The Big Xbox Matthew Ball Interview: “The console market is not dying”The Game Business2026-09-23 | The Big Xbox Matthew Ball Interview: “The console market is not dying”Some video game companies continue to be afraid of the Chinese marketThe Game Business2025-10-09 | In this week's edition of The Game Business Show, Chris is joined by two guest hosts: Lisa Cosmas Hanson (President and CEO of Niko Partners) and Daniel Ahmad (director of research and insights at Niko Partners), who both share an abundance of data and insights into what is really going on in the Chinese video game market.
The three also chat about what former FTC Chair Lina Khan had to say about Xbox, the layoffs at Funcom, and Ubisoft’s new Saudi Arabian-backed Assassin’s Creed DLC.
00:00 Introduction 2:26 Lina Khan criticises Xbox 8:36 Assassin's Creed Mirage Saudi DLC 14:30 Funcom layoffs 17:40 Switch 2 US sales 18:28 China's dev scene 26:59 China's games marketAn oral history of how PlayStation 1 conquered EuropeThe Game Business2025-10-07 | In this week’s special edition of The Game Business Show, we speak to some of the leaders behind the launch of PlayStation 1 in Europe, including former bosses Chris Deering and Jim Ryan, developers Martin Alltimes and Juan Montes, PR and marketing veterans Glen O’Connell, Alan Welsman and Geoff Glendenning, and Namco’s Jackie Plumeridge.
There is an extended version available for subscribers to The Game Business. Just head to www.thegamebusiness.com and you can find out all about it.
00:00 Opening 01:08 Chris Deering 16:41 Jim Ryan 24:17 Juan Montes and Martin Alltimes 35:09 Jackie Plumeridge (Namco) 39:39 Glen O'Connell and Alan Welsman 58:10 Geoff GlendenningAbout that EA deal…The Game Business2025-10-02 | On this week’s The Game Business Show, Chris is joined by analyst, author and all-round nice guy Joost van Dreunen to discuss the shock acquisition of EA and what it means on a political level.
They also discuss Xbox's decision to raise the price of Game Pass Ultimate by 50%. And we dive into the numbers to get a sense of who might win between Battlefield 6 and Call of Duty: Black Ops 7
00:00 Introduction 03:15 EA acquisition 15:54 Xbox Game Pass price rise 29:15 Battlefield vs Call of DutyAre video game companies getting their release dates wrong?The Game Business2025-09-25 | In this edition of The Game Business Show, we dive into video game release dates, featuring the latest stats from Newzoo. We also welcome the data firm’s director of market intelligence Emmanuel Rosier onto our Show.
Rosier shares his views on where the industry may be going wrong when it comes to setting dates, and we also chat about Epic Games’ Fortnite monetisation U-turn, the Xbox price rises, and the rebrand of GDC.Jagex prepared to take financial hit to save RuneScapeThe Game Business2025-09-23 | In today's interview edition of The Game Business Show, we speak to new Jagex CEO Jon Bellamy where we discussed the firm's efforts to rescue its main RuneScape product. We also chatted about the incredible success of Old School RuneScape, the firm's surprise shadow drop for RuneScape Dragonwilds, the state of the game market, secret Jagex hit Scum and more!
00:00 New Jagex CEO 01:55 RuneScape monetisation 05:12 RuneScape Dragonwilds 07:24 Old School RuneScape 09:35 'Secret' Jagex game Scum 10:43 State of the market 13:31 Jagex futureAre video game consoles in trouble?The Game Business2025-09-18 | On today’s episode of The Game Business Show, we reunite with Stephen Totilo, the man who guest-hosted on our first ever episode. And this time, we discuss retro games, the latest Nintendo Direct and the future of video game consoles.
00:00 Stephen's Capcom project 07:05 Remake/Remaster popularity 19:02 Nintendo Direct review 39:46 State of consolesLife after Sega: Can Relic and Amplitude rejuvenate strategy gamesThe Game Business2025-09-16 | Today, we speak to the CEOs of two former Sega studios. Justin Dowdeswell, the CEO of real-time strategy experts Relic Entertainment. And Romain de Waubert de Genlis, the CEO of 4X strategy developer Amplitude. In both of our short charts, we discuss their journey to independence, the challenges and opportunities in the strategy space, and their ambitions for the future.
