Mystic ArtsYou RENDER NPCs in passes, with each pass adding new lights to their features, highlighting different aspects of their persona. As your D&D players come back to meet them, you add new backstories, lore, and personality quirks to render in the details!
â–¼ INDEX â–¼ 00:00 - Lighting your NPCs 00:45 - DMs create images by rendering 02:12 - Being in the DARK 04:00 - Start with SPOT lights 06:48 - FILL in the current situation 08:43 - Give your characters an EDGE 10:40 - Use PRACTICAL backstories 12:34 - Explosive Creation 13:01 - Light characters out of order 15:42 - Deliberately incomplete lighting 16:20 - Pre-lighting IMPORTANT characters 18:17 - Most NPCs are good with 1 light 19:03 - Old Man Whitelock 19:56 - Bit-parts in films 21:44 - Revisiting characters is POWERFUL 22:32 - NPCs aren't the heroes 24:31 - Support us on our Patreon
Why your NPCs dont feel realMystic Arts2025-08-07 | You RENDER NPCs in passes, with each pass adding new lights to their features, highlighting different aspects of their persona. As your D&D players come back to meet them, you add new backstories, lore, and personality quirks to render in the details!
â–¼ INDEX â–¼ 00:00 - Lighting your NPCs 00:45 - DMs create images by rendering 02:12 - Being in the DARK 04:00 - Start with SPOT lights 06:48 - FILL in the current situation 08:43 - Give your characters an EDGE 10:40 - Use PRACTICAL backstories 12:34 - Explosive Creation 13:01 - Light characters out of order 15:42 - Deliberately incomplete lighting 16:20 - Pre-lighting IMPORTANT characters 18:17 - Most NPCs are good with 1 light 19:03 - Old Man Whitelock 19:56 - Bit-parts in films 21:44 - Revisiting characters is POWERFUL 22:32 - NPCs aren't the heroes 24:31 - Support us on our PatreonWest Marches needs a FRONTIER TOWN; lets make one!Mystic Arts2025-08-31 | Every now and again you've got to make a new town. I've got a D&D game next week that requires me to have a town ready, and I don't have one! So, let's make a classic frontier town with a strong theme really quick! Ya'll ready?
â–¼ INDEX â–¼ 00:00:00 Introduction 00:00:45 I ran DRAGONBANE yesterday 00:12:24 How to: West Marches with Multiple DMs 00:14:18 Chatting OSR, West Marches, Actual Play plans 00:31:34 Let's start! 00:32:31 What is Obsidian? 00:33:26 The session I'm prepping 00:38:45 How I prep towns 00:42:55 Making UTOPIA: The Outline 00:48:04 Dwarf Fortress 00:49:37 Making UTOPIA: The Map 01:25:02 My old West Marches Map 01:27:15 Making UTOPIA: The Map Part 2 01:31:35 Making UTOPIA: The Outline Part 2 01:54:59 Draw the rest of the owl 01:59:37 Thanks for watching!Critical Role isnt actually doing West Marches, but you can!Mystic Arts2025-08-28 | Critical Role announced that Brennan Lee Mulligan will be doing Campaign 4 as a West Marches style of play, with 13 players across multiple tables and storylines. But they're ignoring the player driven scheduling, but you don't have to do that! Here's how to create and organize a West Marches game yourself!
â–¼ SUPPORT US â–¼ Signing up for on the Patreon at the Adept tier with an Annual subscription, you'll get 30% off by using the coupon code ZINE until September 28th! patreon.com/MysticArtsDM
â–¼ INDEX â–¼ 00:00 Critical Role is doing West Marches 01:08 I've run loads of West Marches 01:42 The History Corner 03:24 The West Marches Premise 05:50 How to do West Marches 07:55 Organizing a Discord 09:58 The Social Game 11:02 D&D maximally gamified 11:53 Many DMs 12:48 Swapping players around 14:30 Loot Oriented Gameplay 16:23 Tome of Intangible Treasures 16:50 It's not at the table 18:21 History Corner Part 2 19:30 Critical Role's Player Problem 20:40 What do we call this style of play? 21:27 Orethon-Style 23:26 I'm excited for Campaign 4! 24:41 Try it for yourself! 25:18 I'm doing Youtube Full Time now!Everyone needs to chill about Campaign 4Mystic Arts2025-08-26 | Critical Role just announced that Campaign Four will use 5th Edition D&D instead of switching over to their new game Daggerheart, and everyone seems to be an expert on why that's a bad idea. But I just want everybody to chill; this won't affect you or your games.
â–¼ MENTIONS â–¼ @criticalrole and Campaign 4 as DMed by @dimension20show's Brennan Lee Mulligan. The Game DND on social media: instagram.com/the_gamednd
â–¼ INDEX â–¼ 00:00 Campaign 4 is D&D 00:45 Why this video exists 01:04 Speculation around Critical Role 01:56 Marketing is a weird field. 03:00 What we don't know... 04:26 What we do know... 05:08 They're playing chess. 06:35 Did they abandon Daggerheart? 07:56 The point of this video 08:16 WIRED's 40-Year "THE GAME" 09:12 You OWN your game! 10:14 Explosive Creation 10:58 Support us on Patreon!Stop thinking D&D Youtubers can help you. We cant.Mystic Arts2025-08-21 | I'm so done with seeing people thinking D&D Youtubers can help them run a better game; we can't. Only one thing can help you become a better dungeon master; it's running the game. But if you need to be inspired, here are some things you can try!
