All Star Fox material including but not limited to game, characters, images, and music are © Nintendo Co., Ltd. No copyright infringements are intended. The sharing of VGM does not destroy the video game industry, as it does indeed help it grow.
fhqwhgads7
Couldn't find a full version of the Great Commander's music from Star Fox (SNES). So I stitched it together myself.
All Star Fox material including but not limited to game, characters, images, and music are © Nintendo Co., Ltd. No copyright infringements are intended. The sharing of VGM does not destroy the video game industry, as it does indeed help it grow.
All Star Fox material including but not limited to game, characters, images, and music are © Nintendo Co., Ltd. No copyright infringements are intended. The sharing of VGM does not destroy the video game industry, as it does indeed help it grow.
updated 14 years ago
All Star Fox material including but not limited to game, characters, images, and music are © Nintendo Co., Ltd. No copyright infringements are intended. The sharing of VGM does not destroy the video game industry, as it does indeed help it grow.
0:00 - My times on each level (All are S+ rank. Some are overkill S+ rank.)
1:25 - Showing off the TS-X7 Supreme Lv.3+ (AKA the Ultimate Sweeper)
3:00 - More Final Boss clips*
4:26 - Stupid prizes (Prizes 1-6)
5:50 - Slide-show prizes (Prizes 7-10, 12), and also Prize 11
12:28 - End-game prizes (Prizes 13 and 14)**
*: Specifically, I show a little bit of pattern recognition, the final boss using the Pause time control, more of what it does during its third phase, me overriding its Slow time control with one of my own, and me about to run out of time during one of my takes.
**: Prize 14 is unlocked by getting an S+ rank on every single level (Except for MAYBE the final boss, since you don't get shown a rank for that guy, though I'd aim for under 7 minutes for'em to be on the safe side). I was pretty underwhelmed, but eh. Bragging rights, etc.
Gameplay Note: There are some things I don't show in regard to the final boss. First is that he can also use Pause against you, starting at his second phase. When he does, just jump once to be frozen in midair and avoid the coming shock waves (this lets you have a double jump in case he pounds the ground again right when Pause runs out). Second is pretty much his entire third phase. During this phase, he'll fly toward you and try to swipe at you with his big hand. It definitely takes either some jumping to avoid or a time control. He'll also suck up time crystals and bombs near him, and he'll shoot those bombs directly at you before going back to trying to swipe at you.
(You can see some of this in Part EX, though.)
Some trivia: As of December 26th, 2014, Microsoft dropped the Blinx trademark, so no third game can be expected for this series. At least not under Microsoft.
Cutscene: 0:10
Boss Rush:
-Part 1 (Boss 4): 0:52
-Part 2 (Boss 7): 2:21
-Part 3 (Boss 6): 7:26
-Part 4 (Boss 8): 10:51
Shop: 16:01
Final Boss: 16:40
Final Blow and Ending: 22:47
Gameplay Note: It's very difficult, but you can get the cat medal I missed in Forge of Hours without the fire sweeper by shooting trash at it so it flies out from behind the fires. I chose not to because it takes a lot of luck, and plus I wanted to show off the Fire Sweeper actually sweeping fire.
Also, best way to make money? I show you in this video after I unlock the final prize (which you have to then purchase in Round 9's shop for a meager price of your firstborn -- or 90000G). Just a warning: Should you go through with that, it may be burned into your retinas for a while.
(No joke, either. On average, that boss fight gives you 700G, and it takes about a minute and a half to beat it and then go in again. So in order to reach your goal with this method, you have to fight him 129 times, and at a minute and a half per fight, you'll have to set aside at least three hours and twenty minutes of your life to meet the goal. It's like work, except you don't get paid!)
Some trivia: Blinx's goggles go down over his eyes when he's wielding the Fire Sweeper (Shown at 4:20 blaze it).
Gameplay Note: By far the hardest normal round in the game, and also my favorite one. No new types of enemies, and not as many as there are in Everwinter, but the obstacles themselves more than make up for that. It also has my favorite stage music.
Some trivia: At four HP, the red Spikers in this round have the most HP out of all standard time monsters, save for the Water Spirits in Rounds 4 and 7 and the Combustasaurs in Rounds 5 and 8 (who each take ten hits before their illusions break and they become tiny little lizards).
Stage 1: 0:07
Stage 2: 9:38
Stage 3: 19:20
Boss: 30:38
Gameplay Note: The different clothing doesn't do anything other than make Blinx look different, hence me never buying any. Also, this is the first round in the game where I decided to play each stage in a separate video recording.
Also, warning against the boss: DO NOT stand on the middle section when he's about to knock one of them into the water. It IS vulnerable, and you'll have to restart the stage if you can't get to the goal gate because of that.
