David V. Kimball
Lumia 950 XL Issue - Back Bottom Area Squeaks / Creaks
updated
To solve the mysteries behind this run, we'll examine the category's requirements, dissect the best route, and learn how to shave off time from the runners' best practices. At the end, the current world record holder will share their most clutch moments.
All Trophies on Speedrun.com: speedrun.com/ssbm#All_Trophies
Smash Speedrunning / Records Discord server: discord.gg/mq69ZzM
Soundtrack: MELEE! The Album. by Dual Screen: youtube.com/watch?v=Mz573z1MJao&list=PLdM_bgcwSUlw_IuAeFa9cOxrj62AOkXnF&index=1
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
MERCH►davidvkimball.com/merch
00:00 - Introduction
00:47 - All Trophies Category Beginnings
03:36 - Category Overview
05:06 - ncb1221's run
11:03 - bwells626's runs
16:03 - aMSa's runs
27:27 - A Challenger Approaches
30:26 - "Practice Run"
43:04 - Who Else Is Out There?
46:16 - Closing Thoughts
Detailed walkthrough of my route: youtu.be/4VIZAu13c_A
My Route Notes: docs.google.com/document/d/1xoKp8pZ_PPzWJ52XBebdwQpNrNeyxVCF2tGYkv-46fA/edit?usp=sharing
24 Hour Time Lapse Video - youtube.com/watch?v=x1Os8NcSrbI
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
#speedrun #supersmashbros #worldrecord
Today we explore what Melee could have been like in alternative universe where HAL Laboratory and Sakurai only had 8 months of development instead of the 13 months they had (which was already cutting it close).
This video is just speculative, but uses some information we do have about which characters were prioritized, early versions of stages seen at Spaceworld and E3 2001, and some unused assets like the early title screen.
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00:00 - Intro
00:19 - Early Title Screen
00:27 - Smaller Character Selection Screen
01:10 - Smaller Stage Selection Screen
01:35 - Stage Changes
02:27 - Outro
Credit to Barry Barrows for the beta title screen.
Treasure Hunt Yoshi's Story stage included in Beyond Melee: beyondmelee.com/home
Melee Lucas CSS icon created by neeko.
"Melee Lucas" mod for Brawl included in Smash 2: twitter.com/Smash2Official
Edited versions of Brinstar, Fountain of Dreams, and Great Bay were modified by me and aren't available for download.
"Beta Onett" music theme created by rustymonkee: youtube.com/watch?v=iyqcrA4JZV8
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
#Melee #WhatIf #CursedTimeline
Footage from Brawl mod Smash 2: twitter.com/Smash2Official
Smash 2 Omega: forums.kc-mm.com/Gallery/BrawlView.php?Number=219975
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
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From the Smash 2/Omega moveset, Snake retains a lot of his Brawl animations and moves, while his side Smash would include a melee attack with his missile launcher, and his down Smash would be a more traditional double kick like Ultimate counterpart.
His up B would put him in helpless state rather than being able to act out of it, but he'd be the only character on the roster with the ability to crawl.
His appearance would be based on Metal Gear Solid 1 and 2, as 2 would have just released on PlayStation 2.
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
Super Smash Bros. Melee with 6 more months of development would have added a lot. We can assume this based on how much Sakurai and HAL Laboratory managed to cram into the game in just 13 months already.
Melee "What If?" Video Playlist: youtube.com/watch?v=1SieMZ-KLJY&list=PLifkMG2HBLdYFuY0_owAioSDliaMBtPlx
DISCORD► discord.gg/gyrNHAwHK8
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For this video, I've combined some research from official sources like the Smabura-Ken websites, with the knowledge we have about what Sakurai would include in future Smash titles, and my own personal speculation to conjure up a more fleshed out version of Melee that keeps the core of the game the same, but adds in previously cut or partially completed content as well as net-new content, illustrating this through the works of many talented Smash Bros. modders.
Sources:
Smabura-Ken (64): https://dvdv.kim/3ihm7k2
Smabura-Ken (Melee): https://dvdv.kim/3MZa8FY
Sakurai quote about considering Ayumi Tachibana for Melee: https://dvdv.kim/3ua8ybJ
Elevated Melee development documentary: https://dvdv.kim/meleedev
m-exTool (for modding Melee): github.com/akaneia/mexTool/releases/latest
Prominent, relevant Smash Mods:
Brawl mods:
Project M / Project+: projectplusgame.com
Smash Remix (Project M): forums.kc-mm.com/Gallery/BrawlView.php?Number=217920
Smash 2: twitter.com/Smash2Official
Smash 2 Omega: forums.kc-mm.com/Gallery/BrawlView.php?Number=219975
Melee mods:
Akaneia Build: github.com/akaneia/akaneia-build/releases/latest
Beyond Melee: beyondmelee.com/home
Animelee: https://www.animelee.xyz/
Smash 64 mods:
Smash Remix (64): github.com/JSsixtyfour/smashremix/releases/latest
In order of appearance (build links above, individual mods linked here):
Characters:
Wolf by Team Akaneia
Charizard by Team Akaneia
Ayumi Tachibana by Lo-fi Robot Guy: https://dvdv.kim/3wh279x
Diddy Kong by Team Akaneia
Wario by Smash 2 Team
Sword Melee Ganondorf by Caleb Robinson: https://dvdv.kim/3IlfBDt
Custom Melee color palette swaps by Team Akaneia
Urban Champion model by Lo-fi Robot Guy (not yet released)
Stages:
Melee-style Castle Siege by Anchorman: https://dvdv.kim/3il4Ar7
Sprout Tower by fluffy for Beyond Melee
Flat Zone II by Smash 2 Team, with a modified camera by soopercool101 via MarioDox
Minecart Madness by LlamaJuice, Nezha, DukeItOut: https://dvdv.kim/3ih7ddA
Unova Route 11 by Skeleton, with modifications by me: https://dvdv.kim/36aJPMu
Secret Cave by Smash 2 Team, with some modifications by me
Summit by Smash 2 Team
Sukapon by MyDudeman222: https://dvdv.kim/3tmpYCT
Meteo (asteroid / Venom stage) by Smash 2 Team
Music:
Wario Land Stage Theme (HD Remix) by Video Games HD Remix: https://dvdv.kim/3u9CeWp
Star Wolf Theme by Seve: https://dvdv.kim/3CQxDMR
