So this is more complete now. I am not making this one unlisted even though I still don't actually have permission for the 2nd song, because I figured they'll never see this anyway.
There are some oversights and mistakes in this, but then again, I'm only calling this thing V1. I'm gonna leave it on hold and work on what I initially wanted to do with the program; Make hardmode versions of enemies. I don't think this program is far enough into development to make introcate bosses yet, so this seems like a better use for it.
DOG CANNONS ARE FIXED! I think some credit should go to Crystalwarrior on Reddit, as the guy attempted to fix it for me, but in the end I think an update ended up fixing a bug where using bullets of different sized messed with the hitbox creation, in turn fixing the cannons!
DOWNLOADS & LINKS
Download for 1.2c!: mediafire.com/?6n428lpou7r253d THIS IS YET ANOTHER VERSION I HAVE NO SELF CONTROL I'M SORRY been busy on another boss altogether actually NOTE: If you downloaded this fight already and it's giving you an error saying something like "blah blah blah bullettest_streaming blah blah cannot convert x to y blah" then it's because 1.2c fixed a problem with the error handling and handled an unseen error within some waves came to light. If you don't wanna download the whole thing again for whatever reason, I uploaded just the waves you need to replace! They are here: mediafire.com/?3sbe23czq33vdv0
Unitale: A Small, White Dog V1R2015-12-11 | Made using Unitale! Get it here: reddit.com/r/Unitale
So this is more complete now. I am not making this one unlisted even though I still don't actually have permission for the 2nd song, because I figured they'll never see this anyway.
There are some oversights and mistakes in this, but then again, I'm only calling this thing V1. I'm gonna leave it on hold and work on what I initially wanted to do with the program; Make hardmode versions of enemies. I don't think this program is far enough into development to make introcate bosses yet, so this seems like a better use for it.
DOG CANNONS ARE FIXED! I think some credit should go to Crystalwarrior on Reddit, as the guy attempted to fix it for me, but in the end I think an update ended up fixing a bug where using bullets of different sized messed with the hitbox creation, in turn fixing the cannons!
DOWNLOADS & LINKS
Download for 1.2c!: mediafire.com/?6n428lpou7r253d THIS IS YET ANOTHER VERSION I HAVE NO SELF CONTROL I'M SORRY been busy on another boss altogether actually NOTE: If you downloaded this fight already and it's giving you an error saying something like "blah blah blah bullettest_streaming blah blah cannot convert x to y blah" then it's because 1.2c fixed a problem with the error handling and handled an unseen error within some waves came to light. If you don't wanna download the whole thing again for whatever reason, I uploaded just the waves you need to replace! They are here: mediafire.com/?3sbe23czq33vdv0
This fight worked pretty well. The big laser attack was made using an animation script, and it has no sound right now (I'll add sound to the attack later when I have fitting sound effects.). It has a graphical bug on it, but aside from that, it works perfectly. It could use a bit of a better warning, too.
Anyway, the idea behind this was that maybe, in Hard Mode, Dr. Alphys would have been more successful outside of finding ways through the barrier. This lead to her perhaps helping the Dogs out with some of their impairments, such as Doggo's sight. I thought about how you would get past Doggo if he could see you clearly, and I decided that since in his vanilla battle he instructs you on how to dodge his attack, that you should do what he tells you to do in order to get him to spare you.
I had a couple comments asking how this fight could possibly be hard. The answer is: it isn't. In vanilla, Doggo is probably the easiest miniboss (if you can even call him that) in the whole game. He also happens to appear almost right after you fight Toriel, who wasn't even changed very much. To make Doggo more challenging than even Final Froggit would be a bit silly, so he's still easy. If you DO mess up, he does loads of damage, so I guess he has that going for him, but aside from that he's not supposed to be a pain.The dog blastersR2015-12-06 | they refuse to listenEvery Zard DittoR2015-10-07 | Online / With Friends / Smash Final Destination Charizard, CharizardJust some WFT Header cancel stuffR2015-08-05 | Smash / Smash Battlefield (Ω Form) Wii Fit Trainer, SonicThe most serious match of all timR2015-08-03 | Tourney Mario Circuit Shulk, Zero Suit Samus, PAC-MANWii U - Mario Kart 8 - (GCN) Baby ParkR2015-04-23 | i don't know why i uploaded this