An arrangement of the music that plays when you encounter Lancer in the new demo for DeltaRune (SURVEY_PROGRAM) by Toby Fox.
I HAD to do this piece the moment I heard it in-game. Even though I've only been through the first hour, it's too good to wait. The swing rhythm and the melody really remind me a lot of "So Sorry" from the original game and the minor key with the pralls goes along the lines of "Bonetrousle" -- definitely implies the smug and boastful nature of Lancer. I especially love the part at m13 where the song goes into major; it's actually one of my favourite chord progressions... Well, part of one technically.
Toby why have you forsaken my O-Level
Originally composed by Toby Fox as the ninth track in the DELTARUNE Chapter 1 OST. Arranged by person who doesn't play piano very well (Buy the soundtrack here: tobyfox.bandcamp.com/album/deltarune-chapter-1-ost)
Lancer - Deltarune | Piano Sheet MusicFiveNineSquared2018-11-01 | gotta go fast
An arrangement of the music that plays when you encounter Lancer in the new demo for DeltaRune (SURVEY_PROGRAM) by Toby Fox.
I HAD to do this piece the moment I heard it in-game. Even though I've only been through the first hour, it's too good to wait. The swing rhythm and the melody really remind me a lot of "So Sorry" from the original game and the minor key with the pralls goes along the lines of "Bonetrousle" -- definitely implies the smug and boastful nature of Lancer. I especially love the part at m13 where the song goes into major; it's actually one of my favourite chord progressions... Well, part of one technically.
Toby why have you forsaken my O-Level
Originally composed by Toby Fox as the ninth track in the DELTARUNE Chapter 1 OST. Arranged by person who doesn't play piano very well (Buy the soundtrack here: tobyfox.bandcamp.com/album/deltarune-chapter-1-ost)
Downloads: pdf: goo.gl/bQvW6P mid: goo.gl/zyXCgLWhat is wrong with piano arrangement | Kessoku Band (from Bocchi the Rock!)FiveNineSquared2024-02-13 | What is wrong with uploading a third Bocchi the Sheet Music! after half a year
Also known as "Nani ga Warui (なにが悪い)" in Japanese. Composition and JPN lyrics by Yuhō Kitazawa Original arrangement by Ritsuo Mitsui
Music from the penultimate scene of the main story in Pokemon Mystery Dungeon: Explorers of Time, Darkness and Sky, arranged for concert band.
About Grade 4 (unofficial judgement).
Here's the description from the front page:
Pokémon Mystery Dungeon is a beloved series of Rogue-like video games. The main crux being that a human - you - is sent into a world inhabited only by talking Pokémon. With no memories of your past life as a human other than your name, you and a fated partner shall explore a world full of strange places known as Mystery Dungeons, and eventually put a stop to impending disaster!
Explorers is the second instalment of the game series, and these three tracks, presented here as a continuous suite, are played during the climax of the main story's ending.
Having saved the Pokémon world from falling into ruin from the stoppage of time, your own time left in this world has come to an end. With a heavy heart, you must say a final farewell to your partner, with whom you've become the best of friends throughout your life here - knowing that, unless a miracle occurs, you will never see them again. After disappearing into a ball of light, your partner must return home alone, in tears.
--- I wanted to take a spin on the typical 'orchestral remix' most have tried with these tracks. I started it back when I joined my uni's band back in August 2023 and along the way probably got some inspiration as we played more and more compositions and arrangements. As far as I'm aware this is probably the only concert band arrangement of these tracks!
I originally wanted to add more arranger commentary via custom captions but I think the captions system might have changed recently and a few things are broken. So I had to settle for basic ones. Hopefully they still provide some insight behind some of the choices I made!
Oh and I used MuseSounds for the instruments. However, it doesn't have a Euphonium patch (only Cimbasso) and so I had to settle for uh, Contrabass Flute. Lol.
0:00 Title 0:03 m0 ~ "Don't Ever Forget…"/「ずっと忘れない⋯⋯」 0:24 m7 0:48 m15 1:13 m23 1:36 m31 2:00 m39 ~ "Have to Get Home"/「生きて帰らなきゃ」 2:51 m56 ~ "Farther Away..."/「離れていく⋯⋯」 3:18 m65 3:42 m73 4:01 m79 4:19 m85 4:43 m93 5:00 End
---
This is part of my Pokémon Mystery Dungeon: Explorers - Re-scored project, otherwise known as PMD: ExR. It's where I attempt to re-arrange all of the music in the Explorers games (and a few extra) in mostly chronological order!
