The german version is a lot closer to the original japanese script, and does not take countless liberties - heres my translation of it so people can get a closer understanding what the developers intended:
Bahamut: Chosen king! Strengthen yourself! Prove yourself worthy of the crystal, however my test takes patience. Remain in this room. Reflect on yourself and collect light in your ring so that the evil can be driven away. When enough time has passed you will together with the other old kings of Lucis, banish the lord of darkness. Then the crystal will help you to free the planet of the demons that put this world into darkness, in exchange for your life.
Noctis: What? I should die? No one told me that! Hey! Let me out! Let me out of here!
Bahamut: Are you ready to give your life to banish the darkness? * Never! * I accept my fate.
10 years later...
Bahamut: You are now imbued with light and you have also been blessed by me. Turn back to your throne and banish the darkness. Give the world back its light.
Kei as in K also provided me with some additional text lines that can be found in the text files which also come from this scene:
Noctis: (Hitting the wall) "I can't be doing this at a time like this!" "Damn... this ring—" (Struggles to take the ring off) *breathing* "What's going on?" "I was... thrown into this mess?" "Did you know? This was my duty— My father... even Luna...
The german version is a lot closer to the original japanese script, and does not take countless liberties - heres my translation of it so people can get a closer understanding what the developers intended:
Bahamut: Chosen king! Strengthen yourself! Prove yourself worthy of the crystal, however my test takes patience. Remain in this room. Reflect on yourself and collect light in your ring so that the evil can be driven away. When enough time has passed you will together with the other old kings of Lucis, banish the lord of darkness. Then the crystal will help you to free the planet of the demons that put this world into darkness, in exchange for your life.
Noctis: What? I should die? No one told me that! Hey! Let me out! Let me out of here!
Bahamut: Are you ready to give your life to banish the darkness? * Never! * I accept my fate.
10 years later...
Bahamut: You are now imbued with light and you have also been blessed by me. Turn back to your throne and banish the darkness. Give the world back its light.
Kei as in K also provided me with some additional text lines that can be found in the text files which also come from this scene:
Noctis: (Hitting the wall) "I can't be doing this at a time like this!" "Damn... this ring—" (Struggles to take the ring off) *breathing* "What's going on?" "I was... thrown into this mess?" "Did you know? This was my duty— My father... even Luna...
#finalfantasyxv #cutcontentFINAL FANTASY XV | Early Timeskip Insomnia LeftoversLuthus Nox Fleuret2026-02-06 | Special thanks to Kei as in K for providing a translations as usual.
Personally I think what we got was way better but it is very interesting to take a look at the early ideas of the developers none the less.
Note: Ignis is driving because he is by default the one to drive in the autodrive mode. This is not a confirmation or anything that Ignis was not blind in this version.
#finalfantasyxv #cutcontentFINAL FANTASY XV EPISODE PROMPTO | Cut Gun Aquirement SceneLuthus Nox Fleuret2026-01-11 | Nothing crazy but still interesting regardless.
#finalfantasyxv #cutcontentFINAL FANTASY XV | Early Regalia Type-DLuthus Nox Fleuret2025-10-01 | Twitter: https://x.com/LuthusNox Second Channel: youtube.com/@LuthuxNoxYT
#finalfantasyxv #cutcontentFINAL FANTASY XV CLOSED MULTIPLAYER TEST | Early Balcony CutsceneLuthus Nox Fleuret2025-09-20 | Twitter: https://x.com/LuthusNox Second Channel: youtube.com/@LuthuxNoxYT
#finalfantasyxv #cutcontentFINAL FANTASY XV CLOSED MULTIPLAYER TEST | Early Departure to Angelgard CutsceneLuthus Nox Fleuret2025-09-20 | Twitter: https://x.com/LuthusNox Second Channel: youtube.com/@LuthuxNoxYT
#finalfantasyxv #cutcontentFINAL FANTASY XV CLOSED MULTIPLAYER TEST | Early Opening SequenceLuthus Nox Fleuret2025-09-20 | Theres some minor stuff I could have maybe stitched together still but I don't think its worth the effort. Worth noting: Unlike the final version, this version runs fully real time and does not used pre-recorded sequences!
