xNaya
【FGO】Rolling for NP5 Vergil【Fate/Grand Order】
updated
Robin CV: Misato Fukuen
ASMR Servant
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This Challenge Quest is pretty easy, but I won't say no to an excuse to use my Sitonai.
BGM:
Fairy Dang-Sing - SRW
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Once I cleared the shop, I'll probably stop doing (and uploading) these everyday.
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She pretty much hard-countered its Charm gimmick by having innate high debuff resist.
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Shiki did tell us they were with her in the hotel previously.
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CV: Kana Hanazawa & Misato Fukuen
Skills:
Diddle Diddle: Banquet of the Night A
Increases Alice's Quick and Arts performance for 3 turns before charging her NP gauge and increasing every ally's NP gen for 3 turns
Thames Troll: Giant of the Bridge C
Increases Alice's attack and defense for 3 turns in addition to further increasing her attack and defense for 3 turns when on forest, city or night fields
Lost Robin Rondo: Murder of the Robin E
Only useable while Robin Counters remain (maximum 13 uses possible) Grants Alice a one-proc Substitute buff (a special anti-purge defense that can not be removed) for 2 turns while charging her NP gauge and decreasing her Robin Counter by 1
Noble Phantasm:
1st & 2nd Ascension:
Great Three, Flat Snark: Monster of Fairy Tales, Oil of the Moon
3rd Ascension:
Great Three, Wandersnatch: Monsters of Fairy Tales, Rose Hound
Grants sure hit and bonus damage against Humans to Alice for 1 turn before dealing AoE damage that deals bonus damage to Man attribute enemies (bonus damage increases with Overcharge) and applying Fear debuff to every enemy for 3 turns and lowering their crit chance for the same duration
Passive:
Territory Creation A
Art up
Item Construction A
Debuff success up
Lore Defense B
Damage cut against all non-NP damage & poison/curse/burn
Yumina C
Grant guts (5 times) that can only be activated against instant death & heal when guts activates
Timestamps:
0:00 First Ascension Animation
6:08 Second Ascension Animation
11:34 Third Ascension Animation
17:13 Summoning, Leveling and Ascension Lines
ASMR Servant
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I actually wiped the first run because I only brought 3 Servants
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Pretty fun albeit a bit impractical
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Great Three, Wandersnatch: Monsters of Fairy Tales, Rose Hound
Yep that's a witch alright.
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Skills:
Diddle Diddle: Banquet of the Night A
Increases Alice's Quick and Arts performance for 3 turns before charging her NP gauge and increasing every ally's NP gen for 3 turns
Thames Troll: Giant of the Bridge C
Increases Alice's attack and defense for 3 turns in addition to further increasing her attack and defense for 3 turns when on forest, city or night fields
Lost Robin Rondo: Murder of the Robin E
Only useable while Robin Counters remain (maximum 13 uses possible) Grants Alice a one-proc Substitute buff (a special anti-purge defense that can not be removed) for 2 turns while charging her NP gauge and decreasing her Robin Counter by 1
Noble Phantasm:
Great Three, Flat Snark: Monster of Fairy Tales, Oil of the Moon
Grants sure hit and bonus damage against Humans to Alice for 1 turn before dealing AoE damage that deals bonus damage to Man attribute enemies (bonus damage increases with Overcharge) and applying Fear debuff to every enemy for 3 turns and lowering their crit chance for the same duration
Passive:
Territory Creation A
Art up
Item Construction A
Debuff success up
Lore Defense B
Damage cut against all non-NP damage & poison/curse/burn
Yumina C
Grant guts (5 times) that can only be activated against instant death & heal when guts activates
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You have 2 hours every day to farm these quests, and you can find the time by looking for the hint on the event map.
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Tamacat also benefits from Aoko's buff, but her refund is so bad that she can't do it on neutral even with this buff.
Jetkita can already loop without Aoko's buff, so it doesn't change anything for her farming wise.
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Remember to save her S1 for W3 to maximize her damage.
