This is the longplay of the Super Mario Bros. game. Deluxe, a collection with Super Mario Bros (originally released for the NES) and Super Mario Bros. - The Lost Levels (released for the Famicom Disk System exclusively in Japan). This collection only works on Game Boy Color and features, in addition to the games I mentioned, various extras such as the possibility of playing with Mario or Luigi between stages, new animations for the Toad and Princess Peach and also present as a calendar , collectible cards and medals, as well as a race mode against a Boo and also Challenge mode, where it is necessary to find 5 red coins and 1 Yoshi egg at each stage. It's a great collection, even with the smaller screen resolution than the NES, the visible playing space is cropped, which results in some off-screen elements being off-screen that would be on-screen in the original. This adds a degree of difficulty in some stages like 1-3, but to compensate, the player is able to backtrack in the course a little bit, and can adjust the camera by pressing up or down on D-Pad or Select! It's a collection extremely well done and respectful of the legacy of the Mario series. I played all modes and got almost all the medals (unfortunately I could not get two of them because they require multiplayer link). - Super Mario Bros Original (Mario): 00:00:28 - Super Mario Bros Original (Luigi): 00:38:42 - The Lost Levels: 01:14:32 - Challenge Mode: 01:59:18 - Vs Boo: 03:11:32 - Extras: 03:20:33
[Longplay] GBC - Super Mario Bros. Deluxe (HD, 60FPS)xRavenXP2019-06-17 | Played by xRavenXP (me)
This is the longplay of the Super Mario Bros. game. Deluxe, a collection with Super Mario Bros (originally released for the NES) and Super Mario Bros. - The Lost Levels (released for the Famicom Disk System exclusively in Japan). This collection only works on Game Boy Color and features, in addition to the games I mentioned, various extras such as the possibility of playing with Mario or Luigi between stages, new animations for the Toad and Princess Peach and also present as a calendar , collectible cards and medals, as well as a race mode against a Boo and also Challenge mode, where it is necessary to find 5 red coins and 1 Yoshi egg at each stage. It's a great collection, even with the smaller screen resolution than the NES, the visible playing space is cropped, which results in some off-screen elements being off-screen that would be on-screen in the original. This adds a degree of difficulty in some stages like 1-3, but to compensate, the player is able to backtrack in the course a little bit, and can adjust the camera by pressing up or down on D-Pad or Select! It's a collection extremely well done and respectful of the legacy of the Mario series. I played all modes and got almost all the medals (unfortunately I could not get two of them because they require multiplayer link). - Super Mario Bros Original (Mario): 00:00:28 - Super Mario Bros Original (Luigi): 00:38:42 - The Lost Levels: 01:14:32 - Challenge Mode: 01:59:18 - Vs Boo: 03:11:32 - Extras: 03:20:33[Longplay] NES - Battletoads [2 Players] (4K, 60FPS)xRavenXP2024-10-19 | Played by xRavenXP and @HenPlay
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Game: Battletoads System: NES Version: (US) Bugfix
This is the longplay of the game Battletoads, an action, platform and beat'n'up game for various consoles. This is the NES version, produced by Rare and distributed by Tradewest, having been released in 1991 in the United States and Japan (whose publication was handled by Masaya) and in 1993 in Europe.
The game's story revolves around three fighting frogs, named Rash, Zitz and Pimple, who are bodyguards responsible for escorting a princess named Angelica to her home planet. When Pimple and Angelica decide to take a peaceful trip in Pimple's flying car, they are ambushed and captured by Dark Queen, who abducts them inside her ship Gargantua. In view of this, Pimple and Angelica manage to send a distress signal to the ship Vulture, which is commanded by Professor T. Bird, the mentor of the fighting frogs. Knowing that Gargantua is hidden beneath the surface of a nearby planet called Ragnarok's World. On board the Vulture ship, Professor T. Bird flies with Rash and Zitz towards the planet Ragnarok's World to rescue them. Between levels, the frogs receive comments from Professor T. Bird along with taunts from the Dark Queen.
In the face of this, Rash and Zitz will have to face all kinds of threats, from enemies such as pigs, rats and machines, as well as countless traps, all in order to rescue their friends from the terrible hands of the Dark Queen.
The game is basically a scrolling platform beat'n'up, with several elements of racing, climbing and obstacle courses using vehicles, which makes each level unique. In addition to normal attacks, it is possible to use special attacks, as well as pick up parts of enemies and use them as weapons. The game was released at the end of the NES generation and took full advantage of the capabilities of this console, in addition to having been well received by critics, but this game is best remembered for its extreme difficulty. Everything in this game is designed to prevent the player from advancing, from levels with high-speed vehicles (like the classic Turbo Tunnel level, where the frogs use motorcycles), to the bugs, which were quite evident in the American version of the game, for example, one that prevents the Clinger Winger level from being played by two players. In fact, playing this game with two players is much more complicated than playing alone, since it is possible for both players to hit each other, and neither of them can die, otherwise the level is interrupted and starts over. In other words, if one of the players makes a mistake, both pay for it. Several bugs were fixed in the Japanese and European versions. The game also has hidden warps to advance levels. The game is considered a classic, but it is remembered for its insane difficulty.
The video was made playing with two players, but a corrected American version was used to avoid most of the existing bugs. No warps were used.
I hope you enjoy the video.
Player 1: xRavenXP (Rash) Player 2: Henplay (Zitz)[Longplay] FC - Holy Diver (ホーリー・ダイヴァー) [100%] (4K, 60FPS)xRavenXP2024-10-17 | Played by xRavenXP
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This is the longplay of the game Holy Diver, an action and platform game developed and published by IREM, released in 1989 for Famicom, exclusively in Japan and re-released in 2019, with distribution by Retro-Bit.
The story of the game takes place in the year 666, in the World of Magic, more precisely in the region of the Crimson Kingdom. This kingdom was suffering destruction at the hands of the Black Slayer: the demon king of the Dark Empire. Seeing that his days were coming to an end, the 16th emperor of Crimson, Ronie IV, entrusted his faithful squire Ozzy with the custody of his sons Randy and Zakk, as well as their training in the cause of magical justice. Seventeen years passed, Zakk disappeared, Ozzy died and the Crimson Kingdom was dominated.
In the game, we control Randy, who must set out in search of five seals that, when gathered, will give him a chance against the threat of the Black Slayer, who over the years has taken over the kingdom and strengthened his interdimensional forces. The game is a platform and action game, and Randy uses magic to fight enemies and also to overcome obstacles, such as breaking rocks and freezing rivers and lava waterfalls. With each stage completed, Randy gains a different magic. In addition to the magic, Randy also gets some power items such as bracelets, jumping boots, a protective cape, an item that transforms him into a dragon, as well as health and magic upgrades.
The game's style is very reminiscent of Castlevania and its difficulty level is extremely high, with challenging level design and extremely aggressive enemies.
The entire game has references to rock icons, from the plot to the characters mentioned. Despite being the same name as Dio's album, the game has no direct or official connection to it, other than the name. Due to Nintendo of America's censorship policy at the time regarding the extensive use of religious symbols and the like, this game was not released in the West. The video was made by collecting all the items and upgrades. I hope you enjoy it.[Longplay] NES - Teenage Mutant Ninja Turtles (4K, 60FPS)xRavenXP2024-10-12 | Played by xRavenXP (me)
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Game: Teenage Mutant Ninja Turtles System: NES Version: (US)
This is the longplay of the game Teenage Mutant Ninja Turtles, an action and platform game developed by Konami (under the name Ultra Games) and released for NES in 1989 in the United States, Europe (under the name Teenage Mutant Hero Turtles) and Japan (where it was called Geki Kame Ninja Den).
The TMNT brand was a huge success at the time in various types of media, such as comics, toys, animations and, of course, video games.
The plot of this game involves the four ninja turtles, each with a different weapon and personality, who must go out on the streets of New York to fight the Foot Clan, commanded by Shredder. The Foot Clan kidnapped the reporter April and gains the Life Transformer Gun, a weapon capable of returning Splinter to his human form. To save April, the turtles (Leonardo, Michelangelo, Donatello and Raphael) will need to fight against ninjas and evil creatures. The game features an aerial perspective (to move towards the different parts of the levels) and a 2D platform. The player controls the turtles and can switch between them at any time during the game, using their primary weapons, as well as secondary weapons (shurikens, boomerangs and the kiai attack, which allows you to fire a wave of power).