These pieces were originally composed by Arata Iiyoshi, Hideki Sakamoto, Keisuke Ito, Ken-ichi Saito and Ryoma Nakamura, and are the 70th to 72nd tracks on the Sky Jukebox. Support Arata Iiyoshi!: blog.ssd-studio.com
Driftveil? In my Gen IX game?! Thank you for voting on which Terarium theme you wanted me to cover! With an overwhelming HALF of the 66 votes cast for the coastal biome (as of this video's upload), it seems there's a crowd favourite here... Also featured in this are the quotes from Route 4 and 6 found in the other Terarium themes.
Since (apart from that Driftveil quote) most of this track is the same melody repeated over and over, I tried finding interesting ways to vary each repeat in this arrangement.
Original composition team for Pokemon Scarlet/Violet: Minako Adachi, Junichi Masuda, Go Ichinose, Hiromitsu Maeba, Hitomi Sato, Teruo Taniguchi, Toby Fox This piece was composed by Go Ichinose, Junichi Masuda, Shota Kageyama and Hitomi Sato.
original artist: @subeteanatanoseidesu original video: youtu.be/FzYyDPS4cEU (where to stream it: https://linkco.re/94fYgT9Y )
#年末プレラ4「8番出口」(Exit 8) - EO | throwaway jazz arrangement (drum vst test)FiveNineSquared2023-12-18 | Using Steven Slate Drums 5.5 (Jazz stick/brush sets).
#8番出口 #cover #dtmPerrins Theme piano arrangement | Pokémon Scarlet & VioletFiveNineSquared2023-12-17 | An arrangement of Perrin's overworld theme from The Hidden Treasure of Area Zero DLC for the videogames Pokemon Scarlet and Violet.
It's an elaboration on the Clan Settlement theme!! Fitting for someone who's definitely a descendant of Adaman. Features a swanky laid-back piano solo at the end.
This arrangement simplifies the A section to only contain one of the two melody lines each time. It's probably possible to play them simultaneously but I opted to write just the individual parts each repeat for simplicity.
Original composition team for Pokemon Scarlet/Violet: Minako Adachi, Junichi Masuda, Go Ichinose, Hiromitsu Maeba, Hitomi Sato, Teruo Taniguchi, Toby Fox This piece was composed by Hitomi Sato.
Follow me on Twitter: twitter.com/Robang592 Ko-fi tip jar: ko-fi.com/FiveNineSquaredHito Mania piano arrangement | Sasuke HaraguchiFiveNineSquared2023-11-28 | [Update to score! 30/11/2023: Key signatures are actually correct now. (to F# min, D# min)] Hitomania (lit. "People-maniac"/"Human Enthusiast") by Sasuke Haraguchi (@sasuke_haraguchi), arranged for solo piano.
Fun arrangement to slap your piano with!!!!!!
Hear the original here!: youtu.be/HTxwOxFt5d4?si=iGY-JW08kWGJqIXc The translated lyrics in the captions are by Breadbox (@BreadBoxVideo) and were used in the English cover by Will Stetson.
This track is distributed under a CC-BY-SA 3.0 licence. creativecommons.org/licenses/by-sa/3.0Short march for horn trio (23/11/23)FiveNineSquared2023-11-23 | written and recorded in one afternoon based on something i was writing for birds from the void deck ii but decided it wasn't going to work forgive how out of tune it is the weather is hot ok
#horn #originalmusicThe Seventh Night of July (たなばた) - Itaru Sakai (酒井格) / extract from m19-m23FiveNineSquared2023-11-03 | #concertband #transcription The Seventh Night of July, or Tanabata, composed by Itaru Sakai in 1992 for concert band -- I just love this little section after m27 a lot and wanted to write it down :)Battle! (Arven) piano arrangement | Pokemon Scarlet & VioletFiveNineSquared2023-10-29 | A piano arrangement of the music that plays against trainer battles with Arven in the videogames Pokemon Scarlet and Violet.
