Lin-0Subtitles are available! If I wasn't clear the umpteenth time, "the top and bottom of your camera are the sides of your enemy's camera". Also the UI makes a big difference.
It's literally that simple - just that the extent in which you can't see above and below when compared to the sides is a lot bigger than you might otherwise think.
And before you ask, the game does not have support for any aspect ratio greater than 21:9. Getting a 49" monitor won't give you a greater advantage - the forced 21:9 option is all you need.
00:00 - Intro 00:21 - Forced 21:9 Aspect Ratio 01:19 - PvP Field of View Explanation 02:58 - PvP Field of View Examples 04:42 - Summary
My buddies' twitch and youtube for those interested:
Lost Ark PvP: In-Depth FoV & Camera Guide (How to Catch Enemies Offscreen)Lin-02021-07-13 | Subtitles are available! If I wasn't clear the umpteenth time, "the top and bottom of your camera are the sides of your enemy's camera". Also the UI makes a big difference.
It's literally that simple - just that the extent in which you can't see above and below when compared to the sides is a lot bigger than you might otherwise think.
And before you ask, the game does not have support for any aspect ratio greater than 21:9. Getting a 49" monitor won't give you a greater advantage - the forced 21:9 option is all you need.
00:00 - Intro 00:21 - Forced 21:9 Aspect Ratio 01:19 - PvP Field of View Explanation 02:58 - PvP Field of View Examples 04:42 - Summary
My buddies' twitch and youtube for those interested:
The thing with this game is... any pre-release video is not going to truly cover everything a character can do. It is a bit like a Fighting Game in that sense - day 1 isn't going to have all the techs or all the true most optimal combos because it takes time to figure that out.
Hopefully this little update does Yixuan justice.
Also big thanks to @yoji__ who let me know of the Auric Array slowdown for Miasma Priest. He's got some of the best routing and execution in this game and I urge you to check him out: youtube.com/@yoji__/featured
#zzzero #zzzcreators #yixuan #zzzguide #zzzvideo #hoyocreatorsHUGO BUFFED IN 2.0!? Triple Chains with Hugo | ZZZ (FIXED)Lin-02025-06-13 | 00:00 Triple Hugo Chains 00:29 The Tech 00:48 Double Chains with Overflow 01:31 Outro
Thanks to @cordelini45 for letting me know about this. Genuinely a brand new thing to 2.0 that Hugo didn't have before.
I sure hope it stays this way as it's really fun. If not... then you may want to make use of it to get your Shiyu speedruns and DA clears while it's still up!
#zzzero #zzzcreators #Hugo #zzzguide #zzzvideo #hoyocreatorsYixuan is BUGGED!? How to get her Talisman Ultimate AND Double Chains in Stun | ZZZ (FIXED)Lin-02025-06-07 | This video is just an excuse for me to share sick combos and rotation clips. Swap cancel probably getting patched but for the love of god let Yixuan keep her Chain Trigger Tech because it's just so damn cool.
00:00 COMBO Early Ultimate Swap Cancel 00:35 The 'Chain Trigger Tech' aka Ultimate Animation Cancel 01:18 COMBO Rina Miyanagi Chain Trigger by Flow 01:45 Chain Trigger Tech vs Bugs 02:46 The Swap Cancel Bug for Yixuan 04:14 Outro
- Grace Chain Trigger Tech: youtube.com/watch?v=yV3qUJYcBfg - Rina Shiyu Combo by Flow - Yixuan Auto Chain Marionettes Opener by Aliko - 1.0 Zhu Yuan Chain Trigger Tech clip by Aliko
RAMBLINGS:
I say "3 frames" but it''s technically 2? It's a little weird - if you do it on the same frame (simultaneously) or 2 frames after it's fine. 3 seems to work sometimes, but it's inconsistent? And anything beyond 4 just won't happen.
#zzzero #zzzcreators #yixuan #zzzguide #zzzvideo #hoyocreatorsNO NEED TO MINMAX YIXUAN! She Beats Deadly Assault WITHOUT Tryhard Combos (65k UCC, 5 Cost) | ZZZLin-02025-06-06 | 00:00 Intro 01:31 Full Run 05:56 Astra 06:58 Yixuan 07:23 Trigger 09:00 Why you shouldn't always use optimal combos 10:28 Run Breakdown 22:00 Outro
Game Ball does not increase Crit Rate for Trigger in such a way that it'd increase her Additional Ability scaling, as it's only applied towards an enemy rather than shown on in-combat stat sheet.
I bring up the Additional after Game Ball in the video to highlight that you shouldn't think of Crit Rate as something for her passive (as it's worthless anyways), but as something to sustain high damage output on her attacks.
...
You don't usually need to worry about Yunkui Tales beyond the opener all that much. Since we're always opening with Cloud Shaper, that's 1 stack. Second comes from a Chain and then the third on Ultimate activation - so the bulk of your burst has it all up.
Since it's unlikely you'll take more than 15 seconds between your Ink Manifestation string in the out-of-stun period and your Cloud Shaper opener, that means you don't even need to care about the Chain/Ultimate stacks as you'll pretty much have constant max-stacks at all times, and all they do is refresh it so that it doesn't fall off mid-stun.
...
Although what exactly "cost" is can vary from person to person, my interpretation is that of any Limited Agent or W-Engine or dupes of standard S ranks.