The game has a high level of difficulty, there are many discrepancies between the turtles (Donatello is extremely overpowered in this game, while Raphael is harder to hit enemies with), the jumps seem like the turtles are in a place with low gravity and it is not possible to jump to hang on the ladders (you need to climb them from the ground). I made the video trying to explore the game well (except in stage 4, where it is better to follow the right path at once), in addition to having gathered a lot of Kiai Attack to make the journey easier. This game serves more as a curiosity of the time in which it was made than as a game in itself, since much of the experience is somewhat frustrating. I hope you enjoy the video.[Longplay] NES - The Adventures of Bayou Billy (4K, 60FPS)xRavenXP2024-10-08 | Played by xRavenXP (me)
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Game: The Adventures of Bayou Billy System: NES Version: (US)
This is the longplay of the game The Adventures of Bayou Billy, an action game produced and distributed by Konami, released for NES in 1988 in Japan (under the name Mad City), 1989 in the United States and 1991 in Europe.
The game's plot stars Billy West, also known as Bayou Billy, who is a Crocodile Dundee-like vigilante from the Louisiana area who battles a local crime boss known as Godfather Gordon. In retaliation for interfering with his smuggling operations, Gordon kidnaps Billy's girlfriend Annabelle Lane to challenge Billy to a final battle.
The game is divided into beat'em up, shooting and racing stages, and unfortunately, all of them have an absurd level of difficulty.
In the fighting stages, the enemies are very strong, overpowered and do not get stunned when attacked, which makes the mission very complicated. In these stages, you use punches, kicks and also weapons, both bladed (sticks, knives and whips) and firearms; the shooting stages can be played with the Light Gun or with the joystick (with a crosshair on the screen) and you have to be careful not to run out of ammunition in these stages, otherwise it's Game Over (you don't lose a life, but you do get Game Over immediately); finally, there are the racing stages, in which you drive a jeep and have to reach the end of the stage while shooting other jeeps with the machine gun and using grenades to hit helicopters (???), and here you have to be very careful, because a single hit is enough to lose a life in these stages.
This game has well-made graphics for its time and the main characters were well designed, but it is far from being a good game. The American version has an extremely high level of difficulty, while the Japanese version is less difficult. The video was made with the American version and in mode A (which uses the Light Gun in the shooting stages instead of the controller. In this case, since it was played on an emulator, I used the mouse - placed in the Player 2 port - and in the others I used the keyboard). I hope you enjoy the video.[Longplay] FC - Super Contra (スーパー魂斗羅 エイリアンの逆襲) [2 Players] (4K, 60FPS)xRavenXP2024-10-06 | Played by xRavenXP and @Henplay
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Game: Super Contra (スーパー魂斗羅 エイリアンの逆襲) System: Famicom Version: (JP)
Note: This is an improved video compared to the previous one, which used the American version to record. This video uses the Japanese version.
This is the longplay of the Super Contra, action/platform /run and gun game, initially released for Arcades and soon after for NES. In Japan this game is called Super Contra (スーパー魂斗羅 エイリアンの逆襲/Sūpā Kontora: Eirian no Gyakushū) and in Europe and Australia as Probotector II: Return of the Evil Forces.
It is the sequel to the original Contra and part of the Contra series. The game stars Bill Rizer and Lance Bean, as they are sent to thwart another alien invasion.
Super Contra takes place a year after the fight against the organization Red Falcom. Bill and Lance are sent on another mission and this time, the alien forces have taken over an allied military base somewhere in Africa, possessing most of its troops. Bill and Lance must not only fight against their former comrades-in-arms, but also a new mutated form of the same alien creatures they fought during their previous mission.
The graphics have different details, but very characteristic of the series. The gameplay is quite similar to the previous game, with the difference that there are stages in top-down perspective, in addition to the F (flamethrower) weapon having a relatively different shot, being a shot that spreads when hitting targets. The S weapon is undoubtedly considered the best weapon among NES Contra games.
In the United States, the game was named Super C, probably so that Americans would not relate the game to the Iran-Contra Case, which occurred during Ronald Reagan's second presidential term. Super Contra is a good sequence of Contra. Recommended. The video was made of 2 players.
Player 1 (Bill Rizer): xRavenXP Player 2 (Lance Beam): Henplay
Hope you like it.[Longplay] FC - Contra (魂斗羅) [2 Players] (4K, 60FPS)xRavenXP2024-10-05 | Played by xRavenXP (me) and @HenPlay
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Game: Contra (魂斗羅) System: Famicom Version: (JP) Eng-Translation
Note: This video is a second recording of the game Contra (FC Version) with better quality, correct resolution and improvements.
Note 2: I uploaded it again because I accidentally cut part of the end. Now the video is correct and complete.
This is the longplay of the Contra game, an action/run and gun/platform game produced by Konami and first released on Arcades, but which has achieved much more popularity on home consoles.
The story begins in the year AD 2631, when a mysterious meteor falls on the fictional archipelago of Galuga (near New Zealand). Two years later, the Galuga archipelago is invaded by aliens calling themselves Red Falcom, then soldiers Bill Rizer and Lance Bean are sent on a mission to infiltrate the islands and thwart the aliens' plans to dominate Earth. The original Japanese flyer for the arcade version of the game informs that the action takes place in the month of December 2633 AD, while the American version had its history changed to suit the present day (in this case, 1987, the year the game was released) .
Contra follows the formula of the platform games of his time: The player has jump and shoot to be able to overcome the phases of the game, facing robots, machines, aliens and natural obstacles, until reaching his final object.
During the phases, it is possible to collect power-ups that include weapons and even temporary invincibility. Depending on the score, the player gains extra lives. Much of the game's popularity comes from its two simultaneous players (multiplayer), which was an unusual feature in games of the same period.
It is an excellent game, which has become a timeless classic. I chose the Japanese version of the game, as it is much more detailed and detailed. The game is quite challenging and reflects a lot of the atmosphere of the 80's action movies, where the shootings were running wild. The game was played by 2 players.
Player 1 (Bill Rizer): xRavenXP Player 2 (Lance Beam): Henplay
I hope you enjoy the video.[Longplay] NES - Astyanax (4K, 60FPS)xRavenXP2024-10-05 | Played by xRavenXP (me)
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Game: Astyanax System: NES Version: (US)[Longplay] SFC - Super Bomberman 5 (スーパーボンバーマン5) [200%] [2 Players] (4K, 60FPS)xRavenXP2024-09-26 | Played by xRavenXP and @HenPlay
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Game: Super Bomberman 5 System: Super Famicom Version: (JP)
This is the longplay of the game Super Bomberman 5 (スーパーボンバーマン5), action and maze game produced and distributed by Hudson Soft and released for the Super Famicom in 1997, being the fifth and final game in the Super Bomberman series to be released.
The game's plot begins when an evil bomber named Emperor Terrorin, who holds the power of time, frees several bombers from their prisons that orbit the planet Bomber. These villains are released and end up committing various crimes around the galaxy. These enemies are known as Fiendish Bombers, criminal bombers with different abilities, who are also playable characters in the battle game. White and Black Bomberman, the two main characters in the series, must defeat the fugitives in order to reach the Emperor and restore peace to their planet.
The game has the same style as the previous ones, where you must drop bombs to destroy obstacles and enemies. In Normal Mode, the main map is divided into zones, where each of these zones corresponds to a map from a previous game in the series (Zone 1 corresponds to the map from Super Bomberman 1, Zone 2 to that from Super Bomberman 2, and so on, while Zone 5 has completely new stages). Even though the level design is reused from previous games, the monsters and block layouts are different from the games that originated them. At the end of each zone, the player must face one of the Fiendish Bombers, and in this game they have more advanced artificial intelligence compared to the bosses from previous games, behaving completely differently from each other, which helps to compensate for the lack of giant bosses that exist in previous versions of the game. New items include the Explosive Mine and the Seeking Bomb, and the Louies (kangaroos), in addition to their characteristic abilities, also have different looks. There is even an evil Louie in this game, which is exclusively used by bosses. The game has a save and percentage system. This percentage increases as you complete the levels following the correct routes, in addition to having two types of portals at the end of the stage: the golden portal advances to a new stage, while the blue portal goes to a stage that has already been completed.
The game's soundtrack is excellent and striking, and the graphics make good use of the Super Famicom's power. The game has Normal Mode (story mode) and Battle Mode (competitive mode, which can be played with up to 5 players via Multitap). It was the last game in the Super Bomberman series to be released and also one of the last games for the Super Famicom, being released near the end of the console's cycle.
