Lugi [qT]
[vC] Sabetha #5cannonchallenge - 4:59-Ele Pov
updated
Other PoVs:
Eupneo/ Heal ReneGAYd "I'm out": youtu.be/vi10jFaQiuc
Bob/ Amnoon juicer/ Budget Entangle: youtu.be/2JbNKjl9Wgs
Contam / lower priority than spirits for aegis "Mom says it's my turn to use DPS skills": youtu.be/TVgLdIb4QjM
Decados/ Overall daddy/Warrior god/ Destroyer of Orbs:
youtu.be/cCuLrwQljYo
Log: https://dps.report/h6OY-20200826-225105_gors
Keeping spirits alive with no healer was annoying, the way I popped them was for a mix of DPS/survivability and dazing/blinding the mob spawn to reduce RNG. Storm died at the end of P2 but vuln was fine anyway so no biggie.
P.S: We had wipes at 3%,1% and 0.33% PepeHands
Log: https://dps.report/sKwO-20180806-193221_matt
From a viewing perspective the kill may seem like we simply just out-healed mechanics and had some random downstates/were slow with dropping mechanics, however we tried to minmax our damage as much as possible in order to have as little time spent in enrage as possible. the timing of killing the non-corrupted player or holding onto/dropping the action key were critical to skipping the window in which you can get chosen to be sacrificed and also the timing of receiving the next corruption. To explain this a little better, the way his sacrifice mechanic works is that if a player is down or has a corruption/action key on them during the time of the sacrifice (every 45 seconds starting from 9:45) they cannot be chosen to be sacrificed. After figuring this out, we devised a strategy to keep corruptions on 2 players constantly so they could not be sacrificed, while the third person was killed just before the sacrifice in ice and rain phase by either tanking the corruptions of the other two players, or eating the hadouken just before the sacrifice. (For the very first sacrifice we had to use Nature spirit to quickly res both downed players since we only had 1 corruption at this point. In the fire phase the player without corruption delayed dropping the action key bomb, as holding onto this also prevents sacrifice occurring. One other timing issue we had to overcome was getting the action key at the same time as the corruption would occur, in this case we had to move away a few seconds before-hand and instantly spam the key to drop the bomb so the corruption could target the player.
https://dps.report/OMI6-20180710-170802_vg
Gotta keep that sick scholar up-time for my mirages.
Other PoVs:
Tolgon Orgasmic (mirage god btw) :
Codzka ( managed to get out-dpsed only once on the record run):
FLNec (Predicted every wipe successfully):
LN Dean (Dies to hadouken rather than blocking so he doesn't lose damage):
Bass ( Had too many mechanics that he forgot to press record, at least 6 corruptions and 4 sacrifices each run:
LNkas ( doesn't know what resummoning clones is apparently, hero of the team sacrificing his dps for the perfect run):
LNzo ( also know as LNzo the jew, too mean to move out with any mechanics, grinded dps instead):
Daddy Decados( warrior god, need I say any more?):
Deathlyhearts LN ( geared condi chrono 5 minutes before the run, still outdpsed LNvid):
I tried out ice bow as well and got 700-800 Dps less on average. I'm only uploading lightning hammer though since the rotation with icebow is the same.
https://dps.report/jq8T-20171217-020205_boss
Weeber main btw :TehePelo:
Spooky intro of half-silence to build up hype (Definitely isn't because I'm too retarded to use Vegas after a while of not using it)
Could have been 20 seconds faster or something I guess if I wasn't running an "unoptimised garbage" healing build hehe.
Might be uploading a bit more now that my sugardaddy gifted me POF gachiGASM but still quite busy with exams for the next week and a bit!
https://dps.report/rdPB-20170828-205013_matt
https://dps.report/htch-20170828-201149_vg
For the first boss I had normal condi traits with wilderness survival since long duration protection isn't needed due to short phases.
For the other two bosses I traited NM for extra protection from stone spirit which is quite nice at the second boss since your're basically waiting around for the ball mechanic to hit the boss so you can break and burst, protection is quite nice to help survive the mobs while waiting. Sun spirit would be pretty useless at the boss, so the only alternative would be equality glyph to help speed up the multiple mob cc phase, but overall stone is better I think.
For arkk I also had stone spirit which helps to relieve a lot of damage pressure, since his attacks hurt quite a bit if you fail mechanics. Aftershock on eles does relieve a lot of the pressure, but again sun spirit is not going to be a huge game changer, but eventually I might run sun over stone, either way it's not a huge DPS gain/loss.
Padl: https://www.padl.tk/u/2j8FrY9PUGfi
Nice bugged AI at the start, casually walking out of meteor shower no problem.