Do you have too many fingers? I have an arrangement for you :D Strange how detached Arven's battle music is from his overworld "theme" (if you could call it that, it's such a short loop). We got another banger with the Ichinose progression though!
Original composition team for Pokemon Scarlet/Violet: Minako Adachi, Junichi Masuda, Go Ichinose, Hiromitsu Maeba, Hitomi Sato, Teruo Taniguchi, Toby Fox This piece was composed by Go Ichinose.
Follow me on Twitter!: twitter.com/Robang592 Support me with tips on Ko-Fi: ko-fi.com/FiveNineSquaredThe Land of Kitakami Piano Arrangement | Pokémon Scarlet & VioletFiveNineSquared2023-09-26 | An arrangement of the Kitakami overworld theme from Part 1 of The Hidden Treasure of Area Zero DLC for the videogames Pokemon Scarlet and Violet.
The use of the natural minor scale, a spoonful of quartal harmonisation and orchestrating for light string/piano/flute creates a cool japanese vibe for the Kitakami region. Here's the first of hopefully a few(?) arrangements from the Pokemon ScVi DLC!
Original composition team for Pokemon Scarlet/Violet: Minako Adachi, Junichi Masuda, Go Ichinose, Hiromitsu Maeba, Hitomi Sato, Teruo Taniguchi, Toby Fox This piece was composed by Minako Adachi.
I wanted to do a cover of this song since it got released but never got any good ideas on how to cover the whole thing. The original includes a lot of encrypted messages that lay over the music that didn't make their way into this arrangement.
Recorded with my AKG(tm)(R)(tm^2)(tm^3) USB-C earphones Horn used is a silver Holton double horn (unknown model) with Model E Schmid 11 mouthpiece
I got a horn again :) Wanted to test out actually recording something for once so I wrote this short arrangement of Run Away (alternatively "Run Away, Fugitives" or "The Escape") from Pokemon Mystery Dungeon Red/Blue Rescue Team. I don't have a studio or anything, so this was recorded with my earphones while sitting in front of my laptop. That's also why it's like a quarter tone sharp lol. I'd not touched a horn in nearly three years before a few weeks ago, so my embouchure is very rusty especially for higher partials.
The original was composed by Arata Iiyoshi. The name given to it in Gates to Infinity is "The Escape", although the Japanese-only Rescue Team DX jukebox lists it as 逃亡の旅 (lit. Fugitive/Runaway Journey)
The Pacific Golden Plover is a migratory shorebird which breeds in the summer in the northern regions of Russia and Alaska, and travels south across various locations throughout the Pacific in winter to roost. In Singapore, they usually arrive starting in late August and can be found in undisturbed coastal regions such as Sungei Buloh and its surrounding mudflats.
This track is distributed under a CC-BY-SA 3.0 licence. creativecommons.org/licenses/by-sa/3.0School Forest Piano Arrangement | Pokémon Super Mystery DungeonFiveNineSquared2023-08-06 | A piano arrangement of the theme of School Forest, a dungeon accessed in the video game Pokemon Super Mystery Dungeon.
Surprise PSMD cover. Honestly only wanted to arrange this after hearing Fiddledo's vocal cover of it. Go check that out!: youtu.be/I0NM1P20dgY Also has a juicy ii-V at bar 16. I don't have much context about the track other than it being early-game, oops. Goes against my philosophy of not making an arrangement of something I have no deeper experience with but hey it sounds good :)
Arrangement of the music that plays before you disappear at the end of the main story campaign of the video games Pokemon Mystery Dungeon: Explorers of Time, Darkness and Sky. This track is also colloquially known as "I Don't Want to Say Goodbye" (usually lumped together with the next two tracks on the jukebox).
Happy PMD Day (2nd August)! Finished just in time :D This is definitely not lofi hiphop beats to relax and study to but I am terrible with genres and have no clue what I just made. So this is the closest compromise I can come up with :p Surprisingly, there aren't that many remixes of Don't Ever Forget that take it for a more cosy spin, so that's where this idea came from. Though I'm also tempted to give my take on the cliche orchestral/wind band score for this track and the next two listed on the Sky Jukebox.
