Tacio Vinicius
Persona 4 Arena Ultimax 2.5 - Margaret - Challenge 25 - New solution [Tips in Description]
updated
Challenge Mode (combo trials)
Character: Benimaru
Objective: finish all character's trials in the challenge mode and redo the same combo in the training mode, where you can see the damage, stun, and inputs. The combo in the challenge mode is done in the regular dualshock 4 and the combo in the training mode is done in an arcade stick.
Timestamps:
00:00 Trial 01
00:07 Trial 01 - Training
00:11 Trial 02 - Normal Way
00:19 Trial 02 - Easy Way
00:27 Trial 02 - Normal Way - Training
00:32 Trial 03
00:40 Trial 03 - Training
00:45 Trial 04
00:54 Trial 04 - Training
00:59 Trial 05
01:14 Trial 05 - Training
01:25 Trial 06 - Easy Way
01:36 Trial 06 - Normal Way
01:48 Trial 06 - Normal Way - Training
01:57 Trial 07
02:11 Trial 07 - Training
02:21 Trial 08
02:38 Trial 08 - Training
02:52 Trial 09
03:09 Trial 09 - Training
03:22 Trial 10
03:39 Trial 10 - Training
Controller Layout:
- Arcade:
LP LK LP+HP LK+HP
HP HK LK+HK LP+LK
- PS4 Pad:
LP LK
HP HK
R1 = LP+HP
R2 = LK+HK
L1 = LK+HP
L2 = LP+LK
General Tips:
- Tip 1 (Hold Button Technique): It is the act of doing a special move (or super move) a bit earlier than you should and holding the attack(s) button(s) involved in the command to make the game store your special move for some extra time. This is very handy to link special moves into each other since, if this technique is well executed, it guarantees that the special move will come out at the first frame as possible without the need of 1 frame precision.
- Tip 2: to do for ↓↘→ + P into ↓↘→↓↘→ + P, use the shortcut: ↓↘→ + P ~ ↓↘→ + P.
- Tip 3: In SDM loops, after "↓↘→↓↘→+LP+HP" you have two choices. Use hold button technique to guarantee the timing for the "→↓↘ + LK", but you have to do the air "↓↘→ + LP" manually (do it fast). Or you can time the motion "→↓↘→ + LK" manually and just hold forward and mash LP to get the air fireball easier using the shortcut. Using the holding button technique together with the shortcut, usually don't work very well. Used in trials 8, 9 and 10.
- Tip 4: After activating the HD Activation, delay the next attack a bit to get closer. You need to be as close as possible to continue the combo after the first "↓↘→ + HP". Used in trials 9 and 10.
Trial specific Tips:
Trial 2: LP into close HK is a 1 frame link.
Trial 3: see tip 2.
Trial 5: always use the Hold Button Technique to link the Special Moves. Doing in that way will only need to delay the penultimate "↓↘→ + K".
Trial 6: for the instant air ↓↘→ + LP do ↓↘→ Hold ↗+LP right after the grab.
Trial 6 easy: after the "↓↙←+ LP + HP" hold forward and do "→↓↘→ + LK ~ LP" as late as possible. This will cancel the shoryuken into the air fireball. If done right, you will be able to juggle into ↓↘→ + HP and finish the combo (do ↓↙←↓↙← + P fast). If ↓↘→ + HP doesn't connect, you probably do "→↓↘→ + LK" too high.
Trial 7: after the second "↓↙← + P" you need to delay "↓↘→ + K" to make it hit, but you still need to make it hit as high as possible in order to make the double "↓↙← + P" hit. Always use Hold Button Technique, except for this delay.
Trial 7: in the end use this shortcut: "↓↘→ + K ~ ↓↘→↗ + K, ↓↘→ + LK + HK"
Trial 8:
- cancel the "↓↘→ + KK ~ ↓↑ + K" in the very end. You must not hear interval bettween the hits of the shoryuken and the fireball, if this happends or you see Takuma bouncing into the air fireball, it won't be possible to continue the combo after "→↓↘ + LK".
- After "→↓↘ + LK" use the holding button technique to do "↓↘→ + HK".
- If you are getting accidental supers when cancenling "↓↘→ + KK ~ ↓↑ + K" into "↓↘→ + HP", tryig doing "↓↑ + K" as "↓↙←↖↑ + K".
- Use tip 2.
- In order to combo after "↓↘→↓↘→+LP+HP" you need to make the super hit while the opponent is high. In this situation, it will probabily happens normaly in this trial.
- Use tip 3.
- Use hold button techinique to garrantee the timing for the last SDM.
Trial 9:
- Follow tips 2, 3 and 4.
- Don't delay the final "↓↘→↓↘→+LP+HP".
Trial 10:
- Follow tips 2, 3 and 4.
- to do for ↓↘→ + HK into ↓↘→↓↘→ + P, use the shortcut: ↓↘→ + HK ~ ↓↘→ + P.
- For the Max Cancel, do the motion "↓↘→↓↘→+LK+HK" early (as soon the super freze stops) and keep the "LK+HK" held to make it easier.
Total time spent: 2h 47m (Easy Route)
Unedited versions:
Challenge 01 (1 minute): youtu.be/d4bUv--ZLGg
Challenge 02:
- Easy (1 minute): youtu.be/zCAGrxQsNRU
- Normal (2 minutes): youtu.be/vsLDqKHDzuI
Challenge 03 (1 minute): youtu.be/WSDt0C0k_X8
Challenge 04 (14 minutes): youtu.be/P8Dao3q1Jg4
Challenge 05 (11 minutes): youtu.be/w5Vli5gx7K0
Challenge 06:
- Normal (14 minutes): youtu.be/5TWXb9V8s90
- Easy (3 minutes): youtu.be/lr-22gbtndc
Challenge 07 (36 minutes): youtu.be/Ho_OWYGnW6A
Challenge 08 (85 minutes):
- youtu.be/A_MSeQDAcfE
- youtu.be/Y6po6esH70I
Challenge 09 (6 minutes): youtu.be/cJPZKXRNkG8
Challenge 10 (8 minutes): youtu.be/OusROabuRK8
🏆 Trophy: Pimp My Sidearm
👤 Character: Michael De Santa
🎯 Objective: Fully mod a weapon.
Trophy: A Stunning Feat
Mission: 19
Character: Vergil
Difficulty: Son of Sparda
Final Ranking: S
Objective: Clear all missions with S rank on Son of Sparda difficulty.
