Pokémon Red Version and Blue Version are role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments to the Pokémon series. They were first released in Japan in 1996 as Red and Green, with Blue being released later in the year as a special edition. They were later released as Red and Blue in North America, Europe and Australia over the following three years. Pokémon Yellow, a special edition version, was released roughly a year later. Red and Green have subsequently been remade for the Game Boy Advance as Pokémon FireRed and LeafGreen, released in 2004.
Crash Bandicoot N. Sane Trilogy
store.playstation.com/#!/en-us/tid=CUSA07402_00
Crash Bandicoot N. Sane Trilogy
store.playstation.com/#!/en-us/tid=CUSA07402_00
Let's face it, I suck as Tails.
Pokémon Gold Version and Silver Version are the second installments of the Pokémon series of role-playing video games developed by Game Freak and published by Nintendo; developed for the Game Boy, the games were enhanced for its successor, the Game Boy Color, and marketed for the latter console. They were first released in Japan in 1999, Australia and North America in 2000, and Europe in 2001. Pokémon Crystal, a special edition version, was released for the Game Boy Color roughly a year later in each region. In 2009, Nintendo remade Gold and Silver for the Nintendo DS as Pokémon HeartGold and SoulSilver.
Note: This is the PC version of the game.
Resident Evil 2, known as Biohazard 2 in Japan, is a survival horror video game originally released for the PlayStation in 1998. Developed by Capcom as the second installment in the Resident Evil series, its story takes place two months after the events of the first game, Resident Evil. It is set in Raccoon City, an American community whose residents have been transformed into zombies by the T-virus, a biological weapon developed by the pharmaceutical company Umbrella. In their escape from the city, the two protagonists, Leon S. Kennedy and Claire Redfield, encounter other survivors, and are confronted by William Birkin, the mutated creator of the even more powerful G-virus.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon. The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Elimination is a team death match between Alpha and Bravo. To win, players must kill a set amount of enemy players, at which point the team that has reached the kill limit wins the match.
Two teams, Alpha and Bravo, have separate spawn points on different ends of a map. Players of either team then proceed to find and kill members of the opposing team, which nets their team a kill towards winning the match. However, should they die, the opposing team will then gain a kill point. Players who have died respawn after five seconds, and are granted a three second invulnerability to protect against spawn killing. Once the kill limit is reached by one of the teams, the match ends and the team that reached the kill limit first wins.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
Elimination is a team death match between Alpha and Bravo. To win, players must kill a set amount of enemy players, at which point the team that has reached the kill limit wins the match.
Two teams, Alpha and Bravo, have separate spawn points on different ends of a map. Players of either team then proceed to find and kill members of the opposing team, which nets their team a kill towards winning the match. However, should they die, the opposing team will then gain a kill point. Players who have died respawn after five seconds, and are granted a three second invulnerability to protect against spawn killing. Once the kill limit is reached by one of the teams, the match ends and the team that reached the kill limit first wins.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon. The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
Elimination is a team death match between Alpha and Bravo. To win, players must kill a set amount of enemy players, at which point the team that has reached the kill limit wins the match.
Two teams, Alpha and Bravo, have separate spawn points on different ends of a map. Players of either team then proceed to find and kill members of the opposing team, which nets their team a kill towards winning the match. However, should they die, the opposing team will then gain a kill point. Players who have died respawn after five seconds, and are granted a three second invulnerability to protect against spawn killing. Once the kill limit is reached by one of the teams, the match ends and the team that reached the kill limit first wins.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
Elimination is a team death match between Alpha and Bravo. To win, players must kill a set amount of enemy players, at which point the team that has reached the kill limit wins the match.
Two teams, Alpha and Bravo, have separate spawn points on different ends of a map. Players of either team then proceed to find and kill members of the opposing team, which nets their team a kill towards winning the match. However, should they die, the opposing team will then gain a kill point. Players who have died respawn after five seconds, and are granted a three second invulnerability to protect against spawn killing. Once the kill limit is reached by one of the teams, the match ends and the team that reached the kill limit first wins.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Elimination is a team death match between Alpha and Bravo. To win, players must kill a set amount of enemy players, at which point the team that has reached the kill limit wins the match.
