U.S. Army DEVCOM Soldier CenterMulti-domain, multi-spectrum, networked and optimized for physical and cognitive performance. We're working with agencies and partners across the Army and Department of Defense to ensure the Soldier of the future is on the cutting edge.
The Soldier of the FutureU.S. Army DEVCOM Soldier Center2017-10-13 | Multi-domain, multi-spectrum, networked and optimized for physical and cognitive performance. We're working with agencies and partners across the Army and Department of Defense to ensure the Soldier of the future is on the cutting edge.DEVCOM Soldier Center MASTR-E Program DemonstrationU.S. Army DEVCOM Soldier Center2024-10-07 | This video highlights the DEVCOM Soldier Center's FY24 MASTR-E Program Demonstration activities with the 82nd Airborne and 101st Airborne (Air Assault) Divisions. The fifth and final year of the program is focused on demonstrating and applying the outcomes of the science and technology efforts with Soldier touchpointsOptimizing the Human Weapon System (OHWS) EducationU.S. Army DEVCOM Soldier Center2024-02-01 | OHWS Research Participant Onboarding information Video. DEVCOM Soldier Center, Natick Massachusetts.Fifteen U.S. Army infantry squads completed 3 trials of a shoot house with motion capture analysisU.S. Army DEVCOM Soldier Center2023-09-12 | DEVCOM Soldier Center showing how we utilize motion capture instrumentation within a shoot house to supplement observer controller observations with quantitative performance metrics and determine if these metrics statistically differentiate between squads. If you can understand that sentence then you will probably understand the video. #goarmy #science #Scienceishard 3#beallyoucanbeDEVCOM Soldier Center is studying Heart Rate data to predict group Cohesion within a squad #goarmyU.S. Army DEVCOM Soldier Center2023-09-12 | Predicting Squad cohesion (i.e. trust and adaptability to the situation, one another, and mission accomplishment) will become increasingly important; however , it is unclear how to predict squad cohesion using quantitative metrics. Physiological status can be derived from hear rate data already being collected by devices Soldier commonly wear (e.g. fitness watches) #Soldier #science #Sciencebehindthesoldier #beallyoucanbeComparison of body segment masses in male and female postmortem human specimensU.S. Army DEVCOM Soldier Center2023-09-12 | Look at the work being conducted at DEVCOM Soldier Center comparing body segment masses in male and female postmortem human specimens. #goarmyDEVCOM Soldier Center 2023 Warfighter Innovation in Science and Engineering ChallengeU.S. Army DEVCOM Soldier Center2022-12-14 | The Warfighter Innovation in Science and Engineering (WISE) Challenge, a virtual event, will take place again in 2023.
All the prestigious U.S. Service Academies will come together in one tough competition where historical excellence will merge head on with the best young minds in science, technology, engineering and math.
Cadets/Midshipmen from the United States Military Academy (USMA), the United States Air Force Academy (USAFA), the United States Naval Academy (USNA), the United States Coast Guard Academy (USCGA), and the United States Merchant Marine Academy (USMMA) will present their innovative science and engineering solutions to Service-specific challenges. They will be judged for innovation, technical approach/analysis, operational impact to the Warfighter, and how well the idea is communicated to the audience. The WISE Challenge is sponsored by the U.S. Army Combat Capabilities Development Command (DEVCOM) Soldier Center and approved by the Deputy Assistant Secretary of the Army for Research and Technology.
Learn more about the WISE Challenge and see previous winners at https://www.arl.army.mil/wise/.DEVCOM Soldier Center 2022 Warfighter Innovation in Science and Engineering ChallengeU.S. Army DEVCOM Soldier Center2022-03-09 | The Warfighter Innovation in Science and Engineering (WISE) Challenge, a virtual event, will take place again in 2022. All the prestigious U.S. Service Academies will come together in one tough competition where historical excellence will merge head on with the best young minds in science, technology, engineering and math. Cadets/Midshipmen from the United States Military Academy (USMA), the United States Air Force Academy (USAFA), the United States Naval Academy (USNA), the United States Coast Guard Academy (USCGA), and the United States Merchant Marine Academy (USMMA) will present their innovative science and engineering solutions to Service-specific challenges. They will be judged for innovation, technical approach/analysis, operational impact to the Warfighter, and how well the idea is communicated to the audience. The WISE Challenge is sponsored by the U.S. Army Combat Capabilities Development Command (DEVCOM) Soldier Center and approved by the Deputy Assistant Secretary of the Army for Research and Technology.
