The CEO of Empulse Tells Us EVERYTHINGGaming World Interviews2026-09-22 | The CEO of Empulse Tells Us EVERYTHINGExclusive Cinder City FPS MMORPG Interview | BigFire Games CEO (English and Korean)Gaming Interviews2025-10-08 | We got the chance to sit down with Jaehyun Bae, the CEO of BigFire Games, who have been working on Cinder City, an upcoming FPS MMORPG.
#cindercity #fps #mmorpg #gaming #koreaExclusive Battlefield 6 Dev Interview on Their Largest Map and How Game Design has ChangedGaming Interviews2025-09-19 | We got the chance to sit down with @Battlefield Devs Jeremy Chubb (producer for DICE and BF6) and Shashank Uchil (design director) on their newly teased map Mirak Valley, which will be the biggest in Battlefield 6. We also talked on how game and map design has changed in modern gaming, and what they are most excited for. Hope you all enjoy
00:00 - Start 00:10 - Introductions to Jeremy Chubb and Shashank Uchil 4:45 - Millions of players will try and break this game 5:10 - Will Battlefield 6 Maps live up to the hype 9:10 - Most difficult part about designing large or small scale maps 11:00 - What has changed most about modern map making in games 15:20 - How they optimize their game to actually perform with so much going on 18:20 - Closing thoughtsHow Making an MMO is Different 20 Years Later | Exclusive NCSOFT InterviewGaming Interviews2025-09-10 | We got the chance to talk to Jeonghee Jin (known as JJ), the new president of NFSoft America on some of their upcoming titles. Including Cinder City, Time Takers, and the revamp of a long time MMO in Aion 2
Was so dope to do this in person at Gamescom!
#indie #gaming #developer #indiedev #videogamesThis Indie Dev Sold 50,000 Copies and Spent $0 | Paddle Paddle Paddle | Zoroarts InterviewGaming Interviews2025-09-01 | Was a pleasure to talk to my friend and indie dev Zoroarts, who has been making games since he was just 17 years old, now at 22, he has seen his first success with a game titled Paddle Paddle Paddle. The game has now surpassed 50,000 sales in just over a month after release. Hope you all enjoy
00:00 - Intro to Zoroarts 1:00 - He first got into game development at 17 years old 1:50 - His previous project Makis Adventure 2:30 - Spent 5 hours EVERY day for 2 years on his first game 3:15 - He is going to University while being an indie dev on the side 5:15 - Most difficult part of making a game as a solo dev 7:15 - Talking Paddle Paddle Paddle, his new viral title 9:40 - How long it took to make Paddle Paddle Paddle 10:30 - How he reacts when he sees the game starting to go viral 11:15 - Breaking 50,000 sales 13:30 - How much $ he made from the game 17:30 - Words of advice for his younger self or aspiring developersLords of the Fallen 2 Exclusive Interview from Gamescom Tattoo ParlorGaming Interviews2025-08-23 | Gotta be one of the strangest Dev interviews I have ever done, as we spoke with CI Games lead Creative David Valjalo on Lords of the Fallen 2, coming in 2026
#lordsofthefallen #lotf #gaming #developer #tattoo #soulslikeBattlefield 6 TELL ALL Interview | Vince Zampella and Byron BeedeGaming Interviews2025-07-31 | We got the chance to sit down with Vince Zampella, CEO of Respawn Entertainment and Byron Beede, the GM of @Battlefield for the reveal of Battlefield 6
00:00 - Start 00:05 - Initial reactions to everyone seeing the game 1:06 - What separates Battlefield 6 from all the others 3:20 - How many maps and modes 5:22 - Key graphical or mechanical improvements for this title 7:10 - Any movement updates or tac sprint changes 7:38 - Pitch to longterm fans to come back and try BF6 9:18 - Taking community and player feedback for this game 9:50 - The weapon class system 11:40 - Potential for a creator program 12:50 - Is it a competition with Call of Duty? 13:30 - Battle Royale TEASED (it was announced today, day after recording this) 13:45 - Anti cheat focus 14:30 - The destructibility 16:10 - Biggest challenges during development 18:25 - HUGE Portal creative updates