The video was made by getting 200% of the game, with all routes completed twice (once with 100% and normal items, while from 100 to 200%, the stages have more items, in addition to having items that can only be used from that point on). I hope you enjoy the video.
Player 1 (White Bomber): xRavenXP Player 2 (Black Bomber): Henplay[Longplay] SFC - Super Bomberman 4 (スーパーボンバーマン4) [2 Players] (4K, 60FPS)xRavenXP2024-09-19 | Played by xRavenXP and @HenPlay
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Game: Super Bomberman 4 System: Super Famicom Version: (JP) Eng-Translation
Note: This is a second Super Bomberman 4 video, with correct aspect ratio and many improvements.
This is the longplay of the game Super Bomberman 4 (スーパーボンバーマン4), action and maze game produced and distributed by Hudson Soft and released for the Super Famicom in 1996.
The story comes when Bagular manages to get rid of an explosion in his flying saucer. Soon thereafter he is summoned to the Four Bomber Kings to avenge on White and Black Bomber. White and Black have their ship attacked, and when they fall, they need to save and release their comrades, who were kidnapped by the Four Bomber Kings, new evil bombers, each with a different superpower.
You can play Normal Mode, where one or two players play the game's story mode, and Battle Mode, which allows up to five players to play with the Multi-Tap Adapter. In Battle Mode, you can also play with the bosses and use their superpowers. The items are almost the same as in previous versions, with the addition of the P item (which allows you to push opponents). The blue glove, in addition to allowing you to throw bombs, also allows you to throw another bomber, whether it's a friend in Normal Mode or an opponent in Battle Mode. The glove is also mandatory to access the bonus stages in Normal Mode and they can only be accessed by two players. This game does not have Louies (kangaroos), but rather different and more varied mounts, each with different active or passive abilities.
It's a good game, but it was only released in Japan. The video was made in Normal Mode, with 2 players and accessing bonus stages whenever they appear. I hope you like it.
Player 1 (White Bomber): xRavenXP Player 2 (Black Bomber): Henplay[Longplay] SNES - Super Bomberman 3 [100%] [2 Players] (4K, 60FPS)xRavenXP2024-09-15 | Played by xRavenXP and @HenPlay.
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Game: Super Bomberman 3 System: Super Nintendo Version: (EU) NTSC Patched
Note: This is a second Super Bomberman 3 video, with correct aspect ratio and many improvements.
This is the longplay of Super Bomberman 3 (スーパーボンバーマン3, Sūpā Bonbāman 3) is an action game developed and published by Hudson Soft for the Super Nintendo and released in 1995, having been released in Japan and Europe. It is the third game in the Super Bomberman series.
The story of this game takes place after the defeat of the Five Dastardly Bombers, which occurred in the previous game. The quintet of villains ended up on Earth in a pile of rubble. In the face of this, a UFO appears and recovers their remains. An alien, known as Professor Bagura, creator of the Dastardly Bombers, revives the villains and sends them to five planets in the Bomber Nebula. Each bomber steals and disassembles the Mother Computer Chip of each planet and scatters the pieces across the Earth, shutting down the network. It is up to White Bomberman and Black Bomberman to travel and save the planets to stop Bagura's plans for space conquest.
The game represents a radical graphical change compared to the previous one, with more colorful visuals, as well as a change in the character design, which is very reminiscent of Bomberman 94 (released in 1993 for the PC Engine), in addition to having introduced the Louies (kangaroos that are obtained from eggs and can be used by the heroes, having different abilities). The Louies were introduced in Bomberman 94 and were included in Super Bomberman 3 (where they made their first appearance on the Super Nintendo). The graphics are good, the soundtrack has striking songs and the game finally has Normal Mode with multiplayer again, where player 1 controls White Bomber and player 2 controls Black Bomber (who was absent from Normal Mode in the previous game). Unfortunately, this game was not released in the United States. The video was made in Normal Mode, with 2 players. A European game version was also used, which was modified to 60hz, in order to convert PAL to NTSC and make it more fluid. I hope you like it.
Player 1: xRavenXP (White Bomber) Player 2: Henplay (Black Bomber)[Longplay] SNES - Super Bomberman 2 (4K, 60FPS)xRavenXP2024-09-14 | Played by xRavenXP
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Game: Super Bomberman 2 System: Super Nintendo Version: (US)
Note: this is a second Super Bomberman 2 video, with correct aspect ratio and improvements.
This is the longplay of the game Super Bomberman 2, a maze and action game exclusive to the Super Nintendo, developed by Produce and distributed by Hudson Soft in the United States and Japan and by Virgin Interactive. This game was released in 1994 in all regions.
The story of the game is about White Bomber, who was imprisoned but manages to escape. The hero now has to face a new threat called Dastardly Bombers, which is nothing more than a team of five evil bombers who aim to dominate the universe.
In the game, we control White Bomber, who has to use his bombs to destroy blocks and defeat enemies in the scenarios. In Story mode (main), the scenarios are very large and require more strategy than in the previous game. Each world is dominated by one of the Dastardly Bombers, who has to be defeated twice (once in a hand-to-hand fight and in the other fight he pilots a giant vehicle).
It's a good game, with a slight evolution compared to the previous one, with large scenarios, but this unfortunately suppressed multiplayer in Story mode. The only way to play multiplayer is through Battle Mode (allowing up to 4 players, via multitap).
This video was made in Story Mode. I hope you like it.[Longplay] SNES - Super Bomberman [100%] [2 Players] (4K, 60FPS)xRavenXP2024-09-11 | Played by xRavenXP (me) and @HenPlay.
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Game: Super Bomberman System: Super Nintendo Version: (US)
Note: This is a second Super Bomberman video, with correct aspect ratio and many improvements.
This is the longplay of the Super Bomberman game, released for Super Nintendo/Super Famicom in Japan, the United States and Europe. It is also the first four-player game to be released on the Super NES and the first game in the series to be released in Europe keeping the Bomberman title instead of being called Dynablaster.
The game consists of blowing bombs at a board-like location while facing enemies. In this game, Bomberman and Black Bomber are already allies and will run through six themed worlds and in this game it is possible to play alone or in cooperative mode. And there's also Battle Mode, where it's possible (through an accessory called Multi-Tap Adapter) to play four players.
This video was made of 2 players, finding all the secret items (which appear in some stages when fulfilling certain prerequisites, including dying a few times, dropping bombs in specific places or even pausing the game).
Player 1: xRavenXP (White Bomber) Player 2: Henplay (Black Bomber)[Longplay] FC - Salamander (沙羅曼蛇) [2 Players] (4K, 60FPS)xRavenXP2024-09-09 | Played by xRavenXP and @HenPlay
Game: Salamander System: Famicom Version: (JP)
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This is the longplay of the game Salamander, a scrolling shooter video game developed and published by Konami. The game was first released in arcades and then on home consoles. This is the Famicom version, released in 1987. In the United States and Europe, the game was called Life Force.
Salamander is a spin-off of the Gradius series and follows the same gameplay style: you control a ship, which gets power-ups, but they are not activated automatically, but manually, through a bar in the bottom corner of the screen. You can increase the speed of the ship, get weapons (missiles and two types of lasers), options (which are spheres that fly around the ship, allowing you to fire more shots at the same time) and shields. The difference between this series and Gradius is that in this one you can play with two players, one controls the Vic-Viper ship (blue) and the other controls the Lord British (red), in addition to having vertical stages. Salamander even received an anime (with 3 episodes, in OVA), in addition to having received a sequel years later (for Arcade and PS1). The video was made playing with 2 players. I hope you like it.
Player 1: xRavenXP (Vic-Viper) Player 2: Henplay (Lord British)[Longplay] SNES - Doom Troopers [100%] [2 Players] (4K, 60FPS)xRavenXP2024-09-05 | Played by xRavenXP and @HenPlay
Game: Doom Troopers System: Super Nintendo Version: (US)
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This is the longplay of the game Doom Troopers, an action platform game developed by Adrenalin Entertainment and distributed by Playmates Interactive, released in 1995 for Super Nintendo and Sega Genesis. Both versions were only released in the United States.
This game's story originated in the Mutant Chronicles series, a tabletop RPG franchise set in a post-apocalyptic world, originally published in 1993. From this series, collectible card games, miniature war games, video games, novels, comic books and a film with the same title were created, based on the game's world. The specific story of this game takes place in a period when humanity is doomed to extinction by the forces of the "Dark Legion". The evil forces of Algeroth have emerged from their portals and established citadels throughout the solar system. Mega Corporations, desperate to maintain their power, have called upon the Doom Troopers, whose names are Mitch Hunter and Max Steiner, to cleanse the solar system of the Dark Legion threat. Their mission is to force Algeroth back through his portal, trapping him in Dark Symmetry. Mitch and Max will need a lot of firepower to save the universe from Algeroth's hands.
