(Honorable mention to Deadpool for working with Supermanor on Predictive Rodding :) AND Honorable mention to Alex Citivello for his co-discovery of using TNT that went unnoticed in the past)
This does not work in 1.12, and it no longer works in 1.18.1.
Backstory:
A couple of days ago, I was in a VC in the AAdv Discord with some friends trying to look into more AAdv Tech. Recently, Supermanor had discovered Predictive Rodding by messing around using T_Wagz' Uneasy Alliance technique, and I was wondering if we could use Predictive Rodding to do Uneasy Alliance without any ghast transport at all. At first nothing was happening and we couldn't figure it out. Then we started to get it and thought it may only be lag related, as the timing was bad. Eventually, ExerSolver and Vasher, both independently pointed out that if you go back through the nether portal, the otherside stays loaded for 15 seconds. This was revolutionary because the first method we made to do this was dependent on chunk loading, and therefore on lag, which is inconsistent and had questionable legality. This new method (showcased in this video, and Realm's) is legal as it uses a separate game mechanic to leave the nether loaded without having to force lag to get the loading time correctly.
These moments make me so proud of our all advancement speedrunning community. FeelsStrongMan.
(Honorable mention to Deadpool for working with Supermanor on Predictive Rodding :) AND Honorable mention to Alex Citivello for his co-discovery of using TNT that went unnoticed in the past)
This does not work in 1.12, and it no longer works in 1.18.1.
Backstory:
A couple of days ago, I was in a VC in the AAdv Discord with some friends trying to look into more AAdv Tech. Recently, Supermanor had discovered Predictive Rodding by messing around using T_Wagz' Uneasy Alliance technique, and I was wondering if we could use Predictive Rodding to do Uneasy Alliance without any ghast transport at all. At first nothing was happening and we couldn't figure it out. Then we started to get it and thought it may only be lag related, as the timing was bad. Eventually, ExerSolver and Vasher, both independently pointed out that if you go back through the nether portal, the otherside stays loaded for 15 seconds. This was revolutionary because the first method we made to do this was dependent on chunk loading, and therefore on lag, which is inconsistent and had questionable legality. This new method (showcased in this video, and Realm's) is legal as it uses a separate game mechanic to leave the nether loaded without having to force lag to get the loading time correctly.
These moments make me so proud of our all advancement speedrunning community. FeelsStrongMan.When bro is about to lose his items in the NetherKlinbee2024-10-11 | I thought of this skit while messing around with infinite reach with the Axiom mod lol.MINECRAFT ADDED A CREATIVE COMMAND TO SURVIVAL??? #snapshotminecraftKlinbee2024-10-05 | Another silly snapshot skit, feat. Parkour Civilization referenceWhich Bad Apple!! Frame are you building your Minecraft base on? 🧐 #badappleKlinbee2024-10-04 | Original Bad Apple Shadow Art lead by Anira: sp.nicovideo.jp/watch/sm8628149
The animation and character designs were not made by me. This video and the format was made by myself, with the help of DesktopFolder who motivated me and guided me in the right direction for the non-data pack related aspects of this project, and who graciously took screenshots and loaded the world for me (using a script of course).
Minecraft 1.18 updated world generation to let you use data pack files to change and create your own terrain. I used this system (along with a mod I made for efficiency) to make a world preset that generates all the frames of Bad Apple as terrain in one Minecraft world. Each seed has unique biome distribution and terrain, but it will always be in the shape of Bad Apple!! A script was used to teleport to each frame location and screenshot the terrain, which was combined to form this video.
There were 6572 frames spanning from -70,000 to 70,000 in the overworld. The frames were placed using a spiral function and each frame is a 1:1 scale of each frame of Bad Apple!! (at 360p, 30fps). It took 6 days to render all of the frames and the total world size was 100Gb at the end. There were also some hiccups (in the process we discovered a stupid crash that was unrelated to this project, and cost us like 2k frames worth of time).
Other than the obvious change to ocean/land biomes, the biome size absolutely needed to be increased to reduce the flashing which came from the transition from snowy biomes to literally anything else. This also happened with some of the peak biomes, so those were removed. But other than that, the biomes are pretty much the same.