The idea of having vocals at the end stemmed from how the final phrase of the melody lines up nicely with the Japanese name, "Zu-tto Wa-su-re-na-i", which I actually think is intentional on the composer's part. It's quite common for melodies to be created off of a short phrase like the title of a TV show or movie. And from there, I went a little crazy and made it a climax-of-a-musical-esque duet hehehe. I searched up a Japanese letsplay so I could rip the lyrics straight from the dialogue. Happy chance that I could find other lines that could fit the melody if I just modified them slightly.
Interestingly, while the English name of this track implies that your partner should never forget you, the in-game dialogue says that you'll never forget them. It might've been a slight lost-in-translation moment as "忘れない" could mean either depending on the context.
Featuring UTAUloids Rouon Aro/狼音アロ as Partner Mine Laru/水音ラル as Hero/MC
This is part of my Pokémon Mystery Dungeon: Explorers - Re-scored project, otherwise known as PMD: ExR. It's where I attempt to re-arrange all of the music in the Explorers games (and a few extra) in mostly chronological order!
This piece was originally composed by Arata Iiyoshi, Hideki Sakamoto, Keisuke Ito, Ken-ichi Saito and Ryoma Nakamura, and is the 70th track on the Sky Jukebox. Support Arata Iiyoshi!: blog.ssd-studio.com
#pokemonMysteryDungeon #utau(2020) Tears for Fears Everybody Wants to Rule the World 8-Bit (VRC6) CoverFiveNineSquared2023-07-21 | This Famitracker file sat rotting inside my old laptop I put away for around two years. Today I was finally able to copy it over to my new laptop after forgetting about it for a while. While I had experimented with trackers at the time, I was (and still am) very much a novice at it. I've not changed anything from the original file in case I somehow ruin it :p
Anyway, it's a cover of Tears for Fears' 1985 hit single. Also, Oppenheimer just premiered yesterday - no correlation.{069} Time Restored Piano Arrangement | PMD 2FiveNineSquared2023-07-17 | !!! Spoilers !!! Videos with {curly brackets} mean spoiler territory! Tread carefully!
Music from after the final boss battle with Dialga in the video games Pokemon Mystery Dungeon: Explorers of Time, Darkness and Sky, arranged for solo piano.
Interestingly, while you might know this track from the "telepathy" scene after Dialga's battle, the music first plays at Fogbound Lake when viewing the fountain (alongside the extended version of "Time Gear"). This explains the use of motifs from the dungeon right before Fogbound Lake, Steam Cave in the second half.
As mentioned in the amazingly-made paper written by E.M. Roberts on the PMD1 & 2 soundtrack (see https://libres.uncg.edu/ir/uncg/f/Roberts_uncg_0154M_12603.pdf p.81-82), Time Restored is the only time that the Time Gear motif is used in a major mode context - specifically it suggests a mixolydian sound with the repeating F#-G ostinato. It's fitting then that the only two times this track plays, it's when there's a feeling of bliss -- first when admiring the beauty of the fountain, and second when you finally save the world from paralysis.
Actually, despite the major mode, I still feel there's a little bit of an unsteady feeling; maybe it's from the way the F in the second chord of the vamp clashes with the melody in places like bar 12, or the particularly close voicing at the end which causes a bit of dissonance. Feel free to discuss in the comments if you actually study music for real :p
This is part of my Pokémon Mystery Dungeon: Explorers - Re-scored project, otherwise known as PMD: ExR. It's where I attempt to re-arrange all of the music in the Explorers games (and a few extra) in mostly chronological order!
This piece was originally composed by Arata Iiyoshi, Hideki Sakamoto, Keisuke Ito, Ken-ichi Saito and Ryoma Nakamura, and is the 69th track on the Sky Jukebox. Support Arata Iiyoshi!: blog.ssd-studio.com
if you can't read the lyrics good for you (do not translate them)If I could be a constellation (piano excerpt) | Kessoku Band (from Bocchi the Rock!)FiveNineSquared2023-07-04 | Short arrangement of a song from last season's popular anime 🙃 I am very late to the party.