Timestamps:
00:00 Going to the next area
00:27 Dice "puzzle"
00:49 Fight 1 (4 Bianco Angelos + 1 Alto Angelo)
02:42 Dice "puzzle" (Farming Green Orbs)
03:48 Fight 2 (Berial)
05:46 Dice "puzzle"
06:08 Fight 3 (Dagon)
10:40 Dice "puzzle" (Farming Green Orbs)
11:45 Fight 4 (Echidna)
13:25 Getting Red and Green Orbs
14:00 Dice "puzzle"
14:21 Extra Fight 1 (Farming Stylish Points)
15:14 Extra Fight 2 (Farming Stylish Points)
16:29 Extra Fight 3 (Farming Stylish Points)
17:19 Dice "puzzle"
17:45 Fight 5 (Angelo Agnus)
20:09 Getting Red Orbs
20:28 Final Results
Real Bout Garou Densetsu Special: Dominated Mind
Achievement: Energy Wave
Character: Tung Fu Rue
Objective: Perform a 16-hit combo with a Final Impact as Tung Fu Rue using no more than a single jump-in (no Simple Command).
Buttons:
A = ▢ = Light Punch
B = △ = Light Kick
C = ◯ = Hard Attack
D = X = Taunt
Solution 1: (corner) (vs standing Tall Characters only) Jumping C, Close C (2 hits), ↓↘→ + A, ↓↘→↓↘→ + C
Solution 1 with shortcut (recomendable): (corner) (vs standing Tall Characters only) Jumping C, Close C (2 hits), ↓↘→ + A, ↓↘→ + C
Solution 2: (corner) (works on everybody) A ~ B ~ C (2 hits), Hold ↙, → + A, ↓↘→↓↘→ + C
Solution 2 with shortcut: (corner) (works on everybody) A ~ B ~ C (2 hits), Hold ↙,↓↘→ + A, ↓↘→ + C
Detailed Explanation:
- Summary of Solution 1:
* Step 1: choose a Tall character as your opponent like Krauser or Franco Bash, and make sure he is in the corner and standing.
* Step 2: start the combo with a jumping C attack, you have to press it a bit early to make it hit the opponent.
* Step 3: press C the moment you touch the ground.
* Step 3: let the Hard Attack hit twice and then cancel into "↓↘→ + A".
* Step 4: quickly cancel into "↓↘→ + C" to activate the super. Just be aware that it is possible to cancel too fast even before the fireball comes out. You want to avoid that. So if this happens, do a very small delay before doing "↓↘→ + C" or do the full motion "↓↘→↓↘→ + C".
- Summary of Solution 2:
* Step 1: get very close to the cornered opponent and do the following target combo "A ~ B ~ C".
* Step 2: in the previous combo, once you press "C" immediately start holding "↙". This move should do a Kick that hits twice.
* Step 3: after the mentionated kick hits twice complete de motion with "↓↘→ + A". If you started to hold "↙" soon enough, this command should activate de fireball and also serve as the start for the super's shortcut that will come after.
* Step 4: quickly cancel into "↓↘→ + C" to activate the super and close the combo and get the achievement.
Requirements:
- Full Super meter bars and Red Life.
Controller Layout:
A B
D C
Timestamps:
00:00 Solution 1
00:15 Solution 2
Real Bout Garou Densetsu Special: Dominated Mind
Achievement: Bloody Saber
Character: Laurence Blood
Objective: Perform a 13-hit combo with a Final Impact as Laurence using no more than a single jump-in (no Simple Command).
Buttons:
A = ▢ = Light Punch
B = △ = Light Kick
C = ◯ = Hard Attack
D = X = Taunt
Combo: (corner): Jumping C (2 hits), Close C (2 hits), ↓↘→ + A, ↓↘→↓↘→ + C
Combo with shortcut: (corner): Jumping C (2 hits), Close C (2 hits), ↓↘→ + A, ↓↘→ + C
Detailed Explanation:
* Step 1: against a cornered opponent, jump and press C. Make sure to don't press C to early or too close the ground, because you need to get all 2 hits.
* Step 2: press C the moment you touch the ground.
* Step 3: let the Hard Attack hit twice and then cancel into "↓↘→ + A"
* Step 4: quickly cancel into "↓↘→ + C" to activate the super and close the combo and get the achievement.
Requirements:
- Full Super meter bars and Red Life.
Controller Layout:
A B
D C
The King of Fighters 2002: Unlimited Match (PS2)
Achievement: King
Character: King
Objective: Perform at least 22 hits using Surprise Rose DM. (vs CPU or Practice)
"Surprise Rose DM" Command: ↓↘→↓↘→ + B or D
Buttons:
A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
Solution 1: Close D (2 hits), →↘↓↙← + C (4 hit), ↓↘→↓↘→ + D
Solution 2: Close D (2 hits), ←↙↓↘→ + C (4 hit), ↓↘→↓↘→ + D
Detailed Explanation:
* Step 1: run and press D very close to the opponent.
* Step 2: wait close D hit twice and then cancel into "→↘↓↙← + C" or "←↙↓↘→ + C".
* Step 3: wait a bit and then cancel the previous special move when the combo counter reaches "6 hits" into "↓↘→↓↘→ + D".
Requirements:
- 1 Super meter bars.
Controller Layout:
- Arcade:
A B AC BC
C D BD AB
- PS4 Pad:
A B
C D
AC = R1
BD = R2
BC = L1
AB = L2
Chapter 6 - The Gatekeeper
Objective: clear the APC Fight in the hardest difficulty (Crushing) without using cheats.
Difficulty: Crushing (Hardest)
*Portuguese Dubbing and Text
Timestamps:
00:00 - Defeating Enemies
10:11 - Destroying the APC
13:37 - Final Enemy Wave
16:08 - Collection Extra Ammo
17:24 - Story
Gold Cup - Challenge 2
Challenge: LOL, That's Random
Character: Rivet
Difficulty: Renegade Legend (Hardest Difficulty)
Challenge's Objective: defeat all of enemies using random selected weapons.
Main Objective: finish all challenges from all cups (bronze, silver and gold).
Episode: 04
Character: Mona Lisa
Difficulty: Gnarly
Timestamps:
Stage: 00:00
Boss Fight - Groundchuck & Dirtbag: 05:00
Street Fighter Alpha 3 Max
World Tour
Character: Charlie Nash
Objective: finish "World Tour" mode while getting some achievements in the way.
Note: the "World Tour" in this version is different from the PS1 / Saturn version, this is the same as the Dreamcast version where you have to fight against 2 Boss Bisons with full super bars in the end.