Battle Map 1 Theme (Fire Emblem) by TheRyanada: https://dvdv.kim/3ijgzWh
Dark World Theme by The Blake Robinson Synthetic Orchestra: https://dvdv.kim/3MWnnY5
Game & Watch: Octopus (Modern Remix) by XTProductions: https://dvdv.kim/3N5hFTO
"Main Theme" Ice Climber Remix by NoteBlock: https://dvdv.kim/3qhGmCD
The Girl Who Stands Behind, Game Music Graffiti: https://dvdv.kim/3wg6yRW
Boy Meets Girl by Moola Mixtape: https://dvdv.kim/3tkyBxM
Pokemon Wild Encounter Theme by The Noble Demon: https://dvdv.kim/363mMDq
Other:
Star Fox Adventures Fox McCloud voice pack by me, not released or finished
Star Wolf voice and Melee UI modifications by me, not released or finished
Sheik Harp taunt by the Project+ Dev Team
Star Fox final smash Landmaster by Smash 2 Team
Charmander by Nanobuds, Iwvi with custom animation by me: https://dvdv.kim/3JEjC7H
Star Fox 64 3D Wolf artwork by Ligoexe03: https://dvdv.kim/3Ip2XDk
Kamek render by Nintega Dario: https://dvdv.kim/3wkfLJ4
Skull Kid render by MatttGFX: https://dvdv.kim/3qizd4R
Navarre render by Ambros489: https://dvdv.kim/3KQsfMm
Slippy model by Nick Bizzozero: https://dvdv.kim/3iB0ATP
Sukapon trophy by Fruit_Sauce: https://dvdv.kim/3qk4YL8
Little Mac Trophy Import by Fruit_Sauce: https://dvdv.kim/3IhbkRD
Foreman Spike render (unknown)
Chilly trophy by Fruit_Sauce: https://dvdv.kim/3KZhtTZ
Tetronimo trophy by Fruit_Sauce: https://dvdv.kim/3ucobzk
02 Trophy by Fruit_Sauce: https://dvdv.kim/3uddCMi
Fire Emblem Unit trophy: https://dvdv.kim/3CUnLS3
00:00 - Intro
01:48 - New Characters + Changes
06:35 - New Stages + Changes
07:39 - New Music + Changes
13:46 - New Items + Changes
17:20 - New Trophies + Changes
18:30 - New Single-Player Modes + Changes
21:29 - Prominent Smash Mod Spotlight
22:10 - Closing Thoughts + Outro
"T R O P H Y T U S S L E" background music by Fryman: youtube.com/watch?v=QimKR1A0Ro4
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
#SSBM #Melee #WhatIf
SPECIAL THANKS to @ACappellaVGM, @SmoothMcGroove, @MayTreeofficial, @churchmanner, @Triforcefilms, and @McTweet! Check out their work below:
ACappellaVGM: youtube.com/c/AcappellaVGM
Smooth McGroove: youtube.com/channel/UCJvBEEqTaLaKclbCPgIjBSQ
MayTree: youtube.com/channel/UC3mY2SKYhPjqImtBBXsR6_Q
Church Manner: youtube.com/channel/UCMKYcI1W2-1bZCVOeeW3nDw
Triforcefilms: youtube.com/channel/UCoDO3V3k1iG-hRGJxLLsY6A
McTweet: youtube.com/channel/UCwLwIx5n0JyPK_lLXZxAw_A
Download the pack for Melee here (.hps files): ssbmtextures.com/other-mod-types/audio/melee-a-cappella-pack
Please don't expect actual download links to the "What If?" mods showcased every time. This is a special occurrence. :)
00:00 - Intro
00:05 - Opening and Notices - ACappellaVGM
00:42 - Main Menu - Smooth McGroove
01:03 - Mario Bros. 2 Theme - Smooth McGroove
01:24 - Victory themes - ACappellaVGM
03:34 - Adventure Mode Start - ACappellaVGM
03:41 - Super Mario Bros. Theme - MayTree
03:50 - Clear 1 - ACappellaVGM
03:57 - Mario 64 Slide - Church Manner
04:11 - Clear 2 - ACappellaVGM
04:25 - DK Island Swing - Triforcefilms
04:34 - Continue, Game Over, and Classic Start - ACappellaVGM
04:49 - Break the Targets - McTweet
05:12 - Ending Theme - ACappellaVGM
05:23 - Credits
YouTube links:
Melee Opening - ACappellaVGM: youtube.com/watch?v=FByS-6sapIg
Melee Victory Themes - ACappellaVGM: youtube.com/watch?v=CoCnTF0FIqI
Main Menu - Smooth McGroove: youtube.com/watch?v=zJEc29CZNiQ
Mario Bros. 2 Theme - Smooth McGroove: youtube.com/watch?v=RG5Vqcn2mKw
Super Mario Bros. Theme - MayTree: youtube.com/watch?v=Yb4Kqk2L7E0
Mario 64 Slide - Church Manner: youtube.com/watch?v=4cKkdzgOx2s
DK Island Swing - Triforcefilms: youtube.com/watch?v=1S0zN4qcs1c
Break the Targets - McTweet: youtube.com/watch?v=qtIUhv0YlfE
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Since another video is in the works, I decided to use the footage I'm capturing for it and make this. I have the Melee HD textures enabled (from assets.melee.tv), widescreen gecko code, and an internal resolution upscale of 1920x1584 for full 1080p capture. I also enabled 8x SSAA anti-aliasing, 16x anisotropic filtering, texture filtering, per-pixel lighting, and scaled EFB copy to make it as pretty as possible.
I did cheat a little bit in editing, so that RNG was on my side. List of things I changed:
- Swapped out the Mario Bros. cutscene with one that doesn't use any recolor costumes (happens when you pick Mario or Luigi)
- Replaced the Star Fox segment to ensure an encounter with Falco
- Replaced the Kirby section to ensure an encounter with Giant Kirby
- Replaced the Ending "Congratulations" segment with my own HD version
I also went out of my way to engage each of the Link battles in Underground Maze, and also waited for Zelda to transform into Sheik before I KO'd her. Yes, it was a little extra, but I wanted to show as much off as I could.
Unfortunately there are some odd quirks with the widescreen gecko code that haven't been fixed yet, mostly obvious in the text alignment and UI issues that show up during the stage clear screens or during the Star Fox cutscenes.
This is the Widescreen code I'm using for Melee 1.02:
$Widescreen 16:9 [Dan Salvato, mirrorbender, Achilles1515, UnclePunch]
043BB05C 3EB00000
C236A4A8 00000006
C03F0034 4800001D
7C6802A6 C0430000
C0630004 EC2100B2
EC211824 48000010
4E800021 43A00000
435B0000 00000000
044DDB58 3E4CCCCD
04086B24 60000000
04030C7C 38000064
04030C88 3800021C
044DDB30 3F666666
044DDB34 BF666666
044DDB2C C3660000
044DDB28 43660000
044DDB4C 3D916873
C22FCFC4 00000004
48000011 7C6802A6
C0030000 4800000C
4E800021 40DC7AE1
60000000 00000000
044DDB84 3E89FEFA
If anyone knows of a widescreen code that fixes these issues, please let me know. :)
The other issue is, when having all of those visual settings cranked up super high, there are some serious performance issues during the stage clear screens. I replaced the audio with smoother versions so it doesn't sound choppy, but the video visibly drops frames during those parts. Sorry about that.