Composed by Hidemasa Naito Original arrangement by Ritsuo Mitsui [Lyrics by Ai Higuchi]
I love this track so much!! Imo, one of the best dungeon themes in the PMD series (after all it warranted four different arrangements across all the games). Thought about Gerudo Valley while arranging this one. Heavily features this Guitar VST: amplesound.net/en/pro-pd.asp?id=8
Original composition for PMD Red Rescue Team by Arata Iiyoshi (Support him!: ssd-studio.com )
Thank you for 3(+)K subscribers!! 🙏 I wrote this in one night because I was super unprepared for this hghhg Please look forward to more cool audiovisualvideographical content :)
Rest from Cakewalk's bundled VSTs.Dialgas Fight to the Finish, But Its A Chaotic Fusion ArrangementFiveNineSquared2023-06-18 | !!! Spoilers !!! Videos with {curly brackets} mean spoiler territory! Tread carefully!
A fusion arrangement of the music from the final main story boss in Pokemon Mystery Dungeon: Explorers of Time, Darkness and Sky.
Here it is. We've made it. After six years, this rearrangement project has finally reached /the/ defining piece of music from PMD. I'm sure that this is a rite of passage for remixers that step into the PMD circle, and I'm glad to offer my contribution to the bottomless pile of Primal Dialga arrangements!!!
Jokes aside, Primal Dialga does deserve its praise. It sort of subverts your expectations of what a final boss theme should be. For one, it's not so hectic or intense as you might expect - hell, the regular boss battle track is more fierce than it - it's more so stately and maybe a little sombre. I think it's the relatively slower-moving rhythm combined with the "chorus" 's soaring, stretched-out restatement of the Time Gear motif that gives this feeling. The Time Gear motif is also harmonised with fifths, a rather striking choice that creates this really cool and imposing feel. I feel that Primal Dialga is not so much concerned with being a high-stakes, frantic battle theme, but instead a "This is it; there's no going back" battle theme, with a sense of finality and acceptance.
Speaking of which, that's a lie, because you can actually surrender for a bit and return to Treasure Town to recoup, which is exactly what I did because past-me-from-four-years-ago did a terrible job of prepping for this half of the game. It was worth it though. I had cyndaquil relearn smokescreen, which I got rid of for some reason, despite it being super overpowered. I stocked up on reviver seeds and status-boosting moves too. I managed to beat Dialga on the second attempt after a battle that lasted... about as long as this arrangement, actually. lol.
This video breaks conventions for the project because it's the first time I'm only making a reduced score - I think over the last year I've been shifting away from making sheet music and working entirely in DAWs - I think it's a natural progression for the series, and I may stray away more from sheet music for future videos. I'm also free to do a bit more experimental stuff like the downsampling effects, so it opens up a lot more possibilities!
This is part of my Pokémon Mystery Dungeon: Explorers - Re-scored project, otherwise known as PMD: ExR. It's where I attempt to re-arrange all of the music in the Explorers games (and a few extra) in mostly chronological order!
This piece was originally composed by Arata Iiyoshi, Hideki Sakamoto, Keisuke Ito, Ken-ichi Saito and Ryoma Nakamura, and is the 68th track on the Sky Jukebox. Support Arata Iiyoshi!: blog.ssd-studio.com
main vocal: Laru Mine chorus: Teto Kasane, Aro Rouon, Uta Utane
I realise I always arrange covers of Abuje imitations. Is it because they're easy to arrange for a single piano? (yes)
I wanted to do a full English translation of this like what I've done previously but the lyrics in this one are particularly dense with meaning and don't wanna rhyme easily. Instead, I've given just the literal translation of the lyrics in the captions.
Follow me on Twitter: twitter.com/Robang592 Ko-fi tip jar: ko-fi.com/FiveNineSquaredA Paraphrase for Symphonic Orchestra on Temporal Spire from PMD 2 {065/66}FiveNineSquared2023-05-13 | !!! Spoilers !!! Videos with {curly brackets} mean spoiler territory! Tread carefully!
Music from the top half of the final main story dungeon in Pokemon Mystery Dungeon: Explorers of Time, Darkness and Sky, arranged for symphonic orchestra.
After the better half of a year, I'm finally done with this arrangement! Since this arrangement goes quite a bit off from the original, I've termed it as a Paraphrase (stole the idea from hesangasong).