So M0 Yixuan (1) with Sig (1), M1 Trigger (2) with a standard S rank W-Engine (0) and Astra (1) with an A rank W-Engine (0) adds up to 5.
If I replaced Astra (1) with an A rank W-Engine (0) for Pan (0) with Tusks of Fury (1), the cost would still be 5. But if - as in 萧忆然r's run - Pan runs an A rank W-Engine, then that'd be 4 cost.
Had that Restrained been P5 instead of P1 though, I'd consider that to be an extra 4 cost (or maybe 2 cost? Some people do 0.5 cost for standard S rank dupes).
Note that I'm kind of lying in the title (technically not really as it's a question)! It's absolutely not frame perfect - around 6 frames from the cross flash and 10ish frames from a release. Since you have full control of when to end the skill, all that means is just pressing Ultimate 4 frames after letting go of Basic but before 10 or so frames have expired.
I also will *not be doing a full-on singular guide for Yixuan*. There's so much to this character that it'd unironically be 2h+ long. So I'll take a bit of a step back on covering the entire character's kit comprehensively and will be looking instead at shorter coverage of techs, how to integrate her in high-level play, team building and performance, etc.
Not to worry though, as @iamrivenous has got you covered with an insanely thorough XXL guide on her, which I strongly urge you to check out: youtu.be/bKPkrU9xHmQ?si=q2FMRNUVFhL7aixc
#zzzero #zzzcreators #yixuan #zzzguide #zzzvideo #hoyocreatorsWill he LOSE to 2.0 Agents!? Hugo Guide to TECHS, TEAMS and MECHANICS | ZZZLin-02025-05-29 | 00:00 Intro 02:05 Core Kit and Totalize 06:17 Dynamic Calculations & Chain Select Menu Mechanics 09:27 Stun Recalc is (Kind of?) FIXED! 13:07 Stun Extensions 15:09 Chain Overflow 17:20 Shots, Charged Shots & Follow-Ups 21:03 Lighter 22:54 Trigger 25:58 Qingyi 26:56 Lycaon 28:16 Other Stunners 29:30 Non-Stunner Options 32:33 Encounters 35:18 Team Drive Discs 36:37 Hugo Drive Discs 38:42 W-Engines 41:30 Stats 42:51 Mindscapes 45:17 Bangboos 46:25 Outro
RESOURCES
Own videos that go into more detail on some of the mechanics in this guide:
Alternate Charged Shots are stronger in Damage %, but fall short on other metrics. So it may look like even just the Charged Shot from Quartet alone is stronger than the Alternates, but they are in fact better if you isolate it to damage alone.
Stun recalc messing up on overlaps is still a thing, but this seems to be only for the Initiation Stun recalc:Chain Stun recalc. Chain Stun recalc:Chain Stun recalc just takes over from the previous.
#zzzero #zzzcreators #Hugo #zzzguide #zzzvideo #hoyocreatorsMASH HARDER! Why every Frame Counts for Hugo | ZZZLin-02025-05-21 | I know @R2-308's run doesn't make use of double Chains (and so pocketing Lighter QA isn't relevant), but mashing the life out of buttons for fast Hugo Chain as well as being fast with EX/Ultimate after Chain Menu cancelling absolutely did matter for the kill there.
I used his run as an example since I had screenshots he posted on Discord on just how insanely small the health thresholds were, which was the perfect way to highlight how these little minute optimisations can make a difference.
#zzzero #zzzcreators #Hugo #zzzguide #zzzvideo #hoyocreatorsShes NOT a REPLACEMENT! Vivian Guide to TECHS, COMBOS, MECHANICS and ANOMALIES | ZZZLin-02025-05-17 | PLEASE READ PINS FOR CORRECTIONS.
This is an Anomaly guide disguised as a character guide. I don't think I'm doing something this long ever again...
00:00:00 COMBO Piper/Vivian/Caesar 00:00:31 COMBO M2 Yanagi/Vivian/Trigger 00:00:50 COMBO Jane/Astra/Vivian 00:01:19 COMBO Burnice/Vivian/M1 Lighter (14 Ablooms!) 00:01:56 Intro 00:03:41 Ablooms 00:06:10 Guard Feathers and Flight Feathers 00:07:55 Fluttering Frock 00:11:10 Noblewoman State and Waltz 00:14:27 Vivian CAN On-Field (Special B3 Shortcut) 00:16:48 Abloom Triggers and Finishing Attacks (Finishers) 00:21:57 Abloom Damage Scaling 00:29:18 Vivian's Prophecy 00:31:11 Anomaly Damage Bonus vs Anomaly Disorder Damage Bonus 00:34:21 Anomaly Damage & Snapshotting (Player Sided vs Enemy Sided Effects) 00:39:20 Anti-Synergies (why Nicole is not as good and why Triple Anomaly is bad!) 00:49:12 Synergies & Team Comps 00:57:06 Team Drive Discs 00:58:55 Vivian Drive Discs 00:59:57 Stats 01:03:54 W-Engines 01:06:37 Mindscapes 01:09:46 Bangboos Matter 01:11:53 Outro 01:12:50 COMBO Yanagi/Trigger/Vivian 01:13:55 COMBO Miyabi/Vivian/Astra 01:14:27 COMBO M6 Vivian/Astra/Nicole
Next set of guides starting with Hugo will be shorter as at this point it's taking me the whole patch to make a video and I'm too late to bring new discoveries to the table. Also my voice gets hoarse during recording with all this yapping...