â–¼ INDEX â–¼ 00:00 People named Matt can't help you. 00:52 The Algorithm Age 02:51 Comments that breaks my heart 03:35 Why the glue trap works 04:26 Go suck at something 04:53 Diagnosing your games 06:37 You need to be uncomfortable 07:35 Experimenting for New DMs 08:18 Experimenting for Experienced DMs 09:11 Youtubers don't matter at YOUR table 10:55 I'm here to spark ideas 11:26 More videos on Patreon 11:56 Chose to be curious 13:29 I want to be your personal trainer 15:37 Tell me when your most recent session was!How I changed D&D to make it Low FantasyMystic Arts2025-08-14 | I run a low fantasy, low magic D&D game and it works really well. I think there's some fundamentals that worked; it's a hexcrawl where magic is present but rare. But there's some other things I did too, namely a few homebrew classes and subclasses that bridged the gap perfectly for me.
â–¼ INDEX â–¼ 00:00 Make Magic Taboo 00:41 Low Magic Settings 02:28 Bards aren't Low Fantasy 03:27 How to add taboo 04:18 Is Meteor Swarm too much? 05:00 3rd Party Content's Place 05:54 Injuries and Vile Deeds 06:25 Low Fantasy at my table 07:23 D&D has a place here 08:45 Customization Suggestions 09:52 Customization Limits 10:26 3rd Party Classes 11:55 Get your players on-board! 12:21 What if that's not enough? 13:04 It's your game 14:16 Join our PatreonDont use the SAHUAGIN from the Monster ManualMystic Arts2025-08-05 | I've been struggling at realizing what D&D Sahuagin are about, but then I realized: they're just shark people! Their blood frenzy ability is fertile ground for developing a cadre of monsters you can use at any level!
â–¼ INDEX â–¼ 00:00 Let's make Sahuagin 00:36 Introducing the Sahuagin Tribe 01:11 Sahuagin Predator 03:30 Sahuagin Minnow 04:04 Sahuagin Harpooner 05:07 Sahuagin Shaman 06:26 Sahuagin Sharkwrangler 07:16 Codex of the Undersea 07:55 Sahuagin Angler 08:31 Sahuagin Bloodletter 09:25 Sahuagin Toothmage 10:25 Sahuagin Warchief 11:11 Monsters with Synergies 11:58 Sahuagin Sacrosanct 13:09 How everything plays together 13:48 Thanks for watchingHow I made my HOBGOBLINS feel like an ARMYMystic Arts2025-07-31 | I'm tired of seeing various flavors of D&D hobgoblins like they're all skirmishers, what if we made an army of hobgoblins who can fight together like a band of powerful, regimented, trained, warriors! And I want them to challenge players through every tier of play!
â–¼ INDEX â–¼ 00:00 I made 10 hobgoblin statblocks 00:25 D&D Hobgoblins 01:46 Flee Mortals Hobgoblins 03:16 Modular Design 05:21 Hobgoblin Regular 07:47 Good for all levels! 08:32 Hobgoblin Archers 09:15 Hobgoblin Pikeman 10:36 Hobgoblin Wolfrider 11:43 Hobgoblin Lieutenant 13:12 Anto's Monster Math 13:57 Hobgoblin Vanguard 15:36 Hobgoblin Commander 17:15 Hobgoblin Steelmage 18:49 Hobgoblin General 20:43 Creating fun adventures and encounters! 21:25 Statblocks on the Patreon 21:52 Thanks for watching!Please give your players OP magic items!Mystic Arts2025-07-24 | You should give your players rare and ancient artifacts in D&D! They can be an excellent way to structure an adventure, create conflict, write stories, and even inspire roleplay. You don't need to be afraid of the balance either! You could have the items gradually increase in power!
🎬 Created by Daði & Anna Birna ♥
â–¼ SUPPORT US â–¼ Join our Patreon and get your PDF for the Book of the Profane Word: patreon.com/MysticArtsDM
â–¼ INDEX â–¼ 00:00 Has this ever happened to you? 00:37 The Death Knight's Study 01:32 What is the Book? 02:32 Artifacts change champaigns! 03:17 Nate and the Bad Book 06:22 I didn't plan any of this. 06:35 Story Engines in TV 07:39 Artifacts are Story Engines 08:24 About the Bad Guys 09:48 Risk vs Reward 10:37 Vestiges of Divergence 12:39 Get the book! 13:00 Why it's scary to do this 14:03 Create campaigns around artifacts 14:25 Example Adventure about the Book 15:29 Just try it! 16:10 Thanks for watching!Designing DUNGEONS that make you want to HEXCRAWL!Mystic Arts2025-07-21 | One of the most important things about dungeons is the loot! But loot doesn't have to be gold or magic items, it can be information! And information can be about stuff in the hexcrawl! That way you loop between dungeons and hexcrawls in a satisfying gameplay loop that keeps the players wanting more!
â–¼ INDEX â–¼ 00:00:00 Hexploration and Dungeons 00:01:20 Catching up with Chat 00:07:47 The Kingmaker Characters 00:10:34 Making an interesting NPC 00:16:31 Where the hexcrawl is at right now 00:20:58 Dungeon Guy 00:22:35 Prepping a session 00:27:58 Homebrewing monsters 00:29:49 Writing the opening blurb 00:37:00 Autistic man with minis 00:45:00 Writing about monsters 00:49:18 Dungeon Scrawl time 01:14:30 Dungeon Gazetteer 01:35:09 Make the dungeon inspire hexcrawls 01:40:45 And also regular loot! 01:50:00 Summary and outroHow Splitting the Party Makes Roleplay BetterMystic Arts2025-07-17 | The phrase "never split the party" is one of those axiomatic maxims you'll hear from D&D or RPG nerds all around the world. It's supposedly ruins balance, gameplay, and more. But listen, I split the party all the time and it's kind of engrained into my style of play. Here's how I do it.