#finalfantasyxv #cutcontentFINAL FANTASY XV PLATINUM DEMO | Early Leviathan Dialogue SceneLuthus Nox Fleuret2025-05-20 | Special thanks to Kei as in K for providing a translation for the entire scene! Check out his channel: youtube.com/@K1ROPlaysGames
#finalfantasyxv #cutcontentFINAL FANTASY XV EPISODE DUSCAE | Complete Car OverviewLuthus Nox Fleuret2025-01-18 | Very special thanks to SolidSnake11 - without him this video wouldn't have been possible, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
0:00 Intro 2:20 Basic Overview 4:12 Vehicle AI 4:34 Destination Feature 6:36 Driving during Night 8:07 Debug Menu 10:03 Drifting 11:19 Parking Feature 11:54 Unravelling the Demo Menu
#finalfantasyxv #cutcontentFINAL FANTASY XV | Cut Chapter 14 Jail SequenceLuthus Nox Fleuret2024-12-22 | Thats it from me for this year!
Recorded on v1.0 PS4.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFINAL FANTASY XV | Scrapped Pryna Death SceneLuthus Nox Fleuret2024-12-19 | Not too long after I uploaded the video for this scene, I realised I made a fatal mistake when I accessed it the way I did - causing it not not work as intended. Anyway, I finally returned to it and here it is in its proper form now!
It is worth noting that this scene is in "real time", I blended out the hud through the options menu.
Recorded in-engine on v1.0 PS4.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFINAL FANTASY XV | Uncut 2016 Trailer CutsceneLuthus Nox Fleuret2024-12-19 | Recorded in-engine on v1.0 PS4.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFINAL FANTASY XV PLATINUM DEMO | Unused Battle MenuLuthus Nox Fleuret2024-11-29 | Happy 8th Anniversary FINAL FANTASY XV!
Very special thanks to SolidSnake11 - without him this video wouldn't have been possible, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFINAL FANTASY XV EPISODE DUSCAE | Unused Weapon Select MenuLuthus Nox Fleuret2024-11-29 | Happy 8th Anniversary FINAL FANTASY XV!
Very special thanks to SolidSnake11 - without him this video wouldn't have been possible, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
P.S. There will be a lot more Episode Duscae videos in the future..
Twitter: https://x.com/LuthusNox Second Channel: @LuthusNox
#finalfantasyxv #cutcontentFINAL FANTASY XV PLATINUM DEMO | Early & Cut Car FeaturesLuthus Nox Fleuret2024-07-20 | Very special thanks to SolidSnake11 for helping me resolve multiple issues with the car - without him this video wouldn't have been possible, please check out his work if you're interested in similar content and support him: youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA
#finalfantasyxv #cutcontentFINAL FANTASY XV PLATINUM DEMO | Early Knights of Eos ModeLuthus Nox Fleuret2024-06-01 | Reuploaded because the original video had a really bad bitrate so I edited some render settings.
#FINALFANTASYXV #cutcontentFINAL FANTASY XV EPISODE ARDYN | Unused Ending CutsceneLuthus Nox Fleuret2024-05-17 | This unused scene was supposed to be the very last cutscene in EPISODE ARDYN but it was seemingly taken out after all the other upcoming DLCs were cancelled which would have formed an entire new alternate storyline. Since Episode Ardyn is the start of that story line it would probably have been a bit confusing to tease something like this and only have it resolved in the novel - effectively ending on an unresolved cliffhanger in the game. Its also worth noting that after this scene the score board will appear, fully ending the game.