Don't look at the damage numbers on combos. I had to purposefully mess around with gear for hours on end to make sure the combos finished on Wipeouts.
I'm not happy with these honestly, but I just didn't have time to lab futher - I'm spending dozens of hours gathering and stitching together footage for every second of the video instead of doing the technical stuff I like getting my hands on, so I'll be shifting focus on future guides.
Some of these combos have overlapping Anomalies where I prioritise Abloom use count over Disorders. Although it's cool seeing the counter go down, it'd likely still be a damage gain to prioritise Disorders over Abloom use.
The Jane/Astra/Vivian combo for example is better if you stay on Jane for the second EX to proc Assault, then do the rest - but doing so means the Ult lands out of stun. Definitely better, but not very cinematic for a video.
The whole string also needs you to cancel Astra's Idyllic Cadenza pre-stun to build enough energy for EXs in stun, and I'm genuinely not sure if it'd be a damage gain or not, as you retain Astra's ATK buff for 30s but lose the DMG % if you exit - meaning it sacrifices out-of-stun Anomaly damage.
For the Yanagi/Trigger/Vivian on Typhon, it's likely better to stay on Vivian longer and make use of her Dodge Counters and Waltz Counter to build more Ether, then the EX can be used after her Chain instead of the opener, but I'd need more time to think up a route that can get enough Ether in time without M2.
For the Miyabi/Astra/Vivian combo at the end, Suspension seems to break the Freeze - I tried not using EX but it wasn't much help. No matter what I did I couldn't the Freeze to hold for the EBA3.
The M6 Vivian/Astra/Nicole combo was almost perfect, as I do get the Featherbloom off by delaying the Chains, but for some reason, the Feather conversion is just a few frames after Featherbloom lands, which means I lost one Abloom nuke in that combo.
So all in all, these are flashy but not practical to just lift and shift into runs as they're very much dependent on how much Anomaly you've built-up just before stun begins, how much energy you have, decibels, etc.
The problem with Anomaly characters is that the exact "combo" very much rides on how your Anomaly gauge is looking at that point in the rotation.
Lots of ways of playing Anomaly and the bulk of their skill expression isn't going to be in the stun period, but in the lead-up to it.
#zzzero #zzzcreators #Vivian #zzzguide #zzzvideo #hoyocreatorsHE CAN KILL! M0 Hugo vs Marionette Deadly Assault Rotation Guide (63.8k, Hugo Lycaon Lighter) | ZZZLin-02025-05-16 | The music sync at 01:40 was unintentional, I swear.
00:00 Full Run 03:59 Intro 04:40 Marionette Mechanics 05:56 Bangboo 06:37 Stats and Substats 08:24 W-Engines 08:48 Drive Discs 10:01 Encounter Buffs 11:04 Frustrations and Bugs 12:46 Knowledge Checks 14:27 Detailed Breakdown 23:15 Outro
RESOURCES:
Credits to @rakaruk02 for figuring out Lighter's Collapse bug. You can find it on his video and I'd strongly encourage you to check his channel out in general as he has great runs.
And if you want more DA run breakdowns, I'm certainly *not* the man for it. Look instead to @ZicZZ311 who consistently pumps out detailed run breakdowns every cycle - and unlike my scuffed runs, you can expect clean plays from his uploads.
One additional optimisation I didn't mention is that on the very last stun you can still get Lighter's Collapse if struggling to meet damage checks due to missing substat rolls.
By using Quick Assist to come in, then immediately releasing, tapping, then releasing, Lighter will go into his Finisher hit straight away.
The timing can be tight though, as just a little delay and Marionette will recover from the Ultimate hitstun, going invulnerable.
So instead it's better to use a Hugo EX on the second-to-last stun, Quick Assist Lighter in mid EX cast, then time it so that the his Collapse application lands just as Totalize happens - that way, you already have it set-up in advance.
If you want to do that and double Chain, Lycaon's regular Special is decently fast and can be used to force the second Chain without much damage loss, allowing you to pocket Lighter's Quick Assist stack for swapping out of Hugo's EX.
The Ultimate can be shifted to the last stun instead, so no loss.
...
If you're using Raging Storm, the Crit Buff will only apply when using EX Specials on a given Agent, so this means that you want to swap in to Hugo just before Hormone Punk is about to end its cooldown and use up your excess energy then (instead of right after your burst) if Ultimates are coming up.
If struggling for energy, stay on Hugo and do 2 full Charged Shots after burst to sustain the requirement.
...
If you Freeze outside of stun, you want the Shatter to happen fast so Marionette isn't stuck. The more she attacks, the more Defensive Assists and clone kills you get, so make use of Finisher hits (Lycaon Charge Basic, Lighter regular Special) to break her out quickly.
...
If you're not fond of Ultrawide, apologies, I record all my guide footage in 16:9 - but for runs I'd rather do so with my 21:9 resolution as it's a lot more comfortable.
If you *do* like Ultrawide though, do let me know, as if anything it'd be easier for me to upload in this format, so if it isn't turning people away I'd like to know.
...
#zzzero #zzzcreators #Hugo #zzzguide #zzzvideo #hoyocreatorsHugo BAMBOOZLED Me With Fake Tech... | ZZZLin-02025-05-14 | Oh the woes of labbing... you come across so much great stuff and the vast majority of it is all worthless. Still fun to go through and figure out exactly what's going on in these things though.
