FF7 OST-Overworld/Main ThemeUncleJemimahs2026-09-21 | FF7 OST-Overworld/Main ThemeAll SNES Megaman X IntrosUncleJemimahs2009-08-02 | Here are all of intros from all the Megaman X games on the SNES (in other words, the intros for Megaman X1, 2, and 3).Megaman X - All Heart Tank LocationsUncleJemimahs2009-08-01 | Here is a list of requirements needed to reach each Heart Tank:
Storm Eagle's Stage - Requirements: Leg upgrade
Chill Penguin's Stage - Requirements: Fire Wave
Flame Mammoth's Stage - Requirements: Chill Penguin must be beaten
Sting Chameleon's Stage - Requirements: Leg upgrade, Launch Octopus must be beaten
Spark Mandrill's Stage - Requirements: Leg upgrade
Launch Octopus' Stage - Requirements: None
Boomer Kuwanger's Stage - Requirements: Boomerang Cutter (in other words, you must have gone through this stage once already)
Armored Armadillo's Stage - Requirements: None (although a weapon like Flame Wave would be recommended to destroy the crushing robot quickly)Megaman X - All Capsule Locations (Including Hadouken)UncleJemimahs2009-08-01 | Well, as you can see in the title, I decided to include the secret Hadouken capsule XP Here is a list of requirements needed to reach each of the capsules:
Leg Upgrade Capsule - Requirements: None (Wasn't even sure if I should include this, you can't miss it XD)
Helmet Upgrade Capsule - Requirements: None
Arm Upgrade Capsule - Requirements: Leg and helmet upgrades
Armor Upgrade Capsule - Requirements: None
Hadouken Capsule - Requirements: You must have gotten all the items (all the heart tanks and sub tanks), you must have gotten all of the other capsule upgrades, and your sub tanks must be full. You have to go through Armored Armadillo's stage about five times (grabbing the energy at the end of the stage each time), and on your fifth or sixth time through, the capsule will be there.Megaman X - All Sub Tank LocationsUncleJemimahs2009-08-01 | Here is a list of requirements needed to reach each sub tank:
Storm Eagle's Stage - Requirements: None
Flame Mammoth's Stage - Requirements: Leg upgrade (I think? XD)
Armored Armadillo's Stage - Requirements: NoneMegaman X - Zeros Death (With Arm Upgrade)UncleJemimahs2009-07-31 | In this scene we witness Zero's death. There are two versions of this scene, and this version is the one you would see if you came here with the X-buster upgrade... which is probably what most people do XDMegaman X - Zeros Death (Without Arm Upgrade)UncleJemimahs2009-07-31 | In this scene, we witness Zero's Death. There are two versions of this scene however, and this is the version where Zero gives you his arm cannon (in other words, the scene you'd get if you came here without the arm upgrade).MMX2 Wire Sponge No Damage/X-Buster OnlyUncleJemimahs2009-04-12 | Well, it's Easter tomorrow (or should I say today since it's about 12:00 am now), so I thought I should start a new series. For my MMX3 series, I would always put my own strategies in the description, but I might just stop doing that as it takes too much time usually and barely any people watch my videos anyway XD. Anyways, for my first MMX2 boss vid, I take on Wire Sponge. Not much to say here, he's a fairly easy boss.Megaman X3 - Beam SaberUncleJemimahs2009-02-03 | To get the beam saber,you must have finished off Vile (first encounter) with his weakness,and Zero must still be alive.Even though Zero can't go through any other boss doors,he can go through this one around halfway through the second Doppler stage.Kill the "bug" with one slice from your sabre,read the dialogue,and Zero will give X his beam saber.Megaman X3 - Gold Armor CapsuleUncleJemimahs2009-02-03 | To get the gold armor,you must have all the sub tanks,heart tanks,upgrades,and your life must be full.And no,your sub tanks DO NOT have to be full.In the first Doppler stage,go to the part with the rolling spikey balls.Before this there is a pit.Simply slide down the left wall and you will find a hidden room.If you met the requirements,a pink capsule should be in that room.Go in it to receive your golden armor.Megaman X3 - All Ride Armor LocationsUncleJemimahs2009-02-03 | Here is a list of requirements needed to reach each of the ride armors:
Kangaroo (K) Ride Armor (Toxic Seahorse's stage)
Requirements:Frog ride armor,leg upgrade (in the video I already destroyed the fans beforehand,you need to destroy them with the frog armor's missiles)Megaman X3 - All Pink Capsule LocationsUncleJemimahs2009-02-03 | Here is a list of requirements needed to reach the capsules:
Head upgrade capsule (Blast Hornet's stage)
Requirements:Leg upgrade
Body upgrade capsule (Crush Crawfish's stage)
Requirements:Any ride armor
Arm upgrade capsule (Gravity Beetle's stage)
Requirements:Any ride armor
Leg upgrade capsule (Toxic Seahorse's stage)
Requirements:Frog ride armorMegaman X3 - All Blue Capsule LocationsUncleJemimahs2009-02-03 | Here is a list of requirements needed to reach the capsules:
Body upgrade capsule (Volt Catfish's stage)
