InfiniteSheldorAll the other versions of this video were low quality rips from the special mobile site created to promote Kamiki performing the song live in December 2008, so I spliced a 480p DVD rip from Bilibili with my own imported single CD rip of the track, written for 428: Shibuya Scramble. The video features exclusive footage of Aya Kamiki (herself), Yuto Nakamura (Achi Endo) and Kôsei Amano (Shinya Kano) around the scramble area which does not appear in the game.
The single release of this song features a few changes to the unfinished version that plays in the game, namely the solo, simplified piano and removed modulation effect on a guitar in the verses and features an added outro, in addition to the main menu piece serving as an introduction.
[HQ] Aya Kamiki - The World Doesnt Change So Easy (Music Video) [上木 彩矢 - 世界はそれでも変わりはしない]InfiniteSheldor2021-08-09 | All the other versions of this video were low quality rips from the special mobile site created to promote Kamiki performing the song live in December 2008, so I spliced a 480p DVD rip from Bilibili with my own imported single CD rip of the track, written for 428: Shibuya Scramble. The video features exclusive footage of Aya Kamiki (herself), Yuto Nakamura (Achi Endo) and Kôsei Amano (Shinya Kano) around the scramble area which does not appear in the game.
The single release of this song features a few changes to the unfinished version that plays in the game, namely the solo, simplified piano and removed modulation effect on a guitar in the verses and features an added outro, in addition to the main menu piece serving as an introduction.
00:00 Florida - Gym Class 00:17 Florida - School's Out 00:50 Florida - Baby Steps 01:23 Florida - Marathon (plus alternate method) 02:03 Florida - Funpark 02:10 Singapore - Flooded City 03:35 Singapore - Highrise Paradise 03:44 Singapore - Stroll 04:04 Singapore - Loot Tops 04:12 Singapore - Hurricane 04:20 Chicago - Skate Park 04:41 Chicago - The Stacks 05:01 Chicago - Derelict 05:30 Chicago - Dystopia 05:53 Chicago - Ship It! 06:08 Finland - Rave Of The Trolls 07:09 Finland - Backwoods 07:48 Finland - Finnish Up 08:14 Finland - Stairway To Forssa 09:24 Finland - Scavenge Of The Trolls 09:44 The Caribbean - The Splash 10:08 The Caribbean - Big Wave 10:29 The Caribbean - Fast Lane 10:42 The Caribbean - Pool Party 10:48 The Caribbean - Starfloat 10:56 New York City - Block Party 11:07 New York City - Heat Street (Night) 11:29 New York City - Sewer Shuffle 11:48 New York City - Collectathon 12:06 New York City - Railroad 12:18 Stadium - Supermoves Stadium 12:41 Stadium - Duel (Stadium) 13:05 Stadium - Triumph 13:21 Stadium - Over The Top 13:43 Stadium - VortexPayday 3InfiniteSheldor2023-10-18 | ...BEEP BEEP IM A CARInfiniteSheldor2023-07-27 | And you wondered why this mechanic went unused.[GEWii] Running the Dam Truck Autoscroller (almost a full skip)InfiniteSheldor2023-03-27 | Used a walk through walls code to get past the invisible wall at the start, but the rest of the video proves that if we can get past it legit, this would save roughly 3 minutes over playing the level normally.[3:49] Airport PC ILInfiniteSheldor2023-03-25 | ...PROXIMITY PINBALLInfiniteSheldor2023-03-15 | January 27th 2022, apparently. Yes, I got killed by the one I wasn't worried about.[2:13] Bad Diplomacy High Score ILInfiniteSheldor2023-01-11 | ...[Raw] School Food Punishment - All About Amp-Reflection (Bonus Disc)InfiniteSheldor2022-12-19 | Bonus disc from the first edition release of Amp-Reflection by School Food Punishment. Someday I'd like to get this translated, but for now it's just fun to watch Yamasaki play bass.