In the game, we can choose between the characters Mitch or Max, with one using a machine gun and missiles, while the other uses dual pistols and a flamethrower. The game's stages are representations of some planets in the Solar System. The game's graphics are not the best, the level design is quite questionable in some parts and the characters seem to have no outlines or anything like that. The weapons have limited ammunition, but if it runs out, the character can stand still and wait a few seconds to gain 10 bullets, so they don't run out of ammunition. There are also items to reload the weapons (either scattered throughout the stages or dropped by enemies). This was a game that was seen in rental stores and many people believed it to be a game from the Doom series, although it has no relation to it. The game has a high level of violence. It is a game that was released in 1995, when 16-bit consoles were starting to lose strength to the PS1, with its 32-bit. This game was also released only in the United States. The video was made with 2 players, on Brutal difficulty and obtaining all the secrets. I hope you enjoy it. Player 1: xRavenXP (Mitch Hunter) Player 2: Henplay (Max Steiner)[Longplay] SNES - Thunder Spirits (4K, 60FPS)xRavenXP2024-09-04 | Played by xRavenXP
Game: Thunder Spirits System: Super Nintendo Version: (US)
Don't forget like, comment, subscribe and hit the notification bell icon, also share the video. Thanks for watching![Longplay] SNES - Darius Twin [2 Players] (4K, 60FPS)xRavenXP2024-09-03 | Played by xRavenXP and @HenPlay
Game: Darius Twin System: Super Nintendo Version: (US)
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This is the longplay of the game Darius Twin, a horizontal shooter developed and distributed by TAITO as part of the Darius series, which originated in Arcades in 1987 and later went to consoles. This version of the Super Nintendo was released in 1991 and is completely original, although it has gameplay based on Darius II.
The story takes place on the fictional world of Darius, which was once a peaceful planet that was home to many different life forms. This planet was invaded by a race of star-hopping barbarians under the command of a galactic tyrant named Belser. The peaceful Dariusites were ill-prepared for such an invasion and most quickly fell. However, before the entire planet fell to Belser's rule, a courageous young couple, Proco and Tiat, led a resistance effort and managed to escape with many of their fellow Dariusites to sectors of space that were still free.
Centuries passed and the descendants of this resistance movement prospered and populated other planets, but Belser's forces continued to expand and conquer several planets. Inspired by the legends of Proco and Tiat, two of the Federation's best pilots now prepare their starships for the long galactic battle that awaits them. These ships, advanced technological miracles called Silver Hawks, are capable of transforming energy into powerful weapons and armaments.[Longplay] SNES - Raiden Trad [2 Players] (4K, 60FPS)xRavenXP2024-09-01 | Played by xRavenXP and @HenPlay
Game: Raiden Trad System: Super Nintendo Version: (US)
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This is the longplay of the game Raiden, a vertical shooter initially released in arcades in 1990 and then on consoles. This is the Super Nintendo version, released in 1991 under the name Raiden Trad.
The game is set in the year 2090, when the inhabitants of Earth have established what they believe to be a lasting world peace.
At this time (more precisely in the late year 2089), an alien life form known as Crystals invaded Earth. The Crystals took control of most of Earth's military equipment to use in the invasion. Shining metallic objects seemed to fill the midnight skies on that fateful night of December 2, 2089. The attack was underway, taking the people of Earth completely by surprise.
In response, the worldwide organization known as Vanquish Crystal Defense (VCD) develops the Fighting Thunder attack ship, a cutting-edge weapon based on Crystal technology. To survive against the invaders and fight back, the VCD uses the Fighting Thunder as humanity's only hope. Several pilots were tested, but only two passed the tests to pilot that model of aircraft.
The player controls a ship equipped with weapons such as machine guns and lasers, as well as smartbombs. During the game, it is possible to pick up items to obtain two types of weapons, the items being red (machine gun) or blue (laser), and it is necessary to shoot the item's icon to change its color. In addition, you can also pick up items to upgrade your weapons, get more bombs, medals to add points and extra lives.
The game is a good port of the Arcade version, quite faithful. The video was made on the Pro level and playing with 2 players. I hope you like it.[Longplay] SNES - Super Mario Kart Horizons [Hack] (4K, 60FPS)xRavenXP2024-08-30 | Played by xRavenXP
Game: Super Mario Kart Horizons System: Super Nintendo Version: 1.3
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This is a longplay of the game Super Mario Kart Horizons, a hack of the racing game Super Mario Kart, developed by gridatttack and released on June 5, 2024.
This hack aims to make a new version of Super Mario Kart, but it's not just about new tracks. The game has received many modifications in order to give the game a new feel, but without losing its essence. New tracks, new musical compositions and slightly different character graphics are part of the game. The graphics of the scenarios have received a new look, slightly reminiscent of the Synthwave graphic style.
It's a very original hack with its own essence, which resulted in a very good game. The video was made playing all the tracks, with all the characters and at all difficulty levels.
I hope you enjoy it.[Longplay] SNES - Strike Gunner S.T.G [2 Players] (4K, 60FPS)xRavenXP2024-08-29 | Played by xRavenXP and Henplay
Game: Strike Gunner S.T.G System: Super Nintendo Version: (US)
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This is the longplay of the game Strike Gunner S.T.G, a shooter game produced by Athena Co. and released in 1991 for Arcades and in 1992 for Super Nintendo and Amiga.
The story of the game takes place in the 20th century, when the nations of the world united against nuclear weapons and sought permanent world peace. With the promise of permanent world peace finally in hand, only a madman would still be capable of harboring an ambitious dream of world domination. Such a madman is the cunning dictator of Sovinia, a small rebel nation. The dictator then gathered an extremely powerful arsenal of nuclear weapons, so that he dominated the allied nations of Earth. Given all this, scientists estimate that, by 2008, most of the planets will be in ruins and, to make matters worse, alien forces have turned against Earth, setting out to conquer and colonize the planet. In his insane lust for power, he has joined forces with a massive war force, hostile beyond this planet, armed with weapons more powerful than anything ever seen before by man. Earth's allied countries try to resist, but without nuclear weapons, their efforts are futile. By 2008, most of the planets are in ruins; then, in an ironic betrayal, the alien forces turn against their ally, thus setting out to conquer and colonize Earth. Faced with this, the allied countries are left to join forces against the dictator of Sovinia and against the alien invasions. To defeat these threats, a powerful weapon has been developed in the depths of the Amazon jungle. Its name? Strike Gunner. With time running out and few resources remaining, only two can be built, but they can be combined at will to form a "Superfighter" of surprising power, with an impressive arsenal of offensive and defensive devices at your command, and your own unique courage and skill as a fighter pilot, the Earth can still be saved!
In the game we control a super-experienced fighter pilot, who is called upon to save the Earth using the "Strike Gunner", a futuristic ship equipped with a double red laser gun that can be improved (until you die) several times, until it reaches its most powerful form, which is a blue laser. In addition to the primary weapon with infinite shots, it is also possible (and necessary) to use a secondary weapon, which has limited ammunition but can be reloaded. There are 15 secondary weapons, each with different effects. The game supports two players (Player 1 is Jane Sinclair, [red ship], and Player 2 is Mark McKenzie, [blue ship]), who in cooperative mode face the same single-player missions. If played with 2 players, the two ships can be combined into one to use different strategies. The graphics are simple, but very good for the time and the music does its job well. The game has a challenging level of difficulty, which requires a lot of attention from the player. The video was made playing with 2 players. I hope you like it.
Player 1 (xRavenXP) Player 2 (Henplay)[Longplay] SNES - Axelay (4K, 60FPS)xRavenXP2024-08-27 | Played by xRavenXP.
Game: Axelay System: Super Nintendo Version: (US)
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This is the longplay of the game Axelay, a game of Shoot 'em up produced and distributed by Konami, having been released exclusively for Super Nintendo in 1992 in Japan and in 1993 in Europe and USA.
In Axelay, an alien race invades a solar system known as Illis, taking over all the planets, including the planet Mother (which would be a reference to planet Earth). After all the lines of defense have been destroyed, the only hope is the D117B Axelay. Thus, the pilot will travel through the invaded planets of the Illis System until he is able to exterminate the enemy completely.