🎬 Created by Daði & Anna Birna ♥
â–¼ DSCRYB â–¼ This video is sponsored by dscryb.com! Use the code MYSTICARTS for a FREE 30 day trial on any plan they offer! dscryb.com/mysticarts
â–¼ INDEX â–¼ 00:00 You should split the party 00:25 What is "splitting the party" 01:29 Splitting the party is useful 02:07 Mystery Games 02:59 Town adventures are better when split 03:56 Dialogue is better with smaller scenes 04:38 Laying out options 05:56 Keeping track of things 06:25 Rythym of EDITing 06:52 4 ways to cut scenes 08:43 Edge your players 08:55 Engaging inactive players 10:07 Cultivating an atmosphere 10:52 It's like juggling 11:51 How downtime helps 12:53 3 ways to group back up 14:58 Splitting is hard with combat 15:43 3 ways to deal with combat 17:07 Your players need to be on-board 18:02 Game of Thrones 18:45 What this video is, really...Nest your D&D worlds like FractalsMystic Arts2025-07-10 | If you want to know how I built my D&D campaign setting, then you've got to understand my founding principle: the Player's Learning Horizon that allows me to treat Details like Fratcals, and zoom in endlessly.
â–¼ INDEX â–¼ 00:00 Fractals! 00:54 World, Setting, Location 02:14 I run everything in the same world 02:54 It's a bunch of settings 04:46 Verisimilitude 07:36 It's shallow... or is it? 08:47 Sub-Settings 09:53 Zooming into the fractals 10:42 Build one adventure at a time 11:58 The Learning Horizon 13:08 What if boutique tho? 14:09 Why I can't summarize my world.What youre REALLY doing when you DMMystic Arts2025-07-03 | The DM presents the game, the players decide if they want to play. That's true about systems, about games, about anything else. But here's the thing; it's hard to be the GM.
🎬 Created by Daði & Anna Birna ♥
â–¼ DSCRYB â–¼ This video is sponsored by dscryb.com! Use the code MYSTICARTS for a FREE 30 day trial on any plan they offer! dscryb.com/mysticarts
â–¼ INDEX â–¼ 00:00 GM presents the game! 02:00 What if the players don't want to play? 03:08 Both sides have hands on the lever. 04:15 Playing other systems 05:01 The Curse of the GM 06:35 Why are you GMing? 07:14 Being the GM is a gift 07:52 What game are we playing? 10:47 Tone & Expectation 12:09 GMs can prep 12:41 DnD is games 13:17 RPGs all have one rule 13:38 RPGs are a waltz 15:33 Your players will love you for it 15:51 Come join our discord!The Art of Designing D&D Campaigns BackwardsMystic Arts2025-06-26 | If you're planning a D&D campaign and you can't figure out how it starts, it's because you're starting at the beginning. I find it's SO MUCH EASIER if you start at the end of the campaign and plan it backwards.
▼ INDEX ▼ 00:00 You need the BBEG! 00:37 Where do you find BBEGs? 01:41 There's six easy steps 02:03 Step 1: The BBEG 04:17 Step 2: High Tower Surprise 05:51 Is this railroading? 07:04 Reframe the Dramatic Question 08:03 Step 3: Loyal Lieutenants 11:31 Step 4: Big Goal 13:01 Step 5: Hints along the way 14:00 Each tier is an adventure! 15:51 Step 6: The Inciting Incident 17:25 You need three villains! 19:29 Other ways to make campaigns 20:07 This is just an outline 21:16 The Vessels of Light on the PatreonMy girlfriend demands I answer your FAQs!Mystic Arts2025-06-19 | Let me try to answer your most frequently asked questions about D&D, this channel, my inspirations, how I run the game, and more. It's also secretly an announcement video about the patreon 🤫
🎬 Created by Daði & Anna Birna ♥
▼ BRILLIANT ▼ This video is sponsored by Brilliant. To try everything Brilliant has to offer—free—for a full 30 days, visit brilliant.org/MysticArts . You’ll also get 20% off an annual premium subscription.
â–¼ INDEX â–¼ 00:00 50.000 Subscribers! 00:27 Why I started? It's because of Matt Colville! 01:33 What have I directed? 01:59 Are you Icelandic? 02:08 Playing D&D in Icelandic? 02:55 Do I hate Other Systems? 03:16 Do I hate Pathfinder? 03:41 Do I hate Playing Online? 03:59 Clickbait Thumbnails? 04:19 People who disagree with me 04:48 The Youtube Comments 05:09 Doing an Actual Play 05:47 Patreon for Blackguard 06:37 How much I prep 06:58 How many campaigns have I run? 07:22 Do I run in other settings? 07:38 Where do I steal from? 08:21 Geeking out about Strixhaven 08:49 Favorite Adventure? 09:46 Who's sponsoring this video? 10:16 Rapid Fire Questions 11:00 We're so thankful! 12:15 Thanks for watching!You should ONLY prepare ONE session!Mystic Arts2025-06-12 | Do you over-prepare or under-prepare? Why not just prepare one session at a time, and let that session tell you what the next session is about? Why railroad when you can invite your D&D players to build the rails along with you?
â–¼ INDEX â–¼ 00:00 Over- or Under- Preparing? 00:57 One Session at a Time 01:57 How to solve railroading? 03:51 RPGs aren't TV Shows 05:02 Setup and Gameplay 05:49 Dramatic Questions 07:11 What happens next? 08:49 Putting the session first 09:18 Do the dope idea immediately 10:32 Czepeku can help you! 11:12 Over-Prepping 11:49 (VAMP) & Plotting 13:42 Hair RufflesAsk us about ECHOES OF THE END and well answer! (as much as NDA allows)Mystic Arts2025-06-10 | I'm a professional writer and director, or so I claim in every video on this channel. What does that mean? Well, let me tell you about my job at Myrkur Games making Echoes of the End!