Requirements:Gravity Well,arm upgrade
Arm upgrade capsule (Neon Tiger's stage)
Requirements:Tornado Fang,leg upgrade
Leg upgrade capsule (Blizzard Buffalo's stage)
Requirements:None (although the ledge may seem far,it's possible to dash jump over)Megaman X3 - All Sub Tank LocationsUncleJemimahs2009-02-03 | Here is a list of requirements needed to get the sub tanks in each of the Maverick's stages:
Neon Tiger's stage
Requirements:None
Blizzard Buffalo's stage
Requirements:Leg upgrade
Tunnel Rhino's stage
Requirements:None
Volt Catfish's stage
Requirements:Any ride armorMegaman X3 - All Heart Tank LocationsUncleJemimahs2009-02-03 | Here is a list of requirements needed to get the heart tanks in each of the Maverick's stages:
Neon Tiger's stage
Requirements:None
Blizzard Buffalo's stage
Requirements:Either any ride armor or Tornado Fang
Volt Catfish's stage
Requirements:None (it is possible to dash jump to the other wall as far as I know)
Blast Hornet's stage
Requirements:Leg upgrade (not exactly sure but you might be able to jump off of one of your ride armors to make it to the wall)
Crush Crawfish's stage
Requirements:Any of the ride armors (except maybe the frog)
Gravity Beetle's stage
Requirements:NoneMMX3 Doppler Octopus No Damage/X-Buster OnlyUncleJemimahs2009-02-03 | Before I start,I should note you can only fight this boss if you finished off Vile (first encounter) with his weakness.This boss is quite easy and it's pattern is really simple.This boss has 2 attacks.One attack is where he will launch a total of 6 torpedoes at you (one at a time).To avoid this,stay in one spot for a few seconds,and when the torpedoes are getting fairly close,run over to the wall and climb it,wait there for a second or so,and when the torpedoes are close enough,jump over them.There may still be a torpedo or two floating around,but they should be pretty easy to dodge.His other attack is where he will throw his claw at you.Simply stand to the side of him that's opposite of his throwing arm,and dash away from the claw.This boss shouldn't cause you much trouble.MMX3 Junk Robot No Damage/X-Buster OnlyUncleJemimahs2009-02-03 | Before I start,I should note that you can only fight this boss if you finished off Bit and Byte with their weaknesses.This time I take on the Junk Robot..There are quite a few things to look out for in this battle.First of all,note the thing on the roof moving from left to right.This thing drops either blocks of garbage or a junky robot onto the ground,most oftenly on the left side of the room right beside the wall.The problem is you're gonna need this wall to climb so you can blast the Junk Robot in the face,and if you're on the wall while something's dropped,you'll take damage.Another thing I must note is that the robots that are dropped shoot at you,so watch out for them.The floor is actually a conveyor belt,but it shouldn't cause you too much trouble.The Junk Robot itself will either launch it's arm at you or shoot out 4 acid bullets.The bullets can be avoided by climbing up the wall.As for the arm,I usually wait on the ground until he launches it at me,then I climb up the wall,jump off at the top,and shoot a charged shot at him while in the air.One last thing I should mention is that the Junk Robot quite frequently drops to the ground,but this is more of an advantage for you as you can shoot his head easily and he won't attack (although robots and blocks are still being dropped,so watch out).Megaman X3 - EndingUncleJemimahs2009-02-02 | The ending of Megaman X3 with Zero instead of Doctor Doppler.MMX3 Sigma Fights No Damage/X-Buster OnlyUncleJemimahs2009-02-02 | This time I take on Sigma and Kaiser Sigma.These battles were hard as hell,especially since I had to fight them one right after the other.Sigma's first form starts off by shooting about 6 fireballs at you.What you want to do is jump over the first one,the second one will go over your head so just keep standing,dash under the third one,jump the fourth,stand under the fifth,and dash under the sixth.He will then jump over you and shoot three fireballs at you.At this point you should go to one side of the room so he fires them there,and then run over to the other side so all three miss you.After he loses about half of his health he will start throwing his shield at you.Simply climb up the wall to avoid it.After killing him,he will gain a giant robot body.This form can get annoying as spheres come out of his shoulders all the time to try and damage you.First he will fly over to the other side of the room and shoot missiles at you.stay on the ground for a second or two and then climb up the wall to avoid them.Then he will fly back to the other side of the room and shoot a laser at you.What you'll want to do here is stay on the ground until the laser starts charging (if you're standing on the ground the laser will point towards the ground),and then climb up the wall to avoid the laser.Since the laser is