To equip the ship, the player has two types of common weapons (one for direct fire and the other surrounding) and a bomb, chosen before the start of each phase. For each damage the ship receives, the selected weapon is lost, and if the 3 weapons are lost, the next damage is deadly. Axelay uses a spawning system, where the ship resumes immediately where it was destroyed.
In the game there are horizontal and vertical stages. The graphics are extremely well done. The Axelay game was one of the first games to use the Mode 7 technique, which provides incredible effects, in addition to having a good soundtrack.
Despite being a beautiful and well-produced game, Axelay did not sell as expected. A sequel was planned, but never materialized due to the low sales of this game. This for me is a game that deserved a sequel. I hope you enjoy the video.[Longplay] SNES - Earth Defense Force (4K, 60FPS)xRavenXP2024-08-22 | Played by xRavenXP
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Game: Super Earth Defense Force System: Super Nintendo Version: (US)[Longplay] SNES - Phalanx: The Enforce Fighter A-144 (4K, 60FPS)xRavenXP2024-08-20 | Played by xRavenXP
THANKS FOR 91K SUBS!
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Game: Phalanx: The Enforce Fighter A-144 System: Super Nintendo Version: (US)
This is the longplay of the game Phalanx: The Enforce Fighter A-144 (or simply Phalanx), a horizontally scrolling shooter developed by ZOOM Inc. and Kemco for the Sharp X68000, Super Nintendo and Game Boy Advance. This is the Super Nintendo version, released in 1992 in the United States, Japan and Europe.
The game's story takes place in space, more precisely on the planet Delia IV, located in the Andromeda galaxy. Delia IV is a planet very similar to Earth and, despite being relatively small, it is very important for the continuation of interstellar research and technology, in addition to maintaining one of the most powerful defense systems in the universe, the MIDAS system, which carries enough firepower to annihilate an entire planetary system, as demonstrated in the 2nd Galactic Civil War. However, a mysterious alien life form that no humanity had ever encountered before completely took over the military system of Delia IV in a devastating stealth attack, which not even the MIDAS system could prevent.
Hoping to save Delia IV, MIDAS commander Hien Carter ordered the launch of a powerful starfighter prototype; the A-144 Enforce Fighter, codenamed PHALANX, piloted by legendary pilot Wink Baufield. In the game, we must control the A-144 spaceship, defeating enemies along the way and picking up different weapons, which can be switched depending on the situation. Each weapon has a powerful attack that can be used up, but this completely drains the weapon and requires picking it up again. It is possible to carry up to 3 different weapons at the same time.
It is a good game. The video was made by playing all the levels and obtaining the 4 secret passages. The game also became famous for its bizarre cover, with an old man playing a banjo while a spaceship flies in the background. I hope you enjoy the video.[Longplay] SNES - Space Megaforce (4K, 60FPS)xRavenXP2024-08-17 | Played by xRavenXP
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Game: Space Megaforce System: Super Nintendo Version: (US)[Longplay] SNES - Super Mario World SMB3 Style [Hack] [100%] (4K, 60FPS)xRavenXP2024-08-08 | Played by xRavenXP
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Requested by @SamuelDavidVargasHenao
Game: Super Mario World: Super Mario Bros 3 Style System: Super Nintendo Version: 2022 Update
This is the longplay of the game Super Mario World: Super Mario Bros Style Hack, a Super Mario World hack game released in 2022 by romhacker HiroGS.
The premise of this hack is to make Super Mario World with the same graphic style as Super Mario Bros 3 (more precisely the version present in the Super Mario All-Stars collection), scenarios and music, as well as some enemies. It is a good version, even with a few bugs and some slightly modified content (for example: the Chocolate Island level does not have multiple paths like in the original version and the exit with the key is at the beginning of the level). The video was recorded obtaining all the exits and the Dragon Coins (even though you are forced to leave one behind in order to get a larger amount in the next stage of the level, such as in the Gnarly level). I hope you enjoy the video.[Longplay] GEN - Sunset Riders [2 Players] (4K, 60FPS)xRavenXP2024-07-27 | Played by xRavenXP and @HenPlay
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Game: Sunsetriders System: Sega Genesis Version: (US)
This is the longplay of the game Sunset Riders, an action and run and gun game, initially released in Arcades in 1991 and later on Super Nintendo and Sega Genesis in 1992. This is the Sega Genesis version.
The game is set in a Wild West setting. In the game, we control bounty hunters who travel through the Old West of the United States in search of the most terrible outlaws. At the beginning of each stage, the player is shown a poster with the name of the bandit to be eliminated, the amount of the reward and the famous phrase: "Wanted dead or alive". The game is full of action and requires a lot of skill and reflexes from the players.
While in the Arcade and Super Nintendo we have four characters, here we only have two: Billy, an American who uses pistols and Cormano, a Mexican who uses a shotgun. This version is good, but very different from the original Arcade version, with several details omitted and music in different places. The video was made in Hard mode and playing with 2 players. I hope you enjoy the video.
Player 1: xRavenXP (Billy) Player 2: Henplay (Cormano)[Longplay] SNES - CastleMania [Hack] (4K, 60FPS)xRavenXP2024-07-26 | Played by xRavenXP
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Game: CastleMania System: Super Nintendo Version: 1.0
This is the longplay of the game CastleMania, a hack of Super Mario World, created by LetsTalkGames @LetsTalkGames321 and released on July 19, 2024.
The game's premise is to be a mix of Mario and Castlevania, also using NES graphics to illustrate the characters and scenarios. It's a hack with a high difficulty, to remember the NES times, with limited lives, but it's also possible to play the "easy" version of it, which allows you to save at each stage. It's a short but good hack.
I hope you enjoy the video.[Longplay] GBC - Megaman World 3 DX [Hack] (4K, 60FPS)xRavenXP2024-07-18 | Played by xRavenXP.
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Game: Mega Man World 3 DX System: Game Boy Color Version: 1.0b[Longplay] GBC - Mega Man World II GBC Edition [Hack] (4K, 60FPS)xRavenXP2024-07-14 | Played by xRavenXP (me).
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Game: Mega Man World II GBC Edition System: Game Boy Color Version: 1.01[Longplay] GBC - Mega Man World: Dr. Wilys Revenge GBC Edition [Hack] (4K, 60FPS)xRavenXP2024-07-11 | Played by xRavenXP (me).
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Game: Mega Man World: Dr. Wily's Revenge GBC Edition System: Game Boy Color Version: 1.02[Longplay] SAT - Shinobi Legions (4K, 60FPS)xRavenXP2024-07-04 | Played by xRavenXP
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Game: Shinobi Legions System: Sega Saturn Version: (US)[Longplay] SNES - Super Isikoro Mario World [100%] (4K, 60FPS)xRavenXP2024-06-29 | Played by xRavenXP (me)
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Game: Super Isikoro Mario World System: SNES (Hack) Version: 2022-11-07
This is the longplay of the game Super Isikoro Mario World, a hack of Super Mario World released in 2018 by Isikoro. Here we control only Mario, since Princess Peach and even Luigi were kidnapped by Bowser.
The graphics have brighter colors than the original game and, instead of the Cape, Mario grabs the Super Leaf and transforms into a Raccoon, just like in Super Mario Bros 3. The game also inherits some elements from Super Mario Bros The Lost Levels, such as poisonous mushrooms and very challenging stages in the more advanced worlds.
The game was originally released in Japanese and later in English. The video includes all the stages, all the Dragon Coins that can be collected in this version of the game (I used an older version, without knowing that there was a newer one, so there may be some missing elements or some typos), all the exits and the Special World (optional, with challenging stages).
I hope you enjoy the video.[Longplay] NDS - Bomberman 2 (4K, 60FPS)xRavenXP2024-06-26 | Played by xRavenXP
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Game: Bomberman 2 System: Nintendo DS Version: (Europe)
This is the longplay of the game Bomberman 2, an action and puzzle game released exclusively for Nintendo DS in 2008 in Japan, with the name Custom Battle Bomberman and in Europe, where it is called Bomberman 2, which should not be confused with the version from the NES.
The plot of this game takes place in a highly technological city known as Grid City, which was suddenly invaded by hackers. As the soldiers rage, every zone of the city is invaded, causing the infection rate to rise to 99.9% before a hero can stop it. Bomberman connects to the system to fight the virus.