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Aoko Aozaki
蒼崎青子
Aoko Aozaki
Skills:
Magic Bullet Replenishment B
Sets 3 Magic Bullets (can stack up to 20). When performing a Quick, Arts or Buster attack 1 Magic Bullet is expended for an attack up (1 time) and during Extra attack all Magic Bullets are expended at once for an equivalent number of attack ups (1 time) + gain stars
Magic Circuit (Rotation) A
Set [increase all allies NP charge per turn] on self (3 turns) and gain stars every turn (3 turns). Skill effect is removed if transformed into Super Aoko
Once More To That Era EX
Increase one ally Quick, Arts and Buster (3 turns) and critical up (3 turns) and recover HP per turn (3 turns) and give [Protagonist Correction] (with the exception of some effects such as instakill and those that come as a compensation for the usage of the skill or Noble Phantasm)
Noble Phantasm:
Unfinished Blue (Retrograde Galaxy - Redshift)
Transforms into Super Aoko, changing ATK, HP, skills, NP and card composition, skill cooldowns are not reset. Buster and Extra cards become AOE (each enemy takes half damage compared to single target) + Buster card performance up + Extra card performance up + critical damage up (3T)
Super Aoko
Skills:
Search For The Milky Way EX
Sets 6 Magic Bullets (can stack up to 20). When performing a Quick, Arts or Buster attack 1 Magic Bullet is expended for an attack up (1 time) and during Extra attack all Magic Bullets are expended at once for an equivalent number of attack ups (1 time) + invincibility (1 turn) + Arts up (3 turns)
Magic Circuit (Orbit) EX
Increase NP massively and gain a lot of stars
First Star C
Only usable when NP gauge is at or more than 100%. Expends 100% NP and increases Buster and Extra card performance (5 turns) + increases NP for all allies except self + skill cooldown reduced by 2 + heal all allies
Noble Phantasm
Earthlight Starbow
Invincibility pierce (1T) & ignore defence (1T) + all enemies defence down (3T) + strong AOE attack (damage up according to the amount of Magic Bullets equipped (up to 10 stacks) + expend 10 stacks of Magic Bullet
Passive:
Entity of the Outer Realm E
Star per turn and debuff resist
Territory Creation E
Art card up
Item Construction E
Debuff success up
Sorcerer C
Debuff resist up & instant death resist up & buff removal resist up & all invincibility effects changed to anti-purge
Magic Bullet Replenishment B (Super Aoko only)
Add 2 Magic Bullets per turn
Magic Circuit (Orbit) EX (Super Aoko only)
Star per turn & charge 10% NP for party every turn
Timestamps:
0:00 1st Ascension Animation
4:16 2nd Ascension Animation
8:19 3rd Ascension Animation
12:17 Super Aoko Animation
16:45 Summoning, Leveling up & Ascension Lines
SSR Jekyll + Olga + Kukulkan
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BGM:
Ender Lilies - Harmonious
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E2S1 Acheron
E1S1 Black Swan
E6 Sweaty Pela
EO Stonks Fu Xuan
#honkaistarrail
You probably noticed but at 4:35, I cut out the S1 and S3 skill cast by mistake.
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Coming this April
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Archer, Rider & Avenger have offensive advantage
Lancer, Caster, Alterego and Shielder have defensive advantage
Lancer, Caster, Alterego have offensive disadvantage
Archer, Rider, Avenger have defensive disadvantage
Battle mechanics:
10 battles, 3 Servants per battle for a total of 30 Servants used
If you don't defeat all the enemies, you'll progress to the next battle after 3 turns (5 turns for certain stages with strong enemies)
No time limit on the battle against E-Olgamarie
Enemies holding the President Badges will appear in these battles
By defeating these enemies you will get the badges which can be used to activate strong Badge Skills
The same Badge Skill can't be used more than once per turn
If you select Retry from the battle menu, you can redo the stage you were at after reselecting your party
If you select Temporarily Retreat, you can strengthen your Servants and CEs in the middle of the battle you were in
Aqua Marie:
- Hitting her with an Art card will give her a Defense up buff
- Hitting her with a Quick card will give her a HP regen buff
- Hitting her with a Buster card will give your Servant a NP gain down debuff
- First break: cleanse herself, inflict -2 cooldown and NP gain down on all your Servants, then full NP charge.