00:00 Intro 01:25 Relic Entertainment Interview 16:06 Amplitude Games InterviewDevelopers are holding back game features due to online safety lawsThe Game Business2025-09-11 | In this week’s edition of The Game Business, we tackle the legislation that is forcing developers to introduce age verification and other measures into its games, and how that is impacting studios. To help us understand all that, we’ve enlisted the help of media, tech and IP legal veteran Isabel Davies (currently plying her trade at Wiggin), who joins us as this week’s Guest Host.
Davies and Chris also chat about ‘dark patterns’, Capcom’s console concerns, the blockbuster success of Hollow Knight: Silksong, and a whole lot more. Including the news that we are doing another live show, this time in London.
00:00 Video game legislation 07:48 Online safety laws 28:45 Cost of compliance 30:35 Developers cutting modes 35:27 Age verification 38:42 Mastercard policing content 40:38 Hollow Knight: Silksong success 44:21 Capcom console concerns 49:56 Newzoo stats 53:15 We're going to LondonCan Atari make its retro games strategy profitable?The Game Business2025-09-09 | In this week's edition of The Game Business Show, Atari CEO Wade Rosen talks about the challenges of making retro games a success in 2025, the state of the classic games market, building sequels to classic games, and the firm's journey to profitabilityOver 50% of the job cuts in video games are in CaliforniaThe Game Business2025-09-04 | In this week's slightly different News/Analysis show, we invite video games job guru Amir Satvat to share statistics about the challenges in the games jobs market. We discuss the move away from North America, the rise of AI, the decline in remote working, the role of unions and, erm, Nintendo.The Indiana Jones game developer has a fight club in its basementThe Game Business2025-09-02 | This week on The Game Business Show, Chris talks to two leaders from MachineGames - Jens Andersson and Pete Ward - about the unique culture within the Swedish developer. They discuss the firm's love of making Quake and Doom maps, what to consider when building for Game Pass, and all the things they discovered while making the first actually good Indiana Jones adventure in decadesLEGO Batman: Legacy of the Dark Knight was the biggest announcement of Gamescom 2025The Game Business2025-08-28 | This week on The Game Business Show, we discuss the biggest themes and games from Gamescom 2025, utilising data from Fancensus, Game Discover and Press Engine. And Chris is joined by Ampere Analysis games boss Piers Harding-Rolls to dive into the numbers.
Elsewhere, Chris speaks to Bloober Team CEO Piotr Babieno on the growing horror genre, and his grand designs for Nintendo.
Plus, we ask indie publishers about the number of smaller teams fleeing the launch of Hollow Knight: Silksong.
00:00 Introduction 08:04 Gamescom winners and losers 09:51 Hollow Knight: Silksong 14:10 LEGO Batman: Legacy of the Dark Knight 40:00 Bloober Team interviewCyberpunk 2077’s troubled launch taught CD Projekt the value of physical events (and other stories)The Game Business2025-08-26 | Today's The Game Business Show is one we put on in front of a live audience at Gamescom 2025, and specifically The Keywords Studios Supercharged Summit. In this episode, we discuss announcing games, the value of game events, the state of the media, supporting communities, building assets and the future of video game marketing.
We are joined by four experts. PR veteran and Indigo Pearl founder Caroline Miller, media investor and Eurogamer founder Rupert Loman, CD Projekt's VP of PR Michał Platkow-Gilewski and head of studio at creative agency ICHI Worldwide Samantha Lester.Attracting new players with ROG Xbox Ally will be a ‘longer journey’The Game Business2025-08-21 | In this week's episode of The Game Business Show, we discuss Opening Night Live and speak to Xbox about its two new handhelds it's making with Asus. We are joined by Eurogamer editor-at-large and RPG Site founder Alex Donaldson to discuss the reveals, and then Digital Foundry founder Richard Leadbetter to chat about the handhelds.
00:00 Opening Night Live Reaction 22:18 Digital Foundry on ROG Xbox AllyWhy is NCSoft entering the hyper competitive live service shooter market?The Game Business2025-08-20 | In today's bonus Gamescom edition of the show, we interview NCSoft boss Jeonghee Jin about the firm's two new shooters: Cinder City and Time Takes. Why is the MMO publisher expanding to this hyper competitive genre? And are Korean games poised for its Squid Game moment?“AAA is not dead because some exec says so”The Game Business2025-08-19 | This week's bumper edition of The Game Business Show is an interview with Glen Schofield, the acclaimed producer and director behind multiple Call of Duty games, Dead Space, Lord of the Rings: Return of the King and more.