In this game we control Bomberman and, unlike previous games, here he has a life bar instead of a single hit point. The hero must face seven zones, with 10 stages each. Almost every stage has parts that can (and should) be equipped so that Bomberman increases his attributes and can use other types of bombs. Each equipped part completely changes the hero's appearance and the parts can be chosen before starting each phase. The stages have several objectives, such as defeating all enemies, winning the stage with a certain number of bombs or destroying a number of blocks. In addition to the objectives, the stages have alternative paths to obtain a certain part to equip the hero and to access them it is necessary to return to the stage equipped with the necessary powers and abilities. With each stage completed, Bomberman receives experience and increases his level, allowing him to carry heavier equipment. The game is good, very creative, has good graphics and a good soundtrack (with some very striking songs), but it could be a little better executed, meaning that the person has to mix up the parts a lot to choose the skills. The hero levels up, but each level allows him to carry heavier equipment but does not increase his attributes without using the equipment, which could give a little more freedom to customize the equipment. The video was made in two parts: one with the normal playthrough, obtaining all the parts (and using the ones that can be used) and the other I recorded a "boss rush" with the exclusive parts of Rank S (I used a completely complete save in this part), which were only used in sets (including the powerful Max Bomberman). I hope you enjoy the video.[Longplay] NDS - Bomberman (4K, 60FPS)xRavenXP2024-06-19 | Played by xRavenXP
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Game: Bomberman System: Nintendo DS Version: (US)[Longplay] NDS - Thor: God of Thunder [100%] (4K, 60FPS)xRavenXP2024-06-14 | Played by xRavenXP
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Game: Thor: God of Thunder System: Nintendo DS Version: (US)
This is the longplay of the game Thor: God of Thunder, released in 2011 for several platforms: PS3, Wii, Xbox 360, 3DS and DS. This is the Nintendo DS version, developed by WayForward and released in September 2011 in the United States, Europe and Australia.
The game stars Thor, god of thunder in Norse mythology and resident of Asgard, the realm of the gods in this mythology. The plot of the game begins with the invasion of Asgard by the Jötun (frost giants from Jotunheim).Thor is training with his brother Loki and a warrior woman named Sif. Their training is interrupted, however, by the arrival of the Frost Giants. While Loki leaves to inform Odin about the invasion, Thor is left to fight alone after Sif is frozen by one of the arriving jötun. After quickly defeating his enemies and freeing Sif, Thor goes to Odin's castle to defend Asgard. The invasion is stopped, but Sif is seriously injured in the process. After Thor is denied retribution for the invasion, and Sif's condition, by Odin, Thor disobeys his father's orders and travels to Niflheim aided by one of Loki's projected clones (who is revealed to be the mastermind behind the invasion). While Thor must protect Asgard, he must also deal with his brother's mistake, which triggered the Jötun invasion.
Throughout the game, we control Thor, who uses his hammer Mjolnir, both at close and long range, in addition to having the strength to lift pillars and other enemies and throw them at others. As he defeats enemies, Thor receives orbs to recover health and magic. With his magic bar full, Thor can summon wind and thunder (using the DS touch screen). In addition to his attacks, Thor also needs to collect runes, which give Thor positive status changes and can be changed depending on the situation, from strengthening Thor's attack and defense to improving the strength of Mjolnir.
Thor: God of Thunder was Thor's first appearance as the protagonist in a video game. The game was apparently made to take advantage of the release of the film and is one of the good games based on films. It is a good game, with good graphics and soundtrack. It is a game to be played in parts and with attention. The video was made by collecting all the runes in all the stages. I hope you enjoy it.[Longplay] NDS - ThunderCats (HD, 60FPS)xRavenXP2024-06-08 | Played by xRavenXP
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Game: ThunderCats System: Nintendo DS Version: (US)
This is the longplay of the game ThunderCats, an action and platform game developed by Aspect Co. and published by Bandai Namco, released in 2012 in the United States and Europe, exclusively for the Nintendo DS. It is the first game in the franchise to be released since ThunderCats: The Lost Eye of Thundera, which was released on several home computers in 1987.
The game is based on the 2011 ThunderCats animation. In the game we control Lion-O, leader of the ThunderCats, who uses his Sword of Omens to defeat enemies. The game is very straightforward, in a platformer and beat'n up style with a boss at the end of each stage. The hero has normal attacks and also a special attack that can be used after filling the magic meter. As the game progresses, new heroes join as support characters, which are: Panthro, Cheetara, Tygra, and WilyKit with WilyKat and the use of these support heroes is conditioned by the number of symbols collected (being possible to load in the maximum three).
The game had everything to be promising, but it has several problems: it is not possible to change the controls natively (it is quite complicated to use A to attack and B to jump on the DS, it is only possible to change the controls in the emulator), the gameplay is easy, but when the character is performing a combo it takes a relatively long time to turn to the other side and can be hit from behind, in addition to having little enemy variety. The soundtrack is good, but that's it. The game received reviews ranging from average to negative. This game isn't bad, but it had the potential to be much better. I hope you enjoy the video.[Longplay] Game Gear - Mega Man (4K, 60FPS)xRavenXP2024-05-31 | Played by xRavenXP
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Requested by @HyperMarsonPlumber
Game: Mega Man System: Sega Game Gear Version: (US)
This is the longplay of the Mega Man game in its Game Gear version. This version was developed by Freestyle and published by U.S Gold, being released only in the United States in 1995. This game mixes elements from Mega Man 4 and 5 and is considered a spin-off of the series. This game has beautiful graphics and the gameplay is not bad at all, but the game suffers from level design errors and excessive zooming, as well as relatively fast enemies. The game gives the impression of being incomplete. I hope you enjoy the video.
Thumbnail art by SUPERFERNANDOXT: bit.ly/3V2S0zL[Longplay] Game Gear - GG Aleste (4K, 60FPS)xRavenXP2024-05-25 | Played by xRavenXP
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Game: Galvanic Gunner Aleste (GG Aleste) System: Sega Game Gear Version: (JP)[Longplay] SNES - Musya: The Classic Japanese Tale of Horror (4K, 60FPS)xRavenXP2024-05-23 | Played by xRavenXP (me)
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Game: Musya System: SNES Version: (US)
This is the longplay of Musya, an action and platform game developed by Jorudan and released exclusively for the Super Nintendo, published by Datam Polystar in Japan by SETA USA in the United States, launching in 1992 in the two territories mentioned.
Musya follows a pikeman (described as a spearman in the Japanese version) named Imoto (Jinrai (神雷) in the Japanese version), who must descend into the abyss to face demons and save a girl named Shizuka. After Imoto survives a battle in which all the other combatants die, he travels to the village of Tengumura, where he ends up fainting. The mayor, Akagi (who is unnamed in the Japanese version), greets Imoto and says that Shizuka (しずか) needs to be rescued. Imoto heads to Tengumura Cave (known in the Japanese version as Kihōshōnyūdō (鬼宝鍾乳洞) to go after saving Shizuka.
The game is an action platformer, where the hero uses his spear to attack, whether with physical attacks or ranged attacks, as well as spells that he learns as he passes the levels. In addition to spells, Imoto can also count on the help of items to summon three characters that can guarantee him invincibility for a few seconds, attack all enemies on the screen or recover all his life.
The game looks promising, but it is relatively mediocre, with a soundtrack that is not outstanding, very dark and well-made graphics but with few details, in addition to not being possible to shoot the projectiles diagonally, which would help a lot. In addition, there is also repetition of stages, with just a little different. It's a straight-to-the-point game. I hope you enjoy the video.[Longplay] SNES - Time Trax (4K, 60FPS)xRavenXP2024-05-21 | Played by xRavenXP
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Game: Time Trax System: SNES Version: (US)
This is the longplay of the game Time Trax, an action and platform game released for the Super Nintendo in 1994, developed by Malibu Interactive and published by Malibu Games for the Super Nintendo Entertainment System. It is based on the television series of the same name, which aired from 1993 to 1994.
The game's story takes place the same as the series: in the year 2193, over a hundred criminals become fugitives of law enforcement by traveling back in time two hundred years to a parallel Universe, using a time machine called Trax. The game stars Darien Lambert, a police detective from the time who is sent back to 1993 to arrest as many fugitives as possible. Lambert travels through time using the Trax device and, in addition to fighting fugitive criminals, needs to capture commander Sepp Dietrich and doctor Mordecai Sahmbi, responsible for facilitating the criminals' escape. The two antagonists have plans to change history and gain control of the future, which is why they sent fugitive criminals back to the past. It's up to Darien Lambert to prevent this from happening and the future being jeopardized.