Echoes of the End is a mature, narrative-driven, action-adventure game set in a new fantasy setting called Aema, a world based off of Iceland's stunning beauty. And I got to write and direct for it!
â–¼ INDEX â–¼ 00:00 What is that video game? 01:13 What is my job? 02:11 How did I get this job? 04:30 How did we get money? 05:15 The trailer is out! 06:03 Go check out the trailer!Why DMing and Directing are the same thing!Mystic Arts2025-06-05 | Directors work with a team of creatives, collaborating together to create something with a team, guided only by a commonly agreed upon direction. I think DMing is basically the same. Maybe Draw Steel had a point calling their DM the Director. This video is sort of a sequel to this one: youtu.be/AjC5eTndCqg
â–¼ INDEX â–¼ 00:00 What film sets are like 00:48 Directors pick the DIRECTION 02:35 Gothic Horror Bakery 03:07 Directors are HYPE men 04:09 What I've directed... 04:20 90% of directing is... 06:14 Directing isn't dictating 06:50 What is Preparation 07:43 Why collaboration is the best. 09:37 I can't read the prompterThis is the secret HACK for infinite minisMystic Arts2025-05-29 | I don't know the first thing about 3D Printing, but how hard can it be? Go check out Loot Studios' free minis: subscriptions.lootstudios.com/journeys/alfheim/free-mini?utm_source=influencer&utm_medium=referral&utm_campaign=cl-jta-2025&utm_content=mystic_arts
â–¼ INDEX â–¼ 00:00 Two boxes? 00:56 I don't know how to 3D print 01:48 Step one: get a printer 02:33 Two morons and their boxes 05:10 Get the print juice 06:03 First Print 07:57 Cure & Wash 08:47 It's a whole community 10:25 Inspiration from anywhere 10:58 Am I 3D Printing Guy? 12:02 Four Dungeons this Month!Make dungeon maps QUICK with Dungeon ScrawlMystic Arts2025-05-27 | Let's go through how to make a map in Dungeon Scrawl, it's quick and easy. But if you'd rather get premade maps by amazing artists by Czepeku, go to: go.czepeku.com/mystic_arts_dm
â–¼ INDEX â–¼ 00:00 Introduction 00:42 Start Scrawling 04:15 Adding icons 08:08 Exporting 08:22 Whatabou 09:36 Czepeku 10:17 PatreonHow One-Shots can tell a storyMystic Arts2025-05-25 | For more 5 Room Dungeons, go check out Dungeon Jam 2025: youtube.com/playlist?list=PLfOyJFzgWDRoIg7sFdZMl_RA83KNiN0ln
▼ CREDITS ▼ Dungeon Jam was started by myself, and @Knigobi @PaladinProse @LunaticDice. Map was made by @EmergentGM. Adventure was co-written by Magnús Fr.
â–¼ INDEX â–¼ 00:00 I have bandits, now what? 00:39 The Premise is Hungry Mutts 01:10 Answered the dramatic questions 02:17 What are OPEN questions? 02:36 Premise, Monsters, Structure 02:45 Dungeon Jam 2025 03:13 What are 5 Room Dungeons 03:34 Bandit's Tower 04:35 5RD, the simple version 05:01 Why Story Structures Matter 07:15 5 Room Mitosis! 07:31 Entrance 07:56 Puzzle (Dialogue Scene) 09:04 Setback 09:27 Resolution 09:40 Climax 10:03 but, the rooms were shuffled! 10:44 Episodic Arcs! 11:02 Internalizing Story Structures 12:20 Check out the Dungeon Jam!Jaquaysing Dungeons and why it mattersMystic Arts2025-05-22 | You know how dungeons can feel like long corridor with combat breaks? Well, what if they didn't? What if they were labyrinths that looped, swooped, and took you to funky other worlds? That was Jennell Jaquays' idea, and she knew what she was talking about!
â–¼ INDEX â–¼ 00:00 Nerds in the 80s 00:28 Introduction 01:53 Map Loops 03:30 Level Loops 05:19 Multiple Entrances 06:47 Strange Paths 07:49 Dungeon Shape 08:43 Funky Times 09:39 "Dungeons are boring" 10:30 GSS Centurion is on the Patreon 10:54 Linearity in Adventures 11:52 You don't need every trick 12:44 Justin Alexander 13:09 Jennell Jaquays 13:52 Check out the Patreon!Creating FACTIONS to bring adventures alive!Mystic Arts2025-05-20 | Before you start mapping your MEGA DUNGEON you need to create factions you can use to populate the dungeon with. Those factions will bring your dungeon alive!
â–¼ INDEX â–¼ 00:00:00 Welcome to Mystic Arts 00:00:55 Cthulhu by Gaslight (Girlboss) 00:03:44 It's unbearably hot! @zachthebold style 00:05:01 Running a three-shot 00:08:02 The OSR isn't a game 00:11:00 Hexcrawl the size of the USA!? 00:12:00 5 Room Dungeons 00:14:32 We did an interview with Enothe Strife 00:15:11 Synthesizing makes you a good DM. 00:16:57 5RD without Dungeons 00:18:19 All structures are the same thing. 00:19:41 5RD as a one-shot 00:20:04 Does sandbox ruin plot? 00:23:36 5RD getting predictable? 00:25:34 Audio finally fixed 00:26:45 5RD getting predictable? Part 2 00:28:49 Otyugh Story 00:29:35 My Obsidian Vault doesn't matter! (and pointless yapping) 00:33:30 One-Shots vs Full Campaign 00:36:06 Dungeon May-hem & Dungeon Jam 00:38:27 Stream Starts (Let's make factions!) 00:58:00 Factions 02:09:39 ...and that's where we'll pick it up next time.Why Dungeon Crawls are the HEART of the gameMystic Arts2025-05-15 | If you hate dungeons, you might be running them wrong. Let me walk you through six pillars that hold up the vaulted ceiling of all dungeons!