Just letting everyone know I'm not dead. Vivian Guide has been ready for a while now, as well as a Hugo DA Kill, but I can't upload these at the moment - when I do you'll see precisely why as a happy surprise.
#zzzero #zzzcreators #Hugo #zzzguide #zzzvideo #hoyocreatorsINSTANT, TRIPLE & INTERRUPT Chains! Techs to take your Combos to the Next Level with Lucy/Rina | ZZZLin-02025-04-22 | 00:00 COMBO Harumasa 19 Dash Attacks with Rina 00:28 COMBO Lucy Triple Chain Burst 00:50 COMBO Astra + Lucy Chain Interrupt Burst 01:12 Intro 01:48 Heavy Attacks 02:34 Distance Requirement 03:39 Active Character Requirement 04:36 Instant Chain Tech 05:09 Triple Chain Tech 06:54 Chain Interrupt Tech 07:38 Pushbacks and Hurtboxes 08:14 Limitations 09:17 COMBO Double Harumasa Chain with DPS Trigger??? 09:51 Outro
Thanks to @cordelini45 and Aliko, who let me know of the Lucy swap and Rina swap techs respectively, getting me to start to lab the mechanics that led to the chain interrupt tech on Lucy. The 1.0 ZY Tech clip is also from Aliko, very much appreciated.
The Rina tech was already teased in my Trigger Guide and @bbpenguins has a Seth run where he uses it with EX here: youtube.com/watch?v=5_MT1KLodSs
I haven't seen it integrated into Harumasa combos before though, so hopefully this opens up some doors in regards to Rina comps.
All this playing around with Chains got me thinking about using distance for combo routes, and surprisingly it actually works quite well? Crazy the things you can do in this game.
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #rina #lucyThe MOST COMPLEX Stunner? Trigger Guide to TECHS and MECHANICS | ZZZLin-02025-04-14 | 00:00 Set Your Sights on Trigger 01:05 Trigger Montage 1 02:27 Intro 03:13 Passives 05:03 Aftershocks and Harmonizing Shot 06:11 Tartarus Shots 09:05 Sniper Stance 12:06 EX, Ultimate and Coordinated Support 15:15 Dodge Counter Is Really Strong 16:55 Counter Shot Swapping 18:09 Sniper Stance Dodge Cancel 18:43 Sniper Stance Slide Opener 19:37 Stance Dancing with Aftershocks 21:26 Double Quick Assist Finisher 22:03 Swapping In for Anomaly and Decibels 22:39 Using "Techs" can be Sub-Optimal! 23:48 Is Trigger a Sub-DPS? 24:51 Drive Discs 28:34 Stats 29:21 W-Engines 33:06 Active, Inactive and Off-Field 34:02 Team Comps 37:44 Anti-Synergies 41:04 Mindscapes 43:02 Bugs 44:00 Outro 45:30 Trigger Montage 2
Apologies, very late with this one. Going forwards I'll experiment with changing up how I do videos - there's over 400 clips here, all timed to be relevant.
Naturally this is pretty laborious, not to mention all the labbing I need to do beforehand, so I might try doing shorter videos. Maybe split guides up (like just tech showcase rather than strict char breakdown) or go for more of a commentary angle in future guides so I can get them out faster and be more relevant.
The Steel Cushion observation is one I first saw made by @cornzzzone. He's got a great Corin/Trigger DA run and I'd recommend checking it out here: youtube.com/watch?v=UKN4racME8M
@iamrivenous' experience with Trigger in DA comps (good commentary why her W-Engine may be a greater benefit than other Sigs): youtube.com/watch?v=IRnnf2bRZ6E
Hilarious Haru/Trigger/SAnby combo meme from norblaine.
If you were expecting Trigger Harumasa goodness, I'm sorry to have disappointed you. You can instead look to @R2-308 for good gameplay on that front: youtube.com/watch?v=zNmoOJMWBP0
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #triggerIs VR Training Mode WRONG? Be careful when testing in VR and Hollow Zero! | ZZZLin-02025-03-30 | 00:00 Evelyn W-Engine is BROKEN!? 02:09 Testing in Hollow Zero 03:25 Comparing with S11 and Different W-Engines 04:57 Enemy AI Fixes Things? 05:57 Hormone Punk and VR Combat Interactions 07:28 Except VR is actually Busted... 07:39 Outro
Thanks to ViciousPink on bringing up the weird behaviour. It ended up with everything working fine, but it made for a fun labbing adventure.
#zzzero #hoyocreators #zzzcreators #zzzvideo #evelynSECRETLY TECHNICAL!? Silver Soldier 0 Anby (SAnby) Guide to TECHS, COMBOS and MECHANICS | ZZZLin-02025-03-22 | There are some visual mistakes with the HOLD bar for some of the combos graphics. Check pins for information.