Some trivia: This is the last round to introduce brand new enemies: The Typhoon (I call them Spin-Dragons in the commentary) and the Ice Turtle (AKA the Turtle Bomb because I didn't know the name at the time I recorded this).
Stage 1: 0:06
Stage 2: 8:26
Shop: 7:40
Stage 3: 17:06
Boss: 27:40
Gameplay Note: You may notice me doing a few flips backward or to the side. With a few exceptions where I try to do it just to show off, that's never intentional. It almost gets me killed later in the game, in fact, and cut were multiple times where it HAS gotten me killed.
Some trivia: The purple Chrono Blobs have the same HP as the second and third bosses in this game. I find that pretty amusing.
Stage 1: 0:08
Stage 2: 9:53
Shop: 9:10
Stage 3: 16:44
Boss: 25:54
Gameplay Note: The pieces of the Golem can be swept before it comes together and becomes active. I do so on stage 3 in this video by using a Pause.
Also there's more to the picture show prizes, but I don't realize that until much later.
Some trivia: All the names of the areas in this game have something to do with time.
Stage 1: 0:11
Stage 2: 8:02
Shop: 7:27
Stage 3: 17:30
Boss: 27:30
Gameplay Note: Some of these cat medals I missed in the previous videos are possible to get on the first run-through of the stages (The ones that weren't behind giant pieces of trash). I just didn't because derp.
Some trivia: The sound that plays during the REW, Slow, and FF time controls is actually music that has been rewound, slowed down, or fast-forwarded respectively.
Gameplay note: Fast-Forward, of all the time controls, is probably the most useless. Apart from the final boss and showing it off in video two, this video is the only one in which I use FF for something other than getting a cat medal that requires it.
Record, by contrast, is definitely the best of the five, followed by Pause.
Some trivia: The time monsters do have names, such as Chrono Blob, Spiker, Dust Herder, and Octoballoon for some of the earlier enemies.
Stage 1: 0:05
Stage 2: 9:58
Shop: 9:10
Stage 3: 20:44
Boss: 29:47
Gameplay note: The second stage in this round? Only stage where you can't get any cat medals with just a basic sweeper. I felt kinda sad about that.
Some trivia: Saleswise, by 2003, 156,000 copies were sold. In 2003, Blinx also entered the Platinum Hits range (as part of the all-age Platinum Family Hits).
Stage 1: 0:08
Stage 2: 4:21
Shop: 9:14
Stage 3: 9:56
Boss: 18:18
Gameplay note: Blinx moves very slowly in this game, which can be pretty frustrating. They did fix this in the sequel, though.
Some trivia: Blinx was apparently supposed to be a mascot for the XBox. Didn't work out so well for him, though.
Stage 1: 0:10
Stage 2: 5:12
Shop: 4:43
Stage 3: 9:43
Boss: 15:36
Gameplay begins at 5:27.
Some trivia: The language spoken in the introduction cutscene? Not a real language. Actually, if you pay close attention, you might notice how lazy they got in that aspect, even if it doesn't really matter. (For example, listen to 2:28, and then listen to 2:58.)
Stage 1: 5:27
Stage 2: 8:50
Shop: 16:49
Stage 3: 12:38
Boss: 17:31
Here's me showcasing some of his moves against Shaq by The_None on my Cursed Castle stage and then fighting Robo-Len by Ukege on my Front Door of The Guy stage.
Music in order:
Castlevania 2: Simon's Quest - Bloody Tears
Gux - Going Commando
Everything by me is here:
sites.google.com/site/illegiblescience
http://www.youtube.com/watch?v=wqPIxnqz7OQ
Betcha didn't think I'd post MUGEN stuff anymore, did ya?
Well I did, so yeah. Anyway, I'm making The Lad from IWBTG: Gaiden, and in the video is what I have completed. All I need to do is figure out the pendulum swinging and get it working properly, and then I can get to completing and releasing him.
That'll probably happen after I update the rest of my stuff and put it all on a new website, though, so it may be a while.
Stage is "The Guy Industries" by me (fhqwhgads7).
Music is Bionic Commando - Area 5
Game Over is "Game Over" from Guilty Gear X2
I own nothing in this video. Please don't kill me.
Oh yeah, Fem!Scout voice by DustyOldRoses.
I own nothing in this video (please don't kill me).
I am not sorry.
Also I own nothing in this video, so please don't kill me.
Music is part of the Metalocalypse version of Killstardo Abominate.
I own nothing in this video. Please don't kill me.
This is what I've completed so far, and if I feel like it, I'll finish the final scene with dialogue. Knowing me and my boredom, I probably will finish it.
I own nothing in this video. Please don't kill me.