In his mission, Lambert is assisted by the Specified Encapsulated Limitless Memory Archive, or SELMA, an extremely small but very powerful computer (described as equivalent to a mainframe) disguised for the mission as a credit card; SELMA communicates through a holographic interface which takes the visual form of a woman. In addition to SELMA's help, the hero also has a weapon called "Pellet Projection Tube" (PPT), which can be used to stun enemies or fire projectiles that transport them back to the future, in addition to martial arts movements and the ability to stop time for a few seconds.
Time Trax is a side-scrolling action-platform game based on the television series of the same name, similar to Rolling Thunder and the Super Star Wars titles. It's a game with simple graphics, good gameplay and straight to the point, with some secret passages. Items include life, ammunition and smart bombs, among others. The letters SELMA and EXTRA help to upgrade the hero and are accumulated in the form of upgrades between one stage and another. I hope you enjoy the video.[Longplay] SAT - Saturn Bomberman [2 Players] (4K, 60FPS)xRavenXP2024-05-15 | Played by xRavenXP
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Game: Saturn Bomberman System: Sega Saturn Version: (US)
This is the longplay of the game Saturn Bomberman, an action and maze game developed by Hudson Soft and released exclusively for the Sega Saturn in July 1996 in Japan, May 1997 in Europe and September 1997 in North America.
The game's story begins with its protagonist, Bomberman, doing routine patrolling in the galaxy. While flying on patrol, looking for threats to the peace the world so cherishes, Bomberman encounters a light coming from the undergrowth of the rainforest. Rising from the green depths, the Crystal Tower appeared.
But the crystals that contained the monster Crator inside the tower were stolen, causing the monster to escape. Then Bomberman receives a message from Dr. Ein via radio and asks the hero to retrieve the crystals before it's too late!
In the game we control Bomberman, who has his classic scheme of planting bombs to explode blocks in search of items and also to defeat enemies along the way. A major feature of the Bomberman series are the mounts, which in this version are dinosaurs with different colors and abilities, which can grow and evolve in level by defeating enemies and winning stages. The game's graphics are very beautiful, the soundtrack is very good and the stages are connected to each other almost without pauses. The game also stood out for having a co-op multiplayer in Normal Mode and also a competitive one in Battle Mode, both conventionally and allowing up to 10 players to play at the same time (this functionality was restricted to Japan), in addition to the Master Game (exclusively Single Player, where the player needs to eliminate all enemies on each floor, 20 in total. The objective is to get a high score and face one of the 5 Bomber Instructors as bosses. The game was made in Normal Mode, with 2 players and trying to show and use all the dinosaurs alternately (while at the end we decided which ones to maximize and use for the rest of the game). Hope you like it.[Longplay] GEN - Mega Bomberman (4K, 60FPS)xRavenXP2024-05-13 | Played by xRavenXP
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Game: Mega Bomberman System: Sega Genesis Version: (US)
This is the longplay of the game Mega Bomberman, an action and maze game, developed by Westone Bit Entertainment and published by Hudson Soft and released for the Sega Genesis in North America in 1994 and in Europe in 1995. This game is a port of the game Bomberman 94, originally released for the PC Engine in Japan and made entirely by Hudson Soft.
The story of the game is as follows: the inhabitants of Planet Bomber lived in peace, protected by five spirits, until the evil Bagular and his Army of Robots invaded the planet. The Spiritual Images, the source of the spirits' magical power, were destroyed, dividing Planet Bomber into five pieces. The protagonist, White Bomberman, arrives to restore the Spirit Pictures and reassemble Planet Bomber before it's too late.
In the game we control White Bomberman, whose main attack is to use bombs, both to blow up walls and to defeat enemies. In the stages you need to explore well to look for items to increase the power and quantity of bombs. In addition to his explosive arsenal, the hero also has the help of Louies, kangaroos with special abilities.
Overall, the game is a good port and a good way to bring the Bomberman franchise to the Mega Drive, being the only Bomberman game released for that console (unlike its rival, Super Nintendo, which received 5 Bomberman games) . The overall work is good, but unfortunately the game suffers from some input lag when there are many enemies on the screen, in addition to unfortunately not having multiplayer in Normal Mode (only in Battle Mode). A Co-Op mode would make the game better without a doubt. The video was made playing in Normal Mode. Hope you like it.[Longplay] GEN - Mercs (4K, 60FPS)xRavenXP2024-05-09 | Played by xRavenXP
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Game: Mercs System: Sega Genesis Version: (US)
This is the longplay of the game Mercs, an action and run and gun game initially released in Arcades and soon after on home consoles. This is the Sega Genesis version, released in 1991 in Japan (where it was called Senjō no Ōkami II - 戦場の狼II, Wolf of the Battlefield II), in the United States and in Europe.
The premise of this game is quite simple and straightforward: just move forward (vertically) and place your finger on enemy soldiers. Mercs is similar to the action films that were hugely successful in the 80s, such as Die Hard, Commando and Rambo. This Mega Drive version has two modes: Original and Arcade, each with a lot of differences between them, both in gameplay and in story. In Original mode, the story revolves around the fight against a dictatorial government, which is assembling a powerful military arsenal made up of long-range missiles and you need to prevent these weapons from being used for evil. Arcade mode is, as the name says, completely faithful to the original version, whose story revolves around the kidnapping of a former American president, who was taken hostage to Africa and, due to political reasons, the government of the United States Unidos cannot act in the area, so it delegates the duty of rescuing him to you.
In the game, as the title itself says, we control a mercenary and need to shoot everywhere and eliminate enemies to complete the mission. In Original mode, the mission begins alone, but the player encounters more mercenaries, each with a different weapon, who can pick up items and buy upgrades to increase the character's life, weapon power and speed, as well as items of protection. Making upgrades well distributed and exploring well is essential. In Arcade mode, the game is much more direct, with the same plot as the original game and controlling only one mercenary, in addition to not being able to buy items, as they are all spread out in the scenarios, including an exclusive weapon. In both modes, it is possible to drive vehicles.
The game is really cool, even more so in the Mega Drive version because it includes two different modes, it has good graphics and an adequate soundtrack for a game of this type. The only negative point is that this version of the game is exclusively Single Player, unlike Arcade, where you can play multiplayer. The video was made playing both modes on Normal mode. Hope you like it.[Longplay] GEN - Mazin Saga: Mutant Fighter (4K, 60FPS)xRavenXP2024-04-28 | Played by xRavenXP
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Game: Mazin Saga: Mutant Fighter System: Sega Genesis Version: (US)
This is the longplay of Mazin Saga: Mutant Fighter, a hybrid fighting and beat'n up game produced by Almanic Corporation and distributed by Vik Tokai, released on February 25, 1993 in the United States and a day later in Japan, while in Europe Its launch took place in July of the same year.
Taking place in the future year of 1999 (!!!), the God Kaiser Hell has begun an invasion to control planet Earth using giant robots known as “Bio Beasts”. Dominating the entire world in just a few months, the planet fell into chaos and pollution, affecting the entire ecosystem. To stop this threat, a hero named Koji Kabuto enters the scene, controlling the legendary Mazinger-Z armor.
We control Mazinger-Z in beat'n up style stages, with boss battles at the end of the stage. However, we face this boss battle in two ways: one in a beat'n up style and the other in the form of a fighting game. The characters are very detailed and with several frames of movement, but the scenes, although beautiful, could have more details in some parts. The beat'n up part is pretty cool, but the 1v1 fighting part isn't so good: the fights are complicated and boring, especially against more advanced bosses. Mazin Saga is a game that has qualities, but had the potential to be better. I hope you enjoy the video.[Longplay] GEN - Hokuto no Ken: Shin Seikimatsu Kyuuseishu Densetsu (4K, 60FPS)xRavenXP2024-04-23 | Played by xRavenXP
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Game: Hokuto no Ken: Shin Seikimatsu Kyuuseishu Densetsu System: Sega Genesis Version: (JP) Eng-Translation
This is the longplay of the game Hokuto no Ken: Shin Seikimatsu Kyūseishu Densetsu: Hokuto no Ken (lit. "Fist of the North Star: The New Legend of the Post-Apocalyptic Messiah"), a side-scrolling action game produced and distributed by Sega, released exclusively for the Sega Genesis in July 1989 in Japan and the United States and in 1990 in Europe. It is the second Hokuto no Ken video game released by Sega and serves as a sequel to their previous Hokuto no Ken video game released for the Mark III (Japanese Master System), which in the West was called Black Belt. The plot picks up where the previous game left off, after the defeat of Raoh, and adapts the Tentei and Shura no Kuni story arcs from the original manga.