To try everything Brilliant has to offer—free—for a full 30 days, visit brilliant.org/MysticArts . You’ll also get 20% off an annual premium subscription.
â–¼ INDEX â–¼ 00:00 Railroads with Dungeon paint 01:36 Six Pillars of Dungeons 02:19 Pillar 1: Arena 04:28 Pillar 2: Danger 07:40 Imaginary Scenario 09:04 Pillar 3: Resting 09:40 Intention & Obstacle 10:42 Optimizing the fun out of the game 12:41 Pillar 4: Vibes 13:36 The Hag's Windmill 15:57 Sponsored by Brilliant 16:35 Pillar 5: Constraints 18:31 Pillar 6: Choices 20:14 Altar of Tradition 22:17 The Dungeon, Summarized 23:03 The Descent into Avernus example 23:56 Why are modules like that? 24:38 Dungeons can be boring 25:16 Serialized vs. Episodic 27:17 Dungons are a tool 27:40 Wreck of the WavesplitterD&D Has 5 Types of Exploration, ActuallyMystic Arts2025-05-08 | The reason you hate exploration is not because exploration in D&D is an underdeveloped pillar, it's your pillar of the game. The pillar left up to each game master to define their games and their story. You will unlock a new level of game mastery when you understand when and how to apply each Type of Exploration!
🎬 Created by Daði & Anna Birna ♥
â–¼ DSCRYB â–¼ This video is sponsored by dscryb.com! Use the code MYSTICARTS for a FREE 30 day trial on any plan they offer! dscryb.com/mysticarts
▼ INDEX ▼ 00:00 "D&D Exploration Sucks!" 00:56 Type 1: The Vague Space 02:10 DM Fiat 02:42 Type 2: Hex Crawl 03:37 Don't use Hex Crawls for direct travel 04:49 Sidebar: Exploration isn't Travel 05:55 Type 3: Point Crawl 06:42 Directions Presented is Exploration 07:18 Point Crawl as descriptions 07:57 Point Crawls as fractals 08:29 Type 4: Highlighted Room 09:29 dscryb.com for rendering 10:16 Type 5: Dungeon Crawl 10:45 Dungeon Turns 11:21 Every 5e module... 12:12 Dungeons are the endpoint! 12:38 Dungeon May-hem 12:56 Why mediums matter 13:50 Why I prefer playing in person... 14:02 The Medium is Important 14:33 Exceptions to mediums... 14:49 Systems, structures, and more. 15:21 The point is: Exploration is about discovery 15:57 How exploration types ARE your campaign! 16:43 Exploration is the SHAPE of the adventure! 17:05 All Hail Gek!How to outline a MEGA DUNGEON; the easy way!Mystic Arts2025-05-06 | Starting a mega dungeon may seem like a daunting task, there's a MEGA in the name! But really, once you do a bit of outlining it all becomes incredibly easy! So, without further ado; It's Dungeon May-hem, I'm Daði the Dungeon Guy, let's make a mega dungeon!
â–¼ INDEX â–¼ 00:00:00 Waiting... 00:03:31 Video Introduction 00:04:38 UKGE, Burnout, What are Mega-Dungeons? 00:21:41 Outlining begins! 02:33:17 Thanks for watching!How SIDEKICKS will cure your MURDERHOBOSMystic Arts2025-05-01 | If your players are acting like murderhobos, then maybe it's because they don't care about the world and the people in it. What you can do is make them care by adding in cute sidekicks with mommy issues the players can solve. Here's how!
â–¼ INDEX â–¼ 00:00 The A-Men 00:37 Degenerate Play 01:16 Why Murderhoboing Happens 01:40 Let's make a carrot; a sidekick! 02:01 How Sidekicks Work 02:29 Death Saves 03:12 Level Up Statblocks 03:59 Sidekicks are subservient 04:19 DMPCs are bad, don't do that. 04:53 Have the sidekicks argue 05:25 The Mike Laidlaw Story 06:11 Three tips to make a sidekick stick 06:47 Example Sidekick: Brungi, Goblin Chef! 07:22 Alternative Sidekick Rules 08:00 Ready-Made Sidekick Archetypes 09:04 Mix and Match 09:22 One last tip... 10:17 Come join our discord!How to draw CLASSIC dungeon mapsMystic Arts2025-04-29 | You don't need all that fancy software people talk about online, here's how to make dungeons on graph paper!
To try everything Brilliant has to offer—free—for a full 30 days, visit brilliant.org/MysticArts . You’ll also get 20% off an annual premium subscription.
(Audio in this video is pretty inconsistent, we're still experimenting with different equipment setups and camera angles.)
â–¼ INDEX â–¼ 00:00 Introduction 01:00 Start with faint blobs 02:24 Thin outline pencil sketch 04:35 Dungeons should be fun to explore 06:25 Making maps is a form of play 08:08 Prioritize function over form 09:52 Today's sponsor is Brilliant 10:39 Fill in inaccessible areas 11:28 Remember Map-Fu! 13:03 Just do what you need to be ready 15:18 Old school is cool 17:35 OutroHow my campaigns HEX CRAWL turns into a DUNGEON CRAWLMystic Arts2025-04-28 | We've just spent April talking about hexcrawls, and May is all about dungeons! So, where do the two meet? Let's talk about the connections between the two as I figure out how to fast travel!