In this interview, we discuss Glen's efforts to get a new AAA project signed, his concerns about the industry, and his mission to prove that the market for big games isn't dead. We also chat E3, AI, industry jobs, the making of Dead Space and the challenges he faced making The Callisto Protocol.
00:00 Intro 02:07 Making Barbie 03:35 AAA woes 06:59 AAA dead? 08:36 Was Dead Space AAA? 13:23 Dead Space vs Mirror's Edge 16:53 The Callisto Protocol audited 20:22 More on The Callisto Protocol 27:12 Callisto Protocol vs Dead Space Remake 28:47 Smaller budgets 31:14 Glen's next game? 34:30 Retiring? 36:10 Jobs and AI 45:12 E3 49:37 Wrong leaders 53:42 Quickfire roundGamescom: E3’s demise has been good and bad for usThe Game Business2025-08-14 | In this week’s episode of The Game Business Show, Chris is joined by host, podcaster, writer, producer and journalist Lucy James (GameSpot/FPS Podcast) as we preview Gamescom and speak with the event organisers. The two also look at the latest insights on European gamers. Plus, discuss the success of the Battlefield 6 data and what to make of Sony’s comments about moving away from being a hardware-centric business.Wizards of the Coast will bet on new talent for future D&D and Magic video gamesThe Game Business2025-08-12 | This week on The Game Business Show, Chris speaks with Wizards of the Coast president John Hight and the CEO of Giant Skull Stig Asmussen to discuss D&D video games, and Wizards' plans to build out its own creative team, find new up-and-coming talent and become a major publisher of premium video gamesAre guitar games coming back? The story of RedOctanes returnThe Game Business2025-08-07 | In this week's episode of The Game Business Show, Chris is joined by guest host (and publishing veteran) Simon Byron to discuss the return of RedOctane, including anecdotes from the launch of the original Guitar Hero. We also discuss the challenges of indie publishing, Green Man Gaming's new charity bundle project, plus the latest financial results. This episode includes an exclusive interview with the new RedOctane, plus a chat with Green Man Gaming.Major AAA start-up ProbablyMonsters has revealed its first games… and none of them are AAAThe Game Business2025-08-05 | In this edition of The Game Business Show, we are joined by ProbablyMonsters CEO Harold Ryan as the company reveals its first two games after nearly nine years in business.
But the games are nothing like what we'd expected from what was, at one point, one of the game's industry's most ambitious AAA start-ups.
Chris speaks to Ryan about how the company has had to transform itself, undergo a series of painful layoffs, and completely rethink the games it is making.
00:00 ProbablyMonsters changing 04:28 Storm Lancers 04:51 Ire: A Prologue 06:23 Moving from AAA 08:29 Concord lessons 09:35 Can AAA work? 12:38 The new games 14:47 Iterative games 17:43 Finally revealing games 20:00 New structure 21:35 Lost publishing deals 22:53 What is AAA? 24:32 Self-publishing 25:12 Company culture 28:25 Multiple titles a year 32:04 Speed QuestionsWe didnt believe Space Marine 2 could hit seven million unique playersThe Game Business2025-07-29 | This week on The Game Business Show, Chris speaks to Geoffroy Sardin, the CEO of Pullup Entertainment, which is the company behind the likes of Warhammer 40,000: Space Marine 2 and A Plague's Tale. During this interview, we learn the company is working on 50 projects, and not a single one is 'AAA'.
We talk about the opportunities in the AA and indie space, and why niche doesn't have to mean small.Bringing your games to other platforms is how you’re going to winThe Game Business2025-07-24 | In today's episode of The Game Business Show, Chris speaks with the lead games analyst at Circana Mat Piscatella to discuss the latest US market results, the success of multi-platform releases, the launch of Switch 2, Xbox's U-Turn on software pricing, Ubisoft's financial results and a whole lot more“It was amazing to have PlayStation behind us”The Game Business2025-07-22 | In today's episode of The Game Business Show, Chris speaks with former Ready at Dawn studio head Ru Weerasuriya about his new studio, Atlantis.