shooting at the ground you are free to shoot at his head (but watch for the spheres).After unloading charged shots after charged shots at his head,he will go down.MMX3 Doctor Doppler No Damage/X-Buster OnlyUncleJemimahs2009-02-02 | This time I take on Doctor Doppler.He's one hell of an easy boss,especially considering he's supposed to be the last boss (even though he really isn't).He has two attacks.One is he will shoot three big sparks at you (one at a time).Really easy to avoid.Then he'll make fire appear around him and dash towards you while in his ball of fire.Just climb up the wall so he'll dash in midair,and then drop down and walk to the other side of the room.One thing you shouldn't do is shoot him while he's standing still doing nothing,as he'll make this green electricity go around him and your shots will heal him.So basically,shoot him while he's attacking and don't attack him while he's doing nothing.MMX3 Vile (Second Encounter) No Damage/X-Buster OnlyUncleJemimahs2009-02-02 | This time I take on Vile for the second time.For the first part of the battle,he is in his new carrier,the Goliath.First I should note that a fully charged charged shot (without the arm upgrade) will do three bars of damage,and a halfway charged charged shot will do 2 bars on the Goliath,so it's rather weak to the X-Buster.One thing he'll do is charge into the wall (like Blizzard Buffalo).Just jump onto the wall he's charging into and jump over him.He'll also shoot three rectangle like things that spin and create walls.Just dash to the other wall before they stop spinning,or just wall climb over them if the walls appear.Finally,he'll shoot his very own charged shot at you.Simply run over to the other wall,very easy to avoid.After you destroy his Goliath,you'll have to face Vile (err,without his Goliath).He's basically the same as before,except for two things.One is he'll shoot a ball that dispatches into 5 or 6 litttle ice chunks.Even if these touch you,they won't hurt you,only freeze you.If you're frozen,just wiggle yourself free.And lastly,he'll dash at you and grab you.This is more irritating than it sounds,as he can dash at you in the most inconvinient times,such as when you're frozen or about to land.So basically try to keep your distance and you'll be fine.MMX3 Bit/Byte No Damage/X-Buster OnlyUncleJemimahs2009-02-02 | This time I take on Bit and Byte,otherwise known as Godkarmachine O Inary.Their/his pattern is rather simple to figure out.They have two possible attacks.One is where they slash a sabre at you,which sends a beam towards you,which then dispatches into two smaller beams which go both up and down on the wall behind you.All you do is dash under this.The other attack is they will send their hands at you.The first hand is the only one you have to worry about,though.When he sends the first hand,climb up the wall and jump over it.The second one would punch you if the first hand grabbed you,but if it didn't grab you,it just goes straight into the wall.It's weak point is the body.MMX3 Volt Catfish No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Volt Catfish.This battle was damn frustrating,even unfair to an extent.The first half of the battle is pretty simple however.For the first half,just dash under him when he jumps,and climb to the top of the wall.He will either shoot a single electric ball or 3...things,one on top of the other.Either way,if you're on the top of the wall,none of them can touch you.After the three things return to him,fall to the ground and unload a charged shot on him.Now,once he has around half of his health left,he will turn blue and shoot sparks in every direction.This is where it gets hard.I like to stand to the right of him (as usually none of the sparks will touch you),and fire his shield off.With his shield off,I'll have more room on my side.Then,after about 7 or 8 seconds,he will dash towards you,at which point you should jump to the wall beside you,and then jump to the other side of him.The annoying thing is some of his sparks could still be above you,so when you jump to the wall,you could get hit.So just keep avoiding him,jumping over him,and shooting him,and with some skill (and luck) he will go down.MMX3 Vile (First Encounter) No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Vile for the first time.His pattern is pretty simple really.For the first part of the fight,he will fight you in a mech.Just cling to one wall,and when he dashes over to that wall,jump over him,shoot him,repeat.Once you destroy his mech,he will get a full bar of life.this time,he will first jump over you,drop a little ball in the air,and that ball will turn into a wall of fire.Just dash under the ball,climb up the wall,and jump over the fire.Then he will fly up and shoot bullets at you.just stay in one spot on the ground,and when he starts shooting,make your way over to the wall opposite to him.Climb up the wall,and jump over the barrage of bullets.Unload charged shots