â–¼ INDEX â–¼ 00:00:00 Introduction 00:01:17 News start 00:02:26 Dungeon May-hem and Dungeon Jam 00:03:30 Go check out viyan_91 00:04:00 Talking about that hexcrawl video 00:14:33 New Equipment! 00:15:18 The SRD, the OGL, and 2024 rules. 00:18:44 Answering questions 00:21:24 My campaign and why hexcrawls work 00:34:11 We actually start... 01:21:05 That's all, folks!Heres why Tiamat is the KEY to understanding epic D&D!Mystic Arts2025-04-24 | 20th level D&D is just impossible, isn't it? Well, no. I've run loads of sessions of amazing high-level games where we all had loads of fun! I think you can do it too, and Tiamat is the perfect test case to explain exactly what I'm talking about. Let's delve right in!
🎬 Created by Daði & Anna Birna ♥
â–¼ DSCRYB â–¼ This video is sponsored by dscryb.com! Use the code MYSTICARTS for a FREE 30 day trial on any plan they offer! dscryb.com/mysticarts
â–¼ INDEX â–¼ 00:00 20th level play isn't impossible. 00:38 I've done it. 01:19 What this video is about 02:06 PART 1: A BIT OF BACKGROUND 04:15 The Marketing Push 05:21 Ummu-Hubur 06:02 Power of Mythology 08:34 Dedicating the video to Tiamat 08:55 PART 2: IMPRISONED IN AVERNUS 09:50 Lore Intensity Bell Curve 10:48 Is she...? 11:51 Today's Sponsor: dScryb 13:06 Rob the Lore 14:12 PART 3: WORLD ANNIHILATION 16:24 Prison Break 17:58 Bahamut Exists 19:42 Dragonlance: Shadow of the Dragon Queen 20:15 Rise of Tiamat 21:21 Story inherent to the lore 22:03 Orbs of Dragonkind 22:43 PART 4: AN ARMY OF DRAGONS 23:43 Tax the Resources and Actions 24:16 Mass Combat 25:08 Super massive stakes 26:17 When I ran Tiamat... 27:07 My players 28:12 Challenge the party 28:40 PART 5: FIVE-HEADED BREATH ATTACK 30:52 Divine Word 32:09 Mythic Phase!? 33:00 Bosses should just work 34:20 Combine statblocks 34:47 F**k you, Tiamat! 35:21 How to do it yourself 35:51 Why your players are there... 36:27 And that's it.Make hexmaps easily with THE POWER OF OUTLINES!Mystic Arts2025-04-22 | If you've ever been daunted by how to populate a hexcrawl hexmap, then look no further. I'm going to show you how astoundingly easy and fun it is to quickly whip up a map in photoshop or your software of choice!
â–¼ INDEX â–¼ 00:00 Hexmaps are easy. 00:43 Outlining 02:12 Photoshop and other software 02:49 Landscapes 04:52 Why hex crawls? 05:59 Civilization 06:06 Factions 07:17 Bases 07:54 Dungeons 08:37 On gameplay... 09:26 Crossover 10:13 Side-quests 10:51 Landmarks 11:41 Don't fill every hex 12:36 Naming (the most imporant bit) 15:10 Winging it. 15:53 Random tools 16:27 Going intense now 17:50 The Beauty of Hexmaps 18:51 Outro40,000 Subs Livestream Q&AMystic Arts2025-04-21 | In celebration of reaching 40,000 subscribers, the pair of us are going to go live and answer questions from you lovely people. Let's talk about whatever!
🎬Created by Daði & Anna Birna ♥
â–¼ SUPPORT US â–¼ Join our Patreon: patreon.com/MysticArtsDM Become a Member: youtube.com/channel/UCJQEEltSpi8LXqMH8uTrCQQ/joinWhy 3-mile hexes make HEXCRAWLS funMystic Arts2025-04-17 | Most D&D hexcrawls fall flat because we don't know what's in a hex until after we've entered it. I think hexcrawls are better when players get to make informed decisions about where to go next, so 3-mile hexes give them a sense of their surroundings!
â–¼ INDEX â–¼ 00:00 Tomb of Annihilation 00:30 Diagnosing the problem... 01:20 Brief History of Hexcrawls 02:38 Awareness of Surroundings 04:11 World Map vs. Local Area 05:30 Distance to the Horizon 06:43 What makes Exploration fun, is... 07:22 Exploration is Discovery 09:43 Vistapoints and Gamification 11:04 Being immsered in a place 12:23 Crafting on the road, and downtime. 12:57 Random Encounters 13:25 The Resting Rules 13:45 Sponsored by our Patreon 14:35 Dnd is not a game, it's games. 15:53 Thanks for watching!5 encounters to STEAL for your game tonightMystic Arts2025-04-15 | One of the ways you can have a lot of fun building a combat encounter is by using monsters that synergize well with each other. If players can optimize their builds, so can you!
â–¼ INDEX â–¼ 00:00 Introduction 00:47 Dragonshield & Kobolds 02:18 Shambling Mound & Will o' Wisps 03:24 Mind Flayer & Intellect Devourers 04:25 Mage & Shield Guardian 05:40 Ancient Red Dragon & Iron Golems 07:30 You should also have fun! 08:15 OutroI will make you love random encounters!Mystic Arts2025-04-10 | You know how all these WOTC adventures have a random encounter table that leaves you feeling like rolling for encounters is just pointless? What if you could be excited about rolling on that table instead? Let me show you how!