TimeStamps:
00:00 Character Selection
00:10 Asia
09:40 USSR
18:52 Europe
30:23 Africa
41:50 America
52:50 Gokuentou 🔥🔥
- Achievements:
Resist Dizziness: 00:05:30
The World Tourist: 00:11:52
Damage Plus: 00:14:36
Super Alpha Cancel: 00:22:58
The World Fighter: 00:33:22
Custom Combo: 00:38:53
Overall Power Up: 00:48:29
Fighting Master: 50:27
The World Warrior: 50:27
Air Chain Combo: 00:55:00
- Controller Layout:
Square = Light Punch (LP)
Triangle = Medium Punch (MP)
R1 = Hard Punch (HP)
X = Light Kick (LK)
Circle = Medium Kick (MK)
R2 = Hard Kick (HK)
Objective: get Gold Medal in every track.
Track: 004
Target Time: 0:28.32
My Time: 0:27.59
Arcade Mode
Team: K', Maxima, Benimaru, Shingo
CPU level: 8 (Hardest Difficulty)
Continues: 0
Timestamps:
00:00 Character Selection
00:18 vs Fatal Fury Team
03:14 vs Korea Justice Team
06:57 vs Women Fighters Team
10:07 vs Art of Fighting Team
12:51 Sub-Boss' Cutscene
13:36 vs Ikari Warriors Team (Mid-Boss)
16:26 Pre-boss Cutscene
17:30 vs Krizalid (1st Form) - Sub-Boss
18:38 Final Boss' Cutscene
20:09 vs Krizalid (2nd Form) - Final Boss
22:16 Krizalid Defeated Cutscene
22:53 Bonus Fight Cutscene
23:06 vs Kyo (Bonus Fight)
24:50 Kyo's Cutscene
25:16 Team's Ending
Mega Man X6 (PlayStation 1 Version)
English Version
Difficulty: Xtreme (Hardest)
Character: Mega Man X
Armor: Blade Armor
Stage: North Pole Area
Stage Route: Another (Secret Route)
Boss: Dynamo
Objective: finish Mega Man X6 playing only as X without using Sub Tanks and Weapon Sub Tanks.
Story Route: X's good ending. (Find Zero and Finish the game with X)
*Consecutive failures in the same checkpoint were edited
- Collectibles
Life Up: 03:23
EX Item: 03:41
Shadow Armor Foot Program: 02:08
Timestamps:
00:00 Parts and Stage Selection
00:27 Stage Part 1
01:25 Stage Part 2
02:03 Stage Part 3 (getting armor, reploids and losing lives)
03:54 Stage Part 3 (clear!)
04:27 Secret Area (saving reploids and losing lives)
05:12 Secret Area (clear!)
05:48 Dialogue vs Dynamo
06:11 Boss (Dynamo)
07:14 Results
- Collectibles:
Life Up: 03:18
EX Item: 03:47
Shadow Armor Foot Program: 02:10
-Reploids with parts:
Chun (Life Up): youtu.be/jkwQ5BAH9cY?t=7m49s
Ryu (Shot Eraser): 02:11
Ken (Energy Up): 03:22
Nina (Weapon Drive): 03:37
Dante (Jumper): 04:51
Reploids without parts:
Moringa: youtu.be/jkwQ5BAH9cY?t=0m34s
Cody: youtu.be/jkwQ5BAH9cY?t=0m47s
Batsu: youtu.be/jkwQ5BAH9cY?t=5m4s
Data: youtu.be/jkwQ5BAH9cY?t=5m24s
Regina: youtu.be/jkwQ5BAH9cY?t=7m5s
Leon: youtu.be/jkwQ5BAH9cY?t=7m16s
Sam: youtu.be/jkwQ5BAH9cY?t=8m24s
Gyu: 03:24
Mega Man 4 (NES version)
Boss: Wily Machine 4
Objective: Finish Mega Man 4 without using the E-Tanks.
Timestamps:
00:00 Stage
00:42 Final Boss (Wily Capsule)
01:50 Ending
04:22 Credits
Combo Practice (Trials)
Character: Djeeta
Objective: clear all Combo Practice Trials using only Technical Inputs.
Unedited version: youtu.be/SVRw-F06w8Q
Timestamps:
00:00 Finding Trials in the menu
00:08 Basic Combo 1
00:18 Basic Combo 2
00:33 Basic Combo 3
00:45 Basic Combo 4
01:06 Anti-Air Combo 1
01:21 Anti-Air Combo 2
01:33 Practical Combo 1
01:46 Practical Combo 2
02:01 Practical Combo 3
02:13 Practical Combo 4
02:27 Practical Combo 5
🏆 Trophy: Three Man Army
👤 Character: Franklin Clinton
🎯 Objective: Survive 3 minutes on a 3-star Wanted Level with all three characters together off mission.
✅ Step-by-step Guide:
1️⃣ Complete the story mission "Friends Reunited".
2️⃣ As Franklin, call Trevor and Michael to hang out.
3️⃣ Pick them up using a 4-door car.
4️⃣ Upgrade the car with bulletproof tires + armour.
5️⃣ Enter the airport to instantly get 3 stars.
6️⃣ Keep driving until the trophy unlocks.
💡 Notes:
- You can also use Trevor or Michael to do this trophy, but Franklin makes it easier depending on story progress.
- Full car upgrades aren’t required — only bulletproof tires and armour help for this trophy. (I combined it with Los Santos Customs.)
⏱️ Timestamps:
00:00 – Calling Friends
01:00 – Picking up Trevor
01:51 – Getting a 4-door car
02:20 – Picking up Michael
02:47 – Upgrading the car (Los Santos Customs trophy)
05:42 – Going to the Airport
06:49 – Surviving for the trophy
09:27 – Trophy Unlock
Trophy: A Stunning Feat
Mission: 18
Character: Vergil
Difficulty: Son of Sparda
Final Ranking: S
Objective: Clear all missions with S rank on Son of Sparda difficulty.
Timestamps:
00:00 Breaking The Jewels
01:21 Stunning the Boss
02:33 Breaking The Jewels
03:47 Extra Fight (Farming Stylish Points)
05:41 Stunning the Boss
06:45 Breaking The Jewels
07:15 Escaping the Boss
07:48 Boss (The Savior)
11:04 Final Results
The King of Fighters 2002: Unlimited Match (PS2)
Achievement: Kasumi Todoh
Character: Kasumi Todoh
Objective: Perform at least 13 hits using Ultimate Ecstasy Crunch DM. (vs CPU or Practice)
"Ultimate Ecstasy Crunch DM" Command: ↓↘→↓↘→ + B or D
Buttons:
A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
Combo: (midscreen) Close C, → + A (2 hits), →↘↓↙←→ + A (4 hits), ↓↘→↓↘→ + C
Detailed Explanation:
* Step 1: while in the midscreen, run and press C very close to the opponent.