whenever there's an opening.MMX3 Blast Hornet No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Blast Hornet.This boss was quite a pain in the ass,not for the first half,but for the second half of the fight.For the first half,all you do is avoid that easily predictable stinger of his and blast his mini hornets with charged-shots all at once.For the second half,however,he sends mini hornets to follow you (that is,after you've been locked on).So what I decided to do was to get locked on as soon as possible.This way,he will only have time to send 1 or 2 hornets after me,rather than 4.While locked on,it would be best to keep one hornet alive so he doesn't start respawning them again.MMX3 Byte No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Byte.This battle is painfully easy.When he throws his magnet on the wall,climb up the wall the magnet's on,and when he dashes towards the wall,just jump to the other side of him.That's all you have to do for the whole battle (besides shooting him,of course).MMX3 Toxic Seahorse No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Toxic Seahorse.This battle,for me,was frustrating as hell,as I kept getting hit right before I could finish him off.The first half of this battle wasn't so hard once I got my strategy down,I just jumped over his bubbles and dashed under him when he jumped.The second half,however,was a lot more difficult than I thought it would be.I had to dash under those bouncing bubbles if I wanted to shoot at him,and while I was clinging to the wall to avoid the bubbles,he sometimes jumped at me,and therefore damaging me.Well,I'm glad I got this over with...MMX3 Tunnel Rhino No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Tunnel Rhino.Pretty simple,you just jump before he dashes into the wall,land beside him,and unload on him.Repeat this,and later on he will turn multicoloured as he dashes into the wall.This means he is invincible,so just wait a few moments before shooting him.Also,he will start launching 3 drills at once towards the wall he's dashing into,you should be able to jump over these if you jump right before he hits the wall.MMX3 Gravity Beetle No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Gravity Beetle.He's not too hard,the only time this fight can become somewhat difficult is when he throws two balls.Other than that,pretty easy.This fight is also one of those rare boss battles where the first half of the fight is harder than the second half,because once he summons that giant gravity oval...thing,he'll stop throwing balls and will just dash at you.MMX3 Neon Tiger No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Neon Tiger.His pattern was a little difficult to get down at first,but I got used to it.First I stand on one side of the room (preferrably the left side),and Neon Tiger will either shoot his bullets at me or jump to the wall behind me.If he does shoot bullets,he will shoot 5 of them,and I only have to jump over the third one,the rest I ignore.If he jumps to the wall,he will either stay there,or keep jumping.
If he keeps jumping,I simply use that as an opportunity to blast him.If he stays on the wall,he will either jump down and slash at me or shoot bullets from the wall.Either way,I dash over to the opposite wall.Eventually,he will start turning yellowish-orange while on the ground and slash at me.If this happens,I simply jump over him.In this fight,however,he just kept shooting at me from the ground and jumping from one wall to another to the ground,so I had an easier time.MMX3 Bit No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Bit.Not too hard once you figure out his pattern,but it does get a little tricky when he fires double fireballs and hoops at you...MMX3 Blizzard Buffalo No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | This time I take on Blizzard Buffalo.I basically just made sure I was close enough to shoot him while he was dashing at me,and when he shot his ice at me,I stayed somewhat close to him as well.Not much of a strategy,but whatever.MMX3 Crush Crawfish No Damage/X-Buster OnlyUncleJemimahs2009-02-01 | For my first MMX3 boss video,I take on Crush Crawfish.To me,this fight was easy as hell,as well as boring as hell (at least with the strategy I used).But hey,I got the job done.FF7 OST-Holding My Thoughts in My HeartUncleJemimahs2008-12-07 | This track,which borrows from the main theme,plays various times through the game,and is a more relaxing track.It's great to hear this while your travelling around in the game,and I think it's one of the better tracks in FF7 (even though I do say that alot).This is track #23.FF7 OST-One Winged AngelUncleJemimahs2008-11-24 | This is the track that plays when you fight Sephiroth's second form (Safer Sephiroth).This is probably the most popular track of FF7,and doesn't really need an introduction.It's a pretty epic track,and if you get away from the fanboys annoying obsession and just listen to it,you'll find