DIGITAL MEATIn this Cinema 4D Video tutorial we take a look at The Shadow Catcher Shader. Not only can this Shader export our shadows with an alpha channel, it can also export reflections too. I also address a problem in which exporting shadows using the Physical Renderer appears not to work.
Cinema 4D: The Shadow Catcher ShaderDIGITAL MEAT2017-08-19 | In this Cinema 4D Video tutorial we take a look at The Shadow Catcher Shader. Not only can this Shader export our shadows with an alpha channel, it can also export reflections too. I also address a problem in which exporting shadows using the Physical Renderer appears not to work.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 52: Per Object ManipulationDIGITAL MEAT2022-01-23 | In this Cinema 4D Quick Tip, we take a look at how we can transform multiple objects at the same time, via their own axis.
#DigitalMeat #C4D #Cinema4D #Maxon #MographLivestream: Update & Live Chat Jan 2022DIGITAL MEAT2022-01-03 | Support the stream: streamlabs.com/digitalmeat
#DigitalMeat #C4D #Cinema4D #Maxon #MographCinema 4D: Texture Tag MenuDIGITAL MEAT2021-12-27 | In this Cinema 4D tutorial video, we take a good look at the items within the Texture Tag Menu, and each of their functions.
#DigitalMeat #C4D #Cinema4D #Maxon #MographRizom UV: 2022 ReleaseDIGITAL MEAT2021-12-06 | In this Rizom UV update video, we take a look at all the new additions and tools that have been added since my last video. These additions are welcome entries to make your UV unwrapping easier and faster.
#DigitalMeat #C4D #Cinema4D #Maxon #MographCinema 4D: Fix Nvidia GPU CrashesDIGITAL MEAT2021-11-17 | In this video we take a look at Cinema 4D Crashes related to Nvidia GPUs. We make some settings changes in the Nvidia Control Panel, and then alter some GPU related settings within Windows.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 51: Cutting With SplinesDIGITAL MEAT2021-10-25 | In this Cinema 4D Quick Tip, we take a look at how we can use Spline shapes as cutting tools for polygon objects.
#DigitalMeat #C4D #Cinema4D #Maxon #MographBlog: Wide Colour Gamut & SRGB ClampDIGITAL MEAT2021-10-14 | In this Blog video we talk about wide colour gamut monitors, SRGB clamps, and Windows 10's complete lack of colour management for it's own desktop environment and games. I have a Dell S2721DGFA with no Hardware based sRGB Clamp, but a software based clamp can be downloaded at the link below.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 50: Solo Options & ShortcutsDIGITAL MEAT2021-09-13 | In this Cinema 4D Quick Tip we look at options related to Viewport Solo and set some useful shortcuts.
#DigitalMeat #C4D #Cinema4D #Maxon #MographFree C4D Plugins: HoRope (Update)DIGITAL MEAT2021-09-05 | In this Free C4D Plugins video we have a welcome update to the HoRope plugin, not only does it work correctly in R21 with no workarounds, it also work in R23 and above.
#DigitalMeat #C4D #Cinema4D #Maxon #MographOctane For C4D: LayoutDIGITAL MEAT2021-09-04 | In this Cinema 4D video, as I'm moving over to a Octane Render workflow, I thought I would share my custom layout so any future tutorials on Octane are less confusing.
#DigitalMeat #C4D #Cinema4D #Maxon #MographLivestream: Update & Live Chat August 2021DIGITAL MEAT2021-08-24 | Support the stream: streamlabs.com/digitalmeat
#DigitalMeat #C4D #Cinema4D #Maxon #MographFree C4D Plugins: HoRopeDIGITAL MEAT2021-06-23 | In this Free C4D Plugin video, we take a look at HoRope. This plugin allows us to create dynamic rope-like objects without using dynamic splines, and will work with mograph dynamics.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 49: Change Axis ScaleDIGITAL MEAT2021-06-20 | In this Cinema 4D Quick Tip Video we take a look at the setting that allow you to effect the scale of the object Axis
#DigitalMeat #C4D #Cinema4D #Maxon #MographBlog: UV Checker Map MakerDIGITAL MEAT2021-06-20 | In this Blog Video we take a look at a helpful website that allows you to create and download a UV Checker Map texture.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 48: Render Region CorrectionDIGITAL MEAT2021-03-27 | In this Cinema 4D Quick Tip video, We look at reducing render times by utilising the render region in our picture viewer renders.