EDIT: Whoops, this is so tiny compared to the first part. Oh well.
http://www.youtube.com/watch?v=4okgRCn-XRU
A Touhou/TF2 Gag-dub I'm working on because I got bored. One of the releases of the Memories of Phantasm Anime clip (the first release) had no voices, so I decided it'd be fun to add TF2 voices to it.
I own nothing in this video. Please don't kill me.
That's about it, really.
Y-O-U-R, Y-O-U-Apostrophe-R-E
They're as different as night and day
Don't you think that night and day are different?
What's wrong with you?
From Homestarrunner.com
This is a dual purpose video. Purpose one is to test my new Stereo Mix and how it looks and sounds on Youtube, and purpose two is to have a definitive MUGENized GLaDOS video uploaded.
About the fight: Fighting GLaDOS as The Kid is honestly not as difficult as it immediately seems as long as you exercise extreme caution like I do. And also spam the shoot button at the right moments.
So enjoy the fight.
P.S. Apologies if the audio is a bit desynced.
P.P.S. I'm still alive.
P.P.P.S. I'm in space.
~Yukari Yakumo to The Kid (on A**hole difficulty)
~Also Andross to Fox McCloud from Star Fox (SNES - Course 3)
Just me beating Yukari as The Guy without using any of his striker moves. I was bored, I still have no Stereo Mix, and the video quality sucks, so enjoy.
The (stupid) story is basically this: Yukari visits The Guy in the netherworld and offers him another chance at life if he can beat her. He obliges and beats the crap out of her harder than she expected, so she decides she wants to be the penultimate boss for my MUGEN/IWBTG crossover (after recovering from the force of a giant green lazer fired by a god of retards, of course).
The stage shown at the end is Final Room of the Guy by SeriousCacodemon.
Get it here:
http://mugenguild.com/forumx/index.php?topic=125393
Also she's drastically different in my IWBTG full game, which is here:
http://fhqwhgads7.webs.com/iwbtgmugenfullgame.htm
OLD DESCRIPTION:
OBLIGATORY CUTSCENE:
"Well, I am finally past the masters of fruit, spike, and moon, but I have a bad feeling about what's ahead of me. Now I feel as if I'm passing between the boundaries of life and death, or those of reality and madness. Will I truly be fighting such a being that can tear these borders apart on a single whim? And why am I speaking like some pseudo existentialist?
"Ah, at least there's a save point; I'll be needing that, as I expect countless more deaths from the next boss."
------------------------------------
Actual Description:
Video of me beating my IWBTG edit of Ricepigeon's Yukari with The Kid, more than anything as a response to people telling me they couldn't do it. Just to show that it's possible. I did get lucky in this particular video, though; I usually finish her with the spike hyper.
Stage and BGM come with the Yukari edit.
Which is right here so you don't have to ask:
http://mugenguild.com/forumx/index.php?topic=121528.0
P.S. It's not as easy as it looks, especially not while recording.
Are you ready?
You better be, because I spent precious minutes making this video.
Just a preview of my next release, which is pretty dang hard (and is also an edit). Compared to my other releases, at least.
The video itself is a preview of what the Kid will have to navigate before he faces this Yukari (other characters don't have to do this because they're too big).
Here it is:
http://mugenguild.com/forumx/index.php?topic=121528.msg1211815
BGM: Star Fox (SNES) - Title Demonstration
And before you ask, those fireballs aren't supposed to hit you right as they appear. That would be cheap and stupid, and I wouldn't be able to do this nonsense.
Orochi Gill PMed me these two characters so I thought I'd try them out.
I can point out only one thing about this Nue Houjuu that doesn't completely suck about it, and that's the sprite work. Even then, it looks rather awkward. Other than that, she has Kung Fu Man written all over her: all the way from the same commands to the same sounds (yes, even the KO sound) to the same style of intro (Wood breaking and everything), but oddly enough not the CLSNs. They're extremely odd and out of place for the most part, but at least there was an ounce of effort in organizing them (even though they're... well, the video will tell you). Even the damage looks as if it were Kung Fu Man's from what I can tell. The sprites that should have transparency don't have it either (dash cloud and bullets), and I'd have chosen a different portrait. All in all, this character's laughable, and not in a good way. It says something when the author doesn't even put their name in the "author name" slot.
Koishi Komeiji by Chiguma is much better by comparison. It has standard Touhou sounds, good sprite work, and an overall Touhou fighter feel to it. I wanna say it plays like a Scarlet Weather Rhapsody Touhou, but it looks like a few things are missing. Could be beta; the lack of CLSN2s in a couple attacks supports that assumption of mine. Damage is a bit high, and the bullets hit quite a lot, which makes for plenty of pure domination opportunities. I would personally make the bullets grazable if I were Chiguma. The melee attacks don't seem too bad as far as damage. She can also cancel out of her dash pretty much immediately, which I like. Not a bad character.