I hope you enjoy! I'll continue to tease bits of my next videos on Patreon: http://patreon.com/davidvkimball
00:00 - Menus
00:14 - Stage 1: Mushroom Kingdom
03:18 - Stage 2: Kongo Jungle
04:42 - Stage 3: Underground Maze
09:13 - Stage 4: Brinstar
11:08 - Stage 5: Green Greens
13:18 - Stage 6: Corneria
15:12 - Stage 7: Pokémon Stadium
16:42 - Stage 8: F-Zero Grand Prix
18:11 - Stage 9: Onett
19:19 - Stage 10: Icicle Mountain
20:54 - Stage 11: Battlefield
22:43 - Stage 12: Final Destination
25:19 - Ending and Credits
26:56 - Congratulations!
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
DOWNLOAD RASH: steamcommunity.com/sharedfiles/filedetails/?id=2753818316
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Rash from Battletoads hops into Smack Studio. Very fast and agile, Rash's smash hits are flashy and flamboyant, matching his extroverted personality.
Very fun character to work on. I used a combination of Smack Studio's rig feature and importing sprites directly from T0misaurus' sheet: spriters-resource.com/arcade/battletoads/sheet/50080
Battletoads is owned by Rare and Microsoft. Battletoads arcade game was published by Electronics Arts, Inc. and developed by Rare Limited in 1994. This workshop entry is not an official inclusion in Smack Studio.
Song used is "Stage 1" by David Wise: youtube.com/watch?v=0JIDri-RNyM
Back Smack Studio on Kickstarter: http://smackstud.io/KickstarterLaunch
Smack Studio on Steam: smackstudio.com/steam
Smack Studio's website: smackstudio.com
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
What if Sakurai's initial platform fighting experiment was released to the public? In its earliest form, it may have played like 4 Captain Falcons.
I used a variety of Melee mods and some video editing trickery to show what a prototype of Super Smash Bros. on Nintendo 64 may have looked like if it was released.
Please see the credits and resources below if you'd like to try the mod yourself.
**Please note: I have used some video editing trickery in this video, so the combination of mods below will not produce the result seen in this video to a complete extent.**
Melee mod upon which this one is based - "Dragon King: The Fighting Game Mod Pack" by Bikes for Sale: ssbmtextures.com/other-mod-types/texture-packs/dragon-king-the-fighting-game-mod-pack
My HUD and Sound edits: ssbmtextures.com/other-mod-types/texture-packs/dragon-king-the-fighting-game-hud-and-audio
More info on Bikes for Sale's mod: lofirobotguy.blogspot.com/2021/10/dragon-king-fighting-game-mod-pack-guide.html
Base build - Hybrid 64: gamebanana.com/mods/40702
In-game UI and sound tweaks created by myself, davidvkimball.
Post-match jury rigging also by me.
SmashWiki page: ssbwiki.com/Dragon_King:_The_Fighting_Game
I can also tell you the stage doesn't render properly on console. I tested on a Wii. I'm sure with some proper edits it can function.
Fantastic breakdown and analysis of every piece of media we have available about 格闘ゲーム竜王, and how it likely inspired the core of Captain Falcon's moveset: deviantart.com/tomgyroid/art/SC-17-Know-Me-Your-Moves-Captain-Falcon-DK-888635373
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Download Melee DLC voice lines: http://dean.melee.tv
THANK YOU TO DEAN HARRINGTON! Please support him if you can: deanharringtonvisual.com/voice_actor
Dean Harrington is the voice of the announcer, Master Hand and Crazy Hand in Super Smash Bros. Melee. MelonSpeedRuns and I contacted him in 2016 about doing some recordings for fans, which he agreed to do at no cost. You can hear more about this in an interview he did with SourceGaming here: youtu.be/P7sb_dQ5jn8?t=2449
Credits:
Dean Harrington for being generous enough to donate these voice lines. Please support him if you have the chance.
MelonSpeedRuns and David V. Kimball for getting in contact with Dean Harrington and arranging for all these clips to be recorded.
jfaz (Pepe) for mixing raw audio (making it Melee) and generating the website where the files are hosted.
Portraits & Art credits:
Smash 2 + Melee Remastered portraits: twitter.com/smash2official
Smash 2 Omega portraits: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=219975
Shantae: deviantart.com/matymatiasmaty/art/Shantae-SSBU-style-838810205
V Joe: deviantart.com/vexikku/art/Viewtiful-Joe-Render-842068933
Slippy: twitter.com/8izzozero/status/1389395756122087426
Black Shadow: deviantart.com/mysteryart901/art/30-Black-Shadow-829450719
Ryu: deviantart.com/ghostoftime1/art/Ryu-Render-862554889
Raquaza: deviantart.com/pghazanfari/art/Rayquaza-116487983
Naruto: turbosquid.com/3d-models/cartoon-naruto-3d-3ds/600725
Smash 3C Lucina: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218820
Knuckles: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=218373
Geno: gamebanana.com/mods/247403
Goku: renderhub.com/sinh-nguyen/son-goku-ready-to-fight
Dark Samus: reddit.com/r/Metroid/comments/3pvdh2/3d_render_of_dark_samus_that_i_did
Crash Bandicoot: deviantart.com/bandicootbrawl96/art/Crash-Bandicoot-Retro-Render-841533026
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
20th Anniversary Tribute: youtube.com/watch?v=t2x7eIp-4gA
blippi.gg: blippi.gg
Melee on Speedrun.com: speedrun.com/ssbm_ce#Unlock_All_Characters__Stages
Melee HD reddit thread: https://href.li/?https://www.reddit.com/r/SSBM/comments/niqgf9/definitive_melee_hd_dolphin_and_slippi_texture/
Elevated Documentary: https://dvdv.kim/meleedev
"What If...?" Melee series: youtube.com/playlist?list=PLifkMG2HBLdYFuY0_owAioSDliaMBtPlx
#Melee20th #SSBM #Melee
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Happy 20th Anniversary to my favorite game of all time, Super Smash Bros. Melee. I hope this tribute video helps share what I love about the game. From its conception, to its reveal, release, and community adoption, Melee's evolution has been a magnificent spectacle to behold. #Melee20th #SSBM #SSBM20th
"Smash Bros. Melee/Brawl Epic Remix" music by AJ DiSpirito: youtube.com/watch?v=0BDWj7ypfWk
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
To create these scenes, I used my Huion KAMVAS Pro 16 Drawing Tablet for illustration and Adobe Premiere Pro to animate.