Learn more about the WISE Challenge and see previous winners at https://www.arl.army.mil/wise/.Army Face Cover TypeIIU.S. Army DEVCOM Soldier Center2020-04-25 | Army Face Covering meets the intent of the CDC and DoD guidelines for the use of cloth face coverings when in public.Army Face CoveringU.S. Army DEVCOM Soldier Center2020-04-21 | Army Face Covering meets the intent of the CDC and DoD guidelines for the use of cloth face coverings when in public.3D Printed Vehicle Mounted ShelterU.S. Army DEVCOM Soldier Center2019-11-06 | The world’s largest 3D printer, which has been acquired by the University of Maine, will enable the rapid creation of large products for the Soldier and will bolster the already strong collaborative relationship between the University of Maine and the U.S. Army Combat Capabilities Development Command Soldier Center. The S-280, a vehicle mounted shelter being printed in this video, is the very first 3D-printed, full-scale shelter. It was printed at the University of Maine in 48 hours, which is significantly faster than other methods of construction. This new 3D printing capability will enable Army scientists and engineers to prototype and evaluate new technologies early in the technology development process , helping to accelerate the process and deliver new critical capabilities to Soldiers more rapidly. (Video courtesy of the University of Maine)The Multi-Domain Operations Capable PlatoonU.S. Army DEVCOM Soldier Center2019-10-24 | The 2019 Army Modernization Strategy emphasizes the importance of Multi-Domain Operations (MDO). A platoon-level MDO scenario video in an operationally relevant environment was conceived and developed in partnership across the Soldier enterprise. The purpose was to notionally illustrate the terms of reference and relationships associated with MDO and Warfighting Functions so they could be more easily understood and shared across the Future Force Modernization Enterprise (FFME). MDO requires the Army to adaptively integrate, synchronize, and employ multiple technologies and capabilities across multiple domains (air, land, sea, cyber and space) and create windows of opportunities for commanders to exploit. This adaptive and rapid integration across the domains creates new intersections across time and space for achieving competitive advantages and overmatch from the dynamic convergence across the Warfighter Functions.
The goals of the notional platoon-level scenario is to decompose and simplify the MDO concept and to enable: • People: The intended audience for this video includes the military and civilian members of the FFME to aid in conceptualization and grasping fundamentals of MDO. MDO is a complex and powerful concept. The video captures dynamic MDO interactions at the platoon level that static slides and white papers may not be able to effectively communicate alone. • Momentum: The video creates momentum for follow-on MDO dialog between multiple communities across the Future Force Modernization Enterprise (FFME) – to include AFC, FCC, CCDC, TRADOC, FORSCOM, ASA(ALT) and many other Army and external organizations to help shape and improve content and potential follow on video vignettes. • Discovery: Discover and discuss capability gaps tied to warfighter functions with enabling science and technology (S&T) efforts. This includes unique S&T gaps at MDO intersections and convergence of warfighting functions and capabilities across multiple domains. • Engagement: Collaborate across multiple traditional and non-traditional organizations to develop and refine new concepts that exploit S&T to achieve the multi-domain complexities, speed, and convergence MDO will demand. • Delivery & Innovation: The work necessary to deliver the “right solutions” at the “right time” to enable MDO in 2028 and beyond that will be shaped by ideas, discussions, and decisions made today. The video illustrates the complex and dynamic interactions that could more holistically shape new concepts and S&T focus areas.Demonstration of Ares Augmented Reality combined with an Ares Floor SystemU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows Ares Augmented Reality (MR) paired with an Ares Floor system allowing for projections from the map surface which, while not shown with air units here, can be used to display altitude data.Ares VR with Virtual Sand Table using Seattle TerrainU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows Ares Virtual Reality (VR) with a virtual sand table displaying Seattle terrain and distributed helicopter entities.Ares Augmented Reality Showing Vive Pro Controller Integrated with HololensU.S. Army DEVCOM Soldier Center2019-06-17 | This video shows Ares integration of the Vive Pro controller with the HoloLens.Ares Augmented Reality Via Tablet over Ares Sand TableU.S. Army DEVCOM Soldier Center2019-06-17 | This video shows Ares mobile augmented reality via a tablet and Vive tracker to demonstrate a CBRN plume model over an Ares sand table with projection mapped terrain.Ares VR InteractionsU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows Ares Virtual Reality (VR) interactions such as moving units, moving the interface window, moving the virtual sand table (i.e., changing the height of the table), teleporting in the VR space, changing between virtual sand