Player 1: Koishi Komeiji Chiguma
Player 2: Nue Houjuu by "Elecbyte" (Whoever they are, they never changed the author name)
Stage: Tokyo Night Brawl by EXShadow
BGM: "Drop Dead" by Chuck E. Meyers (Minion's theme from the first Twisted Metal)
(4/29/11): I do NOT have Nue Houjuu, nor do I have a link to her. Please stop asking.
OLD DESCRIPTION:
Coming now to the link below. Same with the updated Kid.
http://mugenguild.com/forumx/index.php?topic=117157.0
And yes, you can move during the cutscene, but only when he throws the wine glass.
(5/14/10 Update): This Mike Tyson I'm fighting is version 1.1. More balanced and better 1.2 is now online.
This is my IWBTG Mike Tyson character. Nothing more to say. Just fighting him with The Kid (also from IWBTG), which I also converted to MUGEN. The stage and music come with Mike Tyson and are a part of him.
Get Mike Tyson and The Kid here (Mecha-Birdo's here, too):
http://mugenguild.com/forumx/index.php?topic=115742.0
Coming Soon: Dracula from IWBTG. That or Bowser and Friends.
(Oh yeah, the sounds a bit off-sync. Sorry 'bout that.)
In battle one, Konata wants to know what the crap a giant jawbreaker is doing throwing bombs, bagels, and eggs at everything, and so she goes to beat the crap out of it because she's bored.
In battle two, Primeus gets tired of Ozma's constant fantarding over him and decides to put him in his place before he becomes too big of a nuisance.
Download link for Ozma (Get Version 1.1):
http://mugenguild.com/forumx/index.php?topic=114255
Battle 1 (Arcade mode):
Player 1: Konata Izumi by Nyan™Kiryu
Player 2: Ozma by fhqwhgads7
Stage: Terror of Giygas (Old, and floorless) by narutofan714
Music: Smithy Battle 2 (Super Mario RPG)
Battle 2 (Watch mode):
Player 1: Ozma by fhqwhgads7
Player 2: Primeus by RicePigeon
Stage: Horizon by Sang Kalaza
Music: Dark Messenger (Kuja theme remix by Morrisey2)
Download:
http://mugenguild.com/forumx/index.php?topic=112573
And about the end... don't ask.
Title Music: Eternal Recurrence by Kokuyasou
Stage: Parched Earth by Neogouki (Thanks, PerryMason123).
Music: 空ろなるヘリオスフィア by Kokuyasou
OLD DESCRIPTION:
Well, here it is. A Giygas video for MUGEN.
I set him to normal mode so I could show off his seizure enducing seven-move movelist in training mode, using the McDonald's poster boy himself as a punching bag.
Everything else is mentioned in the video.
Stage: N/A
BGM: Tansunn - Enter Giygas (Pokey Means Business remix)
Get'im here:
http://mugenguild.com/forumx/index.php?topic=109229.0
And yes, I still have a laptop without stereo mix, so you get to hear me playing the game.
After countless attempts and moments of bashing the keyboard, I finally beat Haruhi with The Kid. He was set on Hard difficulty, but I didn't use any hyper moves, so I might as well have set it to Very Hard.
Whatever, enjoy the show.
Player One: The Kid by fhqwhgads7 (Me)
Player Two: Haruhi Suzumiya by Choiyer
Stage: School Gate from Haruhi Suzumiya- also by Choiyer
Music: God Knows (Metal remix by Nikuman)
In the meantime, I should probably figure out how I wanna make a video for Giygas.
Now go play my IWBTG MUGEN full game plz
[Old Description]
NOTE: Since my laptop is incapable of specific feats, I can't record direct audio like everyone else who uploads these kinds of videos with crisp quality. Therefore, you might hear a bit of me playing the game. Don't worry, I'm pretty quiet.
I should've figured out how to do this more than a month ago when I released this little guy.
Anyways, it's the star of I Wanna Be The Guy!: The Kid, and he takes on RicePigeon's God of Retards: Primeus on his turf.
Enjoy this epic showdown between two joke characters.
And enjoy watching me suck at playing as my own character.
Player 1: The Kid played by his author
Player 2: Primeus by RicePigeon played by the computer
Stage: Scarlet Devil Mansion Field (Meiling's Dream) by RicePigeon
Music: Chrono Trigger - "World Revolution"
Download the kid here:
http://fhqwhgads7.webs.com
And before you ask, I dunno if I'll make another character. I'm currently working on a Nanowrimo novel. If I do make another, I'll probably take a shot at making Giygas.
[/Old Description]
I used the Megaman X sound font for most of this and the Final Fantasy VI for the channels the former couldn't cover.
I used the program Synth Font to make this, which can be found at www.synthfont.com