Two teams, Alpha and Bravo, have separate spawn points on different ends of a map. Players of either team then proceed to find and kill members of the opposing team, which nets their team a kill towards winning the match. However, should they die, the opposing team will then gain a kill point. Players who have died respawn after five seconds, and are granted a three second invulnerability to protect against spawn killing. Once the kill limit is reached by one of the teams, the match ends and the team that reached the kill limit first wins.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
Some gameplay of the "quarantine regen" mode from Combat Arms recorded at the beginning of 2011.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
Combat Arms is a multiplayer game, free-to-play modern first-person shooter developed by the South Korea-based developer Doobic Studios, and published by Nexon.[2] The game uses the Lithtech game engine to produce its graphics. In July 2012, Combat Arms was released on Steam.
As the name implies, a group of players have been quarantined within an alternate version of a specific map. Several amongst you have been unknowingly Infected.
Your mission is simple: is to "Quarantine" the area, making sure The Infection does not spread outside of the area.
The human team will attempt to take down the Infected and stay alive, while the latter tries to eradicate any survivors, infecting them and bolstering their ranks. Players are expected to use their skills, dexterity, and knowledge of the terrain and work together as a team to win.
I'm uploading this mainly because I haven't had time to record a new video in awhile and I found this laying around my hard drive so I figured I'd upload it for nostalgia sake.
Enjoy!
Enjoy!
Jumpman is a platform game written by Randy Glover and released by Epyx in 1983. Originally developed for the Atari 400/800, versions were also released for the Commodore 64, Apple II, IBM PC, and Colecovision.
The object of the game is to defuse all bombs in a platform-filled screen. Jumpman defuses a bomb by touching it. According to the story, these are placed on Jupiter by terrorists. Jumpman can climb up and down ladders, and of course jump, and there are two kinds of rope each allowing a single direction of climbing only. Hazards include falling "smart darts" (small bullets that fly slowly across the screen, but when orthogonally lined up with Jumpman, greatly speed up and shoot straight in his direction) and other hazards that are unique to a certain level.
Enjoy!
Jumpman is a platform game written by Randy Glover and released by Epyx in 1983. Originally developed for the Atari 400/800, versions were also released for the Commodore 64, Apple II, IBM PC, and Colecovision.
The object of the game is to defuse all bombs in a platform-filled screen. Jumpman defuses a bomb by touching it. According to the story, these are placed on Jupiter by terrorists. Jumpman can climb up and down ladders, and of course jump, and there are two kinds of rope each allowing a single direction of climbing only. Hazards include falling "smart darts" (small bullets that fly slowly across the screen, but when orthogonally lined up with Jumpman, greatly speed up and shoot straight in his direction) and other hazards that are unique to a certain level.
Enjoy!
Jumpman is a platform game written by Randy Glover and released by Epyx in 1983. Originally developed for the Atari 400/800, versions were also released for the Commodore 64, Apple II, IBM PC, and Colecovision.
The object of the game is to defuse all bombs in a platform-filled screen. Jumpman defuses a bomb by touching it. According to the story, these are placed on Jupiter by terrorists. Jumpman can climb up and down ladders, and of course jump, and there are two kinds of rope each allowing a single direction of climbing only. Hazards include falling "smart darts" (small bullets that fly slowly across the screen, but when orthogonally lined up with Jumpman, greatly speed up and shoot straight in his direction) and other hazards that are unique to a certain level.
Referred to in-game as Knuckles the Echidna in Sonic the Hedgehog 2, the game is largely identical to Sonic the Hedgehog 2, with the exception that gameplay is altered due to Knuckles having separate abilities from Sonic or Tails. Knuckles can glide and climb walls, allowing him to gain access to areas that had been otherwise hidden or unreachable. Conversely, he cannot jump as high, making some situations, such as certain boss fights, more difficult. However, in this version of the game, the two player mode has been removed.
Sonic 3D Blast is an isometric platform game in the Sonic the Hedgehog series. It was developed in the United Kingdom by Traveller's Tales and published by Sega. Primarily developed as the last Sonic game for the Sega Genesis, it was later ported to the Sega Saturn and PC, and later re-released on many compilations and digital distribution platforms as well.
This video also took a long time because I wanted to complete both acts 1 and 2 without getting any rings, but the only way I could find to do this for act 2 takes a lot of luck and I doubt I'll be able to replicate it on video, so I'm just putting up act 1. If I find a way to do act 2 I will make a video of it in the future.
Following in the traditional gameplay of the original Mega Man series, Mega Man X2 features much of the same action-platforming elements as the first installment of the series, whereby the player must complete a series of stages by various gaining power-ups and the special weapon of the boss at the end of each stage. Mega Man X2 is graphically similar to its predecessor as well, but Capcom included an in-cartridge enhancement known as the Cx4 chip to allow for some 3D wireframe effects. The development team was instructed to utilize this technology as much as possible when working on the game.
Enjoy!