* Step 2: cancel "close C" with "→ + A" and let it hit twice.
* Step 3: cancel the 2nd hit of "→ + A" into "→↘↓↙←→ + A". Don't use "→↘↓↙←→ + C", it will make the super do less hits in the end.
* Step 4: cancel the 4th hit from "→↘↓↙←→ + A" into "↓↘→↓↘→ + C". The last hit of the super must complete 13 hits and unlock the achievement. If you don't get 13 hits, check if you aren't (near) in the corner, or if you used "→↘↓↙←→ + C" instead "→↘↓↙←→ + A" or if you used "↓↘→↓↘→ + A" instead of "↓↘→↓↘→ + C".
Requirements:
- 2 Super meter bars.
Controller Layout:
- Arcade:
A B AC BC
C D BD AB
- PS4 Pad:
A B
C D
AC = R1
BD = R2
BC = L1
AB = L2
The King of Fighters 2002: Unlimited Match (PS2)
Achievement: Chin Gentsai
Character: Chin Gentsai
Objective: Perform at least 7 hits using Thunder Blast DM/MaxDM. (vs CPU or Practice).
"Thunder Blast DM/MaxDM" Command: ↓↘→ ↓↘→+ A or C or AC
Buttons:
A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
Combo: ←↓↙ +A, Close C (2 hits), → + A (1 hits), →↓↘+C (4 hits), ↓↘→↓↘→ + C
Detailed Explanation:
* Step 1: do "←↓↙ + A" before starting the combo. This is necessary to do the "→↓↘+C" later.
* Step 2: run and press C very close to the opponent.
* Step 3: cancel "close C" with "→ + A" .
* Step 4: cancel "→ + A" into "→↓↘ + C". This move will only come out if you did "←↓↙ + A" before start the combo.
* Step 5: cancel the 4th hit from "→↓↘ + C" into "↓↘→↓↘→ + C". The super must complete 7 hits and unlock the achievement.
Requirements:
- 2 Super meter bars.
Controller Layout:
- Arcade:
A B AC BC
C D BD AB
- PS4 Pad:
A B
C D
AC = R1
BD = R2
BC = L1
AB = L2
Real Bout Garou Densetsu Special: Dominated Mind
Achievement: Cudgel Cruncher
Character: Billy Kane
Objective: Perform a 3-hit combo with a Final Impact as Billy using no more than a single jump-in (no Simple Command).
Buttons:
A = ▢ = Light Punch
B = △ = Light Kick
C = ◯ = Hard Attack
D = X = Taunt
Combo: (corner): Early Jumping C, Hold ← → + A, ↓↘→↓↘→ + BC
Combo with shortcut: (corner): Early Jumping C, Hold ←, ←↙↓ ↘→ + A, ↓↘→ + BC
Detailed Explanation:
* Step 1: while near the corner, jump and immediately start holding "←".
* Step 2: while in the air, jump and press C early during the jumping. If you press C when Billy is almost reaching the opponent the move won't hit. Also, don't jump too close to the opponent, get some distance before jumping, like the video does.
* Step 3: in the moment you touch the ground do "←↙↓ ↘→ + A". You can also do "← → + A" if you don't want use the shortcut.
* Step 4: quickly do "↓↘→ + BC" to activate the final impact and close the combo. If you don't use the shortcut you have to do "↓↘→↓↘→ + BC" instead.
Requirements:
- Full Super meter bars or Red Life.
Controller Layout:
A B
D C
Challenge: Survival
Character: Fetch
Difficulty: Expert (Hardest Difficulty, but not sure if this affects challenge mode)
Final Score: 846,525
Final Rank: Diamond
Challenge Objective: survive infinite enemy waves.
Main Goal: score at least 500,000 points to achieve Diamond rank.
Timestamps:
00:00 0 - 100K
07:01 100K - 200k
10:45 200K - 300k
12:38 300K - 400k
14:32 400K - 500k
15:49 Diamond Rank
16:05 500K - 846,525
Gold Cup - Challenge 1
Challenge: Manglers Are Forever
Character: Rivet
Difficulty: Renegade Legend (Hardest Difficulty)
Challenge's Objective: defeat 5 waves of enemies.
Main Objective: finish all challenges from all cups (bronze, silver and gold).
Episode: 03
Character: Mona Lisa
Difficulty: Gnarly
Timestamps:
Stage: 00:00
Boss Fight - Turtle Tenderizer: 03:44
Arcade Mode
Team: Ash Crimson, Duo Lon, Shen Woo
Team Name: KOF 2003 Heroes Team
CPU level: 5 (Hardest Difficulty)
Continues: 1
*Loss edited
Timestamps:
00:00 Character Selection
00:23 vs Ikari Warriors Team
03:33 vs Japan Team
06:54 vs Yagami Team
10:50 vs Billy Kane
12:28 Cutscene
13:37 vs K' Team
17:08 vs Elisabeth Team
21:44 vs Women Fighters Team
25:14 Sub-Boss' Cutscene
26:24 vs Saiki (Awakened) - Sub-Boss
28:26 Final Boss' Cutscene
29:34 vs Evil Ash - Final Boss
32:14 Generic Ending
35:20 Team's Image
Objective: get Gold Medal in every track.
Track: 003
Target Time: 0:30.42
My Time: 0:29.00
Arcade Mode
Team: Leona, Ralf, Clark, and Whip
CPU level: 8 (Hardest Difficulty)
Continues: 0
Timestamps:
00:00 Character Selection
00:15 vs Psycho Soldier Team
04:14 vs Women Fighters Team
07:28 vs Korea Justice Team
11:13 vs Ikari Warriors Team
14:01 Sub-Boss' Cutscene
14:47 vs Hero Team (Mid-Boss)
17:39 Pre-boss Cutscene
18:42 vs Krizalid (1st Form) - Sub-Boss
19:37 Final Boss' Cutscene
20:50 vs Krizalid (2nd Form) - Final Boss
21:55 Krizalid Defeated Cutscene
22:33 Bonus Fight Cutscene
22:46 vs Kyo (Bonus Fight)
23:39 Kyo's Cutscene
24:01 Team's Ending
Mega Man X6 (PlayStation 1 Version)
English Version
Difficulty: Xtreme (Hardest)
Character: Mega Man X
Armor: Blade Armor
Stage: Inami Temple
Stage Route: Another (Secret Path)
Boss: Dynamo
Objective: finish Mega Man X6 playing only as X without using Sub Tanks and Weapon Sub Tanks.