It begins with a bleak, atmospheric soundscape -- the otherworldly scenery of floating rocks and the rest of the Hidden Land as seen from near the top of Temporal Tower, paired with the noise of the tower itself collapsing and the world shaking with tremors (my love letter to the timpani player)
Then it transitions into a heavier, more march-like interpretation of Temporal Spire. I quote the entirety of the original piece here, before transitioning again into a less-intense elaboration on the theme.
After this, a piano interlude leads into a restatement of the march-like Temporal Spire in a different key. After this restatement's B section, I build up to a big finale; the final push near the end of the Tower. Dissonance builds as Hero and Parter power through the final floor, and as suddenly as the dungeon ends, the music draws to a halt.
Here, at Temporal Pinnacle, the soundscape from the start returns as the barrage of enemies ceases and an eerie silence fills the air; the mysterious Time Gear mechanism they were seeking looming menacingly in front of the duo, before...
GRRRRRRRR!!!
This is the first time in this project that I started writing on an actual DAW instead of Musescore, so the sheet music was done afterwards as a "transcription" of what I'd written in Cakewalk. I'm expecting there to be a lot of mistakes in there other than the ones that I've caught, so if you notice any don't hesitate to bring them up!
Oh and that's also why there may be a few strange instrumentation choices because I sorta didn't strictly refer to the standard symphony orchestra ensemble when I was laying out the instruments in my daw lol.
This is part of my Pokémon Mystery Dungeon: Explorers - Re-scored project, otherwise known as PMD: ExR. It's where I attempt to re-arrange all of the music in the Explorers games (and a few extra) in mostly chronological order!
This piece was originally composed by Arata Iiyoshi, Hideki Sakamoto, Keisuke Ito, Ken-ichi Saito and Ryoma Nakamura, and is the 65th track on the Sky Jukebox. Support Arata Iiyoshi!: blog.ssd-studio.com
The Bandcamp release comes with bonus instrumentals for track 10, and spritesheets for every bird from the void deck!Eudynamys scolopaceus (ft. @rickywong7494)FiveNineSquared2023-05-03 | Vocals and additional mixing by Ricky Wong ( @rickywong7494 )
ev'ry morning at three fifty-nine, the townsfolk rest peacefully but they all know subconsciously; in their minds, this will not last
in a tree, miles away, a humble avian lies and once it feels just right - it feels just right - it sings a little tune and it goes:
(interlude)
"it's a living," the townsfolk all say, "annoying but necessary" visitors wonder, how do they live out their days? is it gonna end?
its loud mating cries, it drives things awry, and nobody knows when it first started to call but its crude song seems like it'll never die when will it end?
in a tree, somewhere no-one knows, a humble koel lies it wants a willing mate, and feels just right, it wants someone to love, so it goes:
(interlude)
Morning Alarm the Morning Alarm
ev'ry morning, its call knocked them up the townsfolk all knew the drill and over time people began to brush aside its powerful trills
in a tree, somewhere in the town, a humble koel cries it wants a willing mate, and feels just right, but maybe it's just fate (repeat)
koo-Ooo, the humble koel calls near to find a girl that might not just disappear koo-Ooo, it calls near, the Morning AlarmTrack 03 Piano Transcription | 全てあなたの所以です。FiveNineSquared2023-05-02 | The original track was released on a now-unlisted video along with the rest of the music from youtu.be/IzxSrmxGwcw
Tracklist (🎹= arrangement) 0:00 Route 228 🎹 (Jamiroquai Version), from Pkmn DPPt [Beta] 3:03 Monster Battle 1 🎹, from Little Town Hero [Unreleased] 6:38 The Isle of Armor 🎹, from Pkmn SwSh [Beta] 10:46 Hidden Lands 🎹, from PMD 2 [Beta, Excerpt] 13:53 Morning Alarm [Pre-Album Error] 17:28 Variations on Time Gear 🎹, from PMD 2 [Beta] 24:44 Fire Island Volcano 🎹, from PSMD [Unreleased] 26:23 idk [Unreleased] 26:41 Karma 🎹, by Dareharu [Unreleased] 28:04 Fortune Ravine 🎹, from PMD EoS [Beta] 31:46 Through the Sea of Time 🎹, from PMD 2 [Beta] 37:51 Down an Oft-Trodden Path (short) [Beta]「M.A.Z」Piano Arrangement | 全てあなたの所以です。FiveNineSquared2023-03-29 | Piano arrangement of the song by Subete Anatano Yuendesu (@subeteanatanoyuendes).