â–¼ INDEX â–¼ 00:00 Nightime Encounters in Barovia 00:38 Random Encounter Suck 01:21 Random Table of Inspiring Encounters 02:03 Make it always fun 03:28 Looking in the box 04:16 Quick Sidebar 05:33 Doing BOTH 06:09 Two DMs 07:11 Barovia Table 08:25 Every Encounter is a vibe! 09:07 Fear of Freezing 09:56 Our Barovia Table 12:07 It's simple. 12:44 Why 2d6? 14:44 Authoring & Serving 16:44 You don't have to roll. 17:19 Simple advice, really... 17:50 Hexcrawl Rules on the Patreon. 18:08 Further reading!Drawing world maps is really therapeutic!Mystic Arts2025-04-08 | Loads of folks ask about that big map wall in the living room, and how I made it. Now, sadly the answer is that I made it in Photoshop. But you can make a very similar parchment-style map in Inkarnate. Let me talk you through it.
â–¼ INDEX â–¼ 00:00 How I made my world map 00:33 What is Inkarnate? 00:50 How masks work 04:45 Continent shape done 05:07 Stamp tool 06:00 Making maps is world building 06:18 Grid tool 07:27 Stamp tool and towns 08:35 Mountains and rivers 09:07 World maps are flowcharts 09:18 Mountains and plate tectonics 10:50 Placing towns 14:17 Forests 16:23 Hills 16:33 Roads and Flowcharts 17:37 Text editor 18:32 Let the map inspire you 20:03 The map is on the Patreon!Lets turn a Dungeon Idea into a READY ModuleMystic Arts2025-04-08 | A month ago we wrote an adventure together, let's edit and polish it into an adventure module so that it'll be ready for other DMs to run it as an adventure!
â–¼ INDEX â–¼ 00:00:00 Stream starts 00:22:18 Writing startsD&D Has 12 Combat Objectives, ActuallyMystic Arts2025-04-03 | Are your combat encounters taking forever? Are your players slogging through boring combat all the time? In this video, we'll show you some methods to get your players really invested in your combat encounters.
â–¼ INDEX â–¼ 00:00 Introduction 00:53 The Example Encounter 01:18 Objective 1: Deathmatch 03:01 Objective 2: Stop the Ritual 05:41 Objective 3: Daring Escape 07:24 Objective 4: Hold the Fort 08:23 Objective 5: Wave of Bad Guys 09:23 Objective 6: Save the NPC 10:58 Objective 7: Sabotage 11:52 Objective 8: Escort the Thing 13:27 Objective 9: Base Defense 14:24 Objective 10: Yoink and Skedaddle 15:07 Objective 11: Peace Makers 15:53 Objective 12: The Arrest 16:31 Tome of Intangible Treasures II 17:35 Fight vs Objective 18:16 The Prequel 18:50 Two Tables to roll on 19:28 Structures are tools! 20:11 How video games make combat FUN! 20:50 More Variety More Good 21:39 Join our Patreon!-welcome to Mystic Arts, where...Mystic Arts2025-04-01 | Welcome to Mystic Arts
🎬 Mystic Arts created by Daði & Anna Birna ♥
â–¼ SUPPORT US â–¼ Join our Patreon: patreon.com/MysticArtsDM Become a Member: youtube.com/channel/UCJQEEltSpi8LXqMH8uTrCQQ/joinStop undercooking your D&D Boss FightsMystic Arts2025-03-27 | We've all had a D&D boss fight fall flat, end up boring and dull. It's because the meal is undercooked and you're in the meat room. Here's six ingredients to elevate your boss fights to become Legendary by using Lieutenants, Minions, Lairs, Objectives, Mythic Phases, and PRESENTATION!
🎬 Created by Daði & Anna Birna ♥
â–¼ DSCRYB â–¼ This video is sponsored by dscryb.com! Use the code MYSTICARTS for a FREE 30 day trial on any plan they offer! dscryb.com/mysticarts
â–¼ INDEX â–¼ 00:00 Boss Battles can fall flat 00:51 You're in the Meat Room 02:15 Ingredient 1: The Boss 03:35 Converting statblocks 04:41 Elevating statblocks 05:02 Legendary Actions 06:29 Legendary Resistances 07:59 Bonus Action Attack! 08:42 Ingredient 2: Lieutenants 09:44 Ingredient 3: Mooks 10:22 Ingredient 4: Lair 11:26 dScryb.com 12:29 Ingredient 5: Objective 14:01 Ingredient 6: Second Phase 16:08 Escaping the Meat Room 17:21 Level Up BEFORE the fight! 17:56 Start sessions with the fight 18:09 Overcooked Fights 19:36 Put it all together 20:02 Join our discord!Why I still play 5th Edition, despite everything...Mystic Arts2025-03-25 | Okay, let's talk about why I'm still playing D&D 5e and why I don't think that's a problem. Let's talk about Pathfinder 2e and OSR games, and why I don't tend to play them. And why after all this time I'm playing this one game so many people seem to dislike.
â–¼ INDEX â–¼ 00:00 Angering both sides 00:34 The "play other games" people. 02:04 A little bit of perspective... 03:12 Pathfinder 2nd Edition 03:55 The OGL debacle 04:53 Designers vs C-Suite 06:34 Generic Trademarks 07:03 Why not play more games? 08:16 But... I like 5th Edition 09:03 Matt Colville's Oatmeal 09:25 Why do I nitpick so much!? 11:01 Our advice works for loads of games 12:18 D&D isn't Hasbro 13:16 Vagabond 13:55 PatreonYou have to run more encounters each day!Mystic Arts2025-03-20 | You know how your players just blow up your bosses like it's a regular old Thursday for them? Maybe it's not that your bosses aren't tough enough, or that you're not challenging the "action economy" but that you should be focusing on the Resource Economy. Weather you're playing D&D 5e, or Pathfinder, this is a crucial part of the game's fundamental design.