Story Route: X's good ending. (Find Zero and Finish the game with X)
Timestamps:
00:00 Parts and Stage Selection
00:14 Stage Part 1
01:23 Stage Part 2
03:10 Stage Part 3
04:25 Stage Part 4
06:21 Secret Area
09:56 Dialogue vs Dynamo
10:28 Boss (Dynamo)
11:20 Results
Collectibles:
- Shadow Armor Body Program: 04:35
- Life Up: youtu.be/L9gA7xfuWCE?t=7m41s
Reploids with parts:
Yui (Weapon Recover): youtu.be/L9gA7xfuWCE?t=8m19s
Etsu (Life Up): youtu.be/L9gA7xfuWCE?t=5m32s
Mao (Energy Up): youtu.be/L9gA7xfuWCE?t=6m37s
Nori (Hyper Dash): 06:46
Rena (Saber Plus): 06:25
Reploids without parts:
Natsue: youtu.be/L9gA7xfuWCE?t=1m20s
Nassy: youtu.be/L9gA7xfuWCE?t=1m23s
Akemi: youtu.be/L9gA7xfuWCE?t=2m21s
Mayu: youtu.be/L9gA7xfuWCE?t=2m36s
Obin: youtu.be/L9gA7xfuWCE?t=3m14s
Meeka: youtu.be/L9gA7xfuWCE?t=4m24s
Omy: youtu.be/L9gA7xfuWCE?t=8m7s
Sakura: youtu.be/L9gA7xfuWCE?t=7m43s
Miho: youtu.be/L9gA7xfuWCE?t=6m59s
Combo Practice (Trials)
Character: Katalina
Objective: clear all Combo Practice Trials using only Technical Inputs.
Unedited version: youtu.be/POI1q3gXJVM
Timestamps:
00:00 Finding Trials in the menu
00:12 Basic Combo 1
00:24 Basic Combo 2
00:40 Basic Combo 3
00:53 Basic Combo 4
01:14 Anti-Air Combo 1
01:24 Anti-Air Combo 2
01:35 Practical Combo 1
01:47 Practical Combo 2
02:04 Practical Combo 3
02:20 Practical Combo 4
02:31 Practical Combo 5
Mega Man 4 (NES version)
Boss: Wily Machine 4
Objective: Finish Mega Man 4 without using the E-Tanks.
Timestamps:
00:00 Stage
01:03 Failed Attempt
01:33 Ring Man
02:09 Pharaoh Man
02:58 Bright Man
03:38 Toad Man
04:22 Skull Man
04:59 Drill Man
05:58 Dive Man
06:41 Dust Man
07:49 Wily Machine 4 Phase 1
08:32 Wily Machine 4 Phase 2
Golf
Character: Trevor
Objective: Play 9 holes of Golf & finish even or below par. This is necessary to achieve 100% completion.
Challenge Mode - Time Attack
Character: Duo Lon
Trophy: We're from different dimensions...
Objective: Clear Time Attack mode with 30 characters.
Trophy: A Stunning Feat
Mission: 17
Character: Vergil
Difficulty: Son of Sparda
Final Ranking: S
Objective: Clear all missions with S rank on Son of Sparda difficulty.
Timestamps:
00:00 Getting Red Orbs
00:48 Fight 1
02:37 Getting more Red Orbs
03:45 Getting SECRETS Red Orbs
04:12 Fight 2 (Got some red orbs in the fight)
06:10 Getting more Red Orbs
06:46 Fight 3
08:40 Getting more Red Orbs
10:21 Fight 4
12:36 Looking for GREEN ORBS (Not necessary for S Rank)
13:26 Boss (Angelo Agnus)
16:17 Final Results
The King of Fighters 2002: Unlimited Match (PS2)
Achievement: Benimaru Nikaido
Character: Benimaru Nikaido
Objective: Perform at least 20 hits using Heaven Blast Flash DM/MaxDM. (vs CPU or Practice)
"Heaven Blast Flash DM/MaxDM" Command: ↓↘→↓↘→ + A or C or AC
Buttons:
A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
Combo: →↙↘←→ + B (8 hits), run, ↓ + C, ↓↙← + A (3 hits), ↓↘→↓↘→ + AC
Detailed Explanation:
* Step 1: before starts the combo do "→↙↘←→ + B" (if you change B for A, it also works). You can also do the following command: "→←↙↓↘→←→" or "→←↙↓↘→←↙↓↘→" instead of doing the offical command. This command will activate Benimaru's HSDM, which will create an electric orb.
* Step 2: run until you the electric orb hit 8 times and do ↓+C or close D.
* Step 3: cancel the previous move into "↓↙← + A".
* Step 4: cancel "↓↙← + A" into the 3rd hit into "↓↘→↓↘→ + AC" to close the combo and get 20 hits.
Requirements:
- Only works in the training mode with infinite super bars and red life.
Controller Layout:
- Arcade:
A B AC BC
C D BD AB
- PS4 Pad:
A B
C D
AC = R1
BD = R2
BC = L1
AB = L2
The King of Fighters 2002: Unlimited Match (PS2)
Achievement: Takuma Sakazaki
Character: Takuma Sakazaki
Objective: Perform at least 15 hits using Ryuko Ranbu DM/MaxDM. (vs CPU or Practice)
"Ryuko Ranbu DM/MaxDM." Command:↓↘→↙↓↙← + A or C or AC
Buttons:
A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
Combo: Jumping D, ↓ + A, → + B, ↓↘→↘↓↙← + AC
Combo with shortcut: Jumping D, ↓ + A, ↓↘→ + B, →↘↓↙← + AC
Detailed explanation:
* Step 1: jump with D.
* Step 2: do the crouching A without releasing ↓.
* Step 3: when crouching A hits, complete the motion with "↓↘→ + B" but HOLD → until you see the elbow attack comes out.
* Step 4: in the moment you see the elbow attack comes out complete the motion with →↘↓↙← + AC.
Requirements:
- 3 Super meter bars.
Controller Layout:
- Arcade:
A B AC BC
C D BD AB
- PS4 Pad:
A B
C D
AC = R1
BD = R2
BC = L1
AB = L2
Real Bout Garou Densetsu Special: Dominated Mind
Achievement: Power Wave
Character: Terry Bogard
Objective: Perform a 13-hit combo with a Final Impact as Terry using no more than a single jump-in (no Simple Command).