Super Smash Bros. Melee and its trademarks are ©2001-2021 Nintendo/HAL Laboratory, Inc. Characters are ©Nintendo/HAL Laboratory, Inc, Creatures Inc./GAME FREAK inc./APE Inc./INTELLIGENT SYSTEMS
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Grab HSDraw and DAT Texture Wizard: smashboards.com/threads/2021-guide-to-texture-hacking-with-hsdraw.510324
Codes: Scroll down to "Stage Footage Capture Kit (not for Slippi)" blippi.gg/codes
How to capture green screen Melee footage: youtube.com/watch?v=XBDVAXLL0Fs
How to load custom textures: youtube.com/watch?v=SYItKN88hzg&t=72s
#SSBM20th #Melee #SuperSmashBrosMelee
00:00 - Introduction
00:20 - Removing Stage Objects
05:31 - Modified ISO Demonstration
06:58 - Free Look method in Dolphin
07:54 - Dolphin texture dumping and loading method
08:29 - Video End
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
What if the Ultimate Spacie was in Melee? When Master Hand and Crazy Hand attack Corneria, and manage to take out Great Fox, Fox McCloud, Falco Lombardi, and Peppy Hare, it's up to Slippy Toad to save the rest of team Star Fox from certain doom. Can he do it?
TAS clips created by B&D Games: youtube.com/banddgames
Slippy credit:
Slippy model by Nick Bizzozero: twitter.com/8izzozero/status/1389395756122087426
Slippy moveset / "Ultimate Spacie" by MagicScrumpy: ssbmtextures.com/other-mod-types/balance-patches/the-ultimate-spacie
Stage mods used:
Nighttime Corneria by MarioDox: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=217556
Grounded Corneria v1.0 by Power Marshall: docs.google.com/uc?authuser=0&id=0B8JxUaNI_Pb7WURBR05zSnZvaGc&export=download
Wolf mod by Team Akaneia: twitter.com/teamakaneia
Music used:
"Defending Corneria" by Sean Haeberman, part of Harmony of Heroes: soundcloud.com/seanhaeberman/defending-corneria-star-fox-harmony-of-heroes
Mission Accomplished (Orchestrated Mix)- Star Fox 64/Zero by Webhead361: youtube.com/watch?v=ReBN4viMSnw
"Watch Your Step Fox!" by garlagan, part of Harmony of Heroes: youtube.com/watch?v=jQoHWswOVd8Misc: Control panel model by Nikola Dimitrijevic: artstation.com/artwork/Lngg0
A fully-working version of what's seen in the trailer is not available for download as a pack, although you may browse the linked sources if you'd like. These trailers are just concepts and are meant to be made for fun.
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
If Earthbound 64 wasn't canceled, and Sakurai decided to move forward on replacing Ness with Lucas, this could have been the result!
The Lucas character model and moveset, as well as much of the footage captured is from Smash 2, a Brawl mod. Check it out here: twitter.com/Smash2Official
Recreation of EarthBound 64 Trailer Music by baggagelizard 2: youtube.com/watch?v=dxZNt44GpB4
New Pork City: Destroyed stage is a modified version of New Pork City: X mod by Xerom: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209134
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Image if the terrifying Ridley from Metroid was playable in Melee. This would be the result!
Music by @FalKKonE, full song available here: youtube.com/watch?v=BWe-z1xKkoI
Special thanks to DemurerFire for the space station render and to Fraude_9 for the hype Ridley gameplay clips!
Most of this footage is from Smash 2 Omega, a Brawl modification based on Smash 2.
This Ridley Brawl mod was created by BaganSmashBros / RidleySmashBros and KingJigglypuff and others: docs.google.com/document/d/1H65jq-rQE-Gd-Ozz7L2It9bYv7ibEszxodSLiqsJDyU/edit?usp=sharing
Smash 2 Omega: https://dvdv.kim/3u6vUhg
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Finally, the definitive HD texture pack for Super Smash Bros. Melee's first release is complete. It is compatible with any version of Dolphin, and of course Slippi Online.
Download link: reddit.com/r/SSBM/comments/niqgf9/definitive_melee_hd_dolphin_and_slippi_texture
Install instructions:
1. Download any of the packs. .DDS files are easier for Dolphin to load, with slight loss of quality, and .PNG are lossless.
2. Find your Dolphin/Slippi install location and open it in your file browser. Then, navigate to User, Load, Textures, and make sure a folder called GALE01 is there. This is Melee's game ID, so any textures placed in there will be used.
3. Then, enable custom textures by going to Dolphin/Slippi and clicking Graphics, Advanced tab, and then enabled "Load custom textures." You'll also want to check the "Prefetch Custom Textures" option as well to prevent in-game stuttering.
4. Optionally, you can increase the quality to 1080p. To do this, go to Graphics, the first Enhancements tab, and change Internal Resolution to 3x (1920x1584) for 1080p. You may also increase Anti-Aliasing and Anisotropic Filtering settings, but this may affect performance.
5. Optionally you can enable widescreen for Melee. To do this, right click Melee from the game list, select Properties, and then click the Gecko Codes tab. Make sure "Optional: Widescreen 16:9" is enabled. Then, go to Graphics, and under the General tab, change Aspect Ratio from its current option to "Stretch to Window." Then make sure you run the game at full screen by using alt+Enter.
00:00 - Introduction
00:27 - Slippi Compatibility
00:53 - Character cosmetics
01:12 - How to install
0:1:32 - Comparison
02:09 - Credits
Credits:
Team members: David V. Kimball, Alecks, Radzo73, Tyleto, Quarantine_Zone, Kirbeast
Playtesters: MetalLegacy, Vianny, Liva, Carldacious, Readek, Stache, Zapfy
Thanks to UnclePunch and Stache for all of their work getting together the original pack.
Also thank you to all of the hard working talent over at meleehd.boards.net / MeleeHD on GitHub.
The SD Remix crew, the Faster Melee folks, Karmo1, solidturnip and the many others who have created Melee HD Packs in the past.
And thank you to AlGeorgeRomo and the Smash 2 team for creating the amazing models upon which our renders are based.
Neil and ! C O for helping us with fonts.
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Mock trailer mirroring Sonic's official announcement in Brawl. Also a concept of how Sonic the Hedgehog might have played if he appeared in Super Smash Bros. Melee first. This character is fully playable in the Smash 2 project, link below.
Smash 2 Project: twitter.com/smash2official
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Concept of how James Bond might have played if he appeared in Super Smash Bros. Melee. His moveset here heavily borrows from Solid Snake's Super Smash Bros. Brawl / Project M / Smash 2 animations.