#DigitalMeat #C4D #Cinema4D #Maxon #MographCinema 4D: Using Combined Metal / Rough TexturesDIGITAL MEAT2021-03-02 | In this Cinema 4D tutorial, we look at how we can use Metal/Rough textures, that were authored and combined for another program.
#DigitalMeat #C4D #Cinema4D #Maxon #MographBlog: Nvidia Image InpaintingDIGITAL MEAT2021-01-09 | Image Inpainting lets you edit images with a smart retouching brush. Use the power of NVIDIA GPUs and deep learning algorithms to replace any portion of the image.
#DigitalMeat #C4D #Cinema4D #Maxon #MographCinema 4D: Metal / Rough Material SetupDIGITAL MEAT2021-01-03 | In this Cinema 4D tutorial video, we look at how to set up Metal / Rough material maps correctly in C4D's standard shader.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 47: Object Creation OrderDIGITAL MEAT2020-12-30 | In this C4D Quick Tip Video, we take a look at how we can change the order in which objects are created in the object manager.
#DigitalMeat #C4D #Cinema4D #Maxon #MographFree C4D Plugins: TrueSplitDIGITAL MEAT2020-09-11 | TrueSplit is a plugin by Field Creators Studio that massively expands on the native Split function already in Cinema 4D. With plenty of options that can be toggled on and off, it's definitely worth checking out.
#DigitalMeat #C4D #Cinema4D #Maxon #MographFree C4D Plugins: Spline OutlineDIGITAL MEAT2020-09-07 | In this Free C4D Plugins video we take a look at Spline Outline by Matthäus Niedoba. The Spline Outline plugin offers something that the native Spline Outline command doesn't, it's completely non-destructive.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 46: Rotate Selection Around PointDIGITAL MEAT2020-09-04 | In this Cinema 4D Quick Tip we look at how we can rotate a selection around any point, edge, or polygon.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 45: Cloth Wrinkles With Smoothing DeformerDIGITAL MEAT2020-06-22 | In this Cinema 4D Quick Tip, we look at the Smoothing Deformer and how it can be used in conjunction with the Magnet Tool to create cloth wrinkles
#DigitalMeat #C4D #Cinema4D #Maxon #MographRizom UV: 2020 Spring ReleaseDIGITAL MEAT2020-06-17 | In this Rizom UV video we take a look at the new features and additions to the 2020 Spring Release. There are plenty of workflow and tool improvements that will make unwrapping a breeze.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 44: Relative Paths In C4DDIGITAL MEAT2020-05-23 | In this Cinema 4D Quick Tip, we take a look at relative paths, and how they can help us when sending scene files to other machines. or clients.
#DigitalMeat #C4D #Cinema4D #Maxon #MographCinema 4D: Magic Door EffectDIGITAL MEAT2020-05-03 | In this Cinema 4D tutorial video, we take a look at creating a Magic door effect (also known as "Impossible space" or "Non-Euclidean Space"), this is achieved completely within Cinema 4D, with no external compositing required.
#DigitalMeat #C4D #Cinema4D #Maxon #MographBlog: Chess In Cinema 4DDIGITAL MEAT2020-03-27 | In this Cinema 4D Blog video we look at a feature of Cinema 4D, the ability to play chess!
#DigitalMeat #C4D #Cinema4D #Maxon #MographCinema 4D: Pin Material TagDIGITAL MEAT2020-03-23 | In this Cinema 4D tutorial video we take a look at the Pin Material Tag, It's functionality, and how it can solve problems related to Subdivision Surfaces and Deformation.
#DigitalMeat #C4D #Cinema4D #Maxon #MographC4D Tools: The Axis Center ToolDIGITAL MEAT2020-02-16 | In this C4D video tutorial we take a good look at the Axis Center tool. This tool can help us quickly define Axis location in relation to object points, parent objects, and selected points, edges, and polygons.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 43: Link Timeline to Object ManagerDIGITAL MEAT2020-01-13 | In this Cinema 4D Quick Tip video we take a look at how we can link our Timeline / Dopesheet to our Viewport and Object Manager, this means that when we select something in our timeline it will be selected in our Object Manager.
#DigitalMeat #C4D #Cinema4D #Maxon #MographQuick Tip 42: Bake Mograph Animations to ObjectsDIGITAL MEAT2020-01-12 | In this Cinema 4D Quick Tip we take a look at Baking Mograph animations down to objects, specifically animations that are associated with Generators and Effectors.
This live stream was an opportunity to watch the Maxon announcement at Siggraph 2019 with my viewers. We also talked about the announcement together via the live chat.
This Livestream is an update about changes to the website and an opportunity to ask you, my audience about the direction of some of the changes I'm planning to make.