Buttons:
A = ▢ = Light Punch
B = △ = Light Kick
C = ◯ = Hard Attack
D = X = Taunt
Combo: (corner): A, A, A, A, A ~ C, ↓↘→ + A, ↓↘→↓↘→ + C, Hold ↓ ↑ + A
Combo with shortcut: (corner): A (x 5) ~ C, ↓↘→ + A, ↓↘→ + C, Hold ↓ ↑ + A
Detailed Explanation:
* Step 1: get near the opponent and press A 5 times. Mashing usually doesn't work very well. Try to learn the ritmin.
* Step 2: Cancel the 5th A into C. You need to get a Hard Punch. If for some reason you get a Hard Kick, try to get closer or press A a bit faster.
* Step 3: cancel the Hard Punch into "↓↘→ + A".
* Step 4: quickly cancel into "↓↘→ + C" to activate the super. Just be aware that it is possible to cancel too fast even before the fireball comes out. You want to avoid that. So if this happens, do a very small delay before doing "↓↘→ + C".
* Step 5: keep holding "↓" while the super is hitting, and after it hits 3 times, complete the motion with "↑ + A" when Terry recovers. It may happen sometimes that Terry may end too far from the opponent, so "Hold ↓ ↑ + A" may not reach. If this happens, try to press A faster to fix the problem, or you may also quickly do "Hold ↓, → + B, ↑ + A" in the end. This will make Terry cancel a step kick into "Hold ↓ ↑ + A", causing him to get a lot of extra reach, solving the problem. But the problem is that it is hard to do.
Requirements:
- Full Super meter bars and Red Life.
Controller Layout:
A B
D C
Silver Cup - Challenge 5
Challenge: Revenge of the Seekerpede
Character: Rivet
Difficulty: Renegade Legend (Hardest Difficulty)
Challenge's Objective: defeat the boss "Scolo".
Main Objective: finish all challenges from all cups (bronze, silver and gold).
Challenge: Rescue
Character: Fetch
Difficulty: Expert (Hardest Difficulty, but not sure if this affects challenge mode)
Final Score: 1,174,120
Final Rank: Diamond
Challenge Objective: keep constantly rescuing hostages from enemies.
Main Goal: score at least 500,000 points to achieve Diamond rank.
Timestamps:
00:00 0 - 100K
04:02 100K - 200k
06:45 200K - 300k
08:58 300K - 400k
10:55 400K - 500k
12:22 Diamond Rank
12:41 500K - 700k
14:24 700k - 1000k
17:20 1000k - 1,174,120
Episode: 02
Character: Mona Lisa
Difficulty: Gnarly
Timestamps:
Stage: 00:00
Boss Fight - Rocksteady: 04:58
Arcade Mode
Team: Elisabeth Blanctorche, Mai Shiranui, King
Team Name: Glamorous Team
CPU level: 5 (Hardest Difficulty)
Continues: 0
Timestamps:
00:00 Character Selection
00:20 vs Japan Team
03:34 vs K' Team
07:28 vs Ikari Warriors Team
10:52 vs Billy Kane
12:44 Cutscene
13:53 vs Yagami Team
16:43 vs Kim Team
20:23 vs Ash Crimson
22:29 vs Elisabeth Team
25:39 Sub-Boss' Cutscene
26:49 vs Saiki (Awakened) - Sub-Boss
28:42 Final Boss' Cutscene
29:51 vs Evil Ash - Final Boss
31:38 Generic Ending
34:44 Team's Image
Objective: get Gold Medal in every track.
Track: 002
Target Time: 0:38.21
My Time: 0:37.06
Arcade Mode
Team: Athena Asamiya, Sie Kensou, Chin Gentsai, Bao
CPU level: 8 (Hardest Difficulty)
Continues: 0
Ending: Secret
Note: To get the normal ending, you can't defeat Kyo or Iori while controlling Kensou. If you don’t trigger the bonus fight against Kyo (280 Battle Ability Points) or Iori (200 points), then you must defeat Krizalid using any character except Kensou.
Best Strategy: Set Kensou as your striker. This ensures that it will unlock the normal ending after defeating Krizalid or the bonus fight.
Timestamps:
00:00 Character Selection
00:20 vs Ikari Warriors Team
03:53 vs Fatal Fury Team
06:33 vs Art of Fighting Team
10:12 vs Psycho Soldier Team
13:24 Sub-Boss' Cutscene
14:09 vs Hero Team (Mid-Boss)
17:30 Pre-boss Cutscene
18:34 vs Krizalid (1st Form) - Sub-Boss
19:29 Final Boss' Cutscene
20:41 vs Krizalid (2nd Form) - Final Boss
23:32 Krizalid Defeated Cutscene
24:09 Bonus Fight Cutscene
24:21 vs Kyo (Bonus Fight)
25:18 Kyo's Cutscene
25:40 Team's Secret Ending
Mega Man X6 (PlayStation 1 Version)
English Version
Difficulty: Xtreme (Hardest)
Character: Mega Man X
Armor: None
Stage: Weapon Center
Stage Route: Another (Secret Route)
Boss: Dynamo
Objective: finish Mega Man X6 playing only as X without using Sub Tanks and Weapon Sub Tanks.
Story Route: X's good ending. (Find Zero and Finish the game with X)
Timestamps:
00:00 Parts and Stage Selection
00:08 Stage Part 1
00:43 Mid-boss Fight 1 (Illumina)
01:51 Mid-boss Fight 2 (Illumina)
02:12 Secret Area (saving reploids and losing lives)
03:08 Secret Area (clear!)
03:40 Dialogue vs Dynamo
04:08 Boss (Dynamo)
05:14 Results
Collectables:
Life Up: 02:35
Blade Armor Arm Program: 02:12
Reploids with parts:
Paralla (D-Converter): 01:40
Tekk (Speed Shot): youtube.com/watch?v=QmGHJGcvKFI&t=4m09s
Gital (Life Up): 03:01
Metal (Master Saber): 03:00
Grantsu (Energy Up): youtu.be/6smvm-uQb84?si=1qwWO1FNaLg9dFNF&t=470
Reploids without parts:
Zerdan: youtube.com/watch?v=QmGHJGcvKFI&t=0m49s
FFF: youtube.com/watch?v=QmGHJGcvKFI&t=1m33s
Doragoh: youtube.com/watch?v=QmGHJGcvKFI&t=2m07s
Marion: youtube.com/watch?v=QmGHJGcvKFI&t=3m24s
Virtuf: youtube.com/watch?v=QmGHJGcvKFI&t=3m25s
Shen: 02:41
Fantaon: 02:54
Rod: youtu.be/6smvm-uQb84?si=rTQAfNkG-3thg0mc&t=433
Kurono: youtu.be/6smvm-uQb84?si=1qwWO1FNaLg9dFNF&t=470
Davie: youtu.be/6smvm-uQb84?si=V_gH9rZ66kwIcerp&t=506
Sosalies: 03:21
Combo Practice (Trials)
Character: Gran
Objective: clear all Combo Practice Trials using only Technical Inputs.