Smash 2 Project: twitter.com/smash2official
James Bond model from (Nightfire) - Import by StupidMarioFan1: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31857
Facility Level stage rip by Mewtwo2000: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11361
Moveset: P+ 2.15 Snake with motion trails by GRAND AZEL: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=219533
Music - GoldenEye N64: Full Remake Album by Brandon Wiebe: youtube.com/watch?v=TyspweHYBd4
Various sound effects from GoldenEye 007 on N64.
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
DISCORD► discord.gg/gyrNHAwHK8
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
DISCORD ► discord.gg/gyrNHAwHK8
TWITCH ► http://twitch.tv/davidvkimball
This documentary follows the development of Super Smash Bros. Melee; how Masahiro Sakurai and his team at HAL Laboratory came to create--and perfect--the game as we know it today.
You'll find plenty of Melee information in this video. We'll look at beta / unfinished elements of the game, including some of the earliest builds ever made, the backstory behind the game's conception, and the official Nintendo events that followed.
A majority of the information collected has been sourced from webpages, translated publications, and interviews, which can be viewed below.
If you'd like to support me and my work, you can become a patron here: http://patreon.com/davidvkimball
00:00:00 - Prelude
00:01:09 - Chapter 1: "Conception"
00:03:15 - Chapter 2: "Early Development"
00:10:44 - Characters & Items
00:20:49 - Stages
00:22:22 - Story
00:23:20 - Game Modes & Features
00:25:49 - Chapter 3: "Elevation"
00:28:03 - Music & Sound Team
00:29:39 - Opening Movie
00:31:35 - Stage Music
00:37:49 - Sound Effects & Voice Acting
00:40:49 - Early Menu Designs & Animations
00:44:40 - Unused Sounds & Fanfares
00:46:07 - Chapter 4: "The Reveal"
00:49:32 - E3 Build
00:55:00 - Pre-Release Fan Theories
00:55:36 - Tournament 1: Premium Fight
00:56:30 - Development Crunch Time
00:57:57 - Chapter 5: "Release"
01:00:35 - Final Post
01:02:24 - Post-Release Fan Theories
01:02:55 - Tournament 2: Jump Festa 2002
01:03:47 - Promotional Merchandise
01:05:14 - Tournament 3: Toy Festa 2002
01:06:42 - Emerging Competitive Play
01:08:27 - Sakurai After Melee
01:09:07 - Chapter 6: "Game!"
01:09:55 - Thank You
01:10:45 - Outro
Melee Documentaries by SAMOX:
Smash Brothers Documentary: https://dvdv.kim/3vvLyCW
Metagame Documentary: https://dvdv.kim/32YYTHE
Credits:
EssieLessie for giving me regular, detailed feedback on the video and initial script. Also helped me figure out the BPM for the DK Rap.
PushDustin: for reviewing the final script and giving final feedback.
NOKOLO: for translating the final post from Smash Bros. Fist, from which I paraphrased.
UnclePunch for helping me with modifying my personal copy of the game and providing some helpful Gecko Codes.
Bradimator for the concept artwork and opening movie storyboard recreations.
Turndownforwalt: for being a great consultant on the YouTube-side.
Outro Music Credit: "Resting Place" by Garrett Williamson: https://dvdv.kim/3e3RHAv
Super Smash Brothers Melee and its trademarks are ©2001-2021 Nintendo/HAL Laboratory, Inc. Characters are ©Nintendo/HAL Laboratory, Inc, Creatures Inc./GAME FREAK inc./APE Inc. INTELLIGENT SYSTEMS
Video footage sources:
Galaga Arcade Cabinet: https://dvdv.kim/3xCds20
Nolan Bushnell Interview: https://dvdv.kim/2QGLcuA
Sakurai "Risk and Return" GDC 2004: https://dvdv.kim/3309W3t
Tokyo B-Roll: https://dvdv.kim/3nwJvf6
"Experience Japan" Tokyo B Roll: https://dvdv.kim/2R7Y6la
Sheik's Theme by Amy Turk: https://dvdv.kim/3u57GEb
Render96 renders: https://dvdv.kim/3eERzql
Raccoon Mario trophy discovery by @ChrisPatstone: https://dvdv.kim/3u0RGTs
Smash 2 project: https://dvdv.kim/2SaCtBb
Banjo-Kazooie Orchestrated: https://dvdv.kim/3ucKYK4
Facts About BK Banjo Trophy: https://dvdv.kim/32XfUlM
Tokyo by Train: https://dvdv.kim/3nwJCr2
Nabil Shehata conducting the New Japan Philharmonic: https://dvdv.kim/3u3YjEw
Onett early version: https://dvdv.kim/3gLALAB
Fourside in 3D: https://dvdv.kim/3e3d5G4
Dean Harrington footage: https://dvdv.kim/3eKTk5a
Unused animation "Selected" CSS video: https://dvdv.kim/3gQaMrU
Unfinished "ItemBlind" animations video: https://dvdv.kim/3nzsJwb
Nintendo World Report: https://dvdv.kim/3e5JOKI
Hyper Magazine: https://dvdv.kim/3nBYZie
Smash 2 Omega: https://dvdv.kim/3u6vUhg (J-BoZ https://dvdv.kim/32YZmcS)
SSBM Tutorials: https://dvdv.kim/3tcvJzA
Shinagawa Station - Tokyo - TokyoStreetView: https://dvdv.kim/3gK4CcG
Panning Down Over Busy Tokyo Crossing by Videvo: https://dvdv.kim/3vmzcgy
GRSmash video: https://dvdv.kim/3vuuYmZ
Jigglypuff tutorials: https://dvdv.kim/3u6Qzll
Acryte How fast is Melee?: https://dvdv.kim/2Rb5IDs
imnotemo225 "GameCube obsessed kids": https://dvdv.kim/3e3TlC2
GGBootCamp "Pound 2019 - Melee Top 8 Intro": https://dvdv.kim/2QGsGT7
Research resources:
Source Gaming: https://dvdv.kim/3e4mSvG
The Cutting Room Floor Wiki: https://dvdv.kim/3gPOWVq
SmashWiki: https://dvdv.kim/3e1eiO2
Original Smash 64 website: https://dvdv.kim/3xKH7q2
Original Melee website: https://dvdv.kim/3aPddad
IGN: https://dvdv.kim/3e4mWLW
ChainSwordCS Alt: https://dvdv.kim/2RfnZzK
Every Melee ISO by ConnorRentz: https://dvdv.kim/3t4mPnN
Nintendo World Report: https://dvdv.kim/3t8KXpg
NintendoLife: https://dvdv.kim/2QARFr4
Technical resources:
Melee Gecko Codes by Achilles1515: https://dvdv.kim/3eZHEvN
Blippi.gg: http://blippi.gg
Melee HD Asset Library: http://assets.melee.tv
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Masahiro Sakurai presented at Game Developers Conference 2004 on "Game Design: Risk and Return." He talked about his philosphy designing games and what makes a game fun. At the end, he had a Q+A section, where attendees were able to ask him questions. Three of them were about Super Smash Bros. Melee, the first one being "What are the high-risk, high-return moves in Melee?" which directly relates to the main point of the talk, describing the relationship between risk and return in games. The second question was "How many newer moves in Melee were the result of deliberate additions versus oversights?" citing wavedashing as an example. The third and final question of the talk was "What was the design process like for Super Smash Bros. Melee?"