Structures had changes as well to stop altering terrain, and caves were removed from the surface (as they often ruined terrain/created leaking water/aquifers, etc.).
The in-game transition was made using Flashback: modrinth.com/mod/flashbackYouve never seen this in the Nether..Klinbee2024-09-14 | Definitely not just a skit. Nope, this is not a skit. Not a skit. Real Minecraft Gameplay. Honestly I wonder how weird this will look to other people or if they will even notice, I'm used to how cursed I can make the world look.Would you play on this Minecraft world? 🤔 #minecraft #datapack #minecraftmodKlinbee2024-09-11 | A quick worldgen mod/data pack I made. Would you play survival on this?I Made Custom Floating Islands in Minecraft!Klinbee2024-08-23 | In this video, I show you my custom floating islands data packs I've made in Minecraft. Unfortunately, data packs do not work on Bedrock Edition (pocket edition).
#minecraft #floatingisland #minecraftmods #minecraftdatapack #datapacks #datapack #skyisland #skyislandsA Presentation on Wind BurstKlinbee2024-08-22 | This enchantment makes rare items look like cobblestone.
#Minecraft #WindBurstEnchantment #TrickyTrialsUsing the New Mace to One Shot an Iron GolemKlinbee2024-03-14 | Yeah, this is definitely going to get nerfed. Never made a short before, so the aspect ratio is awful lol.I Made Stoneblock for Vanilla?Klinbee2023-12-14 | Stoneblock Download: modrinth.com/datapack/vanilla-stoneblock (there's a mod version as well if you are too lazy to use Data Packs)
None of the data packs I make are associated with Mojang or Microsoft.
In this video, I go over my latest project: Vanilla Stoneblock. This is something @tjthings had the idea to make, and we worked on this project together. We've been working on this for a few months on and off, getting different ideas for how we want the progression to go, what features we want, and solving solutions to long standing problems.
Background Music Credit: C418 - Minecraft Volume Beta - 16 Taswell C418's Bandcamp Link: http://c418.bandcamp.comUpdating my Superflat Data Packs! (All Biomes, All Structures, All Dimensions)Klinbee2023-11-11 | None of the data packs I make are associated with Mojang or Microsoft. Download for ALL 4 Data Packs: modrinth.com/datapack/flattened-dimensions I only show 2 in this video: Superflat Dimensions Data Pack and Superflat Dimensions II Data Pack (this one has trees). That's because this is an Update video for them.
The other two are Flat Dimensions and Flat Dimensions with Caves. Instead of being 4 blocks deep, they are a regular overworld flattened to y=64, so it has stone all the way to the bedrock at y=-64. Like mentioned above, they are also on the download page!
If you're concerned about the Bedrock, the two "Flat Dimensions" Data Packs above cover that issue. Otherwise structures like Ruined Portals, Trail Ruins, and Temples cut through the bedrock.
In this video, I'm showing off the new update I have made to my Superflat Data Pack. Last time I showed this off, the world was higher so slimes couldn't spawn. This update changes that, along with completely overhauling the portion below the bedrock, and some other changes.
Join my discord! discord.gg/r9r2kPXKRmI Made the Survival Islands World Preset in MinecraftKlinbee2023-10-06 | Cool Datapack I made for Minecraft Java 1.18.2-1.20+
None of the data packs I make are associated with Mojang or Microsoft.
Datapack Map: https://map.jacobsjo.eu
Tutorial for changing settings whenever I make the video: i haven't made the video yet :p
Let me know what you think, and what I should do next.
Minecraft, worldgen, survival island, survival islands, island world oh god please algorithm me up youtube pleaseHow to get Cave Worlds with Biomes in Minecraft 1.20 (Update in the desc.)Klinbee2023-08-19 | Villages, Outposts, Trail Ruins, and more Ruined Portals now generate underground. Additionally rivers and oceans have cool bodies of water now. Download Below!
None of the data packs I make are associated with Mojang or Microsoft.