terrain and virtual terrain mesh being used on the virtual sand table, adjusting tactical graphics, and viewing the virtual sand table from multiple angles.Ares Plume Model on Sand TableU.S. Army DEVCOM Soldier Center2019-06-17 | This video shows the Ares Sand Table displaying plume data propagation based on sand height.Demonstration of Artillery Capability within AresU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows interactions using the Ares Tactical Application on a tablet, such as the addition of a mortar unit and an adjust fire task, while also visualizing the artillery on an Ares Sand Table.Avatar Gaze Capability for CollaborationU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows collaboration using an Ares virtual sand table with avatars representing distributed users and displaying the gaze tracking to let other users know the focus of a particular user.ARES webVeritas Multipoint Graphic InteractionsU.S. Army DEVCOM Soldier Center2019-06-17 | This video shows interactions to fire artillery within Ares Tactical Planner Application on a tablet along with corresponding stream from an Ares web-based 3D viewer.Ares 3D Viewer & Mobile App with Mortar InteractionsU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows interactions to fire artillery within Ares Tactical Planner Application on a tablet along with corresponding stream from an Ares web-based 3D viewer.Ares VR Keyboard & Mouse ControlsU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows Ares Virtual Reality (VR) displaying mortar fire, moving units, virtual displays, and distributed helicopter entity while using keyboard and mouse inputs.Ares Floor ProjectionU.S. Army DEVCOM Soldier Center2019-06-17 | The Ares research and development architecture seeks to provide a common operating picture at the point of need across platforms such as Mixed Reality (MR), Virtual Reality (VR), projected displays (i.e., blended projection on a floor and dynamic projection mapping onto sand), and mobile devices. Ares leverages novel visualization, distributed collaboration, and interaction technologies to support training and operational use-cases including mission planning, mission command, and after action review. Current Ares prototypes include hardware made up of commercial off the shelf products (COTS) and software developed by the U.S. Army.
This video shows a Soldier using prototypes for battle-space visualization to include the Ares floor system, Ares mixed reality system via HoloLens, and Ares mobile system via an Android tablet.Building the Soldier of the futureU.S. Army DEVCOM Soldier Center2019-04-17 | MG Cedric Wins, Commanding General - U.S. Army Combat Capabilities Development Command and Mr. Doug Tamilio - Director of U.S. Army Combat Capabilities Development Command's Soldier Center talk about how we're building the Soldier of the future.The Soldier Lethality Future Force Modernization Efforts Capability DemonstratorU.S. Army DEVCOM Soldier Center2019-03-29 | As seen at this years AUSA WInter symposium, this video gives you an idea of how we’re “Building a More Lethal Soldier”.Aerial Delivery keeps Soldiers on the cutting edgeU.S. Army DEVCOM Soldier Center2019-03-25 | The partnership between our Aerial Delivery Directorate and Product Manager Force Sustainment System's Cargo Aerial Delivery Team develops capabilities and product solutions to project and sustain Soldier Lethality in current and future conflicts.Joint Precision Aerial Delivery TechnologiesU.S. Army DEVCOM Soldier Center2018-06-26 | 1-80,000lbs delivered from 100-35,000 ft, in GPS and GPS denied areas, our Aerial Delivery Directorate is using the Joint Precision Aerial Delivery Systems (JPADS) to ensure we can get resupply to our Soldiers anywhere, anytime.On the cutting edge of head protectionU.S. Army DEVCOM Soldier Center2018-06-04 | Our Infantry Combat Equipment Team is working to develop a lightweight rifle helmet with increased ballistics performance at a lighter weight than helmets currently in the field.The Load Effects Assessment Program (LEAP)U.S. Army DEVCOM Soldier Center2017-10-31 | LEAP is a complex, military mission oriented set of tasks developed specifically to assess the effects of clothing and individual equipment on Warfighter performance.MREs at AUSA Winter Symposium 2017U.S. Army DEVCOM Soldier Center2017-10-31 | Alabama CBS affiliate WHNT19 spent some time with Jeremy Whitsitt from our Combat Feeding Directorate to learn more about the MRE.Sustainability Logistics Basing STO -DU.S. Army DEVCOM Soldier Center2017-10-13 | Experimenting , demonstrating and validating the technologies and capabilities for the bases of the future.The Soldier of the FutureU.S. Army DEVCOM Soldier Center2017-10-10 | The Soldier of the future will have to dominate a wide range of environments, utilizing a host of new capabilities and technologies to maintain the tactical advantage.Sustainability Logistics Basing, Science and Technology Objective -DemonstrationU.S. Army DEVCOM Soldier Center2017-09-20 | Working with Maneuver Support Center of Excellence, the Army Corps of Engineers and other members of the capability development community including Program Executive Office Combat Support and Combat Service Support, we aim to reduce fuel, water and waste in expeditionary base camps.