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Personally Im really not a fan of this DLC and the alternate storyline developed in DotF. In my view, DotF undermines previously established characterization/story and directly contradicts the original theme of FFXV replacing it with a cliché JRPG narrative. I am, however, committed to uncovering and documenting the many secrets of FFXV. Hence why I have decieded to upload this online regardless of my personal opinions on the matter.
Twitter: https://x.com/LuthusNox Second Channel: youtube.com/@LuthuxNoxYTFINAL FANTASY XV EPISODE PROMPTO | Early Post Credits CutsceneLuthus Nox Fleuret2024-05-11 | Nothing special, this only highlights the work/workflow that goes into these cutscenes before we get the result everyone is supposed to see.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA
Recorded in-engine on Final Fantasy XV v1.09 PS4
Twitter: https://x.com/LuthusNox Second Channel: youtube.com/@LuthuxNoxYTFINAL FANTASY XV | The Original Cut Ship FeatureLuthus Nox Fleuret2024-04-21 | The boat driving feature was something that was finally added with the Royal Edition of the game. However originally this feature was supposed to exist in the base game. The developers have started work on it but it was still far from being finished.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFINAL FANTASY XV EPISODE IGNIS | Early Alternate EndingLuthus Nox Fleuret2024-04-18 | Obviously unfinished, hence theres no lip sync and nor does Ravus have his older model etc. What exactly would lead up to this remains unknown.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
Recorded in-engine on Final Fantasy XV v1.16 PS4FINAL FANTASY XV | Scrapped Tutorial QuestLuthus Nox Fleuret2024-04-13 | As some may know, the disc console version of the game lets you access a free battle mode while installing This lets the player, battle goblins for a infinite amount of time in an undestroyed insomnia, inside the citadel.
However, internally this area is called area_tutorial, meaning it was meant this area wasmeant to be the games tutorial section and with some investigation I not only managed to locate and restore the original (unused) scripting for this version but also get it fully working.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
Twitter: https://x.com/LuthusNox Second Channel: youtube.com/@LuthuxNoxYTFINAL FANTASY XV | Early Breaking Dawn CutsceneLuthus Nox Fleuret2024-04-07 | Recorded in-engine on v1.0 PS4. Originally I uploaded the raw video file to my channel but seeing as I have gotten it all to display ingame, I went ahead and removed the outdated video.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFINAL FANTASY XV | Scrapped Chapter 0 EndingLuthus Nox Fleuret2024-04-07 | Recorded in-engine on v1.0 PS4. Overall unfinished, especially with the audio being out of sync. Honestly I'm glad they didn't keep this - really would have spoiled a big surprise early on.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFINAL FANTASY XV | Unused Tenebrae Flashback CutsceneLuthus Nox Fleuret2024-04-07 | Recorded in-engine on v1.0 PS4. At this time I cannot offer any explanation to the purpose of this cutscene, from the looks of it - Gentiana is protecting Luna from Niflheim soldiers.
Very special thanks to SolidSnake11 for partially restoring the Debug Menu in 1.0 which has greatly aided in my research, please check out his work if you're interested in similar content and support him: youtube.com/@SolidSnake11Official
#finalfantasyxv #cutcontentFFXV: EPISODE PROMPTO | Crazy Motorsleigh OST [EARLY VERSION]Luthus Nox Fleuret2023-12-25 | Found inside the files of the EPP DLC package.
#Unreleased #FINALFANTASYXV #ostFFXV: EPISODE PROMPTO | Sound of My Heart OST [EARLY VERSION]Luthus Nox Fleuret2023-12-25 | Found inside the files of the EPP DLC package.
#Unreleased #FINALFANTASYXV #OSTFFXV: EPISODE PROMPTO | Snow OST [EARLY VERSION]Luthus Nox Fleuret2023-12-25 | Found inside the files of the EPP DLC package.
#Unreleased #FINALFANTASYXV #OSTFFXV: EPISODE PROMPTO | Trigger OST [EARLY VERSION]Luthus Nox Fleuret2023-12-25 | Found inside the files of the EPP DLC package.