Disc 3 also contains the music video for Future Nova.Siena fight optimisation (+ small timesave)InfiniteSheldor2022-09-28 | A tiny new timesave of about 1-2 seconds (the time it takes to kill the guard in and run through the room behind the blue door) as well as my fight optimisation from about a year ago I forgot to upload. You only need to kill three specific enemies to start the timer to the blue door, and getting around to the other side quick enough and being at the other end of the room when the door opens is the most optimal way to get through this fight. Big thanks to Klooger for finding the jump to the balcony from which this skip is based upon.Judgment - Dice And Cube Lobby OST (Unreleased)InfiniteSheldor2022-09-17 | One of the unreleased tracks that plays in the lobby of Dice And Cube in Judgment and Lost Judgment, ripped straight from the files. RGGS bake speaker FX and such into the music files, so this is the cleanest version of the track available (for now). Credit presumably goes to one of the artists RGG Studio outsource.The greatest shooting section in all of video gamingInfiniteSheldor2022-05-15 | ...[1:06:11] PC Any% - Quantum Of SolaceInfiniteSheldor2022-03-27 | Usual fair of mistakes and mishaps, just happy to have finished a run though[42:27] NightFire Any% PBInfiniteSheldor2022-01-21 | By no means flashy, remarkable or in any way up-to-date, but my first PB in over five years, the last of which I didn't even have video for. Slightly retimed as I botched the timer ending.Whites Estate - Optimised Greenhouse FightInfiniteSheldor2021-12-24 | A few seconds faster than this section in the IL WR. It's tricky, but this strat also makes the canister explosion to leave the area consistent for once.[1:37] Casino PoisonInfiniteSheldor2021-12-12 | ...[0:49] Shanty Town Console WR (Quantum Of Solace)InfiniteSheldor2021-12-12 | ...[0:50] Shanty Town (Console)InfiniteSheldor2021-12-12 | Messy jump climb and movement.Drop Off (A6/S1) CP2 Realistic, No Armour (Rainbow Six Vegas 2)InfiniteSheldor2021-09-07 | Not the best performance, but I found this checkpoint to easily be the most difficult while playing on console and, after an hour, this was the method I came up with and helped me get through.
Equipment: MP5N + Reflex Scope Scout Tactical + 6x/12x Scope MK.23 + High-Capacity MagazineSC Ext Parking Fight OptimisationInfiniteSheldor2021-07-05 | 9-10 seconds faster than losi's route from the PC world record run.SC Interior OoBInfiniteSheldor2021-07-03 | Mod menu used as backup for platforming. Even if the wall at the end wasn't there, it's still missing the trigger for Dimitrios, meaning this is probably a bust.[1:12:46] Console Any% WR - Quantum Of SolaceInfiniteSheldor2021-06-16 | So first off I just want to give props to Tactix1 who, as credited for in my splits for this run, got a 1:18:18 world record 8 days ago but lost recorded proof of. As for this run, I wasn't expecting to push it down *this* far. I was watching my "current pace" stat on LiveSplit throughout the run just trying to get a sub 1:15. As ever, the mistakes made in the run were pretty sloppy, White's Estate and Siena were sub-optimal while Barge and the start of Venice were outright bad. Luckily I got the new Barge skip first try, which made up for the horrific fights just before and just after getting onto the boat. Still, I can't get too hung up on these things, so I'm off to learn strafe jumping proper for PC runs now, only coming back to this if it gets beaten, or major console-friendly skips are found.
Splits: splits.io/7w2b[3:24] Whites Estate Console WRInfiniteSheldor2021-06-15 | Actually got this yesterday but was so pre-occupied with getting an any% run done that left it to today. Solid run overall, but mainly an incredible greenhouse fight. I wish this could happen consistently lol. There's a few seconds of time to be saved here, but I'm probably not going to go for it. Plus, a time like this during an any% run is insane, so I'll take it.[3:28] Whites Estate (Console, QoS)InfiniteSheldor2021-06-14 | Decent greenhouse fight, could be more optimised though. The first five or six minutes of the run are tough reset points so I've been optimising White's Estate a bit just through having to play it so much to get runs going.Modern Warfare MHC Veteran (X360)InfiniteSheldor2021-06-07 | Just proving to someone I could do it lol. Took a punt on running through that last corridor and amazed myself that it actually worked.Strange Barge level geometry and out of bounds area (QoS)InfiniteSheldor2021-05-30 | So I only wanted to showcase some weird level geometry (the way Bond's movement animations speeds up while crouched despite me not pressing anything at all at 0:48) but I managed to get onto the road on the starting side of the barge. Unfortunately not useful, but it's kinda crazy how much detail there is in this area.[1:19:37] Console Any% - Quantum Of SolaceInfiniteSheldor2020-02-20 | Sub 1:20, bay bay! A decent run with lots of small mistakes, as will forever be the case for me as it's really hard to optimise this on console. I was just glad to finally be past the Sink Hole skip with a decent time though, so I kept pushing through despite stupid mistakes like the first fight in Eco Hotel and the end of SC Interior. The only completely awful level was SC Exterior, but I had enough new strats and better gameplay to actually save a minute on the run and somehow gold the split, despite fucking up easy stuff like the helicopter fight. There's a lot of small-ish time save here but I'm getting increasingly busy so unless I have competition or find myself very bored, I'll probably leave any% here for a while, maybe I'll work on ILs though.