- Second break: cleanse herself, inflict NP gain down on all your Servants, then full NP charge. Her attacks will no longer give you NP charge.
- Last break: cleanse herself, inflict NP gain down on all your Servants, then full NP charge. Regen a massive amount of HP every turn. Also, your Servant will now lose 1k HP at the end of every turn.
Tips:
- Abuse the first Badge skill. It only costs 5 badges and gives you 20% NP + 15 stars AND reduce your cooldown by 1.
- Try to save up as many Badges as you can, preferably 50+. This gives you access to the strongest Badge skill that costs 50 badges: 3 invul and 3 debuff immune on everyone for 3 turns.
- Debuff immunity and debuff cleanse are very helpful to cleanse the NP gain down debuff. Otherwise you will need to rely on raw battery skills for NP.
- Unless you have a way to ignore defense or remove her defense buff, try to NOT use too many Art cards on her. The 2nd badge skill can give you Buff removal on hit, and the 4th badge skill can give you Defense Ignore.
- Good luck and have fun. Remember, there's no shame in using Command Seals.
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Archer, Rider & Avenger have offensive advantage
Lancer, Caster, Alterego and Shielder have defensive advantage
Lancer, Caster, Alterego have offensive disadvantage
Archer, Rider, Avenger have defensive disadvantage
Battle mechanics:
10 battles, 3 Servants per battle for a total of 30 Servants used
If you don't defeat all the enemies, you'll progress to the next battle after 3 turns (5 turns for certain stages with strong enemies)
No time limit on the battle against E-Olgamarie
Enemies holding the President Badges will appear in these battles
By defeating these enemies you will get the badges which can be used to activate strong Badge Skills
The same Badge Skill can't be used more than once per turn
If you select Retry from the battle menu, you can redo the stage you were at after reselecting your party
If you select Temporarily Retreat, you can strengthen your Servants and CEs in the middle of the battle you were in
Aqua Marie:
- Hitting her with an Art card will give her a Defense up buff
- Hitting her with a Quick card will give her a HP regen buff
- Hitting her with a Buster card will give your Servant a NP gain down debuff
- First break: cleanse herself, inflict -2 cooldown and NP gain down on all your Servants, then full NP charge.
- Second break: cleanse herself, inflict NP gain down on all your Servants, then full NP charge. Her attacks will no longer give you NP charge.
- Last break: cleanse herself, inflict NP gain down on all your Servants, then full NP charge. Regen a massive amount of HP every turn. Also, your Servant will now lose 1k HP at the end of every turn.
Tips:
- Abuse the first Badge skill. It only costs 5 badges and gives you 20% NP + 15 stars AND reduce your cooldown by 1.
- Try to save up as many Badges as you can, preferably 50+. This gives you access to the strongest Badge skill that costs 50 badges: 3 invul and 3 debuff immune on everyone for 3 turns.
- Debuff immunity and debuff cleanse are very helpful to cleanse the NP gain down debuff. Otherwise you will need to rely on raw battery skills for NP.
- Unless you have a way to ignore defense or remove her defense buff, try to NOT use too many Art cards on her. The 2nd badge skill can give you Buff removal on hit, and the 4th badge skill can give you Defense Ignore.
- Good luck and have fun. Remember, there's no shame in using Command Seals.
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If you want to replicate this, do remember to kill the correct Treasure (Door) as I did in this vid, as well as giving Dantes/The Count a similar CE & Command Codes.
【高難易度】サンゴ礁に眠る財宝のゆくえ
巌窟王 モンテ・クリスト 単騎
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These Free Quests are 90++ and not 90✰ so it's pretty irrelevant to farm unless you want the material there.
Oh, and there's a mysterious tornado appeared over the Bermuda Triangle region...
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- Art up now lasts 3 turns
- Self charge NP gauge (20%)
Nyaaa~~~
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#honkaistarrail