#battlefield #battlefield6 #bf6 #respawn #fps #adOpTic Gaming Press Conference After Winning Esports World CupGaming Interviews2025-07-28 | Thanks to @ewc we have OpTic Gaming following their back to back wins at CoD Champs and now Esports World Cup, enjoy the press conferenceFaker on his kids playing League of Legends, career sacrifices, and his healthGaming Interviews2025-07-15 | We got the chance to interview Faker at the Esports World Cup. One of the greatest League of Legends players of all time, he talks about the sacrifices he has made, correction to his physical health, what players remind him of himself, and much more following this years MSIBenjyfishy Ive never won anything major After FIRST Valorant LAN WinGaming Interviews2025-07-15 | We got to speak with Benjyfishy, a former Fortnite pro who quit to pursue Valorant just 3 years ago, and he's now won his first ever official LAN at the Esports World CupEx Overwatch Apex and League Devs Make SUPERVIVE | Joe Tung Theorycraft InterviewGaming Interviews2025-07-08 | I got to speak to the CEO of Theorycraft Games, Joe Tung, well over a year ago on the development of their game @SUPERVIVE, a top down mix mash of Apex Legends, League of Legends, Overwatch and more
#supervive #gamedeveloper #gaming #indie #apexTitanfall x The Finals Game | Project Shatterpoint InterviewGaming Interviews2025-06-11 | We got to talk with Emerson Phillips who is working on Project Shadowpoint, a game heavily inspired by Titanfall, The Finals, Apex Legends and more.A 2v2 MOBA with TCG Elements | Paul Bettner Wildcard InterviewGaming Interviews2025-06-04 | We sat down with Paul Bettner, who was making games like Age of Empires and Halo Wars as a teenager, and went on to make and sell Words with Friends for a shocking 9 figure deal... he's not set on making a new genre'd 2v2 MOBA with TCG elements called Wildcard
00:00 - Start 00:45 - Paul Bettner's history as a Game Dev at 19 years old 1:40 - He worked on Age of Empires, AoE 2, Halo Wars and more 2:30 - Leaving Ensemble to make mobile games 3:00 - Making Words with Friends (sold for $180 million) 5:00 - Describing their new game Wildcard 9:30 - You can watch other people's games in Wildcard 15:00 - Taking community feedback to shape their gameHe Made Counter-Strike | Minh Le InterviewGaming Interviews2025-05-22 | It is an absolute honor to have spoken with Minh Le, one of the co creators of Counterstrike, one of the best video games and FPS games of all time. I am so happy right now and thanks to everyone who made this possible!
00:00 - Start 00:47 - Minh Le introduction: Creator of Counterstrike 2:37 - His first video game he ever played 3:45 - First entrance into making video games (Quake) 5:15 - Thoughts on modern day modding community and Devs allowing it 7:15 - Fortnite's open system for creators with UEFN 8:00 - Why Call of Duty or Battlefield won't allow modders 10:05 - He made his first video game in High School 12:50 - Thoughts on the current gaming landscape 16:40 - Making Counterstrike TODAY would be challenging 17:15 - Selling Counterstrike to Valve 19:15 - The deal he signed with Valve for CS 20:50 - Minh got NO royalties for selling CS 22:20 - What happens if Minh Le doesn't sell Counterstrike to Valve 23:40 - Working on Rust 25:00 - Facepunch say Minh's work on CS so hired him for Rust 26:30 - Earliest inspirations for Counterstrike 28:50 - Imaging pro cs as 10v10 29:50 - Thoughts on Valorant 30:40 - Why Minh Le likes Battlefield 32:50 - Enough space for another 5v5 FPS like CS and Valorant? 34:40 - The fall of Spectre Divide 36:50 - LOTS of Extraction Shooters coming out 38:40 - Should Valve have had an official Counterstrike Battle Royale? 41:10 - Current esports landscape and future 44:00 - Thoughts on CS skin market 46:00 - Does he watch pro CS? 47:10 - Favorite pro CS team 49:15 - Favorite pro CS players 49:55 - Favorite CS weapon 51:25 - Favorite Counterstrike map of all time 53:50 - Early Counterstrike copy cat games 55:20 - Thoughts on Valve cease and desisting CS Classic Offensive 58:30 - Biggest regret and something he's most proud about with Counterstrike 1:02:30 - Modern day cheating is an epidemic 1:04:00 - How Korea and China combat cheating in video games (WHOAH) 1:07:00 - All about cheating and how to combat it 1:11:15 - ALL ABOUT Minh Le's new game! Alpha Response