During the chat, the two discuss the state of the industry, the challenges behind launching a new studio in 2025, and they also dive into the history of Ready at Dawn, from its early PSP success with PlayStation, to its relationship with Meta and the VR industry.
00:00 Ready at Dawn on PSP 03:56 The Order: 1886 07:30 Meta acquisition 11:29 VR future 16:23 Importance of software 18:30 Atlantis Studio 21:55 Leaving California for France 27:49 Staying small 34:09 State of games 40:00 Atlantis in five years 43:42 Speed RoundThere is no going back for the video game industryThe Game Business2025-07-17 | In today's episode of The Game Business Show, Chris is joined by guest host Jacob Navok to discuss the future of video games in its new network era, and what that might mean for the entire industry. Plus, we discuss Roblox's new licensing program, the public row between Krafton and its studio Unknown Worlds, and King staff's belief that they've been replaced by AI‘Star Wars Hunters was no failure’ – The Big Zynga InterviewThe Game Business2025-07-15 | Chris speaks to Zynga CEO Frank Gibeau, who provides deep and insightful answers to a range of questions about the company and the future of mobile games.
During this conversation, we cover the closure of Echtra Games, the decision to sunset Star Wars Hunters, the challenge of making PC and console games work in mobile, backing out of Web3, keeping a watchful eye on Discord and Telegram, Apple’s legal defeat at the hands of Epic, the (apparent) lack of growth in mobile, Zynga’s development process, what Gibeau learnt about acquiring companies from EA, the firm’s current stance on licensed games, and its relationship with new owner Take-Two. Plus lots more!
00:00 New IP success 04:47 Take-Two acquisition 07:08 Taking AAA games to mobile 13:37 Closure of Echtra Games 15:17 Backing out of Web3 16:47 Telegram? Discord? 17:34 Star Wars Hunters 20:50 How do you decide the fate of games? 23:41 Direct-To-Consumer 26:42 Licensed mobile games 28:18 Mobile growth 31:29 Acquiring companies 34:45 TikTok competition 38:05 Zynga in five years 39:48 Speed RoundWith no GTA, what are the biggest games still to come in 2025?The Game Business2025-07-10 | This week, Chris went to the Develop:Brighton conference to meet up with old friend and colleague James Batchelor to record today’s episode, where they dive into the biggest games still to come out in 2025, using data supplied by Game Discover, IGN, Fandom and Fancensus.
They also chat Xbox, Helldivers 2, Stop Killing Games and Nintendo’s plans to deal with rising dev costs. Plus, James shares his experience launching his first video game.
00:00 James Batchelor 02:19 More Xbox reaction 08:06 Big games of 2025 11:48 Borderlands 4 14:30 Mafia: The Old Country` 17:19 Hollow Knight: Silksong 19:01 Metal Gear Solid Delta: Snake Eater 22:11 Metroid Prime 4: Beyond 26:04 Ghost of Yotei 28:07 The Outer Worlds 2 33:00 Little Nightmares 3 36:25 Arc Raiders 36:59 Pokemon Legends: Z-A 43:47 Helldivers 2 on Xbox 46:13 Nintendo dev costs 49:15 Stop Killing Games 53:20 Romero Games 55:33 German Dev SupportWhen Xbox took on PlayStation and wonThe Game Business2025-07-08 | In today's episode of The Game Business Show, Chris revisits the last time Xbox looked to transform its business when it launched the Xbox 360 to take on PlayStation 3. Peter Moore, who ran Xbox at the time, tells us how they approached the launch, including an epic E3, an MTV reveal and reacting to Sony's spoiler tactics
00:00 Dreamcast 04:46 Playing Ken Kutaragi 08:57 Fear, Uncertainty and Doubt 11:45 OurColony 15:50 MTV reveal 19:35 E3 2005 21:32 360 Launch Games 25:50 The Zero Hour Event 29:02 Third-Party Success 32:00 Grand Theft Auto IV 33:38 Red Ring of Death 37:33 360 Legacy 41:40 Launching 360 vs Dreamcast 43:53 Peter Moore's bookUS consumers are planning to cut back on buying video gamesThe Game Business2025-07-03 | In this edition of The Game Business Show, Chris is joined by IGN's Rebekah Valentine to look at the US economy. Using data from Circana's Mat Piscatella, Rebekah and Chris discuss the impact tariffs, recessionary fears and rising prices will have on video game sales this year. Plus we spoke to ESA CEO Stanley Pierre-Louis.