Also, for now, I'm leaving splits off the videos so they're higher quality. It's only 240p to 480p but it makes a difference.
Splits: splits.io/56cb[3:30] Whites Estate Console SpeedrunInfiniteSheldor2020-02-20 | Accidentally beat the WR during more any% attempts lol. I felt my last run was actually cleaner, so I guess I will end up grinding this at some point, maybe for 3:25 or something.[3:34] Whites Estate (Console speedrun)InfiniteSheldor2020-02-19 | Not a bad run at all, particularly given I was doing any% strats and not IL stuff. Only two seconds behind WR, so I'll take that spot eventually, depending on how much I care for grinding picking the lock without being shotGoldenEye Wii - Clean Main MenuInfiniteSheldor2019-11-14 | The background of the main menu for GoldenEye Wii, taken straight from the game's files. Titled "frontend.thp"[4:29] Station - Operative (GEWii)InfiniteSheldor2019-07-03 | Two seconds off of James' UWR. Not a bad run at all, solid tech and gameplay. Biggest time saves will be moving through the train carriages and better lines007 Legends being 007 LegendsInfiniteSheldor2019-04-18 | ...007 Legends - Alternate Fort Knox Out of BoundsInfiniteSheldor2019-04-03 | Alternate method of getting to the ground in Fort Knox. Slightly lower but potentially easier than jumping over the rail. Sorry for low quality, found this through natural play and now I'm at the QTE checkpoint so I can't go back.
Purple's original method: youtube.com/watch?v=KQaFijoMK_c[1:26:55] Quantum Of Solace Console speedrunInfiniteSheldor2019-03-25 | This was a really 50/50 run. Some really good parts and some really fucking sloppy mistakes and a fair few deaths. Main time saver is probably due to playing on an Xbox 360 with the game installed to an internal HDD. I'll go back and lower the time further, maybe past 1:20:xx when I have time.
Splits (I split a second too late on Train): splits.io/3v0hThe Last Story Wiimmfi Game Night 1InfiniteSheldor2019-03-23 | From last night (March 22nd). There are some long pauses due to conversations over Discord but this was a fun session.Outpost Operative 4:24 (Wii)InfiniteSheldor2019-03-07 | ...Outpost Operative 4:26InfiniteSheldor2019-03-03 | One second behind world record. Three easy seconds of time save. 4:23 is definitely possible, maybe even a bit lower.Outpost Operative 4:28InfiniteSheldor2019-02-28 | Please excuse the commentary (or lack thereof, I haven't watched this back). Earlier this week, we introduced "bi-weekly" challenges, where a random level on a random difficulty is chosen and the runner who gets the lowest time *in the competition time* is the winner. This is my personal best for this level on this time, and is three seconds behind a tied world record. Part of the aim of the competitions is to motivate you to run levels you probably wouldn't otherwise - I had fun grinding Outpost, but I wouldn't necessarily have chosen it without a push.Bunker 1 A 18 (2)InfiniteSheldor2019-02-26 | Second of yesterday's two 18 dupesBunker 1 A 18 (1)InfiniteSheldor2019-02-26 | Sloppy. Probably could've been an 17 without so many mistakes.Deep Sea PA - 5:11.23 (XBLA)InfiniteSheldor2019-02-03 | Improved from 6:11.50 (1,374th place) down to 216th in about 10 minutes.Almost 2:52InfiniteSheldor2018-12-01 | ...Tall BatmanInfiniteSheldor2018-09-29 | Conveniently placed fireman's helmet.
BATMAN ARKHAM KNIGHT store.playstation.com/#!/en-gb/tid=CUSA00135_00[2:53] Airfield Operative (Wii)InfiniteSheldor2018-08-23 | 12 hours of my life I'm not getting back.High 2:52 / Low 2:53 pace?InfiniteSheldor2018-08-21 | A few gameplay mistakes and slow mashing but still 2:54?[3:28] Airfield Agent (Wii)InfiniteSheldor2018-08-21 | ...Really good run and then it wasntInfiniteSheldor2018-08-20 | All the company calls amount to one paycheck.Airfield 2:54 (2)InfiniteSheldor2018-08-18 | Decent mashing? Probably lost the 2:53 to gameplay this time *shrug*[2:54] Airfield Operative (Wii)InfiniteSheldor2018-08-17 | Four-way tie. 2:53 more than likely possible.Airfield - Silent Ob game crashInfiniteSheldor2018-08-17 | New spin on a classic