#counterstrike #csgo #cs #fps #gaming #youtubeEx WoW Dev Making an Extraction RPG | Legacy: Steel and Sorcery InterviewGaming Interviews2025-05-14 | Got the chance to speak with Chris Kaleiki, the CEO of @notorious_studios who are working on @LegacySteelSorcery, an Extraction RPG with PvP and PvE. Had such a blast with this one as Chris is an ex dev for @Warcraft being with @Blizzard for over 14 years. I got high hopes for this game which also aims to be an MMO in the far future
00:00 - Start 00:05 - Chris Kaleiki introduction 1:10 - Did this WoW Dev ever play Runescape? 1:50 - Why start your own Gaming Studio in Notorious? 3:22 - Gameplay reveal 5:40 - Name of his studio pays homage to World of Warcraft 6:20 - Inspiration for the name, Legacy: Steel and Sorcery 7:45 - How important naming a game is 8:30 - What is Legacy: Steel & Sorcery? (Extraction RPG) 11:20 - How does the studio decide on this genre 13:00 - Inspirations for this game 17:00 - Class system for the game (5 classes now) 23:30 - Your bank/stash can be used across ALL characters (love it) 24:45 - What do you say to people who don't like heavy PvP? 28:05 - How do they compete with more traditional Extraction Shooters 30:20 - How teams work (solo, duo, trio, mixed) 31:00 - Are there wipes 32:20 - His favorite part about the game 34:50 - How to keep the game loop not repetitive or monotonous 36:40 - Full controller support when 38:40 - THEY WANT TO MAKE IT AN MMO (far future)A Block Stacking 2D 3D FPS Indie Game | Blocks for Babies Dev InterviewGaming Interviews2025-05-08 | Had the chance to talk to a young indie dev Noah at GDC, where he told me all about his unique game called Blocks for Babies, where "Tetris meets DOOM". Honestly a very underrated gameRunescape Lvl 99 Capes COMING to DragonwildsGaming Interviews2025-05-05 | Our full interview here: youtube.com/watch?v=iCGprYN9gNQ&t=2337s&ab_channel=GamingInterviews
#runescape #dragonwilds #jagex #gamingTenet of the Spark INSANE Indie Game | Artem Shcherbakov InterviewGaming Interviews2025-05-01 | I got the chance to talk with @tenetofthespark's Game Director at GDC, truly one of the coolest games I've seen in awhile. You play a character who can traverse through time whilst in combat, fighting as the same guy but in 3 different eras.
00:00 - Start 00:05 - Intro to David from CI Games 00:30 - David's journey in gaming from Journalism to Tencent, Avalanche, Fatshark and more 2:30 - Describing Lords of the Fallen for a casual 3:45 - How the lantern in LOTF works 4:30 - Why a Soulslike Action RPG? 7:10 - Competing with FromSoftware Games 11:25 - Why a 2.0 Revamp of this Game? 13:20 - Most difficult part of the revamp 14:30 - 18 months spent on the 2.0 revamp 16:30 - What is FREE friends pass 18:50 - What does the Free Friends Pass include 21:00 - What has all been updated from 1.0 to 2.0 23:00 - More Masculine and Feminine Character Customization 24:00 - CI Games CEO says he wants to put players first 25:30 - Going from mixed reviews to Top 10 Globally Sold on Steam 27:10 - Will there be a Lords of the Fallen 3 or Sequel? 27:55 - Do any LOTF bosses take inspiration from other souls games? 28:35 - Polling the community for future bosses 29:15 - How long will LOTF 2.0 have support 30:10 - How progression works in this game
00:00 - Start 00:05 - Mod Doom introduction 1:10 - What is Runescape: Dragonwilds? 3:30 - Why a Co Op Survival Game? 5:15 - Worried of Valheim or Enshrouded Comparisons? 7:00 - Where is Dragonwilds in the Runescape Lore timeline 10:00 - How long has the game been in development? 13:30 - EARLY ACCESS RELEASE TODAY 14:15 - Any official release date? 18:40 - PC and Console at launch? 