00:00 SAnby's Thunderous Entrance 00:53 COMBO 13 Sp2, Double Support Chain, Astra/Full Nicole Uptime 01:23 COMBO 14 Sp2, Full Nicole Uptime 01:50 COMBO 9 Sp2, No Ultimates, Only 1 EX, Full Nicole Uptime 02:10 COMBO 13 Sp2, No SAnby Ultimate, Rapid Aid Buff (25% ER) 02:34 Intro 03:27 Character Kit, Mechanics & Fundamentals 08:50 Basic 3 Finisher and Basic 4 Cancels 12:02 Simultaneous Dodge & Assist Tech 14:28 Stun Recalculation 15:52 Manual Chains with SAnby 17:31 Drive Discs 20:07 Stats 20:58 W-Engines 22:01 Team Comps and Builds 26:13 Encounter Design Issues 28:59 Combo Trivia 30:02 COMBO 17+1 Sp2, M2, Astra/Full Nicole Uptime 30:34 COMBO 9 Sp2, No Ultimates, Only 1 EX, Non-Nicole Variant 30:54 COMBO 12+1 Sp2, Double Support Chain, Astra/Full Nicole Uptime 31:22 Outro
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #anbyWhat a FRAME PERFECT Combo Looks like with Silver Soldier 0 Anby (SAnby) in Zenless Zone Zero | ZZZLin-02025-03-15 | 00:00 Intro 00:28 FRAME PERFECT 12+1 Double SAnby/Astra Chain Combo 00:58 Daze Bar Colour Coding 01:36 Stun Recalculation 02:55 Combo Breakdown 06:07 It's still BETTER than a normal 12 Special Combo! 07:24 Outro 07:41 BONUS 14 Special Full Nicole Uptime Combo
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #anbyPause Menu Tech! TRIPLE and INSTANT Chains with Zhu Yuan in Every Stun | ZZZLin-02025-03-10 | 00:00 Triple Chain Tech 00:27 Instant Chain Tech 00:50 Figuring It Out 02:23 The Mystery Presents Itself 05:45 The Mystery is Solved 07:59 Tech Tutorial and Timings 09:05 Caveats 10:20 Outro 10:36 BONUS 5 Second Kill
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #evelyn7 Chains with COAT ON!? Evelyn TECH in under 2 minutes! | Zenless Zone Zero (FIXED)Lin-02025-02-13 | Don't have enough Burning Embers to fit all your Chains in? No problem, I got you covered. If you don't understand, all good, the full guide covers things in a lot more detail and will explain more clearly!
00:00 7 Chains in 1st Ultimate (Coat On) 00:33 Explanation
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #evelynQUADRUPLE CHAINS? Astra Yao TECHS and MECHANICS Guide (+Astral Voice Set Tips!) | Zenless Zone ZeroLin-02025-01-24 | 00:00 DON'T JUST PRESS E! 00:25 Astral Voice is often NOT optimal! 03:14 Precise Assist is behaves DIFFERENTLY than Quick Assist 03:49 Parries and Chains do NOT count for Astral Voice 04:39 Buff Juggling with Heavies 05:58 Buff Juggling with Astra Swap-In 06:39 Astral Voice Buff lingers! 09:54 Astra Ultimate Double Chaining & Cooldown Breakdown 11:36 QUADRUPLE CHAINS? 12:03 Where is Astra not optimal? 13:40 Closing
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #astrayaoQingyi Tech for Deadly Assault - M1 Rotations as M0 Guide! | Zenless Zone ZeroLin-02025-01-16 | If you've been struggling with Qingyi in Deadly Assault because you're stuck at M0 like I have, hopefully this trick may open you up to new rotations.
00:00 The Problem 01:19 The Solution 02:15 The Tech
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #qingyiHOW TO COMBO - 19 Hits at M0! | Guide to Harumasa Rotations & Manual Chain | Zenless Zone ZeroLin-02025-01-01 | Refer to pinned comments for amends and corrections!
This video is literally a 25 minute excuse to use Under Night references.
The original 19 Hit Combo was something I first saw by 湖里的河神, and his video on Bili actually explains quite a few things too, so do check it out.
The rest I came up with after playing around with Harumasa and thought it'd be good if more people could understand how he's optimised. Things got a bit out of hand and this is what we got...
Hopefully this video should give you the basics you need to start creating your own!
TIMESTAMPS:
00:00 19 Hit Original 00:34 18 Hit Double Chain (No Shock) 01:03 Intro 02:04 Electro Quivers and Electro Prison 05:49 Anomaly Quiver Generation 07:03 Manual Chain Attacks 08:48 Animation Cancelling 12:03 Do I need Nicole or Qingyi? (Team Advice) 14:57 Drive Disks Matter! 17:18 Recap 18:09 Combo Breakdowns & Manual Chain Tips 22:01 Combo Variations 22:16 18 Hit No Ultimates (No Shock) 22:40 15 Hit Automatic Chain 23:16 18 Hit Elites 23:49 Closing
All songs are arranges of Under Night in Birth tracks. The specific tracks used in the video are:
#zzzero #hoyocreators #zzzcreators #zzzguide #zzzvideo #harumasaHarumasa 19 Hit Combo! Bonus Easy 18 Hit Variant | Zenless Zone ZeroLin-02024-12-26 | "Dash" is in the notation because animation cancelling attacks with dash/dodge is pretty important, else recovery frames make it too difficult to land all hits. Numbers by themselves (1, 2, 3, 4) are just referring to Enhanced Dash Attacks.
I'll be making a detailed breakdown of how the Quivers and Prison stacking works and go in-depth on all the different mechanics that come together to make things like this possible (such as the Ultimate Chain cancel) soon.
00:00 - Introduction 00:34 - What is Project Loki? 06:11 - Why you should playtest Pre-Alpha 10:32 - GUARANTEED PLAYTEST ACCESS!