â–¼ INDEX â–¼ 00:00 Introduction 01:00 What the books say... 02:02 Polls on daily encounters. 03:07 Tale of two encounters 03:45 About taking rests... 04:21 Players have conflicting motivations 05:03 Create urgency 05:42 More resources 06:07 Dragon Trapper's Lodge 07:04 Dead in Thay 07:29 Excursion Resting 08:20 Beware of Panaceas 09:55 The WarlordHomebrew I use to fix D&D 5eMystic Arts2025-03-18 | Here's some of the homebrew rules I use to fix D&D 5e to make it a little bit better suited at the kinds of game I want to run. Mostly to resurrect some older style games with overland travel rules and etc.
â–¼ INDEX â–¼ 00:00 Why homebrew 00:26 Why not to homebrew 01:24 Excursion Resting 02:55 Historic Inspiration 04:04 Double Falling 05:06 Unaligned Progression 06:35 Downtime Jobs 08:04 Permanent Injury 09:42 Mixing these rules together 10:08 Vagabond 10:42 Firearm Rules 11:03 Hexcrawl Rules 11:25 PatreonBut what even is the Action Economy?Mystic Arts2025-03-13 | If you spend a bunch of time online and you encounter the phrase "Action Economy" wherever you go. And you feel like you don't know what that is and you're too afraid to ask, then let me break it down really quickly so you know the basic principle at play.
â–¼ INDEX â–¼ 00:00 Introduction 00:56 What is the Action Economy 01:32 D&D is a Skirmish Game! 02:18 Legendary Actions 04:14 More brains more better, too 05:09 Legendary Kobolds! 05:48 Some bonus tips 06:05 Flanking Sidebar 06:38 What is the bigger number? 07:35 Next time... 07:51 The Warlord!8 STEPS to homebrew D&D monstersMystic Arts2025-03-11 | If you want to start homebrewing monsters for 5th Edition D&D, where do you even begin? Well, I have these 8 steps that make it easy for me to take a simple idea and turn it into a statblock quickly.
â–¼ INDEX â–¼ 00:00 Introduction 00:35 Dragon Trapper's Lodge 01:16 The Bearowl 01:40 Step 1: Look at Inspiration 02:05 Step 2: Look at other statblocks 02:43 Step 3: Assess goals 03:24 Step 4: Other Editions 04:10 Step 5: Generic Features 05:24 Step 6: Determine HP 05:48 Generic Features continued... 06:33 CritterDB's Feature Listing 06:52 Step 7: Unique Features 07:25 Step 8: Determine CR 07:55 How to export from CritterDB 08:18 The Primeval Bearowl 10:17 Keep it simple, s--- 10:31 Playtest 11:06 It's so simple. 11:42 You don't even need CritterDB 12:03 The Warlord!Lets paint a mini!Mystic Arts2025-03-09 | I got this nice Bearowl mini from Dragon Trapper's Lodge and I figured I could try and paint it on stream. I don't really paint so let's see if I can't figure this one out.
â–¼ INDEX â–¼ 00:00:00 Stream StartMaybe you shouldnt buy the new Monster ManualMystic Arts2025-03-06 | When I started this script I thought I was going to gush over the new D&D Monster Manual for the 2024 rules of the game, released in 2025. But after working on the script for more than a month, I've come away a little disappointed. It's weird because I really liked the book, but it kept bugging me. Maybe I'll pick it apart the way only someone who loves it can.
â–¼ INDEX â–¼ 00:00 No more bags of hit points 01:08 3 core rulebooks 01:36 Art & Layout is SPECTACULAR 02:50 Have you noticed Wilhelm? 03:00 Changed statblock layout 03:31 Comparing two goblins 04:47 Problems with simplified AC 06:14 Is it over polished? 06:48 The Intellect Devourer 07:37 Faerie Dragon 07:53 Matured or oversimplified? 08:23 The Knight's Leadership 08:46 "Definitive" CR 09:09 HUGE Balance Changes 10:22 New Kobolds 11:16 New Tarrasque 12:11 New Dragons 13:03 Legendary Creatures 14:03 Ecology and Habitat 14:53 Advice on running monsters 15:23 New boss monsters 15:56 Design asymmetry 16:59 The orcs were cut 17:27 More design asymmetry 17:57 The drow were cut, too 18:59 No duergar, either... 20:41 Creature type changes 21:37 About the alphabetization 23:58 Let's play the Alphabetization Game 25:14 Animals Appendix 26:00 It's a lot of oversight... 28:40 About the shield 29:09 Why buy these books? 29:25 Should you get this book? 30:29 Why was this called One D&D? 31:14 I love this new edition 31:58 I will run these new monsters... 32:12 We made a new class!Making fantasy town maps is easy with InkarnateMystic Arts2025-03-04 | Do you want to make your own town maps, battlemaps, world maps, or whatever? Inkarnate is a cheap and easy way to quickly make maps for any situation you need. This is a quick video tutorial on how the basics of Inkarnate and how it works.
â–¼ INDEX â–¼ 00:00 What is Inkarnate? 01:13 Pick a map style 01:56 Landscape Mask 02:35 Start with Landscape 03:57 Grouping & Locking 04:02 Key Assets 04:38 Hotkeys or Keyboard Shortcuts 05:02 Key Assets Part 2 07:39 Let's make a Keep 08:49 Outlining Farms! 10:09 Key Asset Details 10:25 Stamp in the Town! 13:28 Roads and other brushes 18:23 Place trees and other foliage 19:41 Farm Texture 20:22 Map Scale 20:51 Farm Texture Variation 21:09 Trees to hide mistakes 21:33 Brushing details 21:52 Let's make a town square! 22:11 Other details, graveyard, clouds, smoke, etc. 22:51 Saving maps on Inkarnate 23:02 Photoshop and names! 24:30 /r/Inkarnate 24:47 Cloning maps in Inkarnate! 25:26 OutroWere going to make a dungeon together!Mystic Arts2025-03-03 | What if we just made a big dungeon together?