a great song.Sadly,Safer Sephiroth is quite easy,so you don't really get a chance to listen to this song for that long.This is track #83.FF7 OST-Aeris/Aeriths ThemeUncleJemimahs2008-11-20 | This track is quite self-explanitory,and it plays a few times,such as when you first see Aeris/Aerith,or one scene in particular that I won't spoil for those who haven't played FF7 yet (even though it's most likely been spoiled for them already).This is considered one of the greatest tracks in FF7,and it's another one of my favorites as well.Those who have played FF6 will probably notice that it borrows from the opera theme.A great track if I do say so myself,and it helps create one of the most emotional scenes in Final Fantasy.This is track #63.FF7 OST-Judgement DayUncleJemimahs2008-09-06 | This is the track that plays in the northern cave.One of my favorites,some good post sephiroth ass kicking music.It's track number 80.FF7 OST-A Full Scale AttackUncleJemimahs2008-09-05 | This track plays while on the upper level of Junon (can't really remember other times).@#%!ing awesome.This is track number 68.FF7 OST-Opening,Bombing MissionUncleJemimahs2008-09-04 | This is the track that plays during the opening scene/mission (obviously).This is one of the greater tracks of FF7,imo.It's track #2,btw (don't feel like giving too much of a description :p)MMX EndingUncleJemimahs2008-08-09 | The ending of Megaman X.In case you didn't know,there's a little suprise at the very end,so keep watching after the credits are over.MMX Sigma Fights No Damage/X-Buster OnlyUncleJemimahs2008-08-09 | This time I take on Sigma's pet (Velgauder), Sigma, and Sigma's final form. This was the most frustrating vid I've had to make so far. It would of been easier if I did them separately, but I decided to do it the hard way. The first two fights are actually pretty easy, I could do them no problem once I got their pattern down.
Sigma's final form, however, takes like an hour to kill, since you have to charge the X-Buster up to the max to hit him, and it only does one bar of damage per charge shot. Also, I had to avoid his attacks and hands, but I seemed to have trouble with mostly the hands. And adding on to how long it takes to kill him, you not only have to avoid his hands, but jump on them and shoot at his head, so you can't just shoot him normally.
There is another method of beating him, which involves staying on one of his hands, near the edge closest to sigma, so the lightning doesn't hit you, and unloading your charge shots on him like that, but you also had to avoid his hand, and that kept screwing me up, so it didn't work for me. Anyways, I finally beat him.MMX Maverick Tank No Damage/X-Buster OnlyUncleJemimahs2008-08-06 | This time I take on the Maverick Tank.One of the easier Sigma's Fortress bosses (like Rangda Bangda),but still annoying.MMX Rangda Bangda No Damage/X-Buster OnlyUncleJemimahs2008-08-05 | This time time I take on Rangda Bangda.Probably one of the easier Sigma stage bosses,but not entirely easy though.MMX Maverick Spider No Damage/X-Buster OnlyUncleJemimahs2008-08-04 | This time I took on Maverick Spider.It took me like a million tries,because I don't have enough time to figure out where he's going to go when he starts moving faster (and the mini spiders were also annoying).MMX Vile No Damage/X-Buster OnlyUncleJemimahs2008-08-03 | This time I take on Vile.Not exactly a boss,more like a mini boss,but oh well.MMX Armored Armadillo No Damage/X-Buster OnlyUncleJemimahs2008-08-03 | This time I take on Armored Armadillo.It's a pretty boring fight if you ask me (without his weakness),but he's one of the bosses,so I had to beat him.The charged shot does as much as the pea shooter on him (1 bar),so I had to use the pea shooter,making this a pretty long fight.MMX Boomer Kuwanger No Damage/X-Buster OnlyUncleJemimahs2008-08-03 | This time I take on Boomer Kuwanger.A pretty good fight,he wasn't that hard in the first place,although his teleporting can get annoying because you can miss him quite alot,but no big deal.MMX Launch Octopus No Damage/X-Buster OnlyUncleJemimahs2008-08-03 | This time I take on Launch Octopus.This was pretty frustrating (those damn missiles kept getting me),but I eventually formed a good strategy,and got the job done.MMX Sting Chameleon No Damage/X-Buster OnlyUncleJemimahs2008-08-02 | This time I take on Sting Chameleon.This is a pretty hard fight,because the falling spikes are really unpredictable.After a while,I pulled it off.Actually,I got kinda lucky and only had to avoid the spikes once.FF7 OST-J-E-N-O-V-AUncleJemimahs2008-08-02 | This is the track that plays during your first and third fights with Jenova (and also near the end of the game,before you fight Jenova's last form).One of my favorite boss battle songs,even though it only plays for 2 boss battles.This is track no.37.MMX Flame Mammoth No Damage/X-Buster OnlyUncleJemimahs2008-08-02 | My fight with Flame Mammoth. An ok fight.