00:00 The Pokemon Logo 05:05 US consumer sentiment 09:09 US consumers on tariffs 22:57 ESA on tariffs 27:31 AI and 11-Bit Studios 35:05 Death Stranding 2 salesTariffs and Affordability: The US Consumer In LimboThe Game Business2025-07-03 | Recorded at The Game Business Live, Mat Piscatella from Circana shares consumer insights into the economic situation in the US, including affordability, tariffs and how people are choosing to spend their moneyReviving Sega will be the greatest achievement in my careerThe Game Business2025-07-01 | This week, Chris sits down with Sega president and COO Shuji Utsumi to discuss his 30-year career in games, a resurgent Japan, the risks of focusing too much on nostalgia and why he believes in consoles. Plus, he shares the firm's ambitions in live-service games, and discusses the impact of the Sonic movie. Enjoy!
00:00 Shuji Utsumi career 03:26 Japan resurgence 05:54 Live-service challenges 08:26 Hollywood Sega 11:20 Sega's identity 12:48 Taking risks 14:39 Managing nostalgia 16:35 Growth opportunities 17:58 Niche Sega 19:06 Console market 23:27 Roblox 24:13 Sega in five years“We need our studios to believe they can grow again” – UkieThe Game Business2025-06-26 | In this week's edition of The Game Business Show, we speak with the CEO of Ukie, that's the UK games industry trade body, about the investment the UK Government is putting into games.
Chris and guest host George Osborn from the Video Games Industry Memo discuss the news, plus we dive into the performances of some big games of June, including MindsEye, Splitgate 2, Rematch, Dune Awakening and Peak.How Hitman’s wasteful toilets taught IO Interactive to make sustainable AAA gamesThe Game Business2025-06-24 | In this week's episode of The Game Business Show, Chris speaks to IO Interactive CEO Hakan Abrak to talk James Bond, Hitman, Nintendo Switch 2 and working with Build A Rocket Boy on MindsEye. We dive into the studio's prudent approach to making AAA single-player games, and we get some hints on how the team will develop 007 First Light in a similar way to Hitman.
00:00 Big noment for IO 03:00 Working with Amazon 04:40 Live-service Bond 07:04 Industry challenges 09:06 Cost of making games 13:43 IO on Switch 2 15:34 Publishing MindsEye 16:50 More Expansion?Was Nintendo Switch 2 a success for third-parties?The Game Business2025-06-19 | This week on The Game Business Show, Chris is joined by Post Games founder and host Chris Plante to discuss his new venture, the market data for Nintendo Switch 2 around third-party games, the viewer numbers for Summer Game Fest, plus some of the biggest stories from the past week.
00:00 Post Games 08:24 Summer Game Fest 37:36 Nintendo Switch 2 data 50:27 Xbox AMD partnership 52:58 SAG-AFTRA reach agreement with games 54:33 Mindseye falls overWhat hope does Twitch have in a TikTok world?The Game Business2025-06-17 | This week's episode of The Game Business Show was recorded in front of a live audience, and it is with Twitch CEO Dan Clancy, who discussed monetisation, the future of streaming in a TikTok world, the popularity of GTA on the service, the rise of mobile, and why they've ended exclusivity contracts with streamers.
00:00 Are you profitable? 03:31 TikTok 05:28 End of exclusivity 07:20 Monetisation changes 09:50 Twitch vs video games 12:50 GTA 5 15:00 VTubers 19:08 Twitch moderation 21:10 Rise of variety streamers 23:23: MobileMost Diablo Immortal players are new to Diablo and BlizzardThe Game Business2025-06-17 | In this episode of The Game Business Show, we speak to Blizzard on three years of Diablo Immortal and the huge success of the game despite its negative unveiling.Is AI about to transform video game tie-ins with movies and TV shows?The Game Business2025-06-12 | During The Game Business Live, we held a panel featuring Wizards of the Coast president John Hight, Netflix Games general manager Lisa Burgess and AGBO's games boss Pete Wanat to discuss the way video games collaborate with TV shows, movies and other entertainment products such as D&D. We discussed everything from Peppa Pig to a swearing Darth Vader. Enjoy!