In the game we control Kenshiro, protagonist of the saga, in an arc that is based on the last chapters of the manga (more precisely between chapters 137-210), part of which was made into an anime called Hokuto no Ken 2. Kenshiro needs to go through the stages , beat enemies and bosses. Each chapter has several phases, which need to be covered on a map and in addition to defeating enemies, the hero needs to find his allies and interact with them to strengthen himself and continue the story.
The game has good graphics, but gameplay is a little slow, but relatively easy to get used to. The hero can use blows to defeat enemies and disarm traps. This is a version translated from Japanese to English by Ernani S. Costa, who not only translated the game but also left the game with a slightly lower difficulty, unlike the original game which is very difficult. The game is better to play with these small improvements.
Because it does not have the license for the Hokuto No Ken brand, the West (USA and Europe), the game was called Last Battle, receiving censorship and having the characters' names changed, but maintaining the same story. This video shows the Japanese version. Hope you like it.[Longplay] SNES - Super Mario World Redone [Hack] [100%] (4K, 60FPS)xRavenXP2024-04-20 | Played by xRavenXP (me)
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Game: Super Mario World Redone System: SNES (Hack) Version: 2.0
This is the longplay of the game Super Mario World Redone, a Super Mario World hack game. This version was developed by Dark Prince, with the aim of making slight graphical improvements, both in the characters and in the scenarios. This game is almost the same as the original Super Mario World, with only graphical differences and bosses that need to take more damage to be defeated, as well as some slightly different phases and the impossibility of going with Yoshi in a few stages (including the scene with a "No Yoshi" sign, which was cut in the final version of the original SMW, but was included here, although I had to skip these scenes to avoid a bug that makes Yoshi "walk through the floor"). Without a doubt, a good job. The video was made by obtaining all exits, all Dragon Coins* and all 3-Up Moons. I hope you enjoy the video.
*Note: some Dragon Coins need to be left behind, to allow the player to collect more of them, this occurs both in the original game and in this hack.[Longplay] SNES - Super Mario World - Play to Win [100%] [Hack] (4K, 60FPS)xRavenXP2024-04-12 | Played by xRavenXP
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Game: Play to Win System: SNES [Hack] Version: 2023-11-03
This is the longplay of the game Play to Win, a Super Mario World hack developed by Mr.MS and released in 2023.
“Play To Win” is a hack that the author (Mr.MRS) started doing in the last few months of 2021 with the idea of being polished, traditional, enigmatic, fun and creative. In the game we control Mario, who goes through several platform stages. Here, the difference was a little simplicity, but with customized and much more detailed graphics, as well as customized music too. The game has 6 worlds, each with a different theme. It's a very good game for casual gaming. The video was made obtaining all the exits. Hope you like it![Longplay] SNES - Mario Mystical Gem [100%] [Hack] (4K, 60FPS)xRavenXP2024-04-09 | Played by xRavenXP
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Game: Mario: The Mystical Gem System: SNES [Hack] Version: v1.0
This is the longplay of the game Mario Mystical Gem, a hack game produced by Mr. MS and released in 2024.
In the game we control Mario, who was kidnapped by Bowser and imprisoned for 4 months. During this period, the hero realizes that he needs to go through the stages to recover a powerful green gem and prevent Bowser from combining the two parts of it for his plans. Mario owns one part of the gem and Bowser owns the other.
This hack has a beautiful look, good customized music and great scenery graphics. The difficulty level is very easy and it's a great game to pass the time. For those looking for a hack that isn't difficult, Mario Mystical Gem is a great choice. Unfortunately it's a short hack and I hope they release a sequel to it. The video was made finding all the exits and Dragon Coins from all the stages. Hope you like it.[Longplay] NES - Super Mario Bros: Two Players Hack [Hack, 2 Players, 100%] (4K, 60FPS)xRavenXP2024-04-06 | Played by xRavenXP and @HenPlay
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Game: Super Mario Bros: Two Players Hack System: NES Version: v1.0
This is the longplay of the game Super Mario Bros. Two Players Hack, Super Mario Bros hack game for the NES. This hack makes it possible to play Super Mario Bros with two players simultaneously and was developed by Corpse Grinder and TI and released in 2018.
The game has exactly the same structure and story as Super Mario Bros. Here the brothers Mario and Luigi will need to go through various action and platform stages in 8 worlds, but here they will literally do it together.
The mod is simple, but very good for providing the possibility of playing multiplayer. Just like one of my Super Mario Bros videos (original), this one was also made obtaining all the game's secrets, such as hidden blocks, bonus pipes and beanstalks. The video was made in three playthroughs. Hope you like it.
First Playthrough (finding the invisible blocks without going down any bonus stages): 0:34 Second Playthough (finding hidden blocks and going down all the pipes with bonuses): 34:45 Third Playthrough (finding the hidden blocks, all the beanstalks and going down the pipes): 1:10:29
Player 1: xRavenXP (Mario) Player 2: Henplay (Luigi)[Longplay] GBA - Avatar: The Last Airbender [100%] (4K, 60FPS)xRavenXP2024-03-29 | Played by xRavenXP
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Game: Avatar: The Last Airbender System: Game Boy Advance Version: (US)
This is the longplay of the game Avatar: The Last Airbender, an action-adventure video game based on the American television series of the same name. It was released for both desktop consoles (Playstation 2, Xbox, Game Boy Advance, Nintendo GameCube, Wii, DS and PSP) and computers. This is the Game Boy Advance version, produced and distributed by THQ, released in 2006 in the United States and in 2007 in Europe.
The game's story is set in a world that houses hybrid humans and animals, adjacent to a parallel spiritual world. Human civilization is divided into four nations, whose names are derived from the four classical elements: the Water Tribes, the Earth Kingdom, the Fire Nation and the Air Nomads. Each nation has a society with its own culture, distinct from the too, in which some people known as "benders" (waterbenders, earthbenders, firebenders and airbenders) have the ability to telekinetically manipulate and control the element of their nation using martial arts.
The game presents an original story that is very different from the cartoon, focusing on Aang, Katara and Sokka, the protagonists of the animation. In the plot, Aang and Sokka rescue Katara from a Fire Nation prison, led by Zuko. Katara warns that there is another prisoner there known as Lian, The Maker, who is being forced to build machines for the Fire Nation. However, upon arriving at Lian's cell, the heroes find nothing but a map to a village in the Earth Kingdom. The game then follows the three protagonists on a journey to stop the Fire Nation and its dangerous new machines. In the game we control Aang (the last airbender, survivor of the attack by the Fire Nation) and the brothers Katara (a 14-year-old girl, who is a waterbender) and Sokka (15-year-old boy, Katara's older brother and specialist in weapons and hand-to-hand combat). With the three characters, we need to travel the world, visit cities and face common enemies and bosses along the way, in addition to solving puzzles, which require the use of the three characters and all their skills.
The game has its own story taking place between the first and second seasons of the series, with the only exception being the Microsoft Windows version. It's a good game, with very well done graphics, but it's a short game and its soundtrack isn't that impressive. The puzzles are the highlight of this game and it takes a lot of resourcefulness and a little patience to solve some of them. The video was made by collecting all the health bottles and solving all the puzzles. Hope you like it.[Longplay] Arcade - Sengoku 2 [2 Players] (4K, 60FPS)xRavenXP2024-03-27 | Played by xRavenXP and @HenPlay
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Game: Sengoku 2 System: Arcade Version: (World)
This is the longplay of the game Sengoku 2, an action and beat 'n up game produced and distributed by SNK, initially released for the Neo-Geo (Arcade) and then for the Neo-Geo CD, in addition to having appeared in compilations for the PS2.
Sengoku 2 is a sequel to the previous game. The game stars two characters: one is a Ninja and the other is a Cowboy, who need to fight against an evil warlord, who came from the Sengoku period, a period marked by wars and occurring between the 15th and 16th centuries. The evil lord escapes and plans to travel through various periods of time to alter history and dominate the world. At this time, the two heroes need to fight again against this tyrant and with enemies that completely resemble the atmosphere of Ancient Japan.
In the game we control Ninja and Cowboy. In addition to normal attacks, Heroes can transform into Tengu, Kitsune (a type of fox) and Ninja, in addition to having various powers. In this game, the heroes wield swords all the time and not just using orbs as was the case in the previous game. The game received several improvements, both in graphics and ambience, in addition to improved gameplay. Sengoku 2 is a good evolution of the first game, in addition to having a fairer difficulty level. The video was made playing 2 players, with the standard Arcade options. Hope you like it.
Player 1: xRavenXP (Ninja) Player 2: Henplay (Cowboy)