Edward BennettHere’s a breakdown of creating a scalable force field material in Unreal Engine 5! I’ll cover using local space UVs for precise mapping, setting up scalable parameters, and leveraging distance fields to create a striking 'burn-in' effect as objects interact with the force field. Full material code linked below so you can explore and adapt it to your own projects!
Creating a Force Field Material in Unreal Engine 5 – Step-by-Step BreakdownEdward Bennett2024-10-08 | Here’s a breakdown of creating a scalable force field material in Unreal Engine 5! I’ll cover using local space UVs for precise mapping, setting up scalable parameters, and leveraging distance fields to create a striking 'burn-in' effect as objects interact with the force field. Full material code linked below so you can explore and adapt it to your own projects!
CODE: blueprintue.com/blueprint/17ayw0dvBetter Usage of Tick – Unreal OptimisationEdward Bennett2025-09-05 | This video shows how to make better use of Tick in Unreal Engine. I cover when to enable Tick and when to disable it, so you can avoid wasted processing and keep your project running efficiently. Simple, clear Blueprint examples included.Outline Overlay Material Short Tutorial: Unreal EngineEdward Bennett2025-06-16 | Learn how to create a simple overlay material in Unreal Engine that adds an outline around your mesh.How to Visualize Multiple NavMeshes in Unreal (In editor & runtime)Edward Bennett2025-01-21 | Learn how to visualize multiple NavMeshes in Unreal Engine, both in the editor and at runtime, using the CVAL command. Quick and straightforward tutorial.Quick Guide: Adding a Camera Swap Button in Unreal Engine 5Edward Bennett2025-01-03 | In this quick guide, you'll learn how to add a button to your screen that allows users to switch between different cameras in Unreal Engine 5. The tutorial walks you through setting up multiple camera actors, creating a user interface button using UMG, implementing Blueprint scripts to handle the camera switching functionality, and testing the feature to ensure it works correctly. This step-by-step guide is perfect for both beginners and those looking to enhance their Unreal Engine 5 projects with dynamic camera controls.Adding Details Panel Widgets to Editor Utility Widgets (Asset Selector & Color Picker)Edward Bennett2024-10-31 | Quick guide on adding Details Panel widgets, like asset selection dropdowns and color pickers, to Editor Utility Widgets in Unreal Engine. This workaround shows a fast, practical way to enhance your custom tools with more dynamic options.Quick Guide: Customizing Editor Menus in Unreal Engine – Add Your Own Buttons!Edward Bennett2024-10-31 | This is a quick guide on customizing the Unreal Engine editor menus! In this video, I'll show you how to use Python to add extra menus and buttons directly into the editor interface. This approach is perfect for streamlining your workflow or adding quick access to frequently used tools.
To open the menu editor in Unreal, use the console command: ToolMenus.Edit 1.Convert Third-Person Template to Side Scroller Plateformer | Quick TutorialEdward Bennett2024-09-17 | Learn how to easily convert the Third-Person Template into a Side-Scrolling Platformer in Unreal Engine 5. This simple tutorial guides you through the process to quickly transform your project into a side-scroller.Creating Modular Buttons for Menus in Unreal Engine – Quick Tutorial.Edward Bennett2024-09-12 | Learn how to create modular buttons for menus in Unreal Engine using UMG. In this short tutorial, we'll walk you through creating a reusable button widget and exposing functionality so it can be easily implemented throughout your project. Perfect for making dynamic, consistent menus in your games or apps!Using Meshes as Masks for Post Process Effects in Unreal Engine.Edward Bennett2024-09-08 | In this video, I show how to use meshes as masks for post process effects in Unreal Engine, with or without occlusion culling. A quick and practical guide, with a link to the code included.