00:00 Introduction 01:30: Wizards of the Coast 10:02 Netflix Games 14:49 AGBO 20:27 Scheduling film/TV and games 23:23 Building universes 26:24 Unreal Engine 27:25 Future of Transmedia 32:55 Darth Vader and AI 37:38 Areas of conflict 41:17 Future of transmediaThe Xbox handheld is unlikely to do big numbers, but thats not the pointThe Game Business2025-06-09 | In this week's episode of The Game Business Show, Chris goes hands-on with the new ROG Xbox Ally X and discusses why it might prove lucrative even if the sales numbers aren't huge. He speaks to IO Interactive's Hakan Abrak to discuss the new James Bond game 007 First Light. And we chat Nintendo Switch 2 sales figures.
00:00 Summer Game Fest 05:00 Xbox handheld 08:00 IO Interactive on Bond 14:34 Where's Nintendo? 15:22 Switch 2 salesEpics Tim Sweeney: We can build an economy thats bigger and better than the one in RobloxThe Game Business2025-06-05 | We speak to the boss of Epic Games about the threat of live-service games, offering more monetization options in Fortnite, using other people's data to train AI, how Epic Games Store can better take on Steam, Fortnite on iOS, the metaverse and more
00:00 State of Unreal 2025 Recap 04:45 Epic's AI vision 06:40 Fortnite vs Roblox 08:14 Fortnite monetization 11:38 Professional devs in Fortnite 13:44 Epic vs Steam 15:34 Fortnite's iOS return 16:42 Fortnite vs everyone 19:22 Views on consoles 21:15 Future Non-Fortnite Games? 23:27 Switch 2 is here 26:04 Warhorse expandsUnity is making a video game, and it’s out this week on Switch 2The Game Business2025-06-03 | This week on The Game Business Show, Christopher Dring speaks with Unity's Andrew Dennison and Konami's Richard Jones about the return of Survival Kids, the first game ever fully developed by UnityIs Mario Kart a good game to launch a console?The Game Business2025-05-29 | In today's episode of The Game Business Show, Chris discusses whether Mario Kart is enough to drive Switch 2 momentum by itself. Plus, we give our view on the EA closing Cliffhanger Games and cancelling that Black Panther projectUbisofts Lisa Opie: Shorter, story games can grow the games industryThe Game Business2025-05-27 | This week, Chris chats to Ubisoft Reflections MD Lisa Opie on all sorts of subjects. The differences between working in TV and working in games, the role narrative can play in growing the industry, the need to develop soft skills for game workers, the commercial realities driving lay-offs in the business, the future of in-office working and getting Gen X and Gen Z to work together. Enjoy!Whats behind the success of Japans big video game companies?The Game Business2025-05-22 | This week, we look at the performance of Doom: The Dark Ages. We ask what happened to Call of Duty Warzone on Mobile. We discuss the sale of UK publisher Curve to Nazara Technologies. But mostly, we delve into game company financials, including the strong performance of the big Japanese games publishers
00:00 Curve sale 04:53 Netflix kids mission 07:00 Call of Duty Warzone 09:17 Doom: The Dark Ages 14:49 Financials review 32:18 Japanese games companiesRebellion: “We don’t gamble wildly. We’ve a responsibility to our people”The Game Business2025-05-20 | In this episode, we catch up with Jason Kingsley, the CEO of Atomfall and Sniper Elite developer Rebellion. In this chat, we learn about the firm's unique approach to market research, the responsibility it has to not being reckless with game budgets, and what comes next after Game Pass hit Atomfall draws in 1.5m players.