Old Desc:
- The link may say "priority queue", but for the first 5,000 sign-ups, it will GUARANTEE ACCESS when the next batch of keys are released. This is shared with other creators, so hurry. Priority queue has no cap. - Keys are sent out shortly before playtests. Keys seem to still be sent out before each day's playtest for EU, so you might be able to make it! Otherwise, the next batch should be in a month's time.
A lot of the Destroyer footage comes from Yeeha, who's a RU Destroyer player also active in EUC. You can find his channel here: twitch.tv/yeeeeeeehaGRAND MASTER Rank Sorceress High-Level Scrims #2 - Lost Ark PvPLin-02022-03-04 | Match 1: 00:00 Match 2: 05:32 Match 3: 10:03 Match 4: 14:33
Some of our Scrims vs QLF. Hyki is a Grand Master LM player flexing Blade, with Tiarras also hitting Master on SM in the RU servers. Now the gang all in EU so we might as well get some matches done while MMR is scuffed.
#LostArk #PvP #Sorceress #ScrimsGRAND MASTER Rank Sorceress High-Level Scrims - Lost Ark PvPLin-02022-02-28 | Match 1: 00:00 Match 2: 05:03 Match 3: 09:33 Match 4: 14:05
Some of our Scrims vs QLF. Hyki is a Grand Master LM player flexing Blade, with Tiarras also hitting Master on SM in the RU servers. Now the gang all in EU so we might as well get some matches done while MMR is scuffed.
#LostArk #PvP #Sorceress #ScrimsBattlegrounds PvP in Lost Ark! Co-op Battle Game Mode (Scrapper/Infighter PoV)Lin-02022-02-24 | Lost Ark DOES have objective-based, battleground game modes. They aren't available all the time, but when they are, they're pretty fun.
#LostArk #PvP #Scrapper #BattlegroundsBerserker High-Level Scrims (vs Grand Master Ranks) #2 - Lost Ark PvPLin-02022-02-22 | I swear this Berserker fever gonna start all over again when they reveal more Female Zerk info.
Match 1: 00:00 Match 2: 05:25 Match 3: 10:56
Scrims with Blinkz' team. I was trying to learn Berserker and the best way to learn is to fight against some of the best. Pretty much a full lineup of Grand Master players on the enemy team.
#LostArk #PvP #Berserker #Scrims[FIXED!] Lost Ark PvP Matchmaking is SCUFFED! Dont be discouraged!Lin-02022-02-19 | As of the 31st of March patch, this is now FIXED! Old description below:
Unranked PvP is broken in Lost Ark right now. We have NO ranked game mode currently in NA/SA/EU. This is likely to come at a later date (usually 1 to 2 months after release). Unranked is the only mode that's available (other than customs), so this is a pretty big deal.
#PvP #Matchmaking #LostArkBerserker Tournament Matches (vs Grand Master Ranks) - Lost Ark PvPLin-02022-02-16 | When the music hits at 11:34 completely unscripted, you know its gonna be a good match.
Match 1 Round 1: 00:00 Match 1 Round 2: 05:57 Match 1 Round 3: 11:20 Match 2 Round 1: 16:51 Match 2 Round 2: 22:32 Match 3 Round 1: 28:04 Match 3 Round 2: 33:47
For context, this was SaySorry's King of the Hill tournament in the Russian Server, around December of 2021. The first match vs Team Razlili Pivo was given a 3:97 odds of winning. Never count out the underdog team.
#LostArk #PvP #Berserker #TournamentFarewell to RU! Lost Ark PvP Community EventLin-02022-02-15 | Join the Lost Ark Discord at discord.gg/lostark And check out my stream: twitch.tv/lin_null
Match 1: 00:00:00 Match 2: 00:05:48 Match 3: 00:11:40 Match 4: 00:17:34 Match 5: 00:23:25 Match 6: 00:29:30 Match 7: 00:35:28 Match 8: 00:41:24 Match 9: 00:47:23 Match 10: 00:53:24 Match 11: 00:59:28 Match 12: 01:05:35 Match 13: 01:11:29 Match 14: 01:17:27 Match 15: 01:23:20 Match 16: 01:29:16 Match 17: 01:35:10 Match 18: 01:41:13 Match 19: 01:47:07 Match 20: 01:53:00
Our last hurrah to RU - supported by the community-run Lost Ark Discord.
Was great fun hosting and casting this. Looking forward to doing these in EU and NA now if I can at least get past these queues...Sorceress Ranked Matches (Grand Master) - Lost Ark PvPLin-02022-02-14 | Part of my road to Grand Master in Russia. I was dipping in and out of Master for quite a while in matches like these before starting the hardcore push off-stream: imgur.com/gVksXvi
00:00 - Match 1 05:28 - Match 2 10:52 - Match 3
My chat though I swear to god dude... how do they have so many ara ara bonk points????
I'd recommend this as the above was used mostly due to high ping/specific MUs (Lance Master): https://lostarktree.ru/skill/sorceress?b=B212A11D311g212h121F332e21d311
#LostArk #PvP #Sorceress #RankedBerserker High-Level Scrims (vs Grand Master Ranks) - Lost Ark PvPLin-02022-02-13 | Doesn't really matter if you play like dogwater for the first 4 minutes. Just redeem yourself in the final 30 seconds.