Finally completed this arrangement... it's only been two years. :P
The original video has been unlisted as of writing this: PVMRaddPcwc Captions and translations by me. (Turn on CC (English UK) for some cool English karaoke!)
It is said of those who know of their demise, that they will begin to walk off in search of their demise. Wandering across the palm's labyrinthian troughs, they can't seem to come up with any words; any thoughts.
With their feet scooped by the heavy burden of shame, with their necks strangled by slander, curses; defamed, with the tips of their fingers they're tracing out a line, they were drawing the form of this transient life.
Calling out from downstairs are the echoes of you searching for an observation of tangled electrons. That's to say, you're drowned in the cycle of death and birth, but only kept on staring at the fish in the ash.
With the shame scooping you up, you lose your footing, with the slander strang{e}ling your neck up its veins, while you're trapped in the inside of the double-bridge, could you not put an end to your fretting?
//chorus O, ye whom travel back in time, a bright star, did you see; changed to scarlet, as red as a bleed? I offer my body, a penance ◼ thou; grieving over incurable reality. O, ye whom know of how to gauge, even shall you forget where the fire that turns three does lie, even shall that hope all get withered away, let the path to it be unbroken.
It was from that moment; we heard that voice calling out, while we were listening to the second-hand ticking, we entered that place looking for who it was, but we ended up getting consumed by the nature of life, without knowing the way to the light, at the least; seems unwise, but we couldn't stop looking, so we kept on turning the dials of the clock almost like it's a pu- zzle you try to untangle to win. So if you curse and scream at us telling us no, then the merchants of Old would collapse to the ground so then in that case if we took out our revenge on them wouldn't we all have to start out from scratch again? And you shall see that they climb up the stairs without end while they're yell- ing out slander while drunk 'yond belief; that the clueless Nue will forever be banished from grasping nor having this knowledge to hold on to in its own hands; when you fall down this [path].
//chorus again shall it stay until you keep praying.Battle! (Gym Leader) Piano Arrangement | Pokémon Scarlet & VioletFiveNineSquared2023-03-19 | An arrangement of the gym leader battle theme from the videogames Pokemon Scarlet and Violet.
This was actually the first piece of music from ScVi that I started arranging when the game was released. However I only completed this now because of how intricate the majority of the piece is. Many layered and discrete melodic lines everywhere make it hard to carry over to two hands. So this arrangement is naturally pretty difficult! Have a go at it, if you DAREEE~
This sheet includes a little bit of aleatoric-ness because I notated multiple transition points between the different sections, as I wanted to mirror it to how it works in-game. In short, this theme has 4 main looping sections where a transition bar into the next section is triggered when the next pokemon in the gym leader's team faints.
That being said, there are differences between what I wrote down and the actual game triggers because I didn't think they sounded very natural. This was rather difficult because every rip I found of the music online loops at the end of the ripped audio file, which means there's no definitive list of every transition point, and sometimes the loops happen in the middle of the audio file, meaning it gets lost in these uploads (see phase IV, where I only found out while editing that the 4-bar melody repeats four times instead of two).
Original composition team for Pokemon Scarlet/Violet: Minako Adachi, Junichi Masuda, Go Ichinose, Hiromitsu Maeba, Hitomi Sato, Teruo Taniguchi, Toby Fox This piece was composed by Minako Adachi and Junichi Masuda.
The original video was posted to Facebook in 2017. Reminded of it when the audio got used by some tiktoker to fake a police interrogation lmao Reupload: youtube.com/watch?v=5PDgTeSeUEI Video about the tiktok: youtu.be/iQ88nJ8Gggc?t=251Dinopium javanenseFiveNineSquared2023-03-03 | Common Flameback
tiktiktiktik... AHHH! INTRUDER!!! **furiously pecks car mirror**
Bird sample: www.youtube.com/watch?v=uqq5cvuBFKgWhats Important (Title Theme) Piano Arrangement | Lil Gator GameFiveNineSquared2023-02-26 | Piano arrangement of "What's Important" composed by Robin Burgess for the video game Lil Gator Game. This plays on the title screen, among other places.
