Retro Ruminations
A Commodore 64 mod project. I mount a uIEC/SD mass storage device internally in the case along with control switches, add JiffyDOS, a reset switch, and give it a new paint job. http://www.obliterator918.com
updated 11 years ago
$10 a person for unlimited video games, and most pinball machines were $0.50 a play. I basked in the retro glow for at least 15 minutes before playing some Centipede, Tempest, Stargate, Zaxxon, and then Gauntlet and Vindicators with the kiddo. But I actually was more interested in playing pinball games, and we probably burned through a roll of quarters between all of us. I understand the pinball games are harder to maintain and I presume that is why they charge for those, but I kind wish they had some kind of price where you would get unlimited plays on pinball games. That would probably be difficult since they all take actual quarters. I played Stargate (movie pinball table), Star Trek (both Next Generation and the Kelvin timeline reboot tables), but I got the most milage out of the Star Wars table on which I actually got three matches in a row so I played for what seemed like a long time on $0.50.
This arcade is fun, clean, and has a great atmosphere, with 80s music and videos playing. I think only two arcade machines on the floor were out of order.
Their website: 1984bransonarcade.com
For the best effect, try to watch this full screen at 1080p.
See my blog post for full-size PNGs of the before and after screens, as well as the JAIL.D64 containing the program I wrote to display the 16 color pallet. obliterator918.com/using-a-lumafix64-with-a-retrotink-2x-pro
Links:
RetroTINK 2X-Pro: retrotink.com/product-page/retrotink-2x-pro
LumaFix64 info: breadbox64.com/blog/the-lumafix64-mod
My LumaFix64 was assembled by Shareware Plus: newstuffforoldstuff.com/display_product.py?pid=55
Commodore4Ever AV Breakout Box: commodore4ever.net/collections/cmd-equipment-supercpu-ramlink-hd-fd/products/a-v-breakout
CBM Disk Transfer Benchmark: obliterator918.com/dtb
You can get the benchmark charts from this blog post: obliterator918.com/the-warp-speed-cartridge-from-cinemaware-is-nice
You can download Warp Speed ROM images and manuals from ReplayResources: rr.pokefinder.org/wiki/WarpSpeed
World of Jani has some great info: http://blog.worldofjani.com/?p=5043
And here's a project on GitHub so you can make your own Warp Speed cart: github.com/SukkoPera/OpenC64WarpSpeed
A good way to play with Warp Speed is to use the Multi-Easy crt on an EasyFlash: https://csdb.dk/release/index.php?id=117893
Index:
1:30 DOS Wedge
4:57 Format problems
7:00 Benchmarking Fast I/O
9:22 Utilities
14:40 ML Monitor
17:25 Drive Monitor (1541 ML Monitor)
23:35 Conclusion and Ruminations
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My website: obliterator918.com
Seen in this video:
Ultimate 64 Elite: ultimate64.com/Ultimate-64-Elite
Ultimate 64 A/V breakout: commodore4ever.net/collections/cmd-equipment-supercpu-ramlink-hd-fd/products/ultimate-64-and-ultimate-64-elite-a-v-breakout
SID file for this music: obliterator918.com/downloads/Bombo.sid (tune #2) (I prefer having it play back at NTSC speed.)