Video recording date states this was March 24, 2004.
If you'd like to watch the entire presentation with audio translation, you can find it on Internet Archive here: archive.org/details/2004_GDC_-_03-24-2004_Sakurai_1230-130p_2-Channel
You can also hear the original recording (no English translation) in its entirety on the GDC website: gdcvault.com/play/1013538/Game-Design-Risk-and
00:00 - What are the high-risk, high-return moves in Melee?
02:30 - How many newer moves in Melee were the result of deliberate additions versus oversights?
05:29 - What was the design process like for Super Smash Bros. Melee?
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Today I talked to Justin Wharton! He makes incredible vaporwave art and incorporates other elements into his digital paintings like Smash, retro, and pop culture. Follow him on Twitter here: twitter.com/justwharton
Justin's favorite three pieces he's made:
Renaissance painting: twitter.com/justwharton/status/1110251569428062222
Death of a Legacy: twitter.com/justwharton/status/1250161116031807488
Metroid Paintings: twitter.com/justwharton/status/1291415713144426498
00:00:00 - Intro
00:03:00 - How Justin got into art
00:07:25 - How Justin got into the Smash Melee community
00:10:51 - What is Vaporwave?
00:19:35 - Justin's rebrand over the years
00:22:16 - Protecting artwork from others stealing it
00:24:48 - Chat questions and comments
00:27:00 - Where you should host your artwork
00:29:10 - How did Justin's first Smash event go?
00:33:22 - Role at Panda Global
00:34:33 - On repurposing content and seizing opportunities to share work / being timely
00:42:00 - Keeping up with the industry + NFTs and what artists should do
00:48:10 - Work Justin is the most proud of (links in description)
00:50:15 - Advice for aspiring artists looking to get into the industry
00:53:33 - Having a "day job" and working on something creative
00:56:52 - What inspires Justin to create
00:59:33 - Personal connections to artwork - should they be private or public?
01:02:44 - Creator/author/artist's intent vs. community response
01:07:00 - More chat questions / Liminal Spaces / Bionicles /
01:12:00 - Justin eras
01:14:00 - Closing thoughts
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
I was so glad to have Garrett Williamson on my stream! We talked about music, the process of composing/writing, Smash Bros. Melee, his work on the Metagame documentary soundtrack and much more.
Follow Garrett on Twitch here: http://twitch.tv/gwilly
00:00:00 - Introductions
00:02:36 - Music career beginnings
00:06:10 - Garrett's musical style
00:09:10 - Video game beginnings + game/music hybrid
00:15:00 - Initial chat comments + questions / responses
00:18:02 - Getting involved in Metagame
00:24:25 - Working and releasing album, "Middle of Somewhere"
00:27:04 - More questions from chat (writer's block, change during the process in Metagame)
00:34:59 - Musical influences
00:40:49 - More chat questions / YouTube, FNAF viral videos
00:42:31 - Top 3 games on N64, and Top 3 games on GameCube
00:57:08 - To what degree should we dismiss nostalgia and personal bias as factors in favorite games
1:06:35 - SAMOX follows me pog
01:08:40 - Midi usage vs. streamed music in games + more chat questions and nostalgia discussion
01:20:00 - Advice for people interested in getting a career in music / getting into the industry + advice for content creators
01:26:10 - Question from chat: how do you split up the writing and arranging parts of the track
01:30:10 - Marketing perspective - free tools / Plain Marketing podcast sneak peak
01:31:31 - Practical tips to start creating music now
01:34:04 - End and closing remarks
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimballRare's
Dinosaur Planet, eventually Starfox Adventures on GameCube, was a Nintendo 64 title planned for release in 2000, but was canned to become a Starfox game. Here's half an hour of a leak of the build, released by Forest of Illusion on February 20th, 2021. twitter.com/forestillusion/status/1363090008916193282
Oddly, "Sabre's Adventure" features Fox, where he introduces himself as "Fox McCloud from the Lylat System." So this must have been during the transition to when it would become a Starfox game. Very interesting stuff!
I used an Everdrive X7 to run this on original hardware. If you're wondering how to get it to work, download the ROM from archive.org: archive.org/details/dino_20210220 and follow the instructions. Make sure to rename the patched_rom.z64 file to "Dinosaur Planet.z64" and then in your save_db.txt file in your Everdrive directory, make sure to add DP=5 (Dinosaur Planet) and save it.
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
A prototype showcase of what a finished XBLA version of GoldenEye 007 might look like with a remastered soundtrack and some cutscenes replaced with actual movie footage from the actual GoldenEye James Bond film. I only covered the first three levels, Dam, Facility, and Runway. Doing the entire game would take longer than I'd like. I also remade the opening, featuring spliced scenes from the film. Hope you enjoy!
Full Remake Soundtrack by Brandon Wiebe: youtube.com/watch?v=TyspweHYBd4 Check it out, it's outstanding! And there's a link to the full album download.
Movie clips from MGM's Bond film, GoldenEye (1995). Huge shout out to the teams at Rare who worked on the original game and the unfinished prototype. And to Grant Kirkhope specifically for creating the music that Brandon remade.
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Your definitive Super Smash Bros. Melee lo fi and hip hop beat collection for about an hour. There's no Ultimate, Brawl, or Smash 4 music, it's all pure Melee goodness. Some tracks are flipped or remixed versions of Melee songs, while others are Melee-inspired. Genres range from lofi & hip hop, to bit-tune and synthwave. Works great during Slippi rollback netplay matches or UnclePunch Training Mode grinds. Also works for playing during your Twitch streams or as background music for your YouTube videos. Just make sure to credit the original artists, listed below with links to their work. #Melee #SSBM #Music
Artwork and animation by EssieLessie: http://twitch.tv/essielessie
Please support the amazing artists responsible for this:
00:00:00 - Jazz/Piano/Beat ► Super Smash Bros - Melee (Lofi Lia Remix)
By Lofi Lia - youtube.com/watch?v=vVYSsJdh_bM
00:03:12 - Resting Place - Garrett Williamson
By Garrett Williamson - youtube.com/watch?v=D618zXwvH5Y
00:05:06 - Wavedash (Super Smash Bros. Melee) (TRAP REMIX) - Jorgen Odegard
By Jorgen Odegard - youtube.com/watch?v=W8HYf5pPMk0
00:08:05 - Fryman - T R O P H Y T U S S L E
By Fryman - youtube.com/watch?v=QimKR1A0Ro4
00:10:48 - My Gamecube Broke.