Unedited version: youtu.be/JDR6gTTkUq4
Timestamps:
00:00 Finding Trials in the menu
00:10 Basic Combo 1
00:23 Basic Combo 2
00:34 Basic Combo 3
00:53 Basic Combo 4
01:09 Anti-Air Combo 1
01:26 Anti-Air Combo 2
01:44 Practical Combo 1
01:57 Practical Combo 2
02:15 Practical Combo 3
02:32 Practical Combo 4
02:52 Practical Combo 5
Mega Man 4 (NES version)
Boss: Tako Trash
Objective: Finish Mega Man 4 without using the E-Tanks.
Timestamps:
00:00 Stage
03:47 Boss (Tako Trash)
Tennis
Character: Michael De Santa
Objective: play a complete Tennis set and win. This is necessary to achieve 100% completion. (Some people say that you only need to win a game, not the entire set or match. But I wasn't able to test it)
Timestamps:
00:00 Game 01
04:15 Game 02
05:48 Game 03
07:25 Game 04
10:26 Game 05
12:21 Game 06
13:27 Game 07
15:03 Game 08
19:55 Game 09
21:12 Game 10
22:38 Game 11
24:35 Final Game
Challenge Mode - Time Attack
Character: Shen Woo
Trophy: We're from different dimensions...
Objective: Clear Time Attack mode with 30 characters.
Trophy: A Stunning Feat
Mission: 16
Character: Vergil
Difficulty: Son of Sparda
Final Ranking: S
Objective: Clear all missions with S rank on Son of Sparda difficulty.
Timestamps:
00:00 Going to the next area
00:26 Fight 1 (Got all red orbs in the fight)
01:44 Going to the next area
02:11 Fight 2
03:50 Getting SECRETS Red Orbs
04:06 Fight 3
04:58 Getting SECRETS Red Orbs
05:03 Getting more Red Orbs
05:56 Fight 4
07:23 Fight 5
09:11 Getting SECRETS Red Orbs
09:18 Getting more Red Orbs
10:38 Going to the next area
11:21 Getting SECRETS Red Orbs
11:28 Getting more Red Orbs
12:38 Fight 6
13:50 Getting SECRETS Red Orbs
14:18 Going to the next area
14:42 Getting more Red Orbs
15:00 Fight 7
15:49 Going to the next area
16:13 Getting more Red Orbs
16:29 Going to the next area
16:41 Getting more Red Orbs
17:12 Boss (Berial)
19:04 Final Results
The King of Fighters 2002: Unlimited Match (PS2)
Achievement: Kyo-2
Character: Kyo-2
Objective: Perform at least 20 hits using Final Showdown MaxDM. (vs CPU or Practice)
"Final Showdown MaxDM" Command: ↓↘→↓↘→ + AC
Buttons:
A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
Solution 1: BC, Jumping D, Close C, ↓↘→ + C, →↘↓↙← + D (1 hit), ↓↘→ + C, →↘↓↙← + D (1 hit), ↓↘→↓↘→ + AC
Solution 2: (corner) BC, early jumping B ~ Jumping ↓ + C, ↓ + D (1 hit), ↓↘→ + A, ↓↘→ + C, →↘↓↙← + D (1 hit), ↓↘→↓↘→ + AC
- Detailed Explanation:
Solution 1:
* Step 1: press BC to activate max mode.
* Step 2: jump and press D.
* Step 3: press C the moment Kyo-2 touches the floor.
* Step 4: cancel into "↓↘→ + C".
* Step 5: quickly cancel into "→↘↓↙← + D" in the moment "↓↘→ + C" touches the opponent.
* Step 6: quickly cancel into "↓↘→ + C" in the moment "→↘↓↙← + D" touches the opponent. Make sure to cancel before Kyo-2 grabs the opponent.
* Step 7: repeat step 5.
* Step 8: quickly cancel into "↓↘→↓↘→ + AC" in the moment "→↘↓↙← + D" touches the opponent. Make sure to cancel before Kyo-2 grabs the opponent. The super should close the combo with exactly 20 hits and unlock the achievement in the end.
Solution 2: (this combo uses less 1 special move cancel in comparison to the solution 1. If you have problems canceling special moves, try this one)
* Step 1: in corner, press BC to activate max mode.
* Step 2: jump and press B, but try to press it as early as possible, at a height that the Kick still hits the opponent. This height should be about the peak of the jumping.
* Step 3: the moment jumping B touches the opponent, quickly cancel into "↓ + C" in the air to activate a hammer punch. If the punch doesn't come out, you probably didn't do jumping B early enough.
* Step 4: press ↓ + D the moment Kyo touches the floor.
* Step 5: cancel the first hit of "↓ + D" into "↓↘→ + A".
* Step 6: quickly cancel into "↓↘→ + C" in the moment "↓↘→ + A" touches the opponent.
* Step 7: quickly cancel into "→↘↓↙← + D" in the moment "↓↘→ + C" touches the opponent.
* Step 8: quickly cancel into "↓↘→↓↘→ + AC" in the moment "→↘↓↙← + D" touches the opponent. Make sure to cancel before Kyo-2 grabs the opponent. The super should close the combo with exactly 20 hits and unlock the achievement in the end.
Requirements:
- 2 Super meter bars.
Controller Layout:
- Arcade:
A B AC BC
C D BD AB
- PS4 Pad:
A B
C D
AC = R1
BD = R2
BC = L1
AB = L2
Timestamps:
00:00 Solution 1 (PS2 + Dualshock 4)
00:12 Solution 1 (Steam + Arcade + Inputs)
00:21 Solution 2 (PS2 + Dualshock 4)
00:36 Solution 2 ( Steam + Arcade + Inputs)
The King of Fighters 2002: Unlimited Match (PS2)
Achievement: Omega Rugal
Character: Omega Rugal
Objective: Perform at least 15 hits using Gigantic Pressure DM/MaxDM or grabbing with Destruction Omega DM/MaxDM. (vs CPU or Practice)
"Gigantic Pressure DM/MaxDM" Command: ↓↘→↘↓↙← + A or C or AC
"Destruction Omega DM/MaxDM" Command: ↓↘→↓↘→ + B or D or BD
Buttons:
A = Light Punch
B = Light Kick
C = Hard Punch
D = Hard Kick
Combo: ↓↘→↓↘→ + BD
Requirements:
- 3 Super meter bars.