#Unreleased #FINALFANTASYXV #OSTFFXV: EPISODE PROMPTO | Aberrant Experiment OST [EARLY VERSION]Luthus Nox Fleuret2023-12-25 | Found inside the files of the EPP DLC package.
#Unreleased #FINALFANTASYXV #OSTFINAL FANTASY XV EPISODE IGNIS | Early Teaser CutsceneLuthus Nox Fleuret2023-12-25 | Found inside the files of the EPP DLC package, a direct comparison reveals there were made quite a lot of adjustments.
#FINALFANTASYXV #CutContentFINAL FANTASY XV CLOSED MULTIPLAYER TEST | Offline ModeLuthus Nox Fleuret2023-06-18 | This time just something I wanted to upload a while ago.
As some may know, Season Pass holders of FFXV back when the DLCs were still in development had a chance to try out a closed online test of the expansion a couple of months before its launch. It ran for about a week and was never seen again since then however... I managed to make it run offline! Sadly it does not fully function as intended with the biggest issue being that no quests show up.FINAL FANTASY XV PLATINUM DEMO | Lunas Room ExplorationLuthus Nox Fleuret2023-04-21 | #FINALFANTASYXV #CutContentFFXV: COMRADES | Urgent Mission OST [EARLY VERSION]Luthus Nox Fleuret2023-04-16 | Found inside the files of the comrades DLC package. Mostly final but pretty different at the end part.
#Unreleased #FINALFANTASYXV #OSTFINAL FANTASY XV | Cut & Unused EnemiesLuthus Nox Fleuret2023-02-24 | Not a whole lot but what is there, is pretty notable. I recorded what I could on the original 1.0 PS4 Version as over the course of all the updates, unused content like this may have been overwritten and does not work anymore as it was once intended. --- Originally there was a different version of this video up for a very short while but as I have been informed you can actually fight the Black Chocobo, after confirming this myself I have swiftly taken it down. I apologize for the inconvenience. --- #finalfantasyxv #cutcontentFINAL FANTASY XV | 57_Friends_Demo2 OST [UNUSED]Luthus Nox Fleuret2022-12-27 | Also known the files as nakama_arr. I found this unreleased track variant inside the files of the comrades dlc.
A version of this song was used in the final game.
#Unreleased #FINALFANTASYXV #OSTFINAL FANTASY XV: EPISODE ARDYN | Anguish OST [EARLY VERSION]Luthus Nox Fleuret2022-12-26 | Found this inside the files of a multiplayer standalone patch.FINAL FANTASY XV PLATINUM DEMO | Altissia Out of Bounds Exploration | RevisedLuthus Nox Fleuret2022-12-02 | A while ago I had asked on twitter if I should re-record my old Altissia video with older Noctis, now that I had figured it out. The majority voted for yes so here it is!
This time I included much more footage (including the city at night) to show more details I had not shown previously along with all the previously seen stuff. Enjoy!
I will unlist the older video probably sometime but it will be available to watch via this link: youtu.be/1CRjKAKnkSs
#FINALFANTASYXV #CutContentFINAL FANTASY XV CLOSED MULTIPLAYER TEST | Unused LocationsLuthus Nox Fleuret2022-11-11 | Today I'm going to showcase a few unused locations that weren't deleted from the closed Multplayer Test of Comrades which was held way back in 2017 for a very short time. With a little help from the amazing Lance McDonald I managed to get this version of the game running almost fully offline. Sadly the biggest caveat is that quest menu is currently broken.
#FINALFANTASYXV #CutContentFINAL FANTASY XV PLATINUM DEMO | Early & Cut Weapons, Combat, Magic and AbilitiesLuthus Nox Fleuret2022-08-27 | In this video I'm showcasing many, many months of research coming together. Cut/Early Weapons, Combat Mechanics, Magic etc.