00:00 The success of Atomfall 04:26 Xbox Game Pass 10:05 Very British Game 14:12 The UK dev scene 17:19 Market analysis 20:33 Tencent partnership 23:54 Virtual Reality 24:53 Rebellion for sale? 31:17 What's next for Rebellion 35:18 Speed roundMajor media outlets will not have Nintendo Switch 2 reviews at launchThe Game Business2025-05-15 | In today's episode of The Game Business Show, we look at Nintendo's cautious forecast for Switch 2, share estimates on what GTA 6's delay will mean for the games market in 2026, and discuss the growth opportunities in video games today, featuring Ampere games expert Piers Harding-Rolls
00:00 The Game Business Live update 03:28 Nintendo Switch 2 forecast 08:50 No Switch 2 reviews? 10:50 2025 growth estimates 12:02 GTA 6 market hit 16:20 Fallout Season 2 boost 18:28 Where is growth coming from? 22:09 Market this year so far 25:52 Older gamer opportunity 30:16 PC gaming handhelds 32:22 Ampere's new reportCan the video games media survive?The Game Business2025-05-13 | We caught up with media giants Fandom and Future, plus independent outfit RPG Site, to talk through the state of things in this bumper 1-hour special dedicated to the video games media. What is its future?
00:00 Setting the scene 01:27 Interview: Dan Dawkins, Future 17:27 Interview: Perkins Miller, Fandom 35:55 Interview: Alex Donaldson, RPG SiteHas Xbox’s Call of Duty Game Pass gamble paid off?The Game Business2025-05-08 | This week, Chris Dring is joined by MobileGamer.biz's Neil Long to discuss whether Call of Duty in Game Pass is working out for the game and for Xbox, What to make of GTA 6's delay, the Xbox price rises, celebrities earning big money from the Royal Kingdom ad campaign, and, of course, what developers should do after the Epic vs Apple ruling last week
00:00 Introduction and TGB Live 04:48 Royal Kingdom ad campaign 08:17 GTA 6 delay 16:36 Xbox price rises 25:31 Call of Duty and Game Pass 37:20 Apple vs EpicCD Projekt Red: Nintendo’s audience is different to what it used to beThe Game Business2025-05-06 | This week, we speak to Cyberpunk 2077 developer CD Projekt Red about Nintendo Switch 2. We find out what it learnt from The Witcher 3 on the last Switch, how Nintendo consoles can help unlock new players and why other publishers should really think hard about having a full physical version
00:00 Cyberpunk 2077 reaction 03:09 The Nintendo audience 07:30 Switch 2 capabilities 09:35 Developing for Switch 2 12:38: The Witcher 3 lessons 14:08 Working with Nintendo 14:47 Physical editions 17:22 Appealing to younger fans 21:08 Future Switch 2 projects? 22:39 Speed roundExpedition 33 publisher: “Oblivion didn’t seem to harm us at all”The Game Business2025-05-01 | In the latest edition of The Game Business Show, Chris Dring is joined by James Batchelor as they look at the numbers behind Clair Obscur: Expedition 33 and Elder Scrolls IV: Oblivion, and we talk to publisher Kepler on the launch of the new smash hit Japanese-style RPG.
Plus, we discuss the new date for Borderlands 4 and Ziff Davis going after OpenAI.
00:00 Introduction 03:22 Ziff Davis vs OpenAI 11:33 Borderlands 4 delay 21:57 Kepler on Expedition 33 38:31 In Numbers: Expedition 33 vs OblivionSam Lake: I had to take six months off after Alan Wake 2The Game Business2025-04-29 | In this episode of The Game Business Show, we speak to Remedy's Creative Director Sam Lake on his experience creating Alan Wake 2, his lifetime achievement award from GDC, his iconic coffee videos, working with Annapurna Pictures and, erm, Moomins
00:00 Coffee videos 02:50 Sam Lake's farewell tour? 04:42 Challenges of Alan Wake 2 11:37 Being financially prudent 17:54 Remedy and being unique 20:50 Developing for yourself vs for fans 24:58 The character of Sam Lake 34:13 The future 36:35 Speed RoundThe number of video game articles dropped by over 100,000 in Q1The Game Business2025-04-24 | This week on The Game Business Show, we take a look at the drop in video game articles, we discuss the Oblivion remaster launch, and Jackbox Games reacts to Netflix entering the world of party games. This week, our guest hosts are former IGN, Gamer Network and ReedPop media experts Jon Hicks and Kat Bailey
00:00 Elder Scrolls IV: Oblivion surprise launch 13:45 The state of video game media 35:20 Tariffs impacting accessory firms 46:51 Jackbox Games vs Netflix