SadlyItsBradley
The BIGGEST Valve Deckard Leak EVER
updated
Samsung is expected to use it first, and I want to explain why such a chip would be beneficial compared to the XR2 Gen 2 in the Quest 3
#AppleVision #Samsung #Qualcomm
bradsmells.com/patreon
#Steam #Valve #Deckard
Fast forward a decade, with some societal and technological changes, and things are coming back to that but with larger devices that look even worse. All I have to say is: I can see why people are doing this
To the point I went to Disney World to do SPATIAL COMPUTING
#Quest3 #Meta #AppleVision
But news of what's next has ruined those feelings, and I cannot help but rant about it
#Quest3 #Meta #VR
If this is all how I perceive it: Deckard is imminent
#Valve #Deckard #Galileo
This one was hell. I hope you enjoy my hell
Support this channel: bradsmells.com/Patreon
#Valve #Deckard #steamdeck
bradsmells.com
#meta #apple #vr
This is basically a follow of a previous video known as "Deckard is Valve's Spatial Computer"
Info on Stardust XR: stardustxr.org
Support me on bradsmells.com/patreon
Previous Deckard video: youtube.com/watch?v=qUnG9V4LoVk
#Valve #Deckard #steamdeck
This video goes into some more detail of my experiences and opinions with it. Now that it’s had a lot more use than in my first Preview video
My First Impressions Video from 3 Months Ago: youtube.com/watch?v=obAhWP9vkhU
Support This Channel: bradsmells.com
BigScreen CAD: sketchfab.com/3d-models/bigscreen-beyond-official-cad-data-07b61fc9c1a44662a935b23f88d9f97a
BigScreen Official Site: store.bigscreenvr.com
#VR #BigScreen #pcgaming
I also go in depth on how Steam VR datamines seem to suggest that Valve is going to enter the “spatial computing” era with Deckard
Support this Channel: bradsmells.com/patreon
0:00 New Steam VR Beta Datamine
1:42 The HTC Vive Era
4:23 The Valve Index Era
7:21 Missteps during the Index Era
9:59 Final Thoughts: My years with Index
10:44 The Coming Valve Deckard Era
19:26 How I think Valve is going to Push SteamVR Forward
#Valve #Deckard #VR
This includes some awesome experiments with running Virtual/Mixed Reality with basic x86/ARM split compute concepts
bradsmells.com/patreon
0:00 The Pre-Era of Spatial Computing
2:05 ROG Ally and Quest Pro Experiements
7:00 Wires Still have a Place
9:40 A Good Concept with Bad Hardware
#ROGAlly #questpro #applevisionpro #spatialcomputing
bradsmells.com/patreon
#Pimax #Crystal #vr
bradsmells.com
#meta #apple #vr
bradsmells.com
#meta #apple #vr
In the first episode we have Juzo_VR who creates live dancing spectacles using customized avatars and full body tracking
#VRChat #VR #dancing
Support this Channel: bradsmells.com/patreon
hypervision.ai
#VR #prototype #fov
0:00 Intro to Hypervision
2:08 VR140 Gen 2
4:41 VR240 Gen 2
9:22 HMD Companies already Interested
Support this Trip: bradsmells.com/Patreon
#VR #technology #oled
Support my Channel: bradsmells.com/patreon
Reality Mixer on Steam: store.steampowered.com/app/1844610/Reality_Mixer__Mixed_Reality_for_VR_headsets
#VR #MR #AR
This is the Micro-OLED company I’ve been covering for a couple years. And believes they worked with Valve on their next gen 4K uOLED display
0:00 Unexpected Surprise
0:53 eMagin Recap
1:57 Their Special Technology
4:06 Samsung Merges with eMagin!
7:52 Implications
10:36 Path to 15,000 - 30,000 nits
11:38 The End
#vr #technology #oled
This headset was released in 2005, and sports two OLED MICRODISPLAYS running at 800x600 per eye... wow
bradsmells.com/patreon
0:00 The First Consumer uOLED HMD
4:21 Unboxing/Overview - eMagin Z800
9:00 Putting the HMD On
11:15 Let's Plug it In
12:14 Clarity Impressions/TTL
14:19 Bradsmells.com/Patreon
Note: I own shares in eMagin in a long-term retirement account
#vr #hardware #retro
I do this so I can then share my research about a new Steam VR photodiode-based Tracking system Valve seems to be constantly iterating on within their labs
bradsmells.com/patreon
#Valve #Deckard #VR
0:00 I've Been Busy
2:12 The Beginnings of Lighthouse
4:26 Batman Prototype
5:09 IR Laser Rotors
6:08 The Past/Present Photodiodes
7:34 The Sync Blaster
8:47 The Sync Cable Problem
10:18 1.0 Play Space Limits
11:42 Lighthouse 2.0
14:29 New Promising Tracking System
17:06 ImagineOptix Strikes Again
18:39 Polarization Based Tracking
19:20 Base Stations Referenced
19:47 Why 1.0 Devices don't work with 2.0 Stations
20:12 Cameras?
22:19 Bradsmells.com/Patreon
bradsmells.com/patreon
*This video was also entirely pre-produced/edited from within VR*
0:00 New Copium Drop!
0:49 The Front End
3:43 SteamVR Chat
5:33 Steam Deck UI Porting
8:16 New Steam Menus
9:01 New Room Setup
9:53 VRLink (Wireless PCVR)
11:00 Eye Tracking!
13:25 OpenXR API Layers
15:32 Steam VR Portals
17:28 Steam Overlays
18:43 GamesCOPE VR
20:02 HDR/Adaptive Sync
21:15 Valve Time is at Play
22:23 BradSmells.com/Patreon
#Valve #Deckard #VR
bradsmells.com/patreon
bigscreenvr.com
Chapters:
0:00 100+ Hours of Beyond
1:13 Disclaimers
1:50 Specs Recap
2:22 Onboarding Impressions
4:05 Possible Controller Tracking Issues
5:29 Top Strap is King
7:00 Valve Index Replacement
8:11 Comfort Praises
9:58 Displays/Optics Overview
11:07 The Best of OLED
12:15 The Biggest Problem: Brightness
16:50 Imperfect Optics
18:22 Face Gasket VS Sweet Spot
20:38 Audio/Microphone Quality
22:18 Sleeping in VR
22:48 Despite its Flaws: Greatness
23:43 Steam VR Natives will Enjoy This HMD
25:06 Displays Heating Up
26:22 Final Thoughts
27:30 Bradsmells.com/Patreon
#vr #vrchat #bigscreen
bradsmells.com/patreon
#PSVR2 #PSVR #VR
bradsmells.com/patreon
Audio taken from Tentacular the Game
bradsmells.com/patreon
00:00 Hi, I'm Brad
00:24 Apple's HMDs are Coming
2:09 Apple Reality Pro Recap
3:58 Issues Led to a Waist Battery
4:50 "Compute Modules" found in iOS 16.4
5:51 Get the Puck in Here! (Speculation)
9:50 Valve Updates Gamescope for VR/HDR
11:30 EXCLUSIVE: Valve is done Producing Lighthouse 2.0
13:00 Two Tracking Systems in Development
15:55 Samsung Electronics making big XR moves!
18:00 EXCLUSIVE: Samsung looking into Qualcomm ORYON
19:14 Meta cancels some XR Hardware Projects
20:51 Bradsmells.com/Patreon
#valvedeckard #applereality #samsungxr
The amount of tiny interactions that most players will probably miss is plentiful. These are the things that actually make me feel more inside the world they artistically crafted
0:00 Interactive Foilage
0:13 Dynamic Lighting
00:22 Physics Demo 1
00:34 Physics Demo 2
01:03 Painting
#psvr2 #horizoncallofthemountain #ps5
I recommend checking the chapters to figure out what you might be interested in hearing about
0:00 TCL AR Glasses
9:10 AddOptics
17:40 Meta Materials (again)
18:58 AddOptics continued
19:42 HTC Vive XR Elite
26:48 Lynx R1
39:00 Canon MREAL
44:40 Panamorph
49:40 VoxelSensor (3D Sensing)
53:30 Lumus
56:28 DigiLens Argo
1:04:00 Vuzix
1:10:00 Ant Reality Optics
1:12:22 Oorym
1:13:40 Cellid
1:15:26 May Microdisplays
1:22:19 ThermalGlass
1:25:43 Tilt Five
1:32:42 Varjo
1:39:15 Apple Reportedly Cancels AR Glasses
It also uses OLED MICRODISPLAYS!
bigscreenvr.com
#vr #hardware #tech
Opt into Beta/Give Feedback: discord.gg/QEmEQ2N2GR
Try the Portal 2 maps in Half Life Alyx: steamcommunity.com/workshop/filedetails/?id=2576671698
#vr #vermillion #vrchat
0:00 NewSight Reality's Transparent uLEDs
4:07 LetinAR Glasses (Bonus Example/Explanation)
#microled #ar #xr
#microled #ar #porotech
Therefore I decided to team up with retired Electrical Engineer and AR skeptic, Karl Guttag, to go over all things XR at CES. This first part will talk about things such as the Magic Leap 2, Open BCI's Project Galea, Meta Materials and a few bits more!
Chapters:
0:00 Ramblings About CES 2023
6:36 Meta Materials Non-Polarized Dimmers
8:15 Magic Leap 2
14:05 AR vs VR Use Cases/Difficulties
16:47 Meta's BCI Arm Band MIGHT Help
17:43 OpenBCI Project Galea
#vr #xr #ar
OWO Haptics: owogame.com
bradsmells.com/patreon
#vr #technology #ces2023
Pimax Crystal: pimax.com/crystal
bradsmells.com/patreon
#pimaxcrystal #ces2023 #vr
A lot has changed since then… I am frankly disappointed. The headset needs more work before I am willing to pay 1700 dollars
#meganex #shiftall #ces2023
ShiftAll MeganeX: en.shiftall.net/products/meganex
FlipVR Controllers: en.shiftall.net/products/flipvr
Support me: bradsmells.com/Patreon
Kickstarter hardware is always scary because you do not know what you're going to get. With Lynx's first Headset, I think backers will be quite happy with their hardware
lynx-r.com
bradsmells.com/patreon
Varjo XR-3 Focal Edition: varjo.com/products/varjo-xr-3-focal-edition
bradsmells.com/patreon
Sol Reader: solreader.com
bradsmells.com/patreon
#vr #ces2023 #ces
XTAL 3 specs: vrgineers.com/xtal-3-mixed-reality
Somnium VR1 specs: somniumspace.medium.com/somnium-vr1-headset-devkit-available-at-ces-2023-jan-5th-8th-dd3e9dabd9b7
bradsmells.com/patreon
bradsmells.com/patreon
#playstation #psvr2 #ps5
#ces2023 #vr #sharp
bradsmells.com/patreon
Here is my in-depth review on how this crazy month went
0:00 This Quest Pro Review was HARD
0:58 Hardware Specs Recap
2:43 Mixed Reality
11:37 Business and Productivity
15:12 Productivity means TEXT (Aliasing Issues)
18:03 Traveling with a Laptop
19:19 Comfort is a Problem
23:27 Good Design Choices
25:20 My Favorite Strap Mod
26:34 Light Blocking/Open Design
28:23 Gorgeous PC VR Gaming
31:17 Standalone Gaming seems Ridiculous
33:11 Battery Drain, Sadly
34:22 WiFi Drivers were AWFUL
36:03 Flat Gaming in VR is getting GOOD
37:37 Audio Quality (Speakers/Microphones)
40:00 Hand/Finger Tracking
42:50 Touch Pro Controllers
48:40 Eye/Face Tracking
52:49 My Final Conclusions on Quest Pro
57:24 AMA/Patreon!
#questpro #oculus #vr
0:00 Pimax makes me CRAZY
00:42 Pimax Roadshow
1:12 Pimax Portal Impressions
2:05 Pimax Portal's Biggest Flaw
3:51 Pimax Portal Impressions Continued
4:30 Who is Pimax Portal For?
5:11 Pimax Crystal and 12K QLED
6:37 Crystal's Visuals
8:22 Modular Lens Rant
10:26 Misaligned Lenses
11:32 Flight Simmers Only
12:28 Controller Tracking
13:25 Why not Steam VR Lighthouse?
14:09 This Product is "Launched"
14:59 Steam VR Home was Beautiful
15:30 Would I Order One?
15:56 Pimax's Opinion on Smaller HMDs
16:27 Final Thoughts on Crystal/Portal
17:12 Thanks to Pimax/Patreon Supporters!
#vr #pimaxportal #pimaxcrystal
0:00 DPVR E4 Marketing/On The Box
1:47 DV Unit Disclaimer
2:16 Unboxing (Struggles)
2:41 First Look at the HMD
3:11 Headset Hinge Design
3:39 Facial Interface/Lenses
4:37 IPD Issue
5:34 Top Strap Design
6:20 Removable Velcro Pads
6:48 Cameras
7:09 The Wire/Linkbox
7:36 Controllers
9:07 Cables Continued
9:46 Oculink/Two LinkBoxes
11:17 Reattaching the Facial Interface
12:06 HMD Side by Side Comparisons
13:52 Wear Test
14:39 Final Thoughts/Patreon
#unboxing #vr #dpvr
This video shows footage of the compiled application you can download here: drive.google.com/file/d/1JTFfcJezEqeqS2xuZr5e1bjFJl_0iThY/view?usp=share_link
From the samples here: github.com/ValveSoftware/openvr/tree/master/samples/hmd_opencv_sandbox
#valve #vr #ar
https://Bradsmells.com/patreon
Download the API Layer - github.com/Rectus/openxr-steamvr-passthrough
OpenBrush on Steam (opt-in to Experimental Beta Branch) - store.steampowered.com/app/1634870/Open_Brush
0:00 Mixed Reality Hype
0:58 Index Cameras have been USELESS
1:32 Community Member Adds MR to Index
2:00 OpenBrush on Steam VR
3:05 The True Power of Steam VR Overlays
3:30 Concepts/Experiments Showcase
5:31 Steam VR Theater in Real Life
7:02 In-Headset Room Setup
8:22 Downsides/Issues
10:45 Check the Description!