A handful of weapons were skipped due to already being available in the demo itself. For example, the Shuriken, is just the 6th Phantom Sword renamed.
And lastly, many thanks to all my followers for the ongoing support, it really means much to me.
#FINALFANTASYXV #CutContentA KINGS TALE: FINAL FANTASY XV | Debug MenuLuthus Nox Fleuret2022-08-20 | Hey guys, today I wanna showcase the debug menu of A KING'S TALE: FINAL FANTASY XV, which I managed to enable. I don't have anything more to add - I will let the video speak for itself.
For anyone who has a dump of the game and a jailbroken PS4, add this to the config.ini in the files to enable it, yes its that easy:
DEBUG_MENU 1
You won't find this config setting in the ini by default but I have managed to find it by digging through the games code.
Don't bother me about how to do this step by step.
#finalfantasyxv #cutcontentFINAL FANTASY XV: PLATINUM DEMO | Forest Out of Bounds ExplorationLuthus Nox Fleuret2022-08-10 | Nothing big this time - just something I should have uploaded like a year ago. So without further comment, here is a full out of bounds exploration of the forest map in Platinum Demo with a little extra scene at the end.
#FINALFANTASYXVFINAL FANTASY XV ROYAL EDITION | Early Armiger Unleashed VersionsLuthus Nox Fleuret2022-07-27 | Today I will showcase 2 early versions of Armiger Unleashed found in Patch 1.18 and Patch 1.20.
It is quite amazing that these remained intact in the patches and can be accessed in versions long before the mode was officially released with the Royal Edition in March 2018 in v1.23. What I found very interesting is that the in 1.18 the item that triggers the mode seems to be refereed to as the Ring of Lucii rather than the Founder Kings Sigil. This makes it possibly that at one point they considered this mode to be accessed differently. As for the rest, I will let the video speak for itself.
Armiger Unleashed might also exist in v1.21 although I will show that off at some other date along with other minor finds.
Game was set to japanese due to text strings only existing in japanese.
#FINALFANTASYXV #CutContentFINAL FANTASY XV EPISODE IGNIS | Cut PLAYABLE RavusLuthus Nox Fleuret2022-03-25 | While I was examining the game to find out how to make Luna playable, I accidentally came across the fact that the developers set up very basic player code for Ravus from Episode Ignis. Turns out that he has walking/running, jumping among other movement code already properly setup and mapped to be playable. Unfortunately entering combat will sadly put the game into a infinite loop as he's unable to properly initialise his weapon. Who knows what this would have been used for in Episode Ignis but it's a real shame that Ravus once again got shafted as he's one of my favourite characters in the story.
#FINALFANTASYXV #CutContent #RavusFINAL FANTASY XV ROYAL EDITION | Cut PLAYABLE LunafreyaLuthus Nox Fleuret2022-03-05 | For a while it was known that at one point playable Lunafreya was considered for the Royal Edition DLC as proven by the datamines that have occured. Today after lots of research & hard work I present you ... the real thing! She's far from complete, however tons of stuff were already created before being scrapped, like movesets and animations. Sadly none of her techniques do anything more than play an animation.
I should also point out that this has nothing to do with Episode Luna, which is an alternate story that was started with Episode Ardyn way after the release of the Royal Edition. This feature has been in production months before even the Royal Edition was announced. Internally some of the files for Luna have been marked as "GOTY", which means "Game of the year". This was the original name for the Royal Edition but for obvious reasons it was discarded. In an interview from 2016 ( jeuxvideo-live.com/news/final-fantasy-xv-notre-interview-de-sawatari-haru-yoshi-au-sujet-des-dlc-82488 ) it was hinted that they wanted to make Luna playable via DLC and it seems that the plan was to put this into Royal Edition but as we know it sadly got scrapped.
Game was set to Japanese, as the relevant text strings only exist in said language. Video was recorded on Version 1.20 of the PS4 release.