19:55 - Price of early access and launch price 21:20 - Monetization in Dragonwilds 22:40 - Expansions and DLCs will be a thing 23:50 - Even I couldn't get alpha testing access cuz jagex hates ya boi 24:30 - NO pay to win 25:30 - WASD or point and click movement, fighting mechanics 26:15 - Free building system 28:00 - Looting system 29:10 - Skill spells sound INSANE 29:50 - Character and Class System 31:00 - Crossworld progression for characters 32:30 - Gear and inventory can also go crossworld 33:20 - Toggle on option for friendly fire 36:30 - Dragonwilds interface vs Runescape 39:20 - Dragonwilds will have quests 42:00 - How much time to playthrough entire game 47:00 - Bosses in the game 49:30 - The skills that will be in Dragonwilds 51:10 - LEVEL 99 CAPES ARE BACK 52:20 - More on "skill spells" 55:50 - More on skills in the game 56:50 - Mod Doom tries again to name all the skills in the game hahaha 59:05 - No skill tree system, they have set skills to 99 1:00:30 - Runescape creatures in the game 1:03:58 - Pets 1:06:00 - Transport around the world (running, resting, lodestones) 1:09:45 - Character customization 1:12:50 - Oldschool Runescape players should not be scared, this is a separate staff group for the game
#runescape #dragonwilds #jagex #gamingMarathon TELL ALL with Bungies Joe ZieglerGaming Interviews2025-04-12 | We got the chance to speak with Joe Ziegler, game director at Marathon, Bungie's newest Extraction Shooter. Can't wait to do this for more devs and games. Thanks for watching
00:00 - Start - Introducing Joe Ziegler 00:35 - Why an Extraction Shooter? 2:15 - How to compete with Tarkov or big existing titles? 4:00 - Combatting taking feedback but staying true to the games vision 5:20 - How do you get a player TO STICK to your game? 7:10 - Why Trios for team size 8:20 - 18 player lobbies, 6 trios 9:05 - Future plans for bigger or smaller maps 10:10 - Seasonal wipes every 3 months 11:05 - Ranked play for Marathon? 11:45 - Weapon durability update 12:40 - "Surviving needs to feel like a win, not just losing feels like a loss" 14:30 - CGI trailer
#marathon #bungie #extraction #gamingTurning a Seesaw into a Video Game | University of Utah Indie DevsGaming Interviews2025-04-08 | We got to attend GDC and interview some amazing indie devs, including this group of college students who made their own Seesaw Pirate game called "Save Me Booty"Beating Halo: Combat Evolved Blindfolded | KMaddifyGaming Interviews2025-04-01 | I got the chance to talk to Kelly, a Twitch streamer who is trying to beat all of Halo CE (Halo 1)... but blindfolded. Hope you all enjoy
#halo #haloce #halocombatevolved #streamer #youtubeBeating Minecraft 100,000 Times | CouriwayGaming Interviews2025-03-26 | We are back with another gaming interview, this time we sit down with the streamer who has beaten Minecraft more than anyone on earth, but wants to do it 100,000 times... here is @Couriway
#minecraft #speedrun #gaming #youtube“Overwatch Players Have Stockholm Syndrome” | BogurGaming Interviews2025-03-18 | We got the chance to talk to @bogur, one of the best in Overwatch, who gave his thoughts on Valve's upcoming game Deadlock and a sneak peek at Marvel Rivals. Unfortunately this interview was done before Marvel's full release so we need to get him back on
#marvelrivals #overwatch #deadlock #bogur50,000 Attempts for Guitar Hero World Record | CarnyJaredGaming Interviews2025-03-08 | Twitch streamer CarnyJared has done something no one else has before, 200% FC Through the Fire and Flames on Guitar Hero. This is a World Record that took him 9 months to complete and over 50,000 attempts... insane
#guitarhero #guitar #clonehero #gaming #youtubeFiancé to MrBeast, Investing in Esports, Masters in Neuro Science | Thea BooysenGaming Interviews2025-03-05 | Was an honor to chat with Thea Booysen this weekend in Las Vegas about her career in streaming, content creation, her success in academia, investing in South African esports, and her uniquely public relationship with MrBeast
Thanks for watching
#mrbeast #theabooysen #youtube #southafrica #gamingBeating 7 FromSoftware Games Back to Back, No HIT, at Level 1 | DinossindgeilGaming Interviews2025-02-25 | I got to interview Twitch streamer Nico (Dino), who spent nearly 2 years preparing his no hit, all level 1 run of 7 FromSoftware games, including Demon's Souls, Bloodborne, Dark Souls 1, 2, and 3, Sekiro and Elden Ring. He beat these games all back to back, without taking any hits, and all at level 1... it took him 19 hours to complete