Material code: blueprintue.com/blueprint/imhw98xwHow to Delete Skeletal Mesh Sections and Remove Bones in Unreal Engine 5.4Edward Bennett2024-09-05 | In this video, I'll guide you through the process of deleting sections of skeletal meshes and removing bones using Unreal Engine 5.4. We'll be working with the Skeletal Mesh Editor plugin, making it easy to refine and optimize your character models. Whether you're cleaning up unused bones or trimming unnecessary mesh parts, this tutorial will walk you through the steps in a clear and straightforward way. Perfect for those looking to improve their asset workflow in Unreal EnginSimplifying Complex Materials in Unreal: Baking Down with TexturesEdward Bennett2024-09-05 | In this video, I demonstrate a method of simplify complex materials in Unreal Engine by baking them down into simple materials using just a few textures. Using the free Paragon character 'Steel' from Epic Games, the method also works with MetaHumans.2 ways Material fade wall when block camera - UE5 unrealEdward Bennett2024-08-06 | Code for material 1: blueprintue.com/blueprint/n-s-cz-mQuick Fixes for common overlay material problems - UE5Edward Bennett2024-06-07 | This video I cover, get material to show correctly, correct UV mapping of textures and seeing through walls. Code for material: blueprintue.com/blueprint/9j363l5aUnreal Modular Control Rig - Incorrect legs rotationEdward Bennett2024-06-06 | This short video helps people who are stuck setting up the modular rig when the bones go in the wrong direction.How to camera swap in Unreal engine using a widgetEdward Bennett2022-02-24 | In this short video we will go over how to swap between camera in a scene by usign a button on a widget.How to make an imposter in Unreal Engine, Optimisation trickEdward Bennett2022-02-04 | Quick video on how to create an imposter in order to optimise your Unreal engine scene.How to add sprint with Stamina bar in unreal engineEdward Bennett2022-01-31 | Micro lesson on how to add sprint functionality with a stamina bar to unreal engine.How to use a color correction volume Unreal engineEdward Bennett2022-01-28 | Quick video on how to access and use a color correction volume in unreal engine.How to smooth out progression bar filling - Unreal engineEdward Bennett2022-01-28 | A quick micro lesson on how to smooth out the filling or empty of a progression bar in unreal engine.Simple method to make a sprint functionality in UnrealEdward Bennett2022-01-28 | This unreal microlesson sows a way of adding sprint funtionality to a character in unreal engine.How to Merge Materials in Unreal EngineEdward Bennett2022-01-17 | Quick lesson on how to merge materials on a actor to optimise static meshes for you scene.How to make a camera track in front of a pawn - UnrealEdward Bennett2021-12-22 | This short microlesson we get a camera to trackign in front of a pawn so that you can smoothly see the direction you are heading in.How to apply Geometry nodes in blenderEdward Bennett2021-11-15 | Quick video on how to apply geometry nodes in blender. Something I got stuck on for about half an hour. Blender micro lesson.Spline Adder - Free Unreal editor toolEdward Bennett2021-11-02 | A quick tool which would allow you to layout meshes along a spline in a number of different ways. Great for building scenes quickly.
Download here:
drive.google.com/file/d/1nM-aVvRAGolQ4DDYIHcgeMbOceHIKmtK/viewHow to morph a skeletal mesh in unreal engineEdward Bennett2021-09-29 | In this tutorial, you will quickly learn how to morph a skeletal mesh. Useful to make odd characters such as bobble heads.How to use the DMX in unreal to control anythingEdward Bennett2021-08-27 | This is a micro lesson on how to use the DMX to control anything within unreal engine. Useful in virtual production.How to make the camera Shake when a button is held down.Edward Bennett2021-08-23 | This is a short micro lesson on how you could make it so the camera shakes whilst a button is held down.How to control a material from inside a level sequenceEdward Bennett2021-07-14 | Micro lesson on how to control a dynamic material from a level sequence within unreal engine.How to make a bubble material in unreal engine.Edward Bennett2021-06-17 | Quick microlesson on how to an animated bubble material for unreal engine.
Grab the code here:
blueprintue.com/blueprint/xe3ykc7iHow to alter transparency based on distance to camera - Unreal EngineEdward Bennett2021-05-19 | Quick microlesson on how to alter a materials transparency based on distance from the camera.
NOTE: Use one minus instead of invert alpha. (thanks @Ty_ teynium)
Grab the code here:
blueprintue.com/blueprint/-v04zp2xHow to make a mesh rotate using just the material - Unreal EngineEdward Bennett2021-05-18 | A short micro lesson on how to get a Mesh to rotate in unreal engine by just using the material.
Link to the code: blueprintue.com/blueprint/00b4qe_rHow to make a throbbing material in Unreal EngineEdward Bennett2021-05-17 | This is a quick micro lesson on how to make a throbbing material in unreal engine.
Link to the code: blueprintue.com/blueprint/5lxg-nuhHow to make a actor component bob up and down in unrealEdward Bennett2021-05-17 | A short micro lesson on how to get a actor component to bob up and down in unreal engine.
Link to code: blueprintue.com/blueprint/du6h1s73How to make a particle effect only show over a specific meshEdward Bennett2021-05-12 | Unreal micro lesson on how to get a particle effect to appear over a specific mesh using the custome depth pass.
Here is a link to the extra code added in the material:
blueprintue.com/blueprint/619p_wq9How to make a gun turret follow the mouse pointer - Unreal EngineEdward Bennett2021-05-12 | Unreal engine micro lesson on how to rotate a gun turret to follow a mouse points.How to make the camera shake in Unreal EngineEdward Bennett2021-05-11 | Quick micro lesson on how to make the camera shake in unreal engine. Updated to show the changes for UE 4.26