Our research will be used to inform Army leadership on future S&T investments for enhanced technology transition while identifying future operational gaps and allow for efficient contingency base planning.Spinning Nanofibers: Creating Tiny Fibers With Huge Potential.U.S. Army DEVCOM Soldier Center2017-09-14 | We're researching nanofiber technology (fiber diameter less than 1 micrometer) for a host of applications ranging from uniforms to ballistic protection to chemical/biological protection.5 Things You Dont Know About RationsU.S. Army DEVCOM Soldier Center2017-09-14 | We're all familiar with rations. Military.com spent some time learning more from our Combat Feeding Directorate. From SPAM to Tabasco, the legacy of military rations is far-reaching.Brain and Cognitive SciencesU.S. Army DEVCOM Soldier Center2017-09-13 | Researchers from Tufts University and the U.S. Army Natick Soldier Research, Development, and Engineering Center (NSRDEC) are joining forces to advance our understanding of how people think, function, and interact in demanding environments. This new center represents a collaborative partnership in cognitive science research co-directed and co-managed by researchers from both institutions.Developing Super Structures to Safeguard TroopsU.S. Army DEVCOM Soldier Center2017-09-13 | Shelters protect people from the sun and wind and help them stay warm. Army shelters must do more -- they shield soldiers from chemical and biological agents and the fragments from enemy mortars.Food Scientists Figure Out How to Feed the TroopsU.S. Army DEVCOM Soldier Center2017-09-13 | This video from LabTV Online explains how Soldiers in combat require massive amounts of energy to be able to endure the tough conditions. To fuel their bodies, they must consume about 3,600 calories (or units of energy) every day -- nearly twice the amount that teenagers back home need to stay healthy!
Each soldier carries his own food -- a portable meal (called an MRE, or Meal, Ready to Eat) that's lightweight, nonperishable, and tasty. These meals contain entrees and side dishes, snacks, and drinks as well as a flameless ration heater -- a plastic pouch that heats food when a soldier adds water.Natick Soldier RDEC STEM OverviewU.S. Army DEVCOM Soldier Center2017-09-01 | At the Natick Soldier Research Development and Engineering Center, we are the science behind the Soldier. Here, STEM comes to life as we research and engineer ways to improve and enhance the performance and quality of life of our nation's warfighters.Combat Feeding Directorate OverviewU.S. Army DEVCOM Soldier Center2017-09-01 | The DoD Combat Feeding Directorate (CFD) provides the DoD with a joint-service program responsible for research, development, testing, integration and engineering for combat rations, food service equipment technology and combat feeding systems. Working in conjunction with Product Manager Force Sustainment Systems, the CFD develops affordable feeding solutions and products that are used worldwide by Soldiers and other U.S. service members.The WaiterU.S. Army DEVCOM Soldier Center2017-09-01 | A great "throwback" video done by our Combat Feeding Directorate in the early 90's. While they may not be delivered from a restaurant, we work hard to ensure field rations are delicious and nutritious.Natick Soldier RDEC OverviewU.S. Army DEVCOM Soldier Center2017-08-31 | The Natick Soldier Research Development and Engineering Center is responsible for the science and technology that goes into everything the Soldier wears, carries, lives in, eats and safely lands to the ground under.People Behind the Science - Episode 4U.S. Army DEVCOM Soldier Center2017-08-31 | The #sciencebehindthesoldier couldn't happen if it weren't for our amazing scientists and researchers. Meet Megan, a chemical engineer who's working on next generation fibers that can have a wide range of applications for the Soldier.People Behind the Science - Episode 3U.S. Army DEVCOM Soldier Center2017-08-31 | The #sciencebehindthesoldier couldn't happen if it weren't for our amazing scientists and researchers. Meet Clint, who knew he wanted to pursue a career in Soldier science back when he was working here as a high school co-op student. Now he's the "Science and Technology Strategic Integration Lead for the Expeditionary Maneuver Support Directorate"!People Behind the Science - Episode 2U.S. Army DEVCOM Soldier Center2017-08-31 | The #sciencebehindthesoldier couldn't happen if it weren't for our amazing scientists and researchers! Meet Rich, a former Soldier and now equipment speciaoist who's responsible for creating and designing load carriage systems and one of our many #peoplebehindthescience.People Behind the Science - Episode 1U.S. Army DEVCOM Soldier Center2017-08-31 | The #sciencebehindthesoldier couldn't happen if it weren't for our amazing scientists and researchers! Meet Meghan, a research engineer on our Biomechanics Team and one of our many #peoplebehindthescience.