Controller Layout:
- Arcade:
A B AC BC
C D BD AB
- PS4 Pad:
A B
C D
AC = R1
BD = R2
BC = L1
AB = L2
The King of Fighters Neowave (PS2)
Combo Achievements Compilation
Buttons:
A = Light Punch = Square (default PS2 controls) = Square (my PS2 controls)
B = Light Kick = X (default PS2 controls) = Triangle (my PS2 controls)
C = Hard Punch = Triangle (default PS2 controls) = X (my PS2 controls)
D = Hard Kick = Circle (default PS2 controls) = Circle (my PS2 controls)
E = Heat = R1 (default PS2 controls) = L1 (my PS2 controls)
*WARNING: The video doesn't use the default PS2 control scheme.
Commands:
Kyo: (corner) ↓↘→ + C, ↓↘→ + D ~ D, →↘↓↙← + B, ↓↙←↙↓↘→ + Hold A or C, wait a bit, Release A or C
Benimaru: (corner) ↓↘→ + D, ↓↑ + D (1 hit), ↓↙← + C (3 hits), ↓↘→↓↘→ + A or C
Daimon: →↘↓↙←→ D, →↘↓↙← + A or C
K: →↓↘ + A, ↓↘→↓↘→ + Hold C, Release C
Maxima: ↓↘→ + A ~ ↓↘→ + A (2 hits), ↓↘→↘↓↙← + A
Whip: →↘↓↙← + B (1 hit only), ↓↙←↙↓↘→ + C
Iori: ↓↙← + C, →↘↓↙← + D (1 hit), ↓↘→↘↓↙← + C
Mature: ↓↙← + C ~ ↓↙← + C ~ ↓↙← + C (2 hits), ↓↘→↓↘→ + A
Vice: →↘↓↙← + D (2 hits), ↓↘→↓↘→ + C
Yashiro: ←↙↓↘→ + C, →↓↘ + C, ↓↘→↓↘→ + C
Shermie: Close C, ←↙↓↘→ + D, ←↙↓↘→←↙↓↘→ + C
Chris: →↘↓↙← + C (1 hit only) , ↓↙←↓↙← + D
Terry: ↓↘→ + C, ↓↘→↓↘→ + D, ↓↘→ + A
Andy: (corner, not too close) ←↙↓↘→ + D (2 hits), ↓↘→ + D ~ C, ↓↙←↙→ + D
Joe: (corner) Mash A ~ ↓↘→ + A, →↓↘ + B, ↓↘→↗ + D
Athena: (corner) jumping ↓↙← + D, →↓↘ + C (3 hits), →↘↓↙←→↘↓↙← + C
Kensou: (corner, close the opponent) ←↙↓↘→ + A (2 hits), ↓↙← + A (air version), ↓↘→↘↓↙← + D
Chin: ←↓↙ + A, ←↙↓↘→ + D, ↓↘→↓↘→ + C
Yamazaki: →↓↘ + C (1 hit), ↓↘→↓↘→ + C
Mary: Close C, ← + A, hold ←→ + B, ↓↘→↘↓↙← + C
Billy: (corner) Mash A, ←↙↓↘→ + A, ↓↘→↓↘→ + A
Ryo: ↓↘→↘↓↙← + C (14 hits), →←↙↓↘→ + A
Robert: (corner) ←↙↓↘→ + D (3 hits), ↓↘→↓↘→ + D (2 hits), ↓↘→↘↓↙← + C
Leona: Hold ←, → + D ~ → + D (1 hit), ↓↘→↘↓↙← + C
Ralf: (corner) →↘↓↙← + D (3 or 4 hits), hold ← → + C (2 or 3 hits), ↓↙←↙↓↘→ + D
Clark: Close C, → + B, →↘↓↙← + C, →↘↓↙←→↘↓↙← + C
Saisyu: →↘↓↙← + D (1 hit), ↓↙← + C, ↓↙←↙↓↘→ + C
Kula: ↓↙← + B ~ → + D, ↓↘→↓↘→ + C
Shingo: ↓↘→ + A, →↘↓↙← + D, ↓↘→↓↘→ + A
Jhun: (corner) ↓↙← + D (6 hits), Hold ↓, ↑ + C (2 hits), ↓↘→↓↘→ + D
Choi: →↓↘ + D, ↓↘→↘↓↙← + D
Chang: ←↙↓↘→ + B, parry an attack, ↓↘→↓↘→ + A
Mai: ↓↙← + B, ↓↙← + C (1 hit), ↓↙←↙↓↘→ + D
Yuri: →↓↘ + C, ↓↘→↘↓↙← + D
Ramon: →↓↘ + D ~ →↓↘ + D ~ ↓↓ + A, ↓↙←↙↓↘→ + B
Vanessa: (corner) ←↙↓↘→ + C (3 hits), →↓↘ + A (2 hits), ↓↘→↓↘→ + C
Orochi Yashiro: close D, ←↙↓↘→ + D, ↓↘→↓↘→ + D
Orochi Chris: (close the opponent) ←↙↓↘→ + D (4 hits), →↓↘ + C (3 hits), ↓↙←↙↓↘→ + A
Kim: ↓↓ + B, ↓↙← + D (3 hits), ↓↙←↙→ + D
May Lee: (corner) ABC (enter in Hero Mode), ↓↘→ + C, ↓↙← + A, ↓↘→ ↓↘→ + A
Seth: ↓↘→ + A (1 hit), ↓↘→↘↓↙← + B
Kusanagi: →↘↓↙← + D (1 hit only), ↓↙←↙↓↘→ + C
Rugal: →↓↘ + D, ↓↘→↓↘→ + D
Timestamps:
00:00 Kyo
00:11 Benimaru
00:22 Daimon
00:33 K
00:42 Maxima
00:52 Whip
01:03 Iori
01:12 Mature
01:22 Vice
01:30 Yashiro
01:42 Shermie
01:50 Chris
01:59 Terry
02:09 Andy
02:21 Joe
02:33 Athena
02:45 Kensou
02:57 Chin
03:07 Yamazaki
03:17 Mary
03:27 Billy
03:37 Ryo
03:50 Robert
04:02 Leona
04:12 Ralf
04:24 Clark
04:33 Saisyu
04:45 Kula
04:54 Shingo
05:02 Jhun
05:13 Choi
05:23 Chang
05:44 Mai
05:54 Yuri
06:03 Ramon
06:16 Vanessa
06:27 Orochi Yashiro
06:35 Orochi Chris
06:46 Kim
06:57 May Lee
07:12 Seth
07:26 Kusanagi
07:37 Rugal