Padl:https://www.padl.tk/u/H9PnviSDE3Db
Music: Steve James - Warrior ft. LIGHTS (Villms Remix)& Elohim & Whethan - Sleepy Eyes
https://padl.tk/u/iak2zDINwWQm
RH Log:https://dps.report/MeOm-20170722-213433_kc
RH Log: https://dps.report/VB4K-20170722-204456_sloth
Padl: https://www.padl.tk/u/XJzIgmkFIdqE
RH: http://dps.report/8Mat-20170720-230511_cairn
https://www.padl.tk/u/c5EcG7ZLp36w
R.I.P CS in phase 3, got Bamboozled by the mechanic, didn't really matter much though.
https://www.padl.tk/u/IeYdb15Od4xG
Since a lot of people have been asking lately, Scepter is slightly better than staff on all of the bosses, I had Force/impact for MAMA, Force/Krait for Siax (krait/impact is probably a bit better) and Krait/Impact for Ensolyss.
Chrono Main Vol. 2
RaidHeroes: drive.google.com/file/d/0B_1xGSOcmp_kNG5wOXdyY2lmWU0/view?usp=sharing
Padl: https://www.padl.tk/u/46VCfllt8hWk
Phase 1 was digusting, aids slam attack first and subi destroying my block, also apparently I wasn't out of range of wall :D
At least sick alacrity though and really easy to achieve too, Copyright goes to Daddy Contam [qT].
Also forgot to mute audio somehow so enjoy random ts + keyboard mashing
VG: https://padl.tk/u/9ONjBZodA13Y
Gorseval: https://padl.tk/u/cV0bxhWKUhTs
Sabetha: https://padl.tk/u/ilNeYJyKtvKX
Decided to include the beginning to show Contam's autism LUL
Raidheroes: drive.google.com/file/d/0B_1xGSOcmp_kNTZaa2REdkR0Q2s/view?usp=sharing
Log: https://padl.tk/u/YYvevUkMN2uK
Different opening burst, as well as trying to camp grenades less in order to truly hit every high DPS skill off cooldown. I did mess up quite badly towards the end (30%, you can see my last 3 numbers didn't go up by much cos I messed up) but even something as small as fucking up 1 auto can destroy your number when aiming for above 36, so I didn't want to grind a lot.
There's a lot of RNG to the opening burst, but 32.8-33.1 should be an ok range to hit consistently.
Hitting 35.6-8 is very doable with this rotation, over 36 does obviously require some grinding but, if you're getting close to the numbers mentioned above then you'll do fine, since raid boss phases are generally way shorter than a rotation you would do on the golem!
Any questions you can whisper me in game: "Condi is viable"
Log: https://padl.tk/u/5bZbbDnPBeKo
Log: https://padl.tk/u/vL3dTVGHDzLs
Log: https://padl.tk/u/E9J3YCQiLHlg (Wtb Engi buff, R.I.P the DPS dream)
Log: https://padl.tk/u/qzYL60KAh4Ie
Enjoy AFK for astral force between the bosses because well, Vegas was being really weird about cutting certain parts and I was feeling lazy too.
Log: https://padl.tk/u/EYlNo2odu6xE
Log: https://padl.tk/u/8kgc4otxBtlt
Log: https://padl.tk/u/IewPY8e0a75B
Arc numbers are kinda buggy, since if you stay in combat with the saul at the end, your in combat time will keep counting.
Wanted to upload the entire fractal, since I couldn't the last time!
IGN: Pretending To Heal
P.S. Rev's damage is bugged on arc, so it's numbers are not accurate
Logs: https://www.padl.tk/u/eicXlOWVpcpN
Easy merge at the end, My Ogreload didn't kill them, FeelsBadMan...
Rotation was Kinda aids in the last 20%, 31k+ is defintely possible for engi here.
This didn't take very long at all, we had consistently 6:24-25 after 1 hour or less and wanted to try push it further.
Can be a lot faster with take root but it's 0 skill and no improvement on tactics so cba using it ¯\_(ツ)_/¯
Since our daily kills are often close to 7 minutes, we wanted to min-max a bit more to break the 7 minute barrier. Obviously take root on warriors+dps would make it quite a bit faster, but spamming this retarded skill is really lame imo.
DPS: https://padl.tk/u/9E1Zk8iW7Pfr
Since I had a power druid PoV here already, I figured I'd update with a condi one too. Roleplaying as a healbot at the last boss, but buffing tempests and keeping them alive is way more worth it then trying to push 1-2k more personal dps.
The dps can be 1-2k higher depending on mechanics/better rotation, but overall engi has some really solid dps (Even if he decides to walk out of Napalm) while also buffing basically everyone in your subgroup's dps by ~1k each.