Highlight: 00:00 Match 1: 00:18 Match 2: 05:44 Match 3: 11:10 Match 4: 16:35
Scrims with HesitantAlien's team. I was trying to learn Berserker and the best way to learn is to fight against some of the best. Pretty much a full lineup of Grand Master players on the enemy team.
If you want to see some Grand Master gameplay from the team that fought us, go to HesitantAlien's twitch and youtube:
#LostArk #PvP #Berserker #ScrimsLost Ark PvP: Master Rank Artillerist/Blaster PoV (Tournament Matches)Lin-02021-11-12 | Intro - 00:00 vs SN: Match 1 - 00:57 vs SN: Match 2 - 06:23 vs Fudge Factor: Match 1 - 11:52 vs Fudge Factor: Match 2 - 17:19 vs RoflanEbalo: Match 1 - 22:45 vs RoflanEbalo: Match 2 - 28:14 vs RoflanEbalo: Match 3 - 33:43 Closing Statements - 39:16
Huge props to Flipmeister, Ezii, Tsujelims for organising/hosting the tourney and Laufielol for solo shoutcasting the entire thing.
The matches were crazy fun and really looking forward to more tournaments on release. These are the kind of events that breathe life into the competitive scene.
#LostArk #PvP #Artillerist #Blaster #theArkivesLost Ark PvP: Master Rank Shadowhunter/Demonic PoV (Tournament Scrims)Lin-02021-10-31 | 00:00 - Intro 00:45 - Match 1 06:09 - Match 2 11:34 - Match 3 16:57 - Match 4 22:24 - Closing Statements
What started as just a hastily put entry into a tournament has grown to be so much more. The whole lead up has been incredibly fun and we've met great people and great teams during the process that we'll no doubt be playing with long after the tournament has passed.
It really is all about the journey, and the prep we as a team have been making has gotten us more engaged with the scene than ever before.
#LostArk #PvP #Shadowhunter #Demonic #ScrimsLost Ark PvP: In-Depth Stats Guide (PvP Stat Builds)Lin-02021-10-22 | NEW KOREA PATCH HAS CHANGED CERTAIN THINGS: Instead of 1250, you'll have 1000 points to distribute, and instead of a max of 1000, the max is 750. All builds have been updated to reflect this, and stat weight has had no change, so other than this disclaimer everything shown in the video still applies.
Gearing has absolutely 0 factor in PvP. No need to care about levels or gear or skill point pots, etc. Just hop on and play as soon as you unlock PvP.
A minor correction is that its 0.0172% for Swiftness ASPD and MSPD (0.01717~% really).
Also defence in this game is very complex. I have no way how to calculate damage taken vs defence % values as they don't line up. Defence Stat : Defence Percentage Scaling follows a logarithmic curve but it doesn't actually reflect your damage reduction accurately. The only reliable way of knowing how much damage is being reduced by Endurance in PvP is to just go in and get hit. Which is what we had to do.
One last thing: never write off any stat completely. Say you want to play Gunlancer, but you want to run range increase instead of duration increase on bash. You can't really get a guaranteed Burst Cannon consistently if you need to reposition or shield up, even with 1000 Swiftness (Agility)... but with 200~ Expertise (Proficiency) it then becomes a viable option. Since the hard CC would expire by the time Burst Cannon hits, you wouldn't get the dmg up anyways, which means it may actually be worth running Expertise (Proficiency) instead.
Think about your character and your skills, then find something that works for you.
#LostArk #PvP #Stats #GuideLost Ark Artillerist/Blaster PvP Diamond Rank 3v3Lin-02021-08-09 | Extract from a stream (twitch.tv/lin_null).
00:00 - Match 1 05:55 - Match 2 11:46 - Match 3
Artillerist/Blaster is a very solid defensive ranged that probably has the highest unrollable combo damage in the game.
His burst does take a while to set-up though, which makes the character come across as more of a defensive enabler than a DPS.
A blast to play, pun intended, and without a doubt a team-oriented subclass.Lost Ark Arcana PvP Diamond Rank 3v3 #2Lin-02021-07-31 | Extract from a stream (twitch.tv/lin_null).
00:00 - Match 1 05:55 - Match 2 11:51 - Match 3
Arcana ain't getting in NA/EU for release it seems... so I'll move onto other classes (trying to learn Demonic as a hybrid pick) for future videos.