Might be a bit late for this game, but I really did enjoy playing it! I just finished it today, and the ending got me a bit emotional,,, It's a simple, no-qualms adventure game that tackles friendships, memories and growing up. And there's an alligator(!!!)
In Gator Game, the music builds off the four main areas you can explore, having different arrangements of the respective area theme for different sub-areas inside them. Similarly, the title theme gets a few different arrangements throughout the game. Also, interestingly, the title theme, the creek theme, and the forest theme all have this falling three-note motif at measure 27 (1:18).
I do wanna arrange more music for the game, but the devs have mentioned on Twitter that they're planning a Bandcamp release of the OST with different arrangements which I wanna use to base my sheets off instead of the Youtube uploads. I'll wait for that before making more!
my acct: https://osu.ppy.sh/users/6312612「部屋に照らされた光」Piano Arrangement | にほしかFiveNineSquared2023-02-17 | A piano arrangement of Heyani Terasareta Hikari by Nihoshika (@niho_sika).
Follow me on Twitter: twitter.com/Robang592 Ko-Fi to get me some kofi: ko-fi.com/FiveNineSquaredCobalt Coastlands, Theme 1 Piano Arrangement | Pokémon Legends: ArceusFiveNineSquared2023-02-04 | A solo piano arrangement of the music that plays on occasion while in the Cobalt Coastlands area in the video game Pokemon Legends: Arceus.
Have I ever said how much I love Legends: Arceus' area themes? But it's been just over a year and I've only done like, 3 sheets from this game! Here's something to change that.
This theme has become one of my favourite Pokemon main series tracks -- it gives the sort of feeling of yearning for discovery, looking forward. Yet, it also feels like it's harkening back to a nostalgic past, sprinkling some bittersweetness into the mix. Minor iv chords do that I guess. And of course not forgetting the very welcome throwback to Route 209 in it.
Though, if you saw the text at the bottom, yes, this sheet was left unfinished in my files for a year. That's because this track is so intricate it just didn't feel good back then as I was reducing it down to solo piano. In particular, the percussion plays a big role in keeping the rhythm interesting by subdividing 16th notes, and obviously you can't transfer unpitched percussion to piano so easily. I would usually only keep the bass rhythms. But the original bass mainly plays on metric accents that've already been outlined by the melody and harmony sections. Keeping the bass as-is made the arrangement suffer from sounding too stiff, and that kept me from finishing because I just wasn't enjoying writing it.
When the game's anniversary was widely spread across Twitter a week ago, I decided to come back to arranging the sheet as a means of celebrating the game. Instead of copying down note-for-note what the bass was playing -- which I've realised over the years is generally the wrong approach -- I incorporated the repeated dotted 8th note pattern that's the backbone of the original's rhythmic feel, while also changing the bassline's notes a bit to outline the chords. In addition, this arrangement incorporates the campaign and postgame versions of the track. I couldn't NOT arrange Route 209 for four bars hahaha
Composed by Zubir Said / Arrangement by Phoon Yew Tien Reharmonisation/Reduced Transcription by meAcridotheres javanicusFiveNineSquared2023-01-29 | Javan Myna
Follow me on Twitter: twitter.com/Robang592 Ko-Fi to get me some kofi: ko-fi.com/FiveNineSquaredAcademy Ace Tournament! arrangement | Pokémon Scarlet & VioletFiveNineSquared2023-01-22 | The music that plays during the Academy Ace Tournament in the video games Pokemon Scarlet and Pokemon Violet.
It's Toby It's Good No joke; this man makes everything he touches amazing. Also not downplaying Junnosuke Fujita's brilliantly jazzy saxophone solo in the latter half of the track. Did you know that he's got a YouTube channel (youtube.com/@JunnosukeFujitaSax )? The theme of Ace Tournament takes the same "main theme" motif from Southern Province, Mesagoza and Nemona's theme and places it in a more fusiony, rock setting. However it also plays around with the sentimental-sounding minor iv chord in its four-chord loop, making it sound a little bittersweet.
Composition: Toby Fox Saxophone solo: Junnosuke Fujita