By .UZU youtube.com/watch?v=e3XBVbHn9qM
00:13:39 - Super BREAKS Bros! - Smash Bros. MegaMix Remix by Dj CUTMAN - GameChops
By DJ Cutman - youtube.com/watch?v=uX2mVQV8Y7Q
00:22:21 - Chillindude Diss Instrumental - Corneria Beat
By BKNAPP - soundcloud.com/bknappbeats/chillindude-diss-instrumental
00:24:01 - How To Play Remix
By ??? please, if you know who made this please comment and include the source. I've had this on my PC for like 6 years lol.
00:27:00 - Super Smash Bros Melee Remix - By Johammad
By Johammad - youtube.com/watch?v=9MX2FpWilTI
00:29:22 - Super Smash Bros. Melee Menu Theme | Lofi Remix
By Keyboard Man - youtube.com/watch?v=3jn-5IfNDEw
00:31:57 - M E L E E - LoFi Beats
By Nicolas Charron - youtube.com/watch?v=I9eVd7Txf3o
00:34:12 - DS - shine. [Smash Bros. Melee Opening Lofi Hip-Hop Remix]
By DS Music - youtube.com/watch?v=T6x-Mf1zK3c
00:35:02 - SUPER SMASH BROS Melee Theme (Jim Walter TRAP REMIX)
By Jim Walter - youtube.com/watch?v=cBDOkDgJ5V4
00:37:46 - SSBM Fountain of Dreams Chopped and Lofi'd
By Mishun - youtube.com/watch?v=bjLE_su_X0w
00:40:09 - Pokemon Lofi
By Mikel - soundcloud.com/mikeljakobi/mikel-pokemon-lofi
00:42:26 - Melee!!!
By BKNAPP - soundcloud.com/bknappbeats/melee
00:44:47 - Jazz/Beat ► Super Mario 64 - Slider (Lofi Lia Remix)
By Lofi Lia - youtube.com/watch?v=4SsSSbp1CdU
00:46:54 - Movement 3
By Johammad - soundcloud.com/johammad/movement-3
00:49:326 - I flipped the Super Smash Bros Melee Main theme into a lofi beat
By Shakambo - youtube.com/watch?v=wr0bCGQznzM
00:51:00 - Smash Bros. Melee (REMIX) by HuggerMugger - "Where You At"
By HuggerMugger - youtube.com/watch?v=KQ7nbqwNsp8
00:53:16 - Low Poly Fallow
By Casey LaLonde youtube.com/watch?v=FFqD_bhtUnM
00:57:56 - air
By BLVK. - soundcloud.com/yungmai/air
00:59:14 - Melee Beat
By PretzelGuy - soundcloud.com/pretzelguy/melee-beat
01:01:16 - [Falcon.]
By oddwin - soundcloud.com/oddwin/show-me-your-moves
01:02:53 - Outro
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
I didn't include this song, Pheeno - Rest - youtube.com/watch?v=YYss0sSzWrg because copyright ID claim was too crazy. But I wanted to link to it also.
If I have incorrectly labeled / linked to any song or track, or if an artist would like me to remove a track from this video, please reach out to me on Twitter: http://twitter.com/davidvkimball
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
00:00 - Introduction
00:55 - Main Menu
02:09 - Dam
05:31 - Facility
07:15 - Runway
07:51 - Surface (1)
09:03 - Bunker (1)
10:28 - Silo
10:49 - Frigate
11:56 - Surface (2)
12:46 - Bunker (2)
13:43 - Statue
19:13 - Archives
22:27 - Streets
23:28 - Depot
26:29 - Train
27:27 - Jungle
29:01 - Control
30:35 - Caverns
31:46 - Cradle
33:54 - Misc
34:15 - Credits
34:55 - Closing thoughts
This video covers all of the differences between GoldenEye 007 on Nintendo 64 released in 1997, versus the leaked GoldenEye 007 XBLA (Xbox Live Arcade) version that was intended to be released back in 2007. I don't have all of the details as to why exactly it was canceled, but if you're interested check out some of the videos below!
Apologies for not having any Aztec or Egyptian footage, I haven't unlocked those stages yet in my XBLA playthrough. Maybe another time.
Full long play footage: youtube.com/watch?v=A0GinqO4lhU
How to get this game running on your PC: youtube.com/watch?v=aIwWLCcY1bw
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
This video covers the Legend of Zelda: Majora's Mask Target / Ninpro Promotional Soundtrack Multimedia CD. It contains music, artwork, character bios, a trailer, gameplay footage, a quiz and wallpapers. It was released in 2000 and was available as a pre-order bonus to anyone who bought Majora's Mask at Target.
Link to all CD contents: mediafire.com/file/3g8liow9xsbfm3r/CD_Contents.zip/file
Link to upscaled 1080p Wallpapers mentioned in the video: mediafire.com/file/u9tbo6ca3wtvdyy/Upscaled_Wallpapers.zip/file
After making this video, I found a pretty comprehensive break down of this CD in a blog post here: rubyfire77.wordpress.com/2020/05/04/majoras-mask-target-our-world-awaits-you-preorder-disc
00:00 - Introduction
01:00 - Opening the CD and Zelda theme remix
02:23 - Trailer
03:38 - Wallpaper
04:04 - Gameplay footage
06:20 - Music Track previews
07:29 - Character bios
08:15 - Screenshots
08:32 - Quiz
09:44 - Final thoughts
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Here's a taste of what my Twitch streams are like. My name is David, and I'm a family-friendly variety streamer. I stream on Mondays, Tuesdays, and Wednesdays starting 6pm pacific time. I play Super Smash Bros. Melee and a wide variety of other games. I love playing and chatting with viewers - so don't be a stranger when you drop by my stream.
Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
PATREON► http://patreon.com/davidvkimball
Visit site: http://blippi.gg
This video covers how to use Blippi.gg, the Super Smash Bros. Melee hub for playing, learning, and creating. I cover how to navigate the site, plus a few tips on where to look to install software depending on whether or not you use Windows, macOS, or Linux.
00:00 - Introduction
00:23 - How to navigate the site
01:00 - How to download the right file from a GitHub-hosted download page
01:27 - Blippi.gg hosted pages
01:37 - How to support Blippi.gg
01:50 - Closing thoughts
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
CRT + gameplay clip used from Metagame Documetary: metagamedoc.com
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Adapter overclock will increase your polling from 125Hz to 1000Hz. This should not be confused with the polling fix built into Slippi, which is unrelated. The benefit is much closer experience to console play.
Visit Blippi.gg to follow along with this guide: blippi.gg
00:00 - Introduction
00:33 - Zadig setup instructions
01:11 - Overclock guide
04:07 - Mayflash Adapter extra steps
04:52 - How to troubleshoot issues
Thanks to Arte for putting this guide together: twitter.com/ssbm_arte
Outro Music Credit: "Resting Place" by Garrett Williamson youtube.com/watch?v=D618zXwvH5Y
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Simple tutorial on how to add custom gecko codes to Dolphin emulator and Slippi netplay.
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
My personal phone's home screen and basic setup. I'm using the latest version of Oxygen OS on my OnePlus 7 Pro. Hopefully this will be a helpful overview for those interested in customizing their Android devices.
Month Calendar Widget for Android Download: play.google.com/store/apps/details?id=com.candl.chronos&hl=en&gl=US
Min Icon Pack APK Download: apkpure.com/min-icon-pack/com.ryanmkelly.me.min
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Download Firefox: mozilla.org/en-US/firefox/new
Recommended Firefox Add-ons:
uBlock Origin: addons.mozilla.org/en-US/firefox/addon/ublock-origin/?utm_source=addons.mozilla.org&utm_medium=referral&utm_content=search
Dark Reader: addons.mozilla.org/en-US/firefox/addon/darkreader/?utm_source=addons.mozilla.org&utm_medium=referral&utm_content=search
LastPass: addons.mozilla.org/en-US/firefox/addon/lastpass-password-manager
Multi-Account Container: addons.mozilla.org/en-US/firefox/addon/multi-account-containers
Bonus:
To reduce likelihood of tab scrolling: Enter about:config in your search box + search for browser.tabs.tabMinWidth, change value to 5. More details here: https://mrod.space/2020/01/26/firefox-tabs-like-chrome.html
(not in video) Install Nano Defender to protect uBlock Origin from anti-adblock sites:
Nano Defender: addons.mozilla.org/en-US/firefox/addon/nano-defender-firefox
Nano Defender + uBlock Origin instructions: jspenguin2017.github.io/uBlockProtector/#extra-installation-steps-for-ublock-origin
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Note: This only works on custom park as far as I know. In this video, I'm on "Waterfall" by Vicarious Visions. Hilarious glitch though. Simply go up the ramp and land on the farthest end of the wall until you're hovering. Do as many combos as you like, and when you're done, just start grinding to end it. You should safely land on the ground and your entire combo should be calculated and scored. Helpful for unlocking the challenges.
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Some Fall Guys B-roll footage that can be used for any Falls Guys-related video project. This is for the Hoard the Balls mini team game, and includes a "Qualified" and "Round Over" splash at the end. No attribution required. If you want the raw MP4, message me on Discord. davidvkimball#0001.
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Some Fall Guys B-roll footage that can be used for any Falls Guys-related video project. No attribution required. If you want the raw MP4, message me on Discord. davidvkimball#0001.
DISCORD ► discord.gg/gyrNHAwHK8
TWITCH ► http://twitch.tv/davidvkimball
Download: https://dvdv.kim/3fj8FIo
Almost 20 years later, this video still gives me goosebumps.
This is the full intro video for Super Smash Bros. Melee from 2001 upscaled to 1080p. Since the original cinematic is 4:3, I have provided a full 1920x1458 version, as well as a custom, dynamic crop of a 1920x1080. I've also included the original 460p video in the download also. I decided to keep the footage in 30fps instead of 60fps, aside from the final moments where the menu is shown, which runs at 60fps momentarily. I used Topaz Gigapixel AI to upscale this footage. Each video file was exported with a H.265 HEVC codec in an MP4 container, with an extra version in H.264. Enjoy!
Captured and upcaled by me, davidvkimball. No attribution required.
#MeleeHD #SSBM #Melee
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Download M'Overlay: github.com/bkacjios/m-overlay
Join my Discord and follow me on Twitch for more.
Watch Elevated: the Development Story of Super Smash Bros. Melee: youtube.com/watch?v=-3HiXYdFz38
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Download Dolphin: dolphin-emu.org
Nab these Gecko codes created by UnclePunch: pastebin.com/PWmzCagb
Join my Discord and follow me on Twitch for more.
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Full Twitch overlay tour: youtube.com/watch?v=LbeAKCutzQ4
Tempo Storm's Axe raids me on my stream during Super Smash Bros. Melee matches on Slippi 2.0! I'm blown away by his generosity and how friendly his 600 raid party was. He raided me after he won 69 online Slippi matches in a row! Give him a follow on Twitch: http://twitch.tv/az_axe
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
In this video, I give you a tour of my Super Smash Bros. Melee Twitch overlay, including custom Twitch alerts, scenes, and Streamlabs OBS configs. Combining this with Stream Deck, it's a full-featured Melee overlay.
Song by Garrett Williamson: youtube.com/watch?v=D618zXwvH5Y
#Twitch #Overlay #Melee
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Don't ask me why I made this.
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Up-Throw wallpaper created in Wallpaper Engine. Artwork by daveartwork. Depicts a Fox up throw on Marth on Yoshi's Story stage from Super Smash Bros. Melee. Shy Guys appear in front of the stage. I've added a light effect, light rain, and light fog effects.
Download: steamcommunity.com/sharedfiles/filedetails/?id=2051033135
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
This is an early version of the Smash Legacy theme you may know today. You'll notice a difference in the melody starting around 0:30.
Composition and Orchestration: Yuang Chen
Production and Mastering: Takumi Nishimura
© 2015 Seycara - http://seycara.com
Spotify: open.spotify.com/artist/1tdHPEu7gU9axrfswtGmhL
YouTube: http://youtube.com/c/seycara
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Get a feeling for what my Twitch streams are like with this channel trailer! My name is David, and I'm a family-friendly variety streamer. I stream on Mondays, Tuesdays, and Wednesdays starting 6pm pacific time, and occasionally on Saturday mornings. I play a wide variety of Nintendo games, both old and new, and love playing with viewers. I can't wait to see you on the next stream!
Music credit: Garrett Williamson
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Very simple tutorial on how to set up your input and output devices for Zoom meetings, Discord calls, and changing Windows 10 defaults for everything else. This works for GoToMeeting, Skype, Skype for Business, Microsoft Teams, Slack, WebEx, Google Hangouts, UberConference, Jabber, Amazon Chime, Zoho Meeting, or any other video/audio conferencing application.
Remember to "mute" yourself while you're not speaking to help keep conferences quiet and distraction-free. Background noise from your environment may be audible to others, so keep that in mind. And of course, always remember to unmute before you speak.
TWITCH► http://twitch.tv/davidvkimball
TWITTER► http://twitter.com/davidvkimball
Today I hosted a special "lecture-style" stream on Twitch where we talked about a variety of financial well-being topics, including budgeting, saving, and smart spending.
Link to the deck seen in this stream: https://dvdv.kim/financialwellbeing