Very sad though since I'm pretty much Arcana main at this point - but at the end of the day its all just Sorc waiting room.Lost Ark PvP Hotswap Event - Hosted by the Lost Ark DiscordLin-02021-07-24 | 00:00:00 - Intro and Shilling 00:01:08 - Axu (Infighter/Scrapper), Shandamon (Lance Master), ToffeeLatte (Summoner) VS TtvMepeet (Demonic/Shadowhunter), Booden (Warlord/Gunlancer), Woogzie (Destroyer) 00:06:38 - Karthrin (Demonic/Shadowhunter), DreamGlass (Arcana), Sahu (Hawkeye) VS Axu (Infighter/Scrapper), Shandamon (Lance Master), ToffeeLatte (Summoner) 00:12:05 - DreamGlass (Arcana), Sahu (Hawkeye/Sharpshooter), Qamy (Gunslinger) VS Hentaizone (Berserker), FuryYsatnaf (Demonic/Shadowhunter), Karthrin (Demonic/Shadowhunter) 00:17:33 - Tayse (Demonic/Shadowhunter), Miish (Hawkeye/Sharpshooter), Sefasefase (Warlord/Gunlancer) VS Qamy (Gunslinger), Tharionn (Gunslinger), Bok (Hawkeye/Sharpshooter) 00:23:01 - Bok (Hawkeye/Sharpshooter), Gostar (Infighter/Scrapper), HesitantAlien (Soul Master/Soulfist) VS Tharionn (Gunslinger), PewPewslakt (Blaster/Artillerist), Markinsniper (Devil Hunter/Deadeye) 00:28:37 - HolySauws (Holy Knight/Paladin), PapiRuki (Destroyer), HesitantAlien (Soul Master/Soulfist) VS Gostar (Infighter/Scrapper), Zemano (Destroyer), Blackpopo (Infighter/Scrapper) 00:34:05 - IgIasty (Summoner), PapiRuki (Destroyer), HolySauws (Holy Knight/Paladin) VS HiDjmontague (Holy Knight/Paladin), KeytanaS (Soul Master/Soulfist), LoL (Berserker) 00:39:37 - Lashed (Holy Knight/Paladin), LoL (Berserker), TakashiMurakami (Devil Hunter/Deadeye) VS KeytanaS (Soul Master/Soulfist), HiDjmontague (Holy Knight/Paladin), Exeqt (Berserker) 00:45:08 - FuryYsatnaf (Demonic/Shadowhunter), Blackpopo (Infighter/Scrapper), Sefasefase (Warlord/Gunlancer) VS TheDraugr (Demonic/Shadowhunter), Karthrin (Demonic/Shadowhunter), Hentaizone (Berserker) 00:40:41 - Tharionn (Gunslinger), Blackpopo (Infighter/Scrapper), Sefasefase (Warlord/Gunlancer) VS FuryYsatnaf (Demonic/Shadowhunter), Booden (Warlord/Gunlancer), Qamy (Gunslinger) 00:56:11 - Booden (Warlord/Gunlancer), DreamGlass (Arcana), Qamy (Gunslinger) VS Xyrai (Bard), KuroinuOlga (Arcana), Tayse (Demonic/Shadowhunter) 01:01:48 - TtvMepeet (Demonic/Shadowhunter), KuroinuOlga (Arcana), Xyrai (Bard) VS Miish (Hawkeye/Sharpshooter), Tayse (Demonic/Shadowhunter), HiDjmontague (Holy Knight/Paladin) 01:07:20 - Gostar (Infighter/Scrapper), Miish (Hawkeye/Sharpshooter), Shandamon (Lance Master) VS Axu (Infighter/Scrapper), TtvMepeet (Demonic/Shadowhunter), Woogzie (Destroyer) 01:12:55 - Exeqt (Berserker), Woogzie (Destroyer), HesitantAlien (Soul Master/Soulfist) VS HiDjmontague (Holy Knight/Paladin), Shandamon (Lance Master), Gostar (Infighter/Scrapper) 01:18:31 - My closing words from the Stream
This was NOT a tournament, but a sort of random matchmaking we had between people who signed up for the event. We didn't expect this many but we've learnt from the occasion - proper tournaments will be coming out soon though, so keep an eye out.
Thanks a lot for watching and - if applicable - participating. See you in the next one.Lost Ark PvP: CC & Resistances In-Depth Guide (Crowd Control)Lin-02021-07-05 | Subtitles are available!
Also a few comments that I didn't include in the video:
- Just like Push immunity has a yellow outline, skills that are Paralysis immune have a faint white glow. I would not use this as a reliable indicator however, as there are a large number of skills in the game that do not follow this rule. - If you use Alt+X to hide the UI (like the timer at the top), the Hard CC resistance bar is also hidden. The bubble is still there, but it's quite hard to see. - When it comes to heights, the character model factors in. Skills that don't hit air can still hit characters as they're falling close to the ground. Other skills that usually hit air, will not hit if enemies are taken too high. You have to experiment with heights to see what can and can't hit at different heights.
#LostArk #PvP #CCLost Ark Summoner PvP - Comeback Potential (ft. Kelsion)Lin-02021-07-02 | Extract from a stream (twitch.tv/lin_null).
Legit thought the game was lost, but as Summoner if you still have Kelsion up you can do like 400k+ damage in under 60 seconds. Couple that with the under 60s rage buff and you can get some crazy comebacks.Lost Ark Arcana PvP Diamond Rank 3v3Lin-02021-06-28 | Extract from a stream (twitch.tv/lin_null).
00:00 - Match 1 05:57 - Match 2 11:49 - Match 3
A few of the Arcana matches I did. The thumbnail isn't clickbait when you actually get 3 death cards in a single match, trust.Lost Ark Summoner PvP Diamond Rank 3v3Lin-02021-06-25 | Extract from a stream (twitch.tv/lin_null).
00:00 - Match 1 07:33 - Match 2 14:56 - Match 3 21:58 - Match 4 29:29 - Match 5 36:31 - Match 6 43:57 - Match 7
I tend not to do too much ranked in RU because it just ends up being either wintraders/AFKers (queue cancelled 10 times in a row), or incredibly skewed matchmaking Dia/Bronze/Bronze vs Gold/Silver/Silver or worse. This is the first time in 3 months since I actually got into a queue where we had all Dia/Plat games, which was really fun.