In this video, I go over a Data pack I made recently that lets you use the Caves world-type again, featuring all biomes and foliage.
Additionally, I've made another Data pack called "Chaotic Caverns World" that is a lot more cave-y in the traditional sense and more challenging.
I've also made an additional Data pack for the End (which can be found on the Better Cave Worlds download page) which makes that dimension also generate as caves.Flattened Dimensions Datapack Showcase (Outdated, read desc.)Klinbee2023-08-03 | UPDATE: I found out how to lower the world to allow slimes to spawn and dungeons to spawn.
I made a collection of Datapacks that makes all dimensions generate Superflat, with biomes and structures. There are different variants that control what style/features it contains.
None of the data packs I make are associated with Mojang or Microsoft.
Youtube Tags Stuff: Superflat, Superflat nether, superflat end, superflat overworld, worldgen.How to get Floating Islands OVER OCEANS in MinecraftKlinbee2023-07-29 | In this video I go showcase a Datapack I made recently that makes Floating Islands generate over ocean biomes that I am calling Skylands over the Sea.
None of the data packs I make are associated with Mojang or Microsoft.
Youtube tags stuff: Worldgen, Floating Islands, Floating Islands with oceans, skylands.I Updated Floating Islands in Minecraft!Klinbee2023-07-28 | In this video, I showcase my Revamped Floating Islands Datapack, that not only brings back Floating Island World Generation with biomes and structures, but also adds Floating Rivers and Oceans. The Datapack has a lot of files that will let you configure parts of the datapack to your liking, and I will post a tutorial for how to do this later. For now, there is a tutorial on the Modrinth page for the download of this Datapack.
None of the data packs I make are associated with Mojang or Microsoft.
Installation and File changes tutorial: (WIP)
Youtube Tags Stuff: Worldgen, Floating Islands, Floating islands with rivers, floating islands with biomes.Where to find Loot and How to Navigate the New Trail Ruins (Minecraft Java Edition 1.20)Klinbee2023-07-03 | In this video, I discuss the types of rooms that generate in trail ruins, how to navigate them, and where all of the good loot generates.
Here are some useful commands:
Place any part of a trail ruin: /place template minecraft:trail_ruins (You can then tab to select which part to place).
Replace the rare suspicious gravel with beacons around you: /execute at @a run fill ~-15 ~-15 ~-15 ~15 ~15 ~15 minecraft:beacon replace minecraft:suspicious_gravel{LootTable:"minecraft:archaeology/trail_ruins_rare"}
Replace the junk suspicious gravel with enderchests around you: /execute at @a run fill ~-15 ~-15 ~-15 ~15 ~15 ~15 minecraft:ender_chest replace minecraft:suspicious_gravel{LootTable:"minecraft:archaeology/trail_ruins_common"}
Place a trail ruin: /place structure minecraft:trail_ruins
Algorithm Junk Trail Ruin Guide, Trail Ruins, Minecraft Java Edition, Trail Ruins Loot, Trail Ruins Rooms, What are Trail Ruins, Trail Ruins Minecraft, Trail Ruins SecretsEnchanter% SSG FWR in 24.737sKlinbee2023-01-06 | Found and routed by Leon and me, but mainly Leon.
Set spawn: { "seed": "8767382661141756645", "seed_name": "enchanter", "x": -9.5, "z": 6.5 }Experimenting with Minecrafts World GenerationKlinbee2022-08-24 | These are some of the prototypes of cool floating islands and strange worlds I made by altering how Minecraft generates land. I plan on coming back to these later in the form of mods so I can make more drastic changes and fix some issues I had with them...
Shaders: https://www.complementary.dev/reimagined/#:~:text=Complementary%20Reimagined%20is%20a%20Minecraft%20Java%20Edition%20shader,detail%2C%20an%20issueless%20experience%2C%20and%20top%20tier%20optimization.Making Floating Islands Better in 1.19 (old video)Klinbee2022-08-23 | Version 1.3 of my Datapack :D. I think I'm finished with this and will likely move onto modding, but I know barely anything about modding so it will take a while... Going to post my inspirations for modding tomorrow, so stay tuned.
**NOTE: In the video I don't specify that you need to unzip the folder and I believe you need to take a folder out of the folder and put it into the datapack in this video. Most people who have used datapacks understand this though.**
Shaders: https://www.complementary.dev/reimagined/#:~:text=Complementary%20Reimagined%20is%20a%20Minecraft%20Java%20Edition%20shader,detail%2C%20an%20issueless%20experience%2C%20and%20top%20tier%20optimization.Improved Minecraft Floating Islands in 1.19 (CC on)Klinbee2022-08-09 | Version 1.2 of my datapack that creates floating islands. I added aquifers and lowered some of the terrain and it just looks really cool, and also fixes the problem of lack of water in my first version.
Shaders: https://www.complementary.dev/reimagined/#:~:text=Complementary%20Reimagined%20is%20a%20Minecraft%20Java%20Edition%20shader,detail%2C%20an%20issueless%20experience%2C%20and%20top%20tier%20optimization.(Outdated video, see desc.) Making Floating Islands in 1.19Klinbee2022-08-07 | Newest Datapack Download: modrinth.com/datapack/revamped-floating-islands
In this video, I teach you how to use my datapack I made for creating floating island worlds, very simple! The nether is also a floating island world by default, but you can change this easily.
If you try to create a floating island world in 1.19, you face a lot of issues even creating it, and when you do it normally doesn't have all the biomes, just river biomes. This adds all the biomes and structures back like in 1.18.
Additionally, by default the world goes from ~y=20 to y=184, but I decided to change this so it goes into the new negative y levels added in 1.18 (but not to floating islands). I also lowered the height to 160 because it was laggy and a bit too high.
I have not seen anyone else create a datapack like this for 1.19, but I am curious if anyone else has seen one.Carrot on a Stick SSG FWR (already lol told you) 5.278s (Nvm I found a better seed lol)Klinbee2022-07-28 | Critical got a 15 second carrot on a stick RSG run and inspired me to find a Carrot on a Stick SSG seed and this is the result. :).
It's going to be very easy to beat this but idc I just wanted to find a cool seed like this.
Seed: 8337865 Version: 1.16.1Minecrafts Hardest Advancement, done Harder (First TAS and 100 sub special :D)Klinbee2021-12-28 | I started working on this TAS like 3 months ago and honestly it should've been shorter, but I had to change my set-up soooooo many times just to get this right. It didn't help that some set-ups were impossible, and it literally took me doing them for several hours to realize. Glad I finally did it and pretty happy with the editing on this, hope you enjoy.
Watch me play Minecraft on Twitch: twitch.tv/quidvioHow to Get Star Trader with an Ender Pearl.Klinbee2021-12-05 | I don't know why this wasn't thought of sooner. Super easy and fast.Olivers TNT Star Trader, but for people who are Accident ProneKlinbee2021-12-02 | Oliver's TNT Star Trader: youtu.be/50yiLsjlL68
I don't like throwing. I threw this at some point and had to retry it. This design helps a ton with accidentally throwing. Hope it helps others, or at least inspires others to add some aspects to their own Star Trader if they choose to use TNT.How to Prevent Shulkers From Drowning in Boats (Minecraft 1.16)Klinbee2021-11-08 | In versions before 1.17, Shulkers can drown in boats because their hitbox is improperly placed inside of boats. Here's how to avoid this.Revisiting Redstoneless HDWGH w/ Beacon-Swap Design Change (Check Desc./Pinned).Klinbee2021-10-28 | In case my first video was not clear enough, in this video I go into more detail on my redstoneless hdwgh design. I also suggest a design change that allows for an easy transition into beacon-swap if you fail the first time, and some techniques that can drastically increase your consistency with this set-up.
Chapters: 0:00 Check the Description/Comments for additional information 0:07 Intro 0:25 The Base-Setup 0:52 Building the Design 2:42 Building Finished, what's the difference? What's Beacon-Swap? 3:23 Important things to Note before doing HDWGH 3:59 Invisibility = Dolphin has to be close, don't let it be distracted by items 4:11 NO DEPTH STRIDER! Craft another pair of boots out of a cheap material 4:32 Starting HDWGH 4:47 4 Key Items to getting HDWGH 5:28 You can eat the Gap/Egap early 5:40 Getting in the Machine/Breaking the Boat 5:48 "Double Dipping" Spectral Arrows (Make sure if you do this you have plenty of arrows) 6:33 The Most Important Steps for Consistency 7:05 Intermission: Don't eat while moving through the machine. Either eat before you enter or after you have been hit by the arrow 7:30 Putting it All Together (Getting HDWGH) 7:43 Beacon-Swap Start 8:33 Proper Method for Beacon-Swap explained 9:04 Demonstrating Method for Beacon-Swap 9:37 Explaining why that is the best way / Floating into shulker range 10:23 Outrostupid hdwgh clipKlinbee2021-10-28 | was testing out designs in Creative, pretty whack. Originally unlisted.Fishing Rod Shulker Transport (Mainly for AAdv 1.16) w/ Example ClipsKlinbee2021-10-03 | Can you tell the end clips were recorded at a different time than when I made the tutorial? Go by what I say and not what I do in that case lol.
0:00 Intro 0:39 Start of Tutorial 5:27 Max Height Demo 8:36 Enclosed End Transport 11:58 Open End Transport (Why you should always go up after it is attached) 13:20 Simple Gateway Transport
Made this so that I and others can understand this type of shulker transport more.Star Trader With Bubble Columns (More reliable)Klinbee2021-09-30 | I used a technique found in most mob farms to create this method of getting Star Trader. Decided to go with a visual tutorial/showcase. The advancement may change in development still, but we will see. I'll update these videos if any changes are made.
The unedited video is about 5 minutes.How to get the new Star Trader Advancement.Klinbee2021-09-29 | Ender Pearl Star Trader (Deathless, very quick): youtu.be/2WURDWZCs94
Today snapshot 21w39a released and they added new advancements. It only took a couple of hours for the AAdv Speed-running community to find a way to cheese this new advancement.
(Shoutout to High% runners who will probably recognize this to some degree. Also thank you to Oliver on the AAdv Co-Op Discord for suggesting a better idea for the TNT Device)
Oliver's Twitch: twitch.tv/olivermcsr (He hosts AAdv Speedrunning Tournaments, off-season right now)Redstoneless HDWGH Machine Tutorial and Map Tutorial (1.16 AAdv)Klinbee2021-09-11 | While looking into different ways of making How Did We Get Here Machines, I got some major inspiration from Mathbook's HDWGH End design and decided to make it in the overworld. I showed him and we decided to work on it some together. It's really easy to make, requires less materials, and is very consistent if you know the timings and order of how to do it. I may make a video on some tips if some of you are struggling, just let me know in the comment section. I hope others will enjoy this design and use it.
*Re-uploaded for warning. Cube deserved better, and so do you.
0:00 No Depth Strider Pls! 0:45 Start of Video 1:55 Demonstrating Map Practice Pt. 1 2:40 Customization 3:53 The HDWGH Creation 7:25 Follow the Fence location on the World Map. This is slightly outdated. 7:56 The Rest of HDWGH 11:10 OutroThe HDWGH you arent supposed to do (Completely Redstoneless, AAdv)Klinbee2021-09-07 | Someone jokingly complained about the new HDWGH set-up using one piece of redstone so I made it use none at all, pressure plate and dispenser also excluded. I know I don't have to say this, but don't do this during an AAdv run. If you miss your arrow or don't shoot it high enough, you have to wait on another shulker bullet and if you do that enough you'll probably run out of time.Why its good to do a test stream before you actually start streaming (Headphone User Warning)Klinbee2021-09-06 | Uploading this because my friend couldn't clip it in time. We died laughing at this.Winging it HDWGH Beacon Swap set-up for new design.Klinbee2021-09-05 | I literally joined my world and tested how easily I could make a beacon swap design for the new HDWGH machine. The answer is very easily as I have never beacon swapped